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[Server] SV:  Spawn Server: <empty>
[Server] CNetworkGameServerBase::SetServerState (ss_waitingforgamesessionmanifest -> ss_loading)
[Server] CNetworkGameServerBase::SetServerState (ss_loading -> ss_active)
[Client] CL:  CWaitForGameServerStartupPrerequisite done waiting for server
[Client] CL:  CCreateGameClientJob creating client connection to 'loopback'
[SteamNetSockets] [#3792370551 pipe] connected
[SteamNetSockets] [#3009610765 pipe] connected
[Networking] Created poll group for socket 'client'
[Networking] Created poll group for socket 'server'
[Networking] Connected loopback client=e20afb77@loopback:1 <-> server=b363040d@loopback:0
[NetSteamConn] Associating NetChan oreldm @ loopback:0 (loopback:0) with Steam Net Connection handle #3009610765 (userdata 0)
[NetSteamConn] Associating NetChan server @ loopback:1 (loopback:1) with Steam Net Connection handle #3792370551 (userdata 1)
[Client] CL:  Connected to 'loopback:1'
ClientPutInServer create new player controller [oreldm]
[Server] Client 0 'oreldm' setting rate to 786432
[Client] Game: "Counter-Strike 2"
[Client] Map: "<empty>"
[Client] Players: 1 (0 bots) / 1 humans
[Client] Build: 9960 (revision 8682326)
[Client] Server Number: 1
[SignonState] CL:  CNetworkGameClient::ProcessServerInfo
[VScript] Initializing CSGO VScript Game System
[Client] CL:  CGameRulesGameSystem::GameInit installed game rules
ILocalize::AddFile() failed to load file "resource/subtitles/closecaption_english.txt".
ReadSteamRemoteStorageFile( bufOut, "voice_ban.dt" ) -> 0.000501 seconds
LoadResponseSystem scripts/talker/response_rules.vrr - Start
CResponseSystem:  scripts/talker/response_rules.vrr (7681 rules, 811 criteria, and 7681 responses)
LoadResponseSystem scripts/talker/response_rules.vrr - Finish
[Client] CNetworkGameClient::ProcessClassInfo: create on client true
[Client] CNetworkGameClient::ProcessClassInfo: creating client serializers from local server serializers (crc 0, server api exists)
[Client] CL:  loaded 33 replay compatability settings from 'vpk:D:/Steam/steamapps/common/Counter-Strike Global Offensive/game/core/pak01.vpk:./scripts/replay_compatability_settings.txt'
[Client] CL:  loaded 2 replay compatability settings from 'vpk:D:/Steam/steamapps/common/Counter-Strike Global Offensive/game/csgo/pak01.vpk:./scripts/replay_compatability_settings.txt'
[Client] Client missing networkable entity class CTriggerTripWire
[Client] CNetworkGameClientBase::LinkClasses took 13.810 msec
[Client] CL:  CGameClientConnectPrerequisite connection succeeded
[Server] SV:  IGameSystem::LoopActivateAllSystems {
[Host] HO:  IGameSystem::LoopActivateAllSystems {
[Host] HO:  } IGameSystem::LoopActivateAllSystems done
[Server] SV:  } IGameSystem::LoopActivateAllSystems done
[Server] SV:  1 player server started
[Client] CL:  IGameSystem::LoopActivateAllSystems {
[Client] CL:  } IGameSystem::LoopActivateAllSystems done
[SignonState] CL:  CNetworkGameClient::OnSwitchLoopModeFinished( game : success )
[RenderPipelineCsgo] 
Scratch RT Allocations:
[RenderPipelineCsgo] RT 1280x960 RGBA16161616F 4xMSAA : 39321600 Bytes
[RenderPipelineCsgo] RT 1280x960 RGBA8888 4xMSAA : 19660800 Bytes
[RenderPipelineCsgo] RT 1280x960 RGBA32323232F  : 19660800 Bytes
[RenderPipelineCsgo] RT 1280x960 RGBA32323232F  : 19660800 Bytes
[RenderPipelineCsgo] RT 1280x960 D24S8 4xMSAA : 19660800 Bytes
[RenderPipelineCsgo] RT 1280x960 RGBA16161616F  : 9830400 Bytes
[RenderPipelineCsgo] RT 1280x960 RGBA16161616F  : 9830400 Bytes
[RenderPipelineCsgo] RT 1280x960 RG3232F  : 9830400 Bytes
[RenderPipelineCsgo] RT 1280x960 RG3232F  : 9830400 Bytes
[RenderPipelineCsgo] RT 512x384 RGBA16161616F 8xMSAA : 12582912 Bytes
[RenderPipelineCsgo] RT 1280x960 RGBA8888  : 4915200 Bytes
[RenderPipelineCsgo] RT 1280x960 RGBA8888  : 4915200 Bytes
[RenderPipelineCsgo] RT 1280x960 RGBA8888  : 4915200 Bytes
[RenderPipelineCsgo] RT 1280x960 R32F  : 4915200 Bytes
[RenderPipelineCsgo] RT 1280x960 R32F  : 4915200 Bytes
[RenderPipelineCsgo] RT 640x480 RGBA32323232F  : 4915200 Bytes
[RenderPipelineCsgo] RT 640x480 RGBA32323232F  : 4915200 Bytes
[RenderPipelineCsgo] RT 1280x960 D24S8  : 4915200 Bytes
[RenderPipelineCsgo] RT 1280x960 D24S8  : 4915200 Bytes
[RenderPipelineCsgo] RT 1280x960 D24S8  : 4915200 Bytes
[RenderPipelineCsgo] RT 1280x960 D24S8  : 4915200 Bytes
[RenderPipelineCsgo] RT 1280x960 D24S8  : 4915200 Bytes
[RenderPipelineCsgo] RT 1280x960 RG1616  : 4915200 Bytes
[RenderPipelineCsgo] RT 1280x960 RG1616  : 4915200 Bytes
[RenderPipelineCsgo] RT 512x384 D24S8 8xMSAA : 6291456 Bytes
[RenderPipelineCsgo] RT 640x480 RGBA16161616F  : 2457600 Bytes
[RenderPipelineCsgo] RT 640x480 RGBA16161616  : 2457600 Bytes
[RenderPipelineCsgo] RT 640x480 RG3232F  : 2457600 Bytes
[RenderPipelineCsgo] RT 640x480 RG3232F  : 2457600 Bytes
[RenderPipelineCsgo] RT 640x480 RG3232F  : 2457600 Bytes
[RenderPipelineCsgo] RT 640x480 RGBA8888  : 1228800 Bytes
[RenderPipelineCsgo] RT 640x480 R32F  : 1228800 Bytes
[RenderPipelineCsgo] RT 640x480 R32F  : 1228800 Bytes
[RenderPipelineCsgo] RT 320x240 RGBA32323232F  : 1228800 Bytes
[RenderPipelineCsgo] RT 320x240 RGBA32323232F  : 1228800 Bytes
[RenderPipelineCsgo] RT 640x480 D24S8  : 1228800 Bytes
[RenderPipelineCsgo] RT 640x480 D24S8  : 1228800 Bytes
[RenderPipelineCsgo] RT 512x384 RGBA16161616F  : 1572864 Bytes
