VHS.vsh

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unknown
glsl
2 years ago
222 B
9
Indexable
#version 460

in vec4 a_color;
in vec3 a_position;
in vec2 a_texCoord0;

out vec4 v_color;
out vec2 v_texCoord;

void main() {
    v_color = a_color;
    v_texCoord = a_texCoord0;
    gl_Position = vec4(a_position, 1.0);
}
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