Untitled
unknown
plain_text
2 years ago
1.4 kB
5
Indexable
//#include <windows.h> #include <stdio.h> #include <iostream> #include <GL/glut.h> #include <bits/stdc++.h> #define PI 3.1416 using namespace std; int pntX1, pntY1, r1; void myInit (void) { glClearColor(1.0, 1.0, 1.0, 0.0); glColor3f(0.0f, 0.0f, 0.0f); glPointSize(4.0); glMatrixMode(GL_PROJECTION); glLoadIdentity(); gluOrtho2D(0.0, 640.0, 0.0, 480.0); } void PolarCircleAlgo() { float x,y; for (float n=0; n<=45; n++) { x=r1*cos(PI * n / 180.0); y=r1*sin(PI * n / 180.0); glBegin(GL_POINTS); glVertex2i(x+pntX1, y+pntY1); glEnd(); } } void myDisplay(void) { glClear (GL_COLOR_BUFFER_BIT); glColor3f (1.0, 0.0, 0.0); glPointSize(1.0); PolarCircleAlgo(); glFlush(); } int main(int argc, char** argv) { cout << "Enter the coordinates of the center:" << endl; cin >> pntX1; cin >> pntY1; cout << "\nEnter the value of radius : "; cin >> r1; glutInit(&argc, argv); glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB); glutInitWindowSize (640, 480); glutInitWindowPosition (100, 150); glutCreateWindow ("Polar Circle Alogrithm"); glutDisplayFunc(myDisplay); myInit (); glutMainLoop(); }
Editor is loading...