[RenderPipelineCsgo] RT 512x384 RGBA16161616F  : 1572864 Bytes
[RenderPipelineCsgo] RT 320x480 RGBA16161616  : 1228800 Bytes
[RenderPipelineCsgo] RT 320x240 RGBA16161616F  : 614400 Bytes
[RenderPipelineCsgo] RT 320x240 RGBA16161616F  : 614400 Bytes
[RenderPipelineCsgo] RT 320x240 RGBA16161616F  : 614400 Bytes
[RenderPipelineCsgo] RT 320x240 RGBA16161616F  : 614400 Bytes
[RenderPipelineCsgo] RT 320x240 RGBA16161616F  : 614400 Bytes
[RenderPipelineCsgo] RT 320x240 RG3232F  : 614400 Bytes
[RenderPipelineCsgo] RT 320x240 RG3232F  : 614400 Bytes
[RenderPipelineCsgo] RT 512x384 D24S8  : 786432 Bytes
[RenderPipelineCsgo] RT 512x384 D24S8  : 786432 Bytes
[RenderPipelineCsgo] RT 256x256 RGBA16161616F  : 524288 Bytes
[RenderPipelineCsgo] RT 320x240 RGBA8888  : 307200 Bytes
[RenderPipelineCsgo] RT 320x240 RGBA8888  : 307200 Bytes
[RenderPipelineCsgo] RT 320x240 RGBA8888  : 307200 Bytes
[RenderPipelineCsgo] RT 320x240 R32F  : 307200 Bytes
[RenderPipelineCsgo] RT 320x240 R32F  : 307200 Bytes
[RenderPipelineCsgo] RT 320x240 D24S8  : 307200 Bytes
[RenderPipelineCsgo] RT 320x240 D24S8  : 307200 Bytes
[RenderPipelineCsgo] RT 320x240 D24S8  : 307200 Bytes
[RenderPipelineCsgo] RT 128x96 RGBA16161616F  : 98304 Bytes
[RenderPipelineCsgo] RT 128x96 RGBA8888  : 49152 Bytes
[RenderPipelineCsgo] RT 128x96 D24S8  : 49152 Bytes
[RenderPipelineCsgo] 61 RTs, Total = 279289856 Bytes

[Server] SV:  Sending full update to client oreldm (reason:  initial update)
[Client] CL:  Receiving uncompressed update from server
oreldm connected
[Networking] server @ loopback:1:  NetChan Setting Timeout to 30.00 seconds
[Client] CL:  Signon traffic "server":  incoming 11.992 KB [16 pkts], outgoing 834 bytes [15 pkts]
[Networking] oreldm @ loopback:0:  NetChan Setting Timeout to 20.00 seconds
> connect 94.130.14.211:27019
[HostStateManager] CHostStateMgr::QueueNewRequest( Remote Connect (94.130.14.211:27019), 2 )
[HostStateManager] HostStateRequest::Start(HSR_GAME):  loop(remoteconnect) id(2) addons() desc(Remote Connect (94.130.14.211:27019))
[EngineServiceManager] SwitchToLoop remoteconnect requested:  id [2] addons []
[Client] CL:  IGameSystem::LoopDeactivateAllSystems {
[Client] CL:  } IGameSystem::LoopDeactivateAllSystems done
[Client] CL:  Disconnecting from server: NETWORK_DISCONNECT_LOOPDEACTIVATE
[NetSteamConn] Closing Steam Net Connection on socket 'client' to loopback:1, handle #3792370551 (2055 NETWORK_DISCONNECT_LOOPDEACTIVATE)
[NetSteamConn] CloseSteamNetConnection handle #3792370551 (userdata 1)
[NetSteamConn] Disassociating NetChan server @  (unknown) from Steam Net Connection handle #3792370551 (userdata 1)
[SteamNetSockets] [#3792370551 pipe 'server'] closed by app, linger requested but not needed (2055) NETWORK_DISCONNECT_LOOPDEACTIVATE
[SteamNetSockets] [#3009610765 pipe 'oreldm'] closed by peer (2055): NETWORK_DISCONNECT_LOOPDEACTIVATE
[NetSteamConn] Removing Steam Net Connection for loopback:1, handle #3792370551
[Networking] Closing 'client' poll group
[Server] SV:  IGameSystem::LoopDeactivateAllSystems {
[Host] HO:  IGameSystem::LoopDeactivateAllSystems {
[Host] HO:  } IGameSystem::LoopDeactivateAllSystems done
[Server] SV:  } IGameSystem::LoopDeactivateAllSystems done
[Server] SV:  Server shutting down: NETWORK_DISCONNECT_LOOPDEACTIVATE (55)
[Server] CNetworkGameServerBase::SetServerState (ss_active -> ss_dead)
[Server] SV:  Disconnect client 'oreldm' from server(1): NETWORK_DISCONNECT_SHUTDOWN
[SignonState] Client 0 'oreldm' signon state SIGNONSTATE_FULL -> SIGNONSTATE_NONE
[NetSteamConn] Closing Steam Net Connection on socket 'server' to loopback:0, handle #3009610765 (1001 NETWORK_DISCONNECT_SHUTDOWN)
[NetSteamConn] CloseSteamNetConnection handle #3009610765 (userdata 0)
[NetSteamConn] Disassociating NetChan oreldm @  (unknown) from Steam Net Connection handle #3009610765 (userdata 0)
[NetSteamConn] Removing Steam Net Connection for loopback:0, handle #3009610765
[Server] CSource2Server::GameServerSteamAPIDeactivated()
[Networking] Closing 'server' poll group
[stringtables] SV: CNetworkStringTableContainer::RemoveAllTables:  removing 12 tables
[stringtables] CL: CNetworkStringTableContainer::RemoveAllTables:  removing 12 tables
[Client] CL:  CGameRulesGameSystem::GameShutdown uninstalled game rules
[Client] CL:  CGameRules::CGameRules destructed
WriteSteamRemoteStorageFileAsync( "voice_ban.dt" ) -> at 18.346
[Server] SV:  CGameRulesGameSystem::GameShutdown uninstalled game rules
[Server] SV:  CGameRules::CGameRules destructed
[SignonState] CL:  CNetworkGameClient::OnSwitchLoopModeFinished( remoteconnect : success )
CAsyncWriteInProgress::OnComplete( "voice_ban.dt" ) -> Success at 18.349
[NetSteamConn] Steam Net connection #3009610765 pipe 'oreldm' closed by peer, reason 2055: NETWORK_DISCONNECT_LOOPDEACTIVATE
[NetSteamConn] CloseSteamNetConnection handle #3009610765 (userdata -1)
[NetSteamConn] Opened Steam Net Connection on socket 'client' to 94.130.14.211:27019, connection #4032357688 UDP invalid@94.130.14.211:27019
[Networking] Created poll group for socket 'client'
[RenderSystem] Discarding abandoned streaming texture load for maps/ui/buy_menu/cubemaps/env_cubemap_array.vtex
[RenderSystem] Discarding abandoned streaming texture load for maps/ar_baggage_vanity/lightmaps/env_light_probe_volume_atlas.vtex
[RenderSystem] Discarding abandoned streaming texture load for maps/ar_baggage_vanity/cubemaps/env_cubemap_array.vtex
