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hooksecurefunc("TargetFrame_UpdateAuras", function(self)
local isenemy = UnitIsPlayer(self.unit) and (not (UnitIsFriend("player", self.unit)))
for i = 1, MAX_TARGET_BUFFS do
local spellId = select(10, UnitBuff(self.unit, i, nil))
if (UnitIsFriend("player", self.unit)) then return end
if not spellId then break end
local frame = self.Buff[i]
if isenemy then
if not frame.VremonInit then
frame.VremonInit = true
frame.Stealable:SetSize(21, 21)
frame.Stealable:SetTexCoord(0.09,0.94,0.09,0.94)
end
if spelllist[spellId] then
frame.Stealable:Show()
end
end
end
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