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maps = { -- # list must be in order
[1] = {
name = "Stone Grounds",
base_positions = {
[TEAM_ONE] = Position(69, 365, 7),
[TEAM_TWO] = Position(78, 368, 7)
},
skills_config_id = 1,
equipment_config_id = 1,
disable_ues = true
},
[2] = {
name = "Black Marble Grounds",
base_positions = {
[TEAM_ONE] = Position(69, 377, 7),
[TEAM_TWO] = Position(78, 380, 7)
},
walls = { -- # you can either set no positions or remove the entire walls config to disable it
id = 1498,
positions = {
[1] = Position(74, 364, 7),
[2] = Position(74, 365, 7),
[3] = Position(74, 366, 7),
[4] = Position(74, 367, 7),
[5] = Position(74, 368, 7),
[6] = Position(74, 369, 7)
},
time_remove_seconds = 5,
effect_remove = CONST_ME_ENERGYHIT
}
}
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