Untitled
lua
a month ago
1.1 kB
1
Indexable
Never
local config = { minPorcentaje = 5.5, curaDeHP = {250000, 300000}, minHPparaCurar = 50000, storage = 35504, segundos = 7, monstrarMsgs = true, -- pone 'false' en ves de 'true' cuando no quieras ver los mensajes en consola } local function curarMonster(monsterCID) if isMonster(monsterCID) then doCreatureAddHealth(monsterCID, math.random(config.curaDeHP[1], config.curaDeHP[2])) doSendMagicEffect(getCreaturePosition(monsterCID), CONST_ME_MAGIC_BLUE) setCreatureStorage(monsterCID, config.storage, 1) doCreatureSay(monsterCID, "Podeeer!", TALKTYPE_ORANGE_2) if config.monstrarMsgs then print("Recibiendo addEvent...") end end end function onStatsChange(cid, attacker, type, combat, value) if isMonster(cid) and isPlayer(attacker) then if getCreatureHealth(cid) <= config.minHPparaCurar and getCreatureStorage(cid, config.storage) ~= 1 then if config.monstrarMsgs then print("Enviando addEvent...") end doCreatureSay(monsterCID, "No eres rival para mi!", TALKTYPE_ORANGE_2) addEvent(curarMonster, config.segundos, cid) end end return true end