[RenderSystem] Deleting texture with outstanding streaming request (maps/ar_baggage_vanity/cubemaps/env_cubemap_array.vtex)
[RenderSystem] Deleting texture with outstanding streaming request (maps/ar_baggage_vanity/lightmaps/env_light_probe_volume_atlas.vtex)
[RenderSystem] Deleting texture with outstanding streaming request (materials/skybox/tests/src/lightingtest_sky_sunset_light_exr_f7b19a45.vtex)
[RenderSystem] Discarding abandoned streaming texture load for materials/models/chicken/chicken_catalan_white_tan_head_color_psd_19ec0848.vtex
[RenderSystem] Deleting texture with outstanding streaming request (materials/models/chicken/chicken_catalan_white_tan_head_color_psd_19ec0848.vtex)
[RenderSystem] Discarding abandoned streaming texture load for materials/models/chicken/chicken_catalan_white_color_psd_e3bed0f3.vtex
[RenderSystem] Deleting texture with outstanding streaming request (materials/models/chicken/chicken_catalan_white_color_psd_e3bed0f3.vtex)
[RenderSystem] Discarding abandoned streaming texture load for materials/models/chicken/chicken_normal_psd_e8c5b8f9.vtex
[RenderSystem] Deleting texture with outstanding streaming request (materials/models/chicken/chicken_normal_psd_e8c5b8f9.vtex)
[RenderSystem] Discarding abandoned streaming texture load for materials/models/chicken/chicken_catalan_tan_color_psd_37a4e69b.vtex
[RenderSystem] Deleting texture with outstanding streaming request (materials/models/chicken/chicken_catalan_tan_color_psd_37a4e69b.vtex)
[RenderSystem] Deleting texture with outstanding streaming request (materials/models/chicken/chicken_ao_psd_2176d656.vtex)
[RenderSystem] Discarding abandoned streaming texture load for patches/default/patch_backing_darkleather_psd_53393818.vtex
[RenderSystem] Deleting texture with outstanding streaming request (patches/default/patch_backing_darkleather_psd_53393818.vtex)
[SteamNetSockets] [#4032357688 UDP steamid:90180632907941891@94.130.14.211:27019] connected
[Client] Sending connect to 94.130.14.211:27019
[Client] Received S2C_CHALLENGE [0 auth 3] from 94.130.14.211:27019
[Client] Sending C2S_CONNECT [13988 protocol 0 auth 3] to 94.130.14.211:27019
[Client] Received S2C_CONNECTION from 94.130.14.211:27019 [addons:'3084291314']
[NetSteamConn] Associating NetChan server @ 94.130.14.211:27019 (94.130.14.211:27019) with Steam Net Connection handle #4032357688 (userdata 0)
[Client] CL:  Connected to '94.130.14.211:27019'
[SignonState] CL:  Suppress INetchannel::Transmit() in loopmode( remoteconnect )
CS_App_Lifetime_Gamestats: Recording PartyBrowserRefreshResults 
[SteamNetSockets] Ping measurement completed in 3.7s.  Relays: 23 valid, 0 great, 6 good+, 13 ok+, 26 ignored
[SteamNetSockets] Ping location: par=52+5,fra=55+5,lhr=58+5,ams=60+6/61+6,mad=63+6,vie=97+9/66+5,waw=68+6,sto2=85+8/80+5,sto=85+8/80+6,iad=140+14/129+5,gru=236+23,sgp=310+31/253+21
[SteamNetSockets] SDR RelayNetworkStatus:  avail=OK  config=OK  anyrelay=OK   (OK.  Relays: 23 valid, 0 great, 6 good+, 13 ok+, 26 ignored)
**** Unable to localize '#GenericConfirmText_Label' on panel descendant of 'DowmloadWorkshopMap'
[Client] CL:  CLoopModeRemoteConnect::OnClientFrameSimulate switching to "levelload" loopmode with addons:  3084291314
[EngineServiceManager] SwitchToLoop levelload requested:  id [2] addons [3084291314]
[EngineServiceManager] Mounting addon '3084291314'
[SceneFileCache] No .vcds loaded or no scenes/scenes.vrman
ResetBreakpadAppId: Universe is 1 (k_EUniversePublic)
ResetBreakpadAppId: Setting non standard break pad app id: 2347771
ChangeGameUIState: CSGO_GAME_UI_STATE_MAINMENU -> CSGO_GAME_UI_STATE_LOADINGSCREEN
[SignonState] CL:  CNetworkGameClient::OnSwitchLoopModeFinished( levelload : success )
[SignonState] CL:  Permit INetchannel::Transmit()
[Client] CL:  CLoopModeLevelLoad::MaybeSwitchToGameLoop switching to "game" loopmode with addons (3084291314)
[EngineServiceManager] SwitchToLoop game requested:  id [2] addons [3084291314]
[Client] CL:  CNetworkGameClient already exists for connection to '94.130.14.211:27019'
[Client] CL:  connection to '94.130.14.211:27019' already started
[Client] Game: "Counter-Strike 2"
[Client] Map: "aim_map"
[Client] Players: 2 (0 bots) / 64 humans
[Client] Build: 9961 (revision 8682326)
[Client] Server Number: 9
[SignonState] CL:  CNetworkGameClient::ProcessServerInfo
**** Unable to localize '#loadingscreen_title_aim_map' on panel ''
**** Unable to localize '#loadingscreen_title_aim_map_1' on panel ''
**** Unable to localize '#loadingscreen_title_aim_map_2' on panel ''
**** Unable to localize '#loadingscreen_title_aim_map_3' on panel ''
**** Unable to localize '#loadingscreen_title_aim_map_4' on panel ''
**** Unable to localize '#loadingscreen_title_aim_map_5' on panel ''
**** Unable to localize '#loadingscreen_title_aim_map_6' on panel ''
**** Unable to localize '#loadingscreen_title_aim_map_7' on panel ''
**** Unable to localize '#loadingscreen_title_aim_map_8' on panel ''
**** Unable to localize '#loadingscreen_title_aim_map_9' on panel ''
[VScript] Initializing CSGO VScript Game System
[Client] CL:  CGameRulesGameSystem::GameInit installed game rules
**** Panel EmbeddedHudWeaponSelection has fill-parent-flow for height, but isn't in a flowing down or up layout
ILocalize::AddFile() failed to load file "resource/subtitles/closecaption_english.txt".
ReadSteamRemoteStorageFile( bufOut, "voice_ban.dt" ) -> 0.000687 seconds
[Console] SetConVar: No such cvar ( sv_coaching_enabled set to true), skipping
[Client] CL:  Got pure server whitelist: sv_pure = 1.
[RenderPipelineCsgo] 
Scratch RT Allocations:
[RenderPipelineCsgo] RT 1280x960 RGBA16161616F 4xMSAA : 39321600 Bytes
[RenderPipelineCsgo] RT 1280x960 RGBA8888 4xMSAA : 19660800 Bytes
[RenderPipelineCsgo] RT 1280x960 RGBA32323232F  : 19660800 Bytes
[RenderPipelineCsgo] RT 1280x960 RGBA32323232F  : 19660800 Bytes
[RenderPipelineCsgo] RT 1280x960 D24S8 4xMSAA : 19660800 Bytes
[RenderPipelineCsgo] RT 1280x960 RGBA16161616F  : 9830400 Bytes
[RenderPipelineCsgo] RT 1280x960 RGBA16161616F  : 9830400 Bytes
[RenderPipelineCsgo] RT 1280x960 RG3232F  : 9830400 Bytes
[RenderPipelineCsgo] RT 1280x960 RG3232F  : 9830400 Bytes
[RenderPipelineCsgo] RT 512x384 RGBA16161616F 8xMSAA : 12582912 Bytes
[RenderPipelineCsgo] RT 1280x960 RGBA8888  : 4915200 Bytes
[RenderPipelineCsgo] RT 1280x960 RGBA8888  : 4915200 Bytes
[RenderPipelineCsgo] RT 1280x960 RGBA8888  : 4915200 Bytes
[RenderPipelineCsgo] RT 1280x960 R32F  : 4915200 Bytes
[RenderPipelineCsgo] RT 1280x960 R32F  : 4915200 Bytes
[RenderPipelineCsgo] RT 640x480 RGBA32323232F  : 4915200 Bytes
[RenderPipelineCsgo] RT 640x480 RGBA32323232F  : 4915200 Bytes
[RenderPipelineCsgo] RT 1280x960 D24S8  : 4915200 Bytes
[RenderPipelineCsgo] RT 1280x960 D24S8  : 4915200 Bytes
[RenderPipelineCsgo] RT 1280x960 D24S8  : 4915200 Bytes
[RenderPipelineCsgo] RT 1280x960 D24S8  : 4915200 Bytes
[RenderPipelineCsgo] RT 1280x960 D24S8  : 4915200 Bytes
[RenderPipelineCsgo] RT 1280x960 RG1616  : 4915200 Bytes
[RenderPipelineCsgo] RT 1280x960 RG1616  : 4915200 Bytes
[RenderPipelineCsgo] RT 512x384 D24S8 8xMSAA : 6291456 Bytes
[RenderPipelineCsgo] RT 640x480 RGBA16161616F  : 2457600 Bytes
[RenderPipelineCsgo] RT 640x480 RGBA16161616  : 2457600 Bytes
[RenderPipelineCsgo] RT 640x480 RG3232F  : 2457600 Bytes
[RenderPipelineCsgo] RT 640x480 RG3232F  : 2457600 Bytes
[RenderPipelineCsgo] RT 640x480 RG3232F  : 2457600 Bytes
[RenderPipelineCsgo] RT 640x480 RGBA8888  : 1228800 Bytes
[RenderPipelineCsgo] RT 640x480 R32F  : 1228800 Bytes
[RenderPipelineCsgo] RT 640x480 R32F  : 1228800 Bytes
[RenderPipelineCsgo] RT 320x240 RGBA32323232F  : 1228800 Bytes
[RenderPipelineCsgo] RT 320x240 RGBA32323232F  : 1228800 Bytes
[RenderPipelineCsgo] RT 640x480 D24S8  : 1228800 Bytes
[RenderPipelineCsgo] RT 640x480 D24S8  : 1228800 Bytes
[RenderPipelineCsgo] RT 512x384 RGBA16161616F  : 1572864 Bytes
[RenderPipelineCsgo] RT 512x384 RGBA16161616F  : 1572864 Bytes
[RenderPipelineCsgo] RT 320x480 RGBA16161616  : 1228800 Bytes
[RenderPipelineCsgo] RT 320x240 RGBA16161616F  : 614400 Bytes
[RenderPipelineCsgo] RT 320x240 RGBA16161616F  : 614400 Bytes
[RenderPipelineCsgo] RT 320x240 RGBA16161616F  : 614400 Bytes
[RenderPipelineCsgo] RT 320x240 RGBA16161616F  : 614400 Bytes
[RenderPipelineCsgo] RT 320x240 RGBA16161616F  : 614400 Bytes
[RenderPipelineCsgo] RT 320x240 RG3232F  : 614400 Bytes
[RenderPipelineCsgo] RT 320x240 RG3232F  : 614400 Bytes
[RenderPipelineCsgo] RT 512x384 D24S8  : 786432 Bytes
[RenderPipelineCsgo] RT 512x384 D24S8  : 786432 Bytes
[RenderPipelineCsgo] RT 256x256 RGBA16161616F  : 524288 Bytes
[RenderPipelineCsgo] RT 320x240 RGBA8888  : 307200 Bytes
[RenderPipelineCsgo] RT 320x240 RGBA8888  : 307200 Bytes
[RenderPipelineCsgo] RT 320x240 RGBA8888  : 307200 Bytes
[RenderPipelineCsgo] RT 320x240 R32F  : 307200 Bytes
[RenderPipelineCsgo] RT 320x240 R32F  : 307200 Bytes
[RenderPipelineCsgo] RT 320x240 D24S8  : 307200 Bytes
[RenderPipelineCsgo] RT 320x240 D24S8  : 307200 Bytes
[RenderPipelineCsgo] RT 320x240 D24S8  : 307200 Bytes
[RenderPipelineCsgo] RT 128x96 RGBA16161616F  : 98304 Bytes
[RenderPipelineCsgo] RT 128x96 RGBA8888  : 49152 Bytes
[RenderPipelineCsgo] RT 128x96 D24S8  : 49152 Bytes
[RenderPipelineCsgo] 61 RTs, Total = 279289856 Bytes

**** Panel  has fill-parent-flow for height, but isn't in a flowing down or up layout
**** Panel  has fill-parent-flow for height, but isn't in a flowing down or up layout
[ResourceSystem] Failed loading resource "panorama/images/map_icons/map_icon_aim_map.vsvg_c" (ERROR_FILEOPEN: File not found)
[ResourceSystem] Failed loading resource "panorama/images/map_icons/screenshots/1080p/aim_map_7_png.vtex_c" (ERROR_FILEOPEN: File not found)
[ResourceSystem] Failed loading resource "panorama/images/map_icons/screenshots/1080p/aim_map_8_png.vtex_c" (ERROR_FILEOPEN: File not found)
[ResourceSystem] Failed loading resource "panorama/images/map_icons/screenshots/1080p/aim_map_9_png.vtex_c" (ERROR_FILEOPEN: File not found)
[Client] CNetworkGameClient::ProcessClassInfo: create on client true
[Client] CNetworkGameClient::ProcessClassInfo: creating client serializers from local server serializers (crc 0, server api exists)
[Client] Client missing networkable entity class CTriggerTripWire
[Client] CNetworkGameClientBase::LinkClasses took 8.105 msec
[AnimResource] Model models/props/crates/csgo_drop_crate_community_28.vmdl: sequence/animation name collision found "tools_preview"
[AnimResource] Model models/props/crates/csgo_drop_crate_community_25.vmdl: sequence/animation name collision found "tools_preview"
[AnimResource] Model !embedded_sequence_data!characters/models/shared/animsets/animset_ct.vmdl: unable to find bone reference "ball_l"
[AnimResource] Model !embedded_sequence_data!characters/models/shared/animsets/animset_uiplayer.vmdl: unable to find bone reference "ball_l"
[AnimResource] Model !embedded_sequence_data!characters/models/shared/animsets/animset_t.vmdl: unable to find bone reference "ball_l"
[AnimResource] Model !embedded_sequence_data!characters/models/shared/animsets/animset_ct.vmdl: unable to find bone reference "ball_l"
[AnimResource] Model !embedded_sequence_data!characters/models/shared/animsets/animset_uiplayer.vmdl: unable to find bone reference "ball_l"
[AnimResource] Model models/props/crates/csgo_drop_crate_horizon.vmdl: sequence/animation name collision found "tools_preview"
[AnimResource] Model models/props/crates/csgo_drop_crate_clutch.vmdl: sequence/animation name collision found "tools_preview"
[AnimResource] Model models/props/crates/csgo_drop_crate_spectrum2.vmdl: sequence/animation name collision found "tools_preview"
[AnimResource] Model models/props/crates/csgo_drop_crate_hydra.vmdl: sequence/animation name collision found "tools_preview"
[AnimResource] Model models/props/crates/csgo_drop_crate_spectrum.vmdl: sequence/animation name collision found "tools_preview"
[AnimResource] Model models/props/crates/csgo_drop_crate_glove.vmdl: sequence/animation name collision found "tools_preview"
[AnimResource] Model models/props/crates/csgo_drop_crate_gamma2.vmdl: sequence/animation name collision found "tools_preview"
[AnimResource] Model models/props/crates/csgo_drop_crate_community_32.vmdl: sequence/animation name collision found "tools_preview"
[AnimResource] Model models/props/crates/csgo_drop_crate_gamma.vmdl: sequence/animation name collision found "tools_preview"
[AnimResource] Model models/props/crates/csgo_drop_crate_chroma3.vmdl: sequence/animation name collision found "tools_preview"
[AnimResource] Model models/props/crates/csgo_drop_crate_community_31.vmdl: sequence/animation name collision found "tools_preview"
[AnimResource] Model models/props/crates/csgo_drop_crate_community_30.vmdl: sequence/animation name collision found "tools_preview"
[AnimResource] Model models/props/crates/csgo_drop_crate_wildfire.vmdl: sequence/animation name collision found "tools_preview"
[AnimResource] Model models/props/crates/csgo_drop_crate_revolver.vmdl: sequence/animation name collision found "tools_preview"
[AnimResource] Model models/props/crates/csgo_drop_crate_shadow.vmdl: sequence/animation name collision found "tools_preview"
[AnimResource] Model models/props/crates/csgo_drop_crate_bloodhound.vmdl: sequence/animation name collision found "tools_preview"
[AnimResource] Model models/props/crates/csgo_drop_crate_chroma2.vmdl: sequence/animation name collision found "tools_preview"
[AnimResource] Model models/props/crates/csgo_drop_crate_chroma.vmdl: sequence/animation name collision found "tools_preview"
[AnimResource] Model models/props/crates/csgo_drop_crate_vanguard.vmdl: sequence/animation name collision found "tools_preview"
[AnimResource] Model models/props/crates/csgo_drop_crate_breakout.vmdl: sequence/animation name collision found "tools_preview"
[AnimResource] Model models/props/crates/csgo_drop_crate_huntsman.vmdl: sequence/animation name collision found "tools_preview"
[AnimResource] Model models/props/crates/csgo_drop_crate_phoenix.vmdl: sequence/animation name collision found "tools_preview"
[AnimResource] Model models/props/crates/csgo_drop_crate_armsdeal3.vmdl: sequence/animation name collision found "tools_preview"
[AnimResource] Model models/props/crates/csgo_drop_crate_winteroffensive.vmdl: sequence/animation name collision found "tools_preview"
[AnimResource] Model models/props/crates/csgo_drop_crate_bravo.vmdl: sequence/animation name collision found "tools_preview"
[AnimResource] Model models/props/crates/csgo_drop_crate_armsdeal2.vmdl: sequence/animation name collision found "tools_preview"
[AnimResource] Model models/props/crates/csgo_drop_crate_armsdeal1.vmdl: sequence/animation name collision found "tools_preview"
[AnimResource] Model models/props/crates/csgo_drop_crate_dangerzone.vmdl: sequence/animation name collision found "tools_preview"
[AnimResource] Model models/props/crates/csgo_drop_crate_community_22.vmdl: sequence/animation name collision found "tools_preview"
[AnimResource] Model models/props/crates/csgo_drop_crate_community_23.vmdl: sequence/animation name collision found "tools_preview"
[AnimResource] Model models/props/crates/csgo_drop_crate_community_24.vmdl: sequence/animation name collision found "tools_preview"
[AnimResource] Model models/props/crates/csgo_drop_crate_community_26.vmdl: sequence/animation name collision found "tools_preview"
[AnimResource] Model models/props/crates/csgo_drop_crate_community_27.vmdl: sequence/animation name collision found "tools_preview"
[AnimResource] Model models/props/crates/csgo_drop_crate_community_29.vmdl: sequence/animation name collision found "tools_preview"
[Client] CL:  CGameClientConnectPrerequisite connection succeeded
ChangeGameUIState: CSGO_GAME_UI_STATE_LOADINGSCREEN -> CSGO_GAME_UI_STATE_INGAME
[Client] CL:  IGameSystem::LoopActivateAllSystems {
[Host] HO:  IGameSystem::LoopActivateAllSystems {
[Host] HO:  } IGameSystem::LoopActivateAllSystems done
[Client] CL:  } IGameSystem::LoopActivateAllSystems done
[HostStateManager] Host activate: Remote Connect (94.130.14.211:27019)
[SignonState] CL:  CNetworkGameClient::OnSwitchLoopModeFinished( game : success )
**** Panel EmbeddedHudWeaponSelection has fill-parent-flow for height, but isn't in a flowing down or up layout
[RenderPipelineCsgo] 
Scratch RT Allocations:
[RenderPipelineCsgo] RT 1280x960 RGBA16161616F 4xMSAA : 39321600 Bytes
[RenderPipelineCsgo] RT 1280x960 RGBA8888 4xMSAA : 19660800 Bytes
[RenderPipelineCsgo] RT 1280x960 RGBA32323232F  : 19660800 Bytes
[RenderPipelineCsgo] RT 1280x960 RGBA32323232F  : 19660800 Bytes
[RenderPipelineCsgo] RT 1280x960 D24S8 4xMSAA : 19660800 Bytes
[RenderPipelineCsgo] RT 1280x960 RGBA16161616F  : 9830400 Bytes
[RenderPipelineCsgo] RT 1280x960 RGBA16161616F  : 9830400 Bytes
[RenderPipelineCsgo] RT 1280x960 RG3232F  : 9830400 Bytes
[RenderPipelineCsgo] RT 1280x960 RG3232F  : 9830400 Bytes
[RenderPipelineCsgo] RT 512x384 RGBA16161616F 8xMSAA : 12582912 Bytes
[RenderPipelineCsgo] RT 1280x960 RGBA8888  : 4915200 Bytes
[RenderPipelineCsgo] RT 1280x960 RGBA8888  : 4915200 Bytes
[RenderPipelineCsgo] RT 1280x960 RGBA8888  : 4915200 Bytes
[RenderPipelineCsgo] RT 1280x960 R32F  : 4915200 Bytes
[RenderPipelineCsgo] RT 1280x960 R32F  : 4915200 Bytes
[RenderPipelineCsgo] RT 640x480 RGBA32323232F  : 4915200 Bytes
[RenderPipelineCsgo] RT 640x480 RGBA32323232F  : 4915200 Bytes
[RenderPipelineCsgo] RT 1280x960 D24S8  : 4915200 Bytes
[RenderPipelineCsgo] RT 1280x960 D24S8  : 4915200 Bytes
[RenderPipelineCsgo] RT 1280x960 D24S8  : 4915200 Bytes
[RenderPipelineCsgo] RT 1280x960 D24S8  : 4915200 Bytes
[RenderPipelineCsgo] RT 1280x960 D24S8  : 4915200 Bytes
[RenderPipelineCsgo] RT 1280x960 RG1616  : 4915200 Bytes
[RenderPipelineCsgo] RT 1280x960 RG1616  : 4915200 Bytes
[RenderPipelineCsgo] RT 512x384 D24S8 8xMSAA : 6291456 Bytes
[RenderPipelineCsgo] RT 640x480 RGBA16161616F  : 2457600 Bytes
[RenderPipelineCsgo] RT 640x480 RGBA16161616  : 2457600 Bytes
[RenderPipelineCsgo] RT 640x480 RG3232F  : 2457600 Bytes
[RenderPipelineCsgo] RT 640x480 RG3232F  : 2457600 Bytes
[RenderPipelineCsgo] RT 640x480 RG3232F  : 2457600 Bytes
[RenderPipelineCsgo] RT 640x480 RGBA8888  : 1228800 Bytes
[RenderPipelineCsgo] RT 640x480 R32F  : 1228800 Bytes
[RenderPipelineCsgo] RT 640x480 R32F  : 1228800 Bytes
[RenderPipelineCsgo] RT 320x240 RGBA32323232F  : 1228800 Bytes
[RenderPipelineCsgo] RT 320x240 RGBA32323232F  : 1228800 Bytes
[RenderPipelineCsgo] RT 640x480 D24S8  : 1228800 Bytes
[RenderPipelineCsgo] RT 640x480 D24S8  : 1228800 Bytes
[RenderPipelineCsgo] RT 512x384 RGBA16161616F  : 1572864 Bytes
[RenderPipelineCsgo] RT 512x384 RGBA16161616F  : 1572864 Bytes
[RenderPipelineCsgo] RT 320x480 RGBA16161616  : 1228800 Bytes
[RenderPipelineCsgo] RT 320x240 RGBA16161616F  : 614400 Bytes
[RenderPipelineCsgo] RT 320x240 RGBA16161616F  : 614400 Bytes
[RenderPipelineCsgo] RT 320x240 RGBA16161616F  : 614400 Bytes
[RenderPipelineCsgo] RT 320x240 RGBA16161616F  : 614400 Bytes
[RenderPipelineCsgo] RT 320x240 RGBA16161616F  : 614400 Bytes
[RenderPipelineCsgo] RT 320x240 RG3232F  : 614400 Bytes
[RenderPipelineCsgo] RT 320x240 RG3232F  : 614400 Bytes
[RenderPipelineCsgo] RT 512x384 D24S8  : 786432 Bytes
[RenderPipelineCsgo] RT 512x384 D24S8  : 786432 Bytes
[RenderPipelineCsgo] RT 256x256 RGBA16161616F  : 524288 Bytes
[RenderPipelineCsgo] RT 320x240 RGBA8888  : 307200 Bytes
[RenderPipelineCsgo] RT 320x240 RGBA8888  : 307200 Bytes
[RenderPipelineCsgo] RT 320x240 RGBA8888  : 307200 Bytes
[RenderPipelineCsgo] RT 320x240 R32F  : 307200 Bytes
[RenderPipelineCsgo] RT 320x240 R32F  : 307200 Bytes
[RenderPipelineCsgo] RT 320x240 D24S8  : 307200 Bytes
[RenderPipelineCsgo] RT 320x240 D24S8  : 307200 Bytes
[RenderPipelineCsgo] RT 320x240 D24S8  : 307200 Bytes
[RenderPipelineCsgo] RT 128x96 RGBA16161616F  : 98304 Bytes
[RenderPipelineCsgo] RT 128x96 RGBA8888  : 49152 Bytes
[RenderPipelineCsgo] RT 128x96 D24S8  : 49152 Bytes
[RenderPipelineCsgo] 61 RTs, Total = 279289856 Bytes

[Client] CL:  Receiving uncompressed update from server
[Client] Created physics for aim_map
[SteamAudio] Reverb: Cannot find baked reverb file: maps\aim_map.sareverb. Reverb disabled.
[SteamAudio] Pathing: Cannot find baked paths file: maps\aim_map.sapaths. Pathing disabled.
ApplyOverrides_R: failed to find field 'm_flCycle' in class 'C_CSObserverPawn'
ApplyOverrides_R: failed to find field 'm_flPrevCycle' in class 'C_CSObserverPawn'
ApplyOverrides_R: failed to find field 'm_nNewSequenceParity' in class 'C_CSObserverPawn'
ApplyOverrides_R: failed to find field 'm_nResetEventsParity' in class 'C_CSObserverPawn'
oreldm connected
[Networking] server @ 94.130.14.211:27019:  NetChan Setting Timeout to 30.00 seconds
[Client] CL:  Signon traffic "server":  incoming 38.070 KB [28 pkts], outgoing 2.111 KB [320 pkts]
[Shooting] cl: ReadFrameInput - Presented data has no mod info
[Shooting] cl: ReadFrameInput - Presented data has no mod info
[Command Queue] CQ enabled, using client-controlled JIT async send mode
[ResourceSystem] Failed loading resource "panorama/images/overheadmaps/aim_map_radar_spectate_tga.vtex_c" (ERROR_FILEOPEN: File not found)
ApplyOverrides_R: failed to find field 'm_flCycle' in class 'C_CSPlayerPawn'
ApplyOverrides_R: failed to find field 'm_flPrevCycle' in class 'C_CSPlayerPawn'
ApplyOverrides_R: failed to find field 'm_nNewSequenceParity' in class 'C_CSPlayerPawn'
ApplyOverrides_R: failed to find field 'm_nResetEventsParity' in class 'C_CSPlayerPawn'
ApplyOverrides_R: failed to find field 'm_flCycle' in class 'CKnife'
ApplyOverrides_R: failed to find field 'm_flCycle' in class 'CCSWeaponBaseGun'
ApplyOverrides_R: failed to find field 'm_flCycle' in class 'CCSGOViewModel'
ApplyOverrides_R: failed to find field 'm_flPrevCycle' in class 'CCSGOViewModel'
ApplyOverrides_R: failed to find field 'm_nNewSequenceParity' in class 'CCSGOViewModel'
ApplyOverrides_R: failed to find field 'm_nResetEventsParity' in class 'CCSGOViewModel'
**** Panel EmbeddedHudWeaponSelection has fill-parent-flow for height, but isn't in a flowing down or up layout
[SteamNetSockets] [#4032357688 UDP steamid:90180632907941891@94.130.14.211:27019 'server'] closed by peer (2084): NETWORK_DISCONNECT_UNUSUAL
[NetSteamConn] Steam Net connection #4032357688 UDP steamid:90180632907941891@94.130.14.211:27019 'server' closed by peer, reason 2084: NETWORK_DISCONNECT_UNUSUAL
[Networking] NETWORK_DISCONNECT_UNUSUAL
[NetSteamConn] Closing Steam Net Connection on socket 'client' to 94.130.14.211:27019, handle #4032357688 (0 (null))
[NetSteamConn] CloseSteamNetConnection handle #4032357688 (userdata 0)
[NetSteamConn] Disassociating NetChan server @ 94.130.14.211:27019 (94.130.14.211:27019) from Steam Net Connection handle #4032357688 (userdata 0)
[NetSteamConn] Removing Steam Net Connection for 94.130.14.211:27019, handle #4032357688
[Client] Disconnection during connection phase. Sign-on state: 6 (SIGNONSTATE_FULL). Disconnect reason: 84 (NETWORK_DISCONNECT_UNUSUAL).
[Client] CL:  Server disconnected: 84: NETWORK_DISCONNECT_UNUSUAL
[Client] CL:  Disconnecting from server: NETWORK_DISCONNECT_UNUSUAL
[Networking] Closing 'client' poll group
[HostStateManager] CHostStateMgr::QueueNewRequest( Idle (levelload), 3 )
[HostStateManager] HostStateRequest::Start(HSR_IDLE):  loop(levelload) id(3) addons() desc(Idle (levelload))
[EngineServiceManager] SwitchToLoop levelload requested:  id [3] addons []
[Command Queue] CQ disabled, re-syncing usercmd and simulation clock remainders
[Client] CL:  IGameSystem::LoopDeactivateAllSystems {
[Host] HO:  IGameSystem::LoopDeactivateAllSystems {
[Host] HO:  } IGameSystem::LoopDeactivateAllSystems done
[Client] CL:  } IGameSystem::LoopDeactivateAllSystems done
[stringtables] CL: CNetworkStringTableContainer::RemoveAllTables:  removing 12 tables
[Client] CL:  CGameRulesGameSystem::GameShutdown uninstalled game rules
[Client] CL:  CGameRules::CGameRules destructed
WriteSteamRemoteStorageFileAsync( "voice_ban.dt" ) -> at 36.947
[EngineServiceManager] Unmounting addon '3084291314'
[SoundSystem] Addon unloaded, unloading sound resources.
[SceneFileCache] No .vcds loaded or no scenes/scenes.vrman
ResetBreakpadAppId: Universe is 1 (k_EUniversePublic)
ResetBreakpadAppId: Setting non standard break pad app id: 2347771
[RenderSystem] Deleting texture with outstanding streaming request (weapons/models/m4a4/materials/m4a4_default_normal_png_d39c4b9a.vtex)
ChangeGameUIState: CSGO_GAME_UI_STATE_INGAME -> CSGO_GAME_UI_STATE_MAINMENU
[HostStateManager] Host activate: Idle (levelload)
[Console] Unknown command 'end_single_player_pause'!
[Console] Unknown command 'single_player_pause'!
[Console] Unknown command 'single_player_pause'!
CAsyncWriteInProgress::OnComplete( "voice_ban.dt" ) -> Success at 37.032
[Client] CL:  CLoopModeLevelLoad::MaybeSwitchToGameLoop switching to "game" loopmode with addons ()
[EngineServiceManager] SwitchToLoop game requested:  id [3] addons []
[Server] CNetworkGameServerBase::SetServerState (ss_dead -> ss_waitingforgamesessionmanifest)
[Server] SV:  maxplayers set to 1
[VScript] Initializing CSGO VScript Game System
[Server] SV:  Executing server defaults
[Server] SV:  Executing listen server config file
[Developer] GameTypes: could not find matching game mode value of "" in any game type.
[Server] SV:  CGameRulesGameSystem::GameInit installed game rules
[InputService] execing gamemode_competitive.cfg
[InputService] exec: couldn't exec '{*}cfg/gamemode_competitive_server.cfg', unable to read file
[InputService] exec: couldn't exec '{*}cfg/skill1.cfg', unable to read file
[InputService] execing server_default.cfg
[Server] SV:  Spawn Server: <empty>
[Server] CNetworkGameServerBase::SetServerState (ss_waitingforgamesessionmanifest -> ss_loading)
[Server] CNetworkGameServerBase::SetServerState (ss_loading -> ss_active)
[Client] CL:  CWaitForGameServerStartupPrerequisite done waiting for server
[Client] CL:  CCreateGameClientJob creating client connection to 'loopback'
[SteamNetSockets] [#4121930356 pipe] connected
[SteamNetSockets] [#1976115092 pipe] connected
[Networking] Created poll group for socket 'client'
[Networking] Created poll group for socket 'server'
[Networking] Connected loopback client=f5afaa74@loopback:1 <-> server=75c91f94@loopback:0
[NetSteamConn] Associating NetChan oreldm @ loopback:0 (loopback:0) with Steam Net Connection handle #1976115092 (userdata 0)
[NetSteamConn] Associating NetChan server @ loopback:1 (loopback:1) with Steam Net Connection handle #4121930356 (userdata 1)
[Client] CL:  Connected to 'loopback:1'
ClientPutInServer create new player controller [oreldm]
[Server] Client 0 'oreldm' setting rate to 786432
[Client] Game: "Counter-Strike 2"
[Client] Map: "<empty>"
[Client] Players: 1 (0 bots) / 1 humans
[Client] Build: 9960 (revision 8682326)
[Client] Server Number: 2
[SignonState] CL:  CNetworkGameClient::ProcessServerInfo
[VScript] Initializing CSGO VScript Game System
[Client] CL:  CGameRulesGameSystem::GameInit installed game rules
ILocalize::AddFile() failed to load file "resource/subtitles/closecaption_english.txt".
ReadSteamRemoteStorageFile( bufOut, "voice_ban.dt" ) -> 0.000547 seconds
[Client] CNetworkGameClient::ProcessClassInfo: create on client true
[Client] CNetworkGameClient::ProcessClassInfo: creating client serializers from local server serializers (crc 0, server api exists)
[Client] Client missing networkable entity class CTriggerTripWire
[Client] CNetworkGameClientBase::LinkClasses took 7.885 msec
[Client] CL:  CGameClientConnectPrerequisite connection succeeded
[Server] SV:  IGameSystem::LoopActivateAllSystems {
[Host] HO:  IGameSystem::LoopActivateAllSystems {
[Host] HO:  } IGameSystem::LoopActivateAllSystems done
[Server] SV:  } IGameSystem::LoopActivateAllSystems done
[Server] SV:  1 player server started
[Client] CL:  IGameSystem::LoopActivateAllSystems {
[Client] CL:  } IGameSystem::LoopActivateAllSystems done
[SignonState] CL:  CNetworkGameClient::OnSwitchLoopModeFinished( game : success )
[Server] SV:  Sending full update to client oreldm (reason:  initial update)
[Client] CL:  Receiving uncompressed update from server
oreldm connected
[Networking] server @ loopback:1:  NetChan Setting Timeout to 30.00 seconds
[Client] CL:  Signon traffic "server":  incoming 11.882 KB [10 pkts], outgoing 816 bytes [9 pkts]
[Networking] oreldm @ loopback:0:  NetChan Setting Timeout to 20.00 seconds
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