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startIndex: 18 UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) VSE.RimHUDPatches:Constructor_Transpiler (System.Collections.Generic.IEnumerable`1<HarmonyLib.CodeInstruction>) System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) HarmonyLib.CodeTranspiler/<>c__DisplayClass12_0:<GetResult>b__0 (System.Reflection.MethodInfo) System.Collections.Generic.List`1<System.Reflection.MethodInfo>:ForEach (System.Action`1<System.Reflection.MethodInfo>) HarmonyLib.CodeTranspiler:GetResult (System.Reflection.Emit.ILGenerator,System.Reflection.MethodBase) HarmonyLib.MethodBodyReader:FinalizeILCodes (HarmonyLib.Emitter,System.Collections.Generic.List`1<System.Reflection.MethodInfo>,System.Collections.Generic.List`1<System.Reflection.Emit.Label>,bool&) HarmonyLib.MethodCopier:Finalize (HarmonyLib.Emitter,System.Collections.Generic.List`1<System.Reflection.Emit.Label>,bool&) HarmonyLib.MethodPatcher:CreateReplacement (System.Collections.Generic.Dictionary`2<int, HarmonyLib.CodeInstruction>&) HarmonyLib.PatchFunctions:UpdateWrapper (System.Reflection.MethodBase,HarmonyLib.PatchInfo) HarmonyLib.PatchProcessor:Patch () HarmonyLib.Harmony:Patch (System.Reflection.MethodBase,HarmonyLib.HarmonyMethod,HarmonyLib.HarmonyMethod,HarmonyLib.HarmonyMethod,HarmonyLib.HarmonyMethod) VSE.RimHUDPatches:Do (HarmonyLib.Harmony) VSE.ModCompat/<>c:<Init>b__16_0 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () endIndex: 25 UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) VSE.RimHUDPatches:Constructor_Transpiler (System.Collections.Generic.IEnumerable`1<HarmonyLib.CodeInstruction>) System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) HarmonyLib.CodeTranspiler/<>c__DisplayClass12_0:<GetResult>b__0 (System.Reflection.MethodInfo) System.Collections.Generic.List`1<System.Reflection.MethodInfo>:ForEach (System.Action`1<System.Reflection.MethodInfo>) HarmonyLib.CodeTranspiler:GetResult (System.Reflection.Emit.ILGenerator,System.Reflection.MethodBase) HarmonyLib.MethodBodyReader:FinalizeILCodes (HarmonyLib.Emitter,System.Collections.Generic.List`1<System.Reflection.MethodInfo>,System.Collections.Generic.List`1<System.Reflection.Emit.Label>,bool&) HarmonyLib.MethodCopier:Finalize (HarmonyLib.Emitter,System.Collections.Generic.List`1<System.Reflection.Emit.Label>,bool&) HarmonyLib.MethodPatcher:CreateReplacement (System.Collections.Generic.Dictionary`2<int, HarmonyLib.CodeInstruction>&) HarmonyLib.PatchFunctions:UpdateWrapper (System.Reflection.MethodBase,HarmonyLib.PatchInfo) HarmonyLib.PatchProcessor:Patch () HarmonyLib.Harmony:Patch (System.Reflection.MethodBase,HarmonyLib.HarmonyMethod,HarmonyLib.HarmonyMethod,HarmonyLib.HarmonyMethod,HarmonyLib.HarmonyMethod) VSE.RimHUDPatches:Do (HarmonyLib.Harmony) VSE.ModCompat/<>c:<Init>b__16_0 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Start: newobj System.Void System.Text.StringBuilder::.ctor() End:callvirt virtual System.String System.Object::ToString() UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) VSE.RimHUDPatches:Constructor_Transpiler (System.Collections.Generic.IEnumerable`1<HarmonyLib.CodeInstruction>) System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) HarmonyLib.CodeTranspiler/<>c__DisplayClass12_0:<GetResult>b__0 (System.Reflection.MethodInfo) System.Collections.Generic.List`1<System.Reflection.MethodInfo>:ForEach (System.Action`1<System.Reflection.MethodInfo>) HarmonyLib.CodeTranspiler:GetResult (System.Reflection.Emit.ILGenerator,System.Reflection.MethodBase) HarmonyLib.MethodBodyReader:FinalizeILCodes (HarmonyLib.Emitter,System.Collections.Generic.List`1<System.Reflection.MethodInfo>,System.Collections.Generic.List`1<System.Reflection.Emit.Label>,bool&) HarmonyLib.MethodCopier:Finalize (HarmonyLib.Emitter,System.Collections.Generic.List`1<System.Reflection.Emit.Label>,bool&) HarmonyLib.MethodPatcher:CreateReplacement (System.Collections.Generic.Dictionary`2<int, HarmonyLib.CodeInstruction>&) HarmonyLib.PatchFunctions:UpdateWrapper (System.Reflection.MethodBase,HarmonyLib.PatchInfo) HarmonyLib.PatchProcessor:Patch () HarmonyLib.Harmony:Patch (System.Reflection.MethodBase,HarmonyLib.HarmonyMethod,HarmonyLib.HarmonyMethod,HarmonyLib.HarmonyMethod,HarmonyLib.HarmonyMethod) VSE.RimHUDPatches:Do (HarmonyLib.Harmony) VSE.ModCompat/<>c:<Init>b__16_0 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Start: stloc.1 NULL End:br.s Label4 UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) VSE.RimHUDPatches:Constructor_Transpiler (System.Collections.Generic.IEnumerable`1<HarmonyLib.CodeInstruction>) System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) HarmonyLib.CodeTranspiler/<>c__DisplayClass12_0:<GetResult>b__0 (System.Reflection.MethodInfo) System.Collections.Generic.List`1<System.Reflection.MethodInfo>:ForEach (System.Action`1<System.Reflection.MethodInfo>) HarmonyLib.CodeTranspiler:GetResult (System.Reflection.Emit.ILGenerator,System.Reflection.MethodBase) HarmonyLib.MethodBodyReader:FinalizeILCodes (HarmonyLib.Emitter,System.Collections.Generic.List`1<System.Reflection.MethodInfo>,System.Collections.Generic.List`1<System.Reflection.Emit.Label>,bool&) HarmonyLib.MethodCopier:Finalize (HarmonyLib.Emitter,System.Collections.Generic.List`1<System.Reflection.Emit.Label>,bool&) HarmonyLib.MethodPatcher:CreateReplacement (System.Collections.Generic.Dictionary`2<int, HarmonyLib.CodeInstruction>&) HarmonyLib.PatchFunctions:UpdateWrapper (System.Reflection.MethodBase,HarmonyLib.PatchInfo) HarmonyLib.PatchProcessor:Patch () HarmonyLib.Harmony:Patch (System.Reflection.MethodBase,HarmonyLib.HarmonyMethod,HarmonyLib.HarmonyMethod,HarmonyLib.HarmonyMethod,HarmonyLib.HarmonyMethod) VSE.RimHUDPatches:Do (HarmonyLib.Harmony) VSE.ModCompat/<>c:<Init>b__16_0 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () GAGARIN: <color=white>XmlInheritance.Resolve</color> took <color=red>1.031</color> seconds UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) Gagarin.XmlInheritance_Patch/XmlInheritance_Resolve_Patch:Postfix () (wrapper dynamic-method) Verse.XmlInheritance:Verse.XmlInheritance.Resolve_Patch2 () Verse.DirectXmlLoader/<LoadXmlDataInResourcesFolder>d__2`1<RimWorld.PawnBio>:MoveNext () RimWorld.SolidBioDatabase:LoadAllBios () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_2 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Translation data for language English has 109 errors. Generate translation report for more info. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) Verse.LoadedLanguage:InjectIntoData_AfterImpliedDefs () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_3 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Textures were not found for one or more extended graphics, enable devmode for more information UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) AlienRace.ExtendedGraphics.DefaultGraphicsLoader:LoadAllGraphics (string,AlienRace.AlienPartGenerator/ExtendedGraphicTop[]) AlienRace.AlienPartGenerator:GenerateMeshsAndMeshPools (AlienRace.ExtendedGraphics.IGraphicsLoader) AlienRace.AlienPartGenerator:GenerateMeshsAndMeshPools () AlienRace.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Alien race successfully completed 239 patches with harmony. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) AlienRace.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () [KCSG] Vanilla Factions Expanded - Ancients contains 4 missing symbols. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) KCSG.StartupActions:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () [KCSG] VFE - Ancients : Lost Vaults contains 9 missing symbols. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) KCSG.StartupActions:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () [KCSG] VFE - Ancients : Vaults contains 3 missing symbols. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) KCSG.StartupActions:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () [KCSG] Vanilla Base Generation Expanded contains 16 missing symbols. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) KCSG.StartupActions:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () [MVCF] Activating Dual Wield compatibility... UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) MVCF.ModCompat.DualWieldCompat:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Could not find type DualWield.Harmony.FloatMenuMakerMap_AddHumanlikeOrders in Dual Wield UnityEngine.StackTraceUtility:ExtractStackTrace () (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string) VFECore.