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a year ago
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#include <bits/stdc++.h> using namespace std; // T class Rectangle { public: Rectangle(int length, int width) : length_(length), width_(width) {} virtual int GetPerimeter() { return 2 * (length_ + width_); } virtual int GetArea() { return length_ * width_; } private: int length_, width_; }; // S class Square : public Rectangle { public: Square(int length) : Rectangle(length, length) {} }; // Code using T pair<int,int> GetRectangleInformation(Rectangle &rectangle) { return {rectangle.GetArea(), rectangle.GetPerimeter()}; } int main() { ios_base::sync_with_stdio(0); cin.tie(0); cout.tie(0); Rectangle rectangle(4, 2); auto it = GetRectangleInformation(rectangle); cout << it.first << " " << it.second << endl; Square square(5); it = GetRectangleInformation(square); cout << it.first << " " << it.second << endl; return 0; }
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