VHS.vsh
unknown
glsl
2 years ago
222 B
13
Indexable
#version 460
in vec4 a_color;
in vec3 a_position;
in vec2 a_texCoord0;
out vec4 v_color;
out vec2 v_texCoord;
void main() {
v_color = a_color;
v_texCoord = a_texCoord0;
gl_Position = vec4(a_position, 1.0);
}Editor is loading...