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Transpiler start: JobGiver_GetRest.GetPriority (2 matches) UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) NocturnalAnimals.Patch_JobGiver_GetRest/Patch_GetPriority/<Transpiler>d__0:MoveNext () System.Collections.Generic.List`1<HarmonyLib.CodeInstruction>:.ctor (System.Collections.Generic.IEnumerable`1<HarmonyLib.CodeInstruction>) System.Linq.Enumerable:ToList<HarmonyLib.CodeInstruction> (System.Collections.Generic.IEnumerable`1<HarmonyLib.CodeInstruction>) HarmonyLib.CodeTranspiler:GetResult (System.Reflection.Emit.ILGenerator,System.Reflection.MethodBase) HarmonyLib.MethodBodyReader:FinalizeILCodes (HarmonyLib.Emitter,System.Collections.Generic.List`1<System.Reflection.MethodInfo>,System.Collections.Generic.List`1<System.Reflection.Emit.Label>,bool&) HarmonyLib.MethodCopier:Finalize (HarmonyLib.Emitter,System.Collections.Generic.List`1<System.Reflection.Emit.Label>,bool&) HarmonyLib.MethodPatcher:CreateReplacement (System.Collections.Generic.Dictionary`2<int, HarmonyLib.CodeInstruction>&) HarmonyLib.PatchFunctions:UpdateWrapper (System.Reflection.MethodBase,HarmonyLib.PatchInfo) HarmonyLib.PatchClassProcessor:ProcessPatchJob (HarmonyLib.PatchJobs`1/Job<System.Reflection.MethodInfo>) HarmonyLib.PatchClassProcessor:PatchWithAttributes (System.Reflection.MethodBase&) HarmonyLib.PatchClassProcessor:Patch () HarmonyLib.Harmony:<PatchAll>b__10_0 (System.Type) HarmonyLib.CollectionExtensions:Do<System.Type> (System.Collections.Generic.IEnumerable`1<System.Type>,System.Action`1<System.Type>) HarmonyLib.Harmony:PatchAll (System.Reflection.Assembly) NocturnalAnimals.NocturnalAnimals:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () JobGiver_GetRest.GetPriority match 1 of 2 UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) NocturnalAnimals.Patch_JobGiver_GetRest/Patch_GetPriority/<Transpiler>d__0:MoveNext () System.Collections.Generic.List`1<HarmonyLib.CodeInstruction>:.ctor (System.Collections.Generic.IEnumerable`1<HarmonyLib.CodeInstruction>) System.Linq.Enumerable:ToList<HarmonyLib.CodeInstruction> (System.Collections.Generic.IEnumerable`1<HarmonyLib.CodeInstruction>) HarmonyLib.CodeTranspiler:GetResult (System.Reflection.Emit.ILGenerator,System.Reflection.MethodBase) HarmonyLib.MethodBodyReader:FinalizeILCodes (HarmonyLib.Emitter,System.Collections.Generic.List`1<System.Reflection.MethodInfo>,System.Collections.Generic.List`1<System.Reflection.Emit.Label>,bool&) HarmonyLib.MethodCopier:Finalize (HarmonyLib.Emitter,System.Collections.Generic.List`1<System.Reflection.Emit.Label>,bool&) HarmonyLib.MethodPatcher:CreateReplacement (System.Collections.Generic.Dictionary`2<int, HarmonyLib.CodeInstruction>&) HarmonyLib.PatchFunctions:UpdateWrapper (System.Reflection.MethodBase,HarmonyLib.PatchInfo) HarmonyLib.PatchClassProcessor:ProcessPatchJob (HarmonyLib.PatchJobs`1/Job<System.Reflection.MethodInfo>) HarmonyLib.PatchClassProcessor:PatchWithAttributes (System.Reflection.MethodBase&) HarmonyLib.PatchClassProcessor:Patch () HarmonyLib.Harmony:<PatchAll>b__10_0 (System.Type) HarmonyLib.CollectionExtensions:Do<System.Type> (System.Collections.Generic.IEnumerable`1<System.Type>,System.Action`1<System.Type>) HarmonyLib.Harmony:PatchAll (System.Reflection.Assembly) NocturnalAnimals.NocturnalAnimals:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () JobGiver_GetRest.GetPriority match 2 of 2 UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) NocturnalAnimals.Patch_JobGiver_GetRest/Patch_GetPriority/<Transpiler>d__0:MoveNext () System.Collections.Generic.List`1<HarmonyLib.CodeInstruction>:.ctor (System.Collections.Generic.IEnumerable`1<HarmonyLib.CodeInstruction>) System.Linq.Enumerable:ToList<HarmonyLib.CodeInstruction> (System.Collections.Generic.IEnumerable`1<HarmonyLib.CodeInstruction>) HarmonyLib.CodeTranspiler:GetResult (System.Reflection.Emit.ILGenerator,System.Reflection.MethodBase) HarmonyLib.MethodBodyReader:FinalizeILCodes (HarmonyLib.Emitter,System.Collections.Generic.List`1<System.Reflection.MethodInfo>,System.Collections.Generic.List`1<System.Reflection.Emit.Label>,bool&) HarmonyLib.MethodCopier:Finalize (HarmonyLib.Emitter,System.Collections.Generic.List`1<System.Reflection.Emit.Label>,bool&) HarmonyLib.MethodPatcher:CreateReplacement (System.Collections.Generic.Dictionary`2<int, HarmonyLib.CodeInstruction>&) HarmonyLib.PatchFunctions:UpdateWrapper (System.Reflection.MethodBase,HarmonyLib.PatchInfo) HarmonyLib.PatchClassProcessor:ProcessPatchJob (HarmonyLib.PatchJobs`1/Job<System.Reflection.MethodInfo>) HarmonyLib.PatchClassProcessor:PatchWithAttributes (System.Reflection.MethodBase&) HarmonyLib.PatchClassProcessor:Patch () HarmonyLib.Harmony:<PatchAll>b__10_0 (System.Type) HarmonyLib.CollectionExtensions:Do<System.Type> (System.Collections.Generic.IEnumerable`1<System.Type>,System.Action`1<System.Type>) HarmonyLib.Harmony:PatchAll (System.Reflection.Assembly) NocturnalAnimals.NocturnalAnimals:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () [Biomes! Islands v2.1.1.0] Initialized UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) BiomesIslands.BiomesIslands:Log (string) BiomesIslands.BiomesIslands:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () LWM Update: stable(ish) 1.4 UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) LWM.DeepStorage.ModInit:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () LWM.DeepStorage: Making Shelf, ShelfSmall, Hopper, VREA_NeutroTap, VREA_NeutroDrain, AG_AncientShelf, RimFridge_SingleRefrigerator, RimFridge_Refrigerator, RimFridge_QuadRefrigerator, RimFridge_SingleWallRefrigerator, RimFridge_WallRefrigerator, VFEM_HeavyHopper, BMT_DisplayCase, Shelf_WeaponRack, VendingMachine, MedievalVendingMachine, QRY_Platform, VFEA_SuperNaniteContainment, LTS_Malsjo, LTS_HyllisS, LTS_HyllisL, LTS_Fridge, VFE_Plinth, Shelf_RepairRack, VCHE_ChemfuelTap, VCHE_ChemfuelDrain, VCHE_DeepchemTap, VCHE_DeepchemDrain, VNPE_NutrientPasteFeeder, VRE_HemogenTap, VRE_HemogenDrain, VRecyclingE_WasteCrate, RimFridgeVendingMachine into Deep Storage UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) LWM.DeepStorage.Settings:MakeAllStorageDeepStorage () LWM.DeepStorage.Settings:DefsLoaded () LWM.DeepStorage.ModInit:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () [ArchotechWeaponry] Done intialization UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) ArchotechWeaponry.Bootstrap:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () [Assign Animal Food v1.5.0] Initialized UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) AssignAnimalFood.Logger:Message (string) AssignAnimalFood.AssignAnimalFoodMod:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () [TrueTerrainColors v1.12.13] Loaded cached true colors for 1020 terrain defs from file. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) LunarFramework.Logging.IngameLogContext:Log (LunarFramework.Logging.LogContext/LogLevel,string,System.Exception) LunarFramework.Logging.LogContext:Log (string,System.Exception) MapPreview.TrueTerrainColors:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () [CMColorCodedMoodBar] CMColorCodedMoodBar 1.4.3607.2 initialized UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) ColoredMoodBar13.Main:LogMessage (string,ColoredMoodBar13.MessageType) ColoredMoodBar13.Main:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () [Clean Pathfinding] the mod BiomesTeam.BiomesIslands is partially incompatible. The 'road attraction' calculations will be skipped. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) CleanPathfinding.Setup:<SafetyCheck>g__Print|2_0 (string) CleanPathfinding.Setup:SafetyCheck () CleanPathfinding.Setup:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () <color=#b48af5>[IAintBuildingThat]</color> Making all Verse.TerrainDefs hideable UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) IAintBuildingThat.Log:Message (string) IAintBuildingThatInit/<>c:<.cctor>b__0_1 (System.Type) HarmonyLib.CollectionExtensions:Do<System.Type> (System.Collections.Generic.IEnumerable`1<System.Type>,System.Action`1<System.Type>) IAintBuildingThatInit:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () <color=#b48af5>[IAintBuildingThat]</color> Making all Verse.ThingDefs hideable UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) IAintBuildingThat.Log:Message (string) IAintBuildingThatInit/<>c:<.cctor>b__0_1 (System.Type) HarmonyLib.CollectionExtensions:Do<System.Type> (System.Collections.Generic.IEnumerable`1<System.Type>,System.Action`1<System.Type>) IAintBuildingThatInit:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Wall Light: v1.4.8348.3000 UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) MURWallLight.StartUp:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Wall Light - Replace Stuff compatibility initialized. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) MURWallLight.ModCompat_ReplaceStuff:Init () MURWallLight.StartUp:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Medical Tab :: Tag Tongue is not associated with any pawnCapacity. This may be intentional. For modders; if the tag defName contains the capacity defName the two will be linked. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) Fluffy.CapacityUtility:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Empire integration UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) MuseumsIntegration_VFEEmpire.Startup:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () [PrepareLanding] MonoController Initialization UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) PrepareLanding.MonoController:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () [PrepareLanding] WorldLayerBehaviour Static Initialization UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) PrepareLanding.Core.Gui.World.WorldLayerBehaviour:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Enabled Prison Labor v1.4.9 UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) PrisonLabor.Initialization:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () [PL] Found hospitality mod UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) PrisonLabor.Hospitality.HarmonyInit:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () [PL] Hospitality mod patched UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) PrisonLabor.Hospitality.HarmonyInit:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () [PL] CashRegistry patched UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) CashRegistryCompatibility.HarmonyInit:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () [PL] Quarry patched UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) QuarryCompatibility.HarmonyInit:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () [Quality Of Building] patched UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) QualityOfBuilding.QualityOfBuildingMain:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () More Vanilla Biomes initialized UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) VanillaBiomes.VanillaBiomesPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () harmony hit UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) Nandonalt_SnowyTrees.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () [SomeThingsFloat]: Found 36 vehicles to ignore: VVE_BangBus, VVE_Bunsen, VVE_Dinghy, VVE_Dirtbike, VVE_Frog, VVE_Highwayman, VVE_Mule, VVE_Prowler, VVE_Roadkill, VVE_Scytheman, VVE_Toad, VVE_Traveller, VVE_Bulldog, VVE_Charley, VVE_Mosquito, VVE_Roadrunner, VVE_Smuggler, VVE_Snatcher, VVE_Tango, VVE_Trawler, VVE_Wagon, VVE_Warbird, VVE_Wisent, VVE_Badger, VVE_BigRig, VVE_Burya, VVE_Cherokee, VVE_Goliath, VVE_Hermano, VVE_Lightning, VVE_Louie, VVE_Marshal, VVE_Nomad, VVE_Paladin, VVE_Springbok, VVE_Udar UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) SomeThingsFloat.SomeThingsFloat:LogMessage (string,bool,bool) SomeThingsFloat.SomeThingsFloat:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () [SomeThingsFloat]: Found 26 aquatic races: Duck, Alphabeaver, BMT_Maxolotl, BiomesIslands_BlueCrab, BiomesIslands_FiddlerCrab, BiomesIslands_HermitCrab, BiomesIslands_RimCrab, BiomesIslands_ClutterCrab, BMT_SeaOtter, BiomesIslands_Gigantaconda, BiomesIslands_MarineIguana, BMT_CactusCrab, BMT_CrystalCrab_Sandstone, BMT_CrystalCrab_Granite, BMT_CrystalCrab_Limestone, BMT_CrystalCrab_Slate, BMT_CrystalCrab_Marble, BMT_CrystalCrab_Jade, BMT_CrystalCrab_Coral, BMT_DarkAxolotl, BMT_Goeto, BMT_SandyToad, BMT_Trilobite, BMT_Diplocaulus, BMT_Onchiodon, BMT_Spinosaurus UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) SomeThingsFloat.SomeThingsFloat:LogMessage (string,bool,bool) SomeThingsFloat.SomeThingsFloat:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () [SmashPhil.SmashTools] Successfully applied compatibility patches for <color=#008080FF>RimHUD</color> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) SmashTools.SmashLog:Message (string) SmashTools.ConditionalPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () [SmashPhil.VehicleFramework] Successfully applied compatibility patches for <color=#008080FF>Geological Landforms</color> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) SmashTools.SmashLog:Message (string) SmashTools.ConditionalPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () [SmashPhil.VehicleFramework] Successfully applied compatibility patches for <color=#008080FF>RimHUD</color> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) SmashTools.SmashLog:Message (string) SmashTools.ConditionalPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () [SmashPhil.VehicleFramework] Successfully applied compatibility patches for <color=#008080FF>Dual Wield</color> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) SmashTools.SmashLog:Message (string) SmashTools.ConditionalPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Exception thrown while attempting to parse VehicleFramework version number. Exception=System.IO.FileNotFoundException: Could not find file "C:\Steam\steamapps\workshop\content\294100\3014915404\BuildDate.txt" File name: 'C:\Steam\steamapps\workshop\content\294100\3014915404\BuildDate.txt' at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0019e] in <eae584ce26bc40229c1b1aa476bfa589>:0 at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options, System.String msgPath, System.Boolean bFromProxy, System.Boolean useLongPath, System.Boolean checkHost) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0 at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int,System.IO.FileOptions,string,bool,bool,bool) at System.IO.StreamReader..ctor (System.String path, System.Text.Encoding encoding, System.Boolean detectEncodingFromByteOrderMarks, System.Int32 bufferSize, System.Boolean checkHost) [0x00067] in <eae584ce26bc40229c1b1aa476bfa589>:0 at System.IO.StreamReader..ctor (System.String path, System.Text.Encoding encoding, System.Boolean detectEncodingFromByteOrderMarks, System.Int32 bufferSize) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0 at System.IO.StreamReader..ctor (System.String path, System.Boolean detectEncodingFromByteOrderMarks) [0x0000d] in <eae584ce26bc40229c1b1aa476bfa589>:0 at System.IO.StreamReader..ctor (System.String path) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0 at (wrapper remoting-invoke-with-check) System.IO.StreamReader..ctor(string) at System.IO.File.ReadAllText (System.String path) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0 at Vehicles.VehicleHarmony..cctor () [0x00080] in <e8349a2e586643fc8f96db7fc23b2b37>:0 UnityEngine.StackTraceUtility:ExtractStackTrace () (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string) Vehicles.VehicleHarmony:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () [Biomes! Prehistoric v1.1.1.0] Initialized UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) BiomesPrehistoric.BiomesPrehistoric:Log (string) BiomesPrehistoric.BiomesPrehistoric:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () PickUpAndHaul v0.1.3.2â…” welcomes you to RimWorld with pointless logspam. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) PickUpAndHaul.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Active Terrain Framework initialized. This mod uses Harmony (all patches are non-destructive): Verse.TerrainGrid.SetTerrain, Verse.TerrainGrid.RemoveTopLayer, Verse.MouseoverReadout.MouseoverReadoutOnGUI UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) ActiveTerrain._TerrainGrid:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Biotech: TraitDefDelicate does not have trait values set up for integration with [SYR] Trait Values. You can ask the mod author politely to add integration, but accept if they don't want to. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) SyrTraitValue.TraitValueUtility:CountTraits () SyrTraitValue.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Biotech: TraitDefRecluse does not have trait values set up for integration with [SYR] Trait Values. You can ask the mod author politely to add integration, but accept if they don't want to. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) SyrTraitValue.TraitValueUtility:CountTraits () SyrTraitValue.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Humanoid Alien Races: TraitDefXenophobia does not have trait values set up for integration with [SYR] Trait Values. You can ask the mod author politely to add integration, but accept if they don't want to. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) SyrTraitValue.TraitValueUtility:CountTraits () SyrTraitValue.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Vanilla Psycasts Expanded: TraitDefVPE_Thrall does not have trait values set up for integration with [SYR] Trait Values. You can ask the mod author politely to add integration, but accept if they don't want to. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) SyrTraitValue.TraitValueUtility:CountTraits () SyrTraitValue.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Alpha Genes: TraitDefAG_Beauty does not have trait values set up for integration with [SYR] Trait Values. You can ask the mod author politely to add integration, but accept if they don't want to. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) SyrTraitValue.TraitValueUtility:CountTraits () SyrTraitValue.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Dubs Bad Hygiene: TraitDefHygienic does not have trait values set up for integration with [SYR] Trait Values. You can ask the mod author politely to add integration, but accept if they don't want to. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) SyrTraitValue.TraitValueUtility:CountTraits () SyrTraitValue.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Elders Faction: TraitDefNatureHarmony does not have trait values set up for integration with [SYR] Trait Values. You can ask the mod author politely to add integration, but accept if they don't want to. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) SyrTraitValue.TraitValueUtility:CountTraits () SyrTraitValue.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Vanilla Factions Expanded - Pirates: TraitDefVFEP_WarcasketTrait does not have trait values set up for integration with [SYR] Trait Values. You can ask the mod author politely to add integration, but accept if they don't want to. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) SyrTraitValue.TraitValueUtility:CountTraits () SyrTraitValue.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Vanilla Factions Expanded - Pirates: TraitDefVFEP_Shellcasket does not have trait values set up for integration with [SYR] Trait Values. You can ask the mod author politely to add integration, but accept if they don't want to. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) SyrTraitValue.TraitValueUtility:CountTraits () SyrTraitValue.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Traits Plus: TraitDefS1_AllOutOfFucks does not have trait values set up for integration with [SYR] Trait Values. You can ask the mod author politely to add integration, but accept if they don't want to. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) SyrTraitValue.TraitValueUtility:CountTraits () SyrTraitValue.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Traits Plus: TraitDefS1_Astronomer does not have trait values set up for integration with [SYR] Trait Values. You can ask the mod author politely to add integration, but accept if they don't want to. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) SyrTraitValue.TraitValueUtility:CountTraits () SyrTraitValue.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Traits Plus: TraitDefS1_Authoritarian does not have trait values set up for integration with [SYR] Trait Values. You can ask the mod author politely to add integration, but accept if they don't want to. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) SyrTraitValue.TraitValueUtility:CountTraits () SyrTraitValue.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Traits Plus: TraitDefS1_Backpacker does not have trait values set up for integration with [SYR] Trait Values. You can ask the mod author politely to add integration, but accept if they don't want to. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) SyrTraitValue.TraitValueUtility:CountTraits () SyrTraitValue.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Traits Plus: TraitDefS1_Blader does not have trait values set up for integration with [SYR] Trait Values. You can ask the mod author politely to add integration, but accept if they don't want to. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) SyrTraitValue.TraitValueUtility:CountTraits () SyrTraitValue.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Traits Plus: TraitDefS1_Botanist does not have trait values set up for integration with [SYR] Trait Values. You can ask the mod author politely to add integration, but accept if they don't want to. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) SyrTraitValue.TraitValueUtility:CountTraits () SyrTraitValue.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Traits Plus: TraitDefS1_Braggart does not have trait values set up for integration with [SYR] Trait Values. You can ask the mod author politely to add integration, but accept if they don't want to. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) SyrTraitValue.TraitValueUtility:CountTraits () SyrTraitValue.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Traits Plus: TraitDefS1_Edgy does not have trait values set up for integration with [SYR] Trait Values. You can ask the mod author politely to add integration, but accept if they don't want to. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) SyrTraitValue.TraitValueUtility:CountTraits () SyrTraitValue.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Traits Plus: TraitDefS1_SmallTalker does not have trait values set up for integration with [SYR] Trait Values. You can ask the mod author politely to add integration, but accept if they don't want to. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) SyrTraitValue.TraitValueUtility:CountTraits () SyrTraitValue.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Traits Plus: TraitDefS1_Cautious does not have trait values set up for integration with [SYR] Trait Values. You can ask the mod author politely to add integration, but accept if they don't want to. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) SyrTraitValue.TraitValueUtility:CountTraits () SyrTraitValue.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Traits Plus: TraitDefS1_Cheerful does not have trait values set up for integration with [SYR] Trait Values. You can ask the mod author politely to add integration, but accept if they don't want to. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) SyrTraitValue.TraitValueUtility:CountTraits () SyrTraitValue.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Traits Plus: TraitDefS1_Clever does not have trait values set up for integration with [SYR] Trait Values. You can ask the mod author politely to add integration, but accept if they don't want to. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) SyrTraitValue.TraitValueUtility:CountTraits () SyrTraitValue.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Traits Plus: TraitDefS1_CombatMedic does not have trait values set up for integration with [SYR] Trait Values. You can ask the mod author politely to add integration, but accept if they don't want to. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) SyrTraitValue.TraitValueUtility:CountTraits () SyrTraitValue.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Traits Plus: TraitDefS1_Complainer does not have trait values set up for integration with [SYR] Trait Values. You can ask the mod author politely to add integration, but accept if they don't want to. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) SyrTraitValue.TraitValueUtility:CountTraits () SyrTraitValue.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Traits Plus: TraitDefS1_LivingBioreactor does not have trait values set up for integration with [SYR] Trait Values. You can ask the mod author politely to add integration, but accept if they don't want to. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) SyrTraitValue.TraitValueUtility:CountTraits () SyrTraitValue.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Traits Plus: TraitDefS1_Daredevil does not have trait values set up for integration with [SYR] Trait Values. You can ask the mod author politely to add integration, but accept if they don't want to. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) SyrTraitValue.TraitValueUtility:CountTraits () SyrTraitValue.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Traits Plus: TraitDefS1_SteadyHands does not have trait values set up for integration with [SYR] Trait Values. You can ask the mod author politely to add integration, but accept if they don't want to. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) SyrTraitValue.TraitValueUtility:CountTraits () SyrTraitValue.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Traits Plus: TraitDefS1_Determined does not have trait values set up for integration with [SYR] Trait Values. You can ask the mod author politely to add integration, but accept if they don't want to. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) SyrTraitValue.TraitValueUtility:CountTraits () SyrTraitValue.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Traits Plus: TraitDefS1_Doomed does not have trait values set up for integration with [SYR] Trait Values. You can ask the mod author politely to add integration, but accept if they don't want to. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) SyrTraitValue.TraitValueUtility:CountTraits () SyrTraitValue.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Traits Plus: TraitDefS1_EarlyRiser does not have trait values set up for integration with [SYR] Trait Values. You can ask the mod author politely to add integration, but accept if they don't want to. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) SyrTraitValue.TraitValueUtility:CountTraits () SyrTraitValue.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Traits Plus: TraitDefS1_Developer does not have trait values set up for integration with [SYR] Trait Values. You can ask the mod author politely to add integration, but accept if they don't want to. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) SyrTraitValue.TraitValueUtility:CountTraits () SyrTraitValue.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Traits Plus: TraitDefS1_DefensiveFighter does not have trait values set up for integration with [SYR] Trait Values. You can ask the mod author politely to add integration, but accept if they don't want to. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) SyrTraitValue.TraitValueUtility:CountTraits () SyrTraitValue.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Traits Plus: TraitDefS1_Flincher does not have trait values set up for integration with [SYR] Trait Values. You can ask the mod author politely to add integration, but accept if they don't want to. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) SyrTraitValue.TraitValueUtility:CountTraits () SyrTraitValue.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Traits Plus: TraitDefS1_Florist does not have trait values set up for integration with [SYR] Trait Values. You can ask the mod author politely to add integration, but accept if they don't want to. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) SyrTraitValue.TraitValueUtility:CountTraits () SyrTraitValue.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Traits Plus: TraitDefS1_Freerunner does not have trait values set up for integration with [SYR] Trait Values. You can ask the mod author politely to add integration, but accept if they don't want to. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) SyrTraitValue.TraitValueUtility:CountTraits () SyrTraitValue.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Traits Plus: TraitDefS1_RolledUpSleeves does not have trait values set up for integration with [SYR] Trait Values. You can ask the mod author politely to add integration, but accept if they don't want to. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) SyrTraitValue.TraitValueUtility:CountTraits () SyrTraitValue.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Traits Plus: TraitDefS1_HealthyRoutines does not have trait values set up for integration with [SYR] Trait Values. You can ask the mod author politely to add integration, but accept if they don't want to. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) SyrTraitValue.TraitValueUtility:CountTraits () SyrTraitValue.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Traits Plus: TraitDefS1_Riflesmith does not have trait values set up for integration with [SYR] Trait Values. You can ask the mod author politely to add integration, but accept if they don't want to. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) SyrTraitValue.TraitValueUtility:CountTraits () SyrTraitValue.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Traits Plus: TraitDefS1_Mason does not have trait values set up for integration with [SYR] Trait Values. You can ask the mod author politely to add integration, but accept if they don't want to. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) SyrTraitValue.TraitValueUtility:CountTraits () SyrTraitValue.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Traits Plus: TraitDefS1_Fighter does not have trait values set up for integration with [SYR] Trait Values. You can ask the mod author politely to add integration, but accept if they don't want to. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) SyrTraitValue.TraitValueUtility:CountTraits () SyrTraitValue.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Traits Plus: TraitDefS1_Ruthless does not have trait values set up for integration with [SYR] Trait Values. You can ask the mod author politely to add integration, but accept if they don't want to. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) SyrTraitValue.TraitValueUtility:CountTraits () SyrTraitValue.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Traits Plus: TraitDefS1_Devout does not have trait values set up for integration with [SYR] Trait Values. You can ask the mod author politely to add integration, but accept if they don't want to. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) SyrTraitValue.TraitValueUtility:CountTraits () SyrTraitValue.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Traits Plus: TraitDefS1_Zealot does not have trait values set up for integration with [SYR] Trait Values. You can ask the mod author politely to add integration, but accept if they don't want to. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) SyrTraitValue.TraitValueUtility:CountTraits () SyrTraitValue.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Traits Plus: TraitDefS1_Behemoth does not have trait values set up for integration with [SYR] Trait Values. You can ask the mod author politely to add integration, but accept if they don't want to. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) SyrTraitValue.TraitValueUtility:CountTraits () SyrTraitValue.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Traits Plus: TraitDefS1_Uncultured does not have trait values set up for integration with [SYR] Trait Values. You can ask the mod author politely to add integration, but accept if they don't want to. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) SyrTraitValue.TraitValueUtility:CountTraits () SyrTraitValue.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Traits Plus: TraitDefS1_SubstanceTolerant does not have trait values set up for integration with [SYR] Trait Values. You can ask the mod author politely to add integration, but accept if they don't want to. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) SyrTraitValue.TraitValueUtility:CountTraits () SyrTraitValue.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Traits Plus: TraitDefS1_Spindly does not have trait values set up for integration with [SYR] Trait Values. You can ask the mod author politely to add integration, but accept if they don't want to. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) SyrTraitValue.TraitValueUtility:CountTraits () SyrTraitValue.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Traits Plus: TraitDefS1_JunkArtist does not have trait values set up for integration with [SYR] Trait Values. You can ask the mod author politely to add integration, but accept if they don't want to. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) SyrTraitValue.TraitValueUtility:CountTraits () SyrTraitValue.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Traits Plus: TraitDefS1_DirectHitter does not have trait values set up for integration with [SYR] Trait Values. You can ask the mod author politely to add integration, but accept if they don't want to. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) SyrTraitValue.TraitValueUtility:CountTraits () SyrTraitValue.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Traits Plus: TraitDefS1_IndirectHitter does not have trait values set up for integration with [SYR] Trait Values. You can ask the mod author politely to add integration, but accept if they don't want to. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) SyrTraitValue.TraitValueUtility:CountTraits () SyrTraitValue.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Traits Plus: TraitDefS1_Exile does not have trait values set up for integration with [SYR] Trait Values. You can ask the mod author politely to add integration, but accept if they don't want to. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) SyrTraitValue.TraitValueUtility:CountTraits () SyrTraitValue.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Traits Plus: TraitDefS1_WildChild does not have trait values set up for integration with [SYR] Trait Values. You can ask the mod author politely to add integration, but accept if they don't want to. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) SyrTraitValue.TraitValueUtility:CountTraits () SyrTraitValue.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Traits Plus: TraitDefS1_GoGetter does not have trait values set up for integration with [SYR] Trait Values. You can ask the mod author politely to add integration, but accept if they don't want to. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) SyrTraitValue.TraitValueUtility:CountTraits () SyrTraitValue.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Traits Plus: TraitDefS1_Sloppy does not have trait values set up for integration with [SYR] Trait Values. You can ask the mod author politely to add integration, but accept if they don't want to. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) SyrTraitValue.TraitValueUtility:CountTraits () SyrTraitValue.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Traits Plus: TraitDefS1_CageFighter does not have trait values set up for integration with [SYR] Trait Values. You can ask the mod author politely to add integration, but accept if they don't want to. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) SyrTraitValue.TraitValueUtility:CountTraits () SyrTraitValue.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Vanilla Ideology Expanded - Memes and Structures: TraitDefVME_Elder does not have trait values set up for integration with [SYR] Trait Values. You can ask the mod author politely to add integration, but accept if they don't want to. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) SyrTraitValue.TraitValueUtility:CountTraits () SyrTraitValue.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Alpha Memes: TraitDefAM_Ahimsa does not have trait values set up for integration with [SYR] Trait Values. You can ask the mod author politely to add integration, but accept if they don't want to. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) SyrTraitValue.TraitValueUtility:CountTraits () SyrTraitValue.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Vanilla Races Expanded - Highmate: TraitDefVRE_Flirty does not have trait values set up for integration with [SYR] Trait Values. You can ask the mod author politely to add integration, but accept if they don't want to. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) SyrTraitValue.TraitValueUtility:CountTraits () SyrTraitValue.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Vanilla Races Expanded - Highmate: TraitDefVRE_Distressed does not have trait values set up for integration with [SYR] Trait Values. You can ask the mod author politely to add integration, but accept if they don't want to. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) SyrTraitValue.TraitValueUtility:CountTraits () SyrTraitValue.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Virtue Framework: TraitDefVF_Trait_Virtue does not have trait values set up for integration with [SYR] Trait Values. You can ask the mod author politely to add integration, but accept if they don't want to. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) SyrTraitValue.TraitValueUtility:CountTraits () SyrTraitValue.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Virtue Framework: TraitDefVF_Trait_Virtue_Weak does not have trait values set up for integration with [SYR] Trait Values. You can ask the mod author politely to add integration, but accept if they don't want to. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) SyrTraitValue.TraitValueUtility:CountTraits () SyrTraitValue.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () [DN] Bundle Of Traits: TraitDefBOT_Misanthrope does not have trait values set up for integration with [SYR] Trait Values. You can ask the mod author politely to add integration, but accept if they don't want to. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) SyrTraitValue.TraitValueUtility:CountTraits () SyrTraitValue.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () [DN] Bundle Of Traits: TraitDefBOT_Dysgeusia does not have trait values set up for integration with [SYR] Trait Values. You can ask the mod author politely to add integration, but accept if they don't want to. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) SyrTraitValue.TraitValueUtility:CountTraits () SyrTraitValue.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () [DN] Bundle Of Traits: TraitDefBOT_Eclectic_Palate does not have trait values set up for integration with [SYR] Trait Values. You can ask the mod author politely to add integration, but accept if they don't want to. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) SyrTraitValue.TraitValueUtility:CountTraits () SyrTraitValue.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () [DN] Bundle Of Traits: TraitDefBOT_Pacifist does not have trait values set up for integration with [SYR] Trait Values. You can ask the mod author politely to add integration, but accept if they don't want to. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) SyrTraitValue.TraitValueUtility:CountTraits () SyrTraitValue.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () [DN] Bundle Of Traits: TraitDefBOT_Narcoleptic does not have trait values set up for integration with [SYR] Trait Values. You can ask the mod author politely to add integration, but accept if they don't want to. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) SyrTraitValue.TraitValueUtility:CountTraits () SyrTraitValue.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () [DN] Bundle Of Traits: TraitDefBOT_Pyrophobia does not have trait values set up for integration with [SYR] Trait Values. You can ask the mod author politely to add integration, but accept if they don't want to. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) SyrTraitValue.TraitValueUtility:CountTraits () SyrTraitValue.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () [DN] Bundle Of Traits: TraitDefBOT_Nyctophobia does not have trait values set up for integration with [SYR] Trait Values. You can ask the mod author politely to add integration, but accept if they don't want to. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) SyrTraitValue.TraitValueUtility:CountTraits () SyrTraitValue.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () [DN] Bundle Of Traits: TraitDefBOT_Sleepyhead does not have trait values set up for integration with [SYR] Trait Values. You can ask the mod author politely to add integration, but accept if they don't want to. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) SyrTraitValue.TraitValueUtility:CountTraits () SyrTraitValue.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () [DN] Bundle Of Traits: TraitDefBOT_Loves_Sleeping does not have trait values set up for integration with [SYR] Trait Values. You can ask the mod author politely to add integration, but accept if they don't want to. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) SyrTraitValue.TraitValueUtility:CountTraits () SyrTraitValue.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () [DN] Bundle Of Traits: TraitDefBOT_StrongBody does not have trait values set up for integration with [SYR] Trait Values. You can ask the mod author politely to add integration, but accept if they don't want to. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) SyrTraitValue.TraitValueUtility:CountTraits () SyrTraitValue.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () [DN] Bundle Of Traits: TraitDefBOT_WeakBody does not have trait values set up for integration with [SYR] Trait Values. You can ask the mod author politely to add integration, but accept if they don't want to. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) SyrTraitValue.TraitValueUtility:CountTraits () SyrTraitValue.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () [DN] Bundle Of Traits: TraitDefBOT_Apathetic does not have trait values set up for integration with [SYR] Trait Values. You can ask the mod author politely to add integration, but accept if they don't want to. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) SyrTraitValue.TraitValueUtility:CountTraits () SyrTraitValue.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () [DN] Bundle Of Traits: TraitDefBOT_Entomophobia does not have trait values set up for integration with [SYR] Trait Values. You can ask the mod author politely to add integration, but accept if they don't want to. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) SyrTraitValue.TraitValueUtility:CountTraits () SyrTraitValue.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () [DN] Bundle Of Traits: TraitDefBOT_Entomophagous does not have trait values set up for integration with [SYR] Trait Values. You can ask the mod author politely to add integration, but accept if they don't want to. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) SyrTraitValue.TraitValueUtility:CountTraits () SyrTraitValue.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () [DN] Bundle Of Traits: TraitDefBOT_Gregarious does not have trait values set up for integration with [SYR] Trait Values. You can ask the mod author politely to add integration, but accept if they don't want to. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) SyrTraitValue.TraitValueUtility:CountTraits () SyrTraitValue.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () [DN] Bundle Of Traits: TraitDefBOT_Pluviophile does not have trait values set up for integration with [SYR] Trait Values. You can ask the mod author politely to add integration, but accept if they don't want to. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) SyrTraitValue.TraitValueUtility:CountTraits () SyrTraitValue.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () [DN] Bundle Of Traits: TraitDefBOT_Chionophile does not have trait values set up for integration with [SYR] Trait Values. You can ask the mod author politely to add integration, but accept if they don't want to. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) SyrTraitValue.TraitValueUtility:CountTraits () SyrTraitValue.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () [DN] Bundle Of Traits: TraitDefBOT_Moody does not have trait values set up for integration with [SYR] Trait Values. You can ask the mod author politely to add integration, but accept if they don't want to. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) SyrTraitValue.TraitValueUtility:CountTraits () SyrTraitValue.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () [DN] Bundle Of Traits: TraitDefBOT_EarlyBird does not have trait values set up for integration with [SYR] Trait Values. You can ask the mod author politely to add integration, but accept if they don't want to. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) SyrTraitValue.TraitValueUtility:CountTraits () SyrTraitValue.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () [DN] Bundle Of Traits: TraitDefBOT_Communal does not have trait values set up for integration with [SYR] Trait Values. You can ask the mod author politely to add integration, but accept if they don't want to. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) SyrTraitValue.TraitValueUtility:CountTraits () SyrTraitValue.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () [DN] Bundle Of Traits: TraitDefBOT_Sadist does not have trait values set up for integration with [SYR] Trait Values. You can ask the mod author politely to add integration, but accept if they don't want to. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) SyrTraitValue.TraitValueUtility:CountTraits () SyrTraitValue.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () [DN] Bundle Of Traits: TraitDefBOT_Vulgar does not have trait values set up for integration with [SYR] Trait Values. You can ask the mod author politely to add integration, but accept if they don't want to. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) SyrTraitValue.TraitValueUtility:CountTraits () SyrTraitValue.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () [DN] Bundle Of Traits: TraitDefBOT_Comedian does not have trait values set up for integration with [SYR] Trait Values. You can ask the mod author politely to add integration, but accept if they don't want to. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) SyrTraitValue.TraitValueUtility:CountTraits () SyrTraitValue.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () [DN] Bundle Of Traits: TraitDefBOT_Claustrophobic does not have trait values set up for integration with [SYR] Trait Values. You can ask the mod author politely to add integration, but accept if they don't want to. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) SyrTraitValue.TraitValueUtility:CountTraits () SyrTraitValue.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () [DN] Bundle Of Traits: TraitDefBOT_CongenitalAnalgesia does not have trait values set up for integration with [SYR] Trait Values. You can ask the mod author politely to add integration, but accept if they don't want to. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) SyrTraitValue.TraitValueUtility:CountTraits () SyrTraitValue.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () [DN] Bundle Of Traits: TraitDefBOT_GunCrazy does not have trait values set up for integration with [SYR] Trait Values. You can ask the mod author politely to add integration, but accept if they don't want to. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) SyrTraitValue.TraitValueUtility:CountTraits () SyrTraitValue.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () [DN] Bundle Of Traits: TraitDefBOT_Metabolism does not have trait values set up for integration with [SYR] Trait Values. You can ask the mod author politely to add integration, but accept if they don't want to. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) SyrTraitValue.TraitValueUtility:CountTraits () SyrTraitValue.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () [DN] Bundle Of Traits: TraitDefBOT_Temperature_Love does not have trait values set up for integration with [SYR] Trait Values. You can ask the mod author politely to add integration, but accept if they don't want to. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) SyrTraitValue.TraitValueUtility:CountTraits () SyrTraitValue.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Error in static constructor of SyrTraitValue.HarmonyPatches: System.TypeInitializationException: The type initializer for 'SyrTraitValue.HarmonyPatches' threw an exception. ---> System.NullReferenceException: Object reference not set to an instance of an object at SyrTraitValue.TraitValueUtility.CountTraits () [0x00176] in <c8d79a86bd284b2ba24dcb5ddd42f2ab>:0 at SyrTraitValue.HarmonyPatches..cctor () [0x00019] in <c8d79a86bd284b2ba24dcb5ddd42f2ab>:0 --- End of inner exception stack trace --- at (wrapper managed-to-native) System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor(intptr) at System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor (System.RuntimeTypeHandle type) [0x0002a] in <eae584ce26bc40229c1b1aa476bfa589>:0 at (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility.Verse.StaticConstructorOnStartupUtility.CallAll_Patch2() UnityEngine.StackTraceUtility:ExtractStackTrace () (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch2 (string) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () GAGARIN: <color=green>StartUpFinished called!</color> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) Gagarin.StartupHelper:StartUpFinished () System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) RocketMan.FunctionsUtility/<>c__DisplayClass1_0`1<RocketMan.Main/OnStaticConstructor>:<GetActions>b__3 () RocketMan.Main:OnStaticConstructorOnStartup () RocketMan.Main_StaticConstructor:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () [Geological Landforms v1.6.9] Found 5 biome variants in mod Biomes! Islands. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) LunarFramework.Logging.IngameLogContext:Log (LunarFramework.Logging.LogContext/LogLevel,string,System.Exception) LunarFramework.Logging.LogContext:Log (string,System.Exception) GeologicalLandforms.Defs.BiomeVariantDef:InitialLoad () GeologicalLandforms.GeologicalLandformsAPI:Init () LunarFramework.Bootstrap.Entrypoint:InitComponent (LunarFramework.Bootstrap.LunarComponent) LunarFramework.Bootstrap.Entrypoint:OnPlayDataLoadFinished () LunarFramework.Internal.Patches.Patch_Verse_StaticConstructorOnStartupUtility:CallAll_Postfix () (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () [Geological Landforms v1.6.9] Found 6 biome variants in mod Biomes! Caverns. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) LunarFramework.Logging.IngameLogContext:Log (LunarFramework.Logging.LogContext/LogLevel,string,System.Exception) LunarFramework.Logging.LogContext:Log (string,System.Exception) GeologicalLandforms.Defs.BiomeVariantDef:InitialLoad () GeologicalLandforms.GeologicalLandformsAPI:Init () LunarFramework.Bootstrap.Entrypoint:InitComponent (LunarFramework.Bootstrap.LunarComponent) LunarFramework.Bootstrap.Entrypoint:OnPlayDataLoadFinished () LunarFramework.Internal.Patches.Patch_Verse_StaticConstructorOnStartupUtility:CallAll_Postfix () (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () [Geological Landforms v1.6.9] Found landform data in the following mods: Geological Landforms, Biome Transitions, Biomes! Caverns UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) LunarFramework.Logging.IngameLogContext:Log (LunarFramework.Logging.LogContext/LogLevel,string,System.Exception) LunarFramework.Logging.LogContext:Log (string,System.Exception) GeologicalLandforms.GraphEditor.LandformManager:InitialLoad () GeologicalLandforms.GeologicalLandformsAPI:Init () LunarFramework.Bootstrap.Entrypoint:InitComponent (LunarFramework.Bootstrap.LunarComponent) LunarFramework.Bootstrap.Entrypoint:OnPlayDataLoadFinished () LunarFramework.Internal.Patches.Patch_Verse_StaticConstructorOnStartupUtility:CallAll_Postfix () (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () [Geological Landforms v1.6.9] Loaded 41 landforms of which 0 are edited and 0 are custom. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) LunarFramework.Logging.IngameLogContext:Log (LunarFramework.Logging.LogContext/LogLevel,string,System.Exception) LunarFramework.Logging.LogContext:Log (string,System.Exception) GeologicalLandforms.GraphEditor.LandformManager:LoadAll (string,bool) GeologicalLandforms.GraphEditor.LandformManager:InitialLoad () GeologicalLandforms.GeologicalLandformsAPI:Init () LunarFramework.Bootstrap.Entrypoint:InitComponent (LunarFramework.Bootstrap.LunarComponent) LunarFramework.Bootstrap.Entrypoint:OnPlayDataLoadFinished () LunarFramework.Internal.Patches.Patch_Verse_StaticConstructorOnStartupUtility:CallAll_Postfix () (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Could not execute post-long-event action. Exception: System.NullReferenceException: Null method for legodude17.mvcf at HarmonyLib.PatchProcessor.Patch () [0x0001d] in <255414689d344b1385ae719f6cce8c55>:0 at HarmonyLib.Harmony.Patch (System.Reflection.MethodBase original, HarmonyLib.HarmonyMethod prefix, HarmonyLib.HarmonyMethod postfix, HarmonyLib.HarmonyMethod transpiler, HarmonyLib.HarmonyMethod finalizer) [0x00028] in <255414689d344b1385ae719f6cce8c55>:0 at MVCF.Patch.Apply (HarmonyLib.Harmony harm) [0x0006c] in <c915c145db6c4423abe0d377cd9599e3>:0 at MVCF.MVCF.ApplyPatch (MVCF.Patch patch) [0x00012] in <c915c145db6c4423abe0d377cd9599e3>:0 at MVCF.MVCF.EnableFeature (MVCF.Features.Feature feature) [0x0001e] in <c915c145db6c4423abe0d377cd9599e3>:0 at MVCF.MVCF+<>c.<CollectFeatureData>b__15_0 () [0x0005b] in <c915c145db6c4423abe0d377cd9599e3>:0 at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x0007c] in <cd7169108ea74757aa50c5b33d275c15>:0 UnityEngine.StackTraceUtility:ExtractStackTrace () (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch2 (string) Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () [UnlimitedHugs.HugsLib] Patches on methods annotated as Obsolete were detected by HugsLib: Verse.Game.DeinitAndRemoveMap UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) HugsLib.Utils.HarmonyUtility:LogObsoleteMethodPatchErrors () HugsLib.Utils.HarmonyUtility:LogHarmonyPatchIssueErrors () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () [OskarPotocki.VFECore] Patches on methods annotated as Obsolete were detected by HugsLib: Verse.MapDeiniter.Deinit UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) HugsLib.Utils.HarmonyUtility:LogObsoleteMethodPatchErrors () HugsLib.Utils.HarmonyUtility:LogHarmonyPatchIssueErrors () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () [PrepareLanding] MonoController Start UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) PrepareLanding.MonoController:Start () [PrepareLanding] WorldLayerBehaviour Start UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) PrepareLanding.Core.Gui.World.WorldLayerBehaviour:Start () [Muzzle Flash] Shader loaded from Vocore: Unlit/Animated UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) MuzzleFlash.MuzzleFlashMod/<>c:<.ctor>b__0_0 () Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch2 (Verse.Root) Verse.Root_Entry:Update () [Muzzle Flash] Shader loaded from Vocore: Unlit/AnimatedInstanced UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) MuzzleFlash.MuzzleFlashMod/<>c:<.ctor>b__0_0 () Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch2 (Verse.Root) Verse.Root_Entry:Update () ResearchPal :: Research layout initialized UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) ResearchPal.Log:Message (string,object[]) ResearchPal.Tree:InitializeLayout () Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch2 (Verse.Root) Verse.Root_Entry:Update () [PrepareLanding] Enter constructor. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) HugsLib.Utils.ModLogger:Message (string,object[]) PrepareLanding.PrepareLanding:.ctor () System.Reflection.MonoCMethod:InternalInvoke (object,object[]) System.RuntimeType:CreateInstanceMono (bool) System.RuntimeType:CreateInstanceSlow (bool,bool,bool,System.Threading.StackCrawlMark&) System.RuntimeType:CreateInstanceDefaultCtor (bool,bool,bool,System.Threading.StackCrawlMark&) System.Activator:CreateInstance (System.Type,bool) HugsLib.HugsLibController:EnumerateChildMods (bool) HugsLib.HugsLibController:LoadReloadInitialize () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () [PrepareLanding] Exit constructor. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) HugsLib.Utils.ModLogger:Message (string,object[]) PrepareLanding.PrepareLanding:.ctor () System.Reflection.MonoCMethod:InternalInvoke (object,object[]) System.RuntimeType:CreateInstanceMono (bool) System.RuntimeType:CreateInstanceSlow (bool,bool,bool,System.Threading.StackCrawlMark&) System.RuntimeType:CreateInstanceDefaultCtor (bool,bool,bool,System.Threading.StackCrawlMark&) System.Activator:CreateInstance (System.Type,bool) HugsLib.HugsLibController:EnumerateChildMods (bool) HugsLib.HugsLibController:LoadReloadInitialize () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () [HugsLib] initializing AnimalGear, Hospitality, CashRegister, LightsOut, MapReroll, PrepareLanding, RunAndGun, SearchAndDestroy, MoreMechanoids, BattleMounts, GiddyUpCaravan, GiddyUpCore, GiddyUpRideAndRoll, Roolo.DualWield, YayoCombat3 UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) HugsLib.Utils.ModLogger:Message (string,object[]) HugsLib.HugsLibController:EnumerateChildMods (bool) HugsLib.HugsLibController:LoadReloadInitialize () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () [PrepareLanding] Initializing. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) HugsLib.Utils.ModLogger:Message (string,object[]) PrepareLanding.PrepareLanding:Initialize () HugsLib.HugsLibController:LoadReloadInitialize () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () [PrepareLanding] Preset folder is at: C:/Users/<redacted>/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\PrepareLanding UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) PrepareLanding.Presets.PresetManager:.ctor (PrepareLanding.GameData.GameData) PrepareLanding.PrepareLanding:Initialize () HugsLib.HugsLibController:LoadReloadInitialize () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () [PrepareLanding] Preset template folder is at: C:\Steam\steamapps\workshop\content\294100\1095331978\Presets UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) PrepareLanding.Presets.PresetManager:.ctor (PrepareLanding.GameData.GameData) PrepareLanding.PrepareLanding:Initialize () HugsLib.HugsLibController:LoadReloadInitialize () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () FactionDef VFEP_Mercenaries must have at least one pawnGroupMaker with kindDef 'Peaceful', or 'permanentEnemy', 'isPlayer' or 'hidden' should be set to true. Otherwise no guests from this faction will arrive. This is a misconfiguration in Vanilla Factions Expanded - Pirates. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) Hospitality.Utilities.DefsUtility:LogMisconfiguration (Verse.Def,string) Hospitality.Utilities.DefsUtility:CheckFactionDefs () Hospitality.Utilities.DefsUtility:CheckForInvalidDefs () Hospitality.HospitalityModBase:DefsLoaded () HugsLib.HugsLibController:OnDefsLoaded () HugsLib.HugsLibController:LoadReloadInitialize () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Initializing LightsOut [2023.2.18.0] UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) LightsOut.Boilerplate.ModSettings:DefsLoaded () HugsLib.HugsLibController:OnDefsLoaded () HugsLib.HugsLibController:LoadReloadInitialize () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () <color=orange>[LightsOut - Debug]</color> applying mod compatibility patch: VE Wall Lights UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) LightsOut.Common.DebugLogger:LogInfo (string,string) LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatch (LightsOut.Patches.ModCompatibility.ICompatibilityPatch) LightsOut.Patches.ModCompatibility.ModCompatibilityManager:LoadCompatibilityPatches () LightsOut.Boilerplate.ModSettings:DefsLoaded () HugsLib.HugsLibController:OnDefsLoaded () HugsLib.HugsLibController:LoadReloadInitialize () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () <color=orange>[LightsOut - Debug]</color> component applied: Patch GetRoom for VE Wall Lights UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) LightsOut.Common.DebugLogger:LogInfo (string,string) LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatchComponent (LightsOut.Patches.ModCompatibility.ICompatibilityPatchComponent) LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatch (LightsOut.Patches.ModCompatibility.ICompatibilityPatch) LightsOut.Patches.ModCompatibility.ModCompatibilityManager:LoadCompatibilityPatches () LightsOut.Boilerplate.ModSettings:DefsLoaded () HugsLib.HugsLibController:OnDefsLoaded () HugsLib.HugsLibController:LoadReloadInitialize () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () <color=orange>[LightsOut - Debug]</color> applying mod compatibility patch: Wall Lights UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) LightsOut.Common.DebugLogger:LogInfo (string,string) LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatch (LightsOut.Patches.ModCompatibility.ICompatibilityPatch) LightsOut.Patches.ModCompatibility.ModCompatibilityManager:LoadCompatibilityPatches () LightsOut.Boilerplate.ModSettings:DefsLoaded () HugsLib.HugsLibController:OnDefsLoaded () HugsLib.HugsLibController:LoadReloadInitialize () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () <color=orange>[LightsOut - Debug]</color> component applied: Patch GetRoom for Wall Lights UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) LightsOut.Common.DebugLogger:LogInfo (string,string) LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatchComponent (LightsOut.Patches.ModCompatibility.ICompatibilityPatchComponent) LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatch (LightsOut.Patches.ModCompatibility.ICompatibilityPatch) LightsOut.Patches.ModCompatibility.ModCompatibilityManager:LoadCompatibilityPatches () LightsOut.Boilerplate.ModSettings:DefsLoaded () HugsLib.HugsLibController:OnDefsLoaded () HugsLib.HugsLibController:LoadReloadInitialize () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () <color=orange>[LightsOut - Debug]</color> applying mod compatibility patch: Modded Glowers UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) LightsOut.Common.DebugLogger:LogInfo (string,string) LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatch (LightsOut.Patches.ModCompatibility.ICompatibilityPatch) LightsOut.Patches.ModCompatibility.ModCompatibilityManager:LoadCompatibilityPatches () LightsOut.Boilerplate.ModSettings:DefsLoaded () HugsLib.HugsLibController:OnDefsLoaded () HugsLib.HugsLibController:LoadReloadInitialize () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () <color=orange>[LightsOut - Debug]</color> component applied: Patch ShouldBeLitNow for modded glowers UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) LightsOut.Common.DebugLogger:LogInfo (string,string) LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatchComponent (LightsOut.Patches.ModCompatibility.ICompatibilityPatchComponent) LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatch (LightsOut.Patches.ModCompatibility.ICompatibilityPatch) LightsOut.Patches.ModCompatibility.ModCompatibilityManager:LoadCompatibilityPatches () LightsOut.Boilerplate.ModSettings:DefsLoaded () HugsLib.HugsLibController:OnDefsLoaded () HugsLib.HugsLibController:LoadReloadInitialize () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () <color=orange>[LightsOut - Debug]</color> patching "VanillaFurnitureExpanded - CompGlowerExtended" to count as a glower UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) LightsOut.Common.DebugLogger:LogInfo (string,string) LightsOut.Patches.ModCompatibility.ModGlowers.PatchShouldBeLitNow:GetPatches (System.Type) LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatchComponent (LightsOut.Patches.ModCompatibility.ICompatibilityPatchComponent) LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatch (LightsOut.Patches.ModCompatibility.ICompatibilityPatch) LightsOut.Patches.ModCompatibility.ModCompatibilityManager:LoadCompatibilityPatches () LightsOut.Boilerplate.ModSettings:DefsLoaded () HugsLib.HugsLibController:OnDefsLoaded () HugsLib.HugsLibController:LoadReloadInitialize () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () <color=orange>[LightsOut - Debug]</color> patching "VFECore - TerrainComp_Glower" to count as a glower UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) LightsOut.Common.DebugLogger:LogInfo (string,string) LightsOut.Patches.ModCompatibility.ModGlowers.PatchShouldBeLitNow:GetPatches (System.Type) LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatchComponent (LightsOut.Patches.ModCompatibility.ICompatibilityPatchComponent) LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatch (LightsOut.Patches.ModCompatibility.ICompatibilityPatch) LightsOut.Patches.ModCompatibility.ModCompatibilityManager:LoadCompatibilityPatches () LightsOut.Boilerplate.ModSettings:DefsLoaded () HugsLib.HugsLibController:OnDefsLoaded () HugsLib.HugsLibController:LoadReloadInitialize () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () <color=orange>[LightsOut - Debug]</color> failed to patch "BiomesCore - CompDefaultOffGlower" to count as a glower; it does not define any known ShouldBeLitNow properties UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) LightsOut.Common.DebugLogger:LogInfo (string,string) LightsOut.Patches.ModCompatibility.ModGlowers.PatchShouldBeLitNow:GetPatches (System.Type) LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatchComponent (LightsOut.Patches.ModCompatibility.ICompatibilityPatchComponent) LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatch (LightsOut.Patches.ModCompatibility.ICompatibilityPatch) LightsOut.Patches.ModCompatibility.ModCompatibilityManager:LoadCompatibilityPatches () LightsOut.Boilerplate.ModSettings:DefsLoaded () HugsLib.HugsLibController:OnDefsLoaded () HugsLib.HugsLibController:LoadReloadInitialize () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () <color=orange>[LightsOut - Debug]</color> failed to patch "RimFridge - CompToggleGlower" to count as a glower; it does not define any known ShouldBeLitNow properties UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) LightsOut.Common.DebugLogger:LogInfo (string,string) LightsOut.Patches.ModCompatibility.ModGlowers.PatchShouldBeLitNow:GetPatches (System.Type) LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatchComponent (LightsOut.Patches.ModCompatibility.ICompatibilityPatchComponent) LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatch (LightsOut.Patches.ModCompatibility.ICompatibilityPatch) LightsOut.Patches.ModCompatibility.ModCompatibilityManager:LoadCompatibilityPatches () LightsOut.Boilerplate.ModSettings:DefsLoaded () HugsLib.HugsLibController:OnDefsLoaded () HugsLib.HugsLibController:LoadReloadInitialize () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () <color=orange>[LightsOut - Debug]</color> patching "VFETribals - CompGlower_LargeFire" to count as a glower UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) LightsOut.Common.DebugLogger:LogInfo (string,string) LightsOut.Patches.ModCompatibility.ModGlowers.PatchShouldBeLitNow:GetPatches (System.Type) LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatchComponent (LightsOut.Patches.ModCompatibility.ICompatibilityPatchComponent) LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatch (LightsOut.Patches.ModCompatibility.ICompatibilityPatch) LightsOut.Patches.ModCompatibility.ModCompatibilityManager:LoadCompatibilityPatches () LightsOut.Boilerplate.ModSettings:DefsLoaded () HugsLib.HugsLibController:OnDefsLoaded () HugsLib.HugsLibController:LoadReloadInitialize () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () <color=orange>[LightsOut - Debug]</color> patching "DubsBadHygiene - ProperGlowerComp" to count as a glower UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) LightsOut.Common.DebugLogger:LogInfo (string,string) LightsOut.Patches.ModCompatibility.ModGlowers.PatchShouldBeLitNow:GetPatches (System.Type) LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatchComponent (LightsOut.Patches.ModCompatibility.ICompatibilityPatchComponent) LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatch (LightsOut.Patches.ModCompatibility.ICompatibilityPatch) LightsOut.Patches.ModCompatibility.ModCompatibilityManager:LoadCompatibilityPatches () LightsOut.Boilerplate.ModSettings:DefsLoaded () HugsLib.HugsLibController:OnDefsLoaded () HugsLib.HugsLibController:LoadReloadInitialize () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () <color=orange>[LightsOut - Debug]</color> patching "MURWallLight - CompOffsetGlow" to count as a glower UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) LightsOut.Common.DebugLogger:LogInfo (string,string) LightsOut.Patches.ModCompatibility.ModGlowers.PatchShouldBeLitNow:GetPatches (System.Type) LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatchComponent (LightsOut.Patches.ModCompatibility.ICompatibilityPatchComponent) LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatch (LightsOut.Patches.ModCompatibility.ICompatibilityPatch) LightsOut.Patches.ModCompatibility.ModCompatibilityManager:LoadCompatibilityPatches () LightsOut.Boilerplate.ModSettings:DefsLoaded () HugsLib.HugsLibController:OnDefsLoaded () HugsLib.HugsLibController:LoadReloadInitialize () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () <color=orange>[LightsOut - Debug]</color> patching "LTS_Systems.Components - CompToggleGlower" to count as a glower UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) LightsOut.Common.DebugLogger:LogInfo (string,string) LightsOut.Patches.ModCompatibility.ModGlowers.PatchShouldBeLitNow:GetPatches (System.Type) LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatchComponent (LightsOut.Patches.ModCompatibility.ICompatibilityPatchComponent) LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatch (LightsOut.Patches.ModCompatibility.ICompatibilityPatch) LightsOut.Patches.ModCompatibility.ModCompatibilityManager:LoadCompatibilityPatches () LightsOut.Boilerplate.ModSettings:DefsLoaded () HugsLib.HugsLibController:OnDefsLoaded () HugsLib.HugsLibController:LoadReloadInitialize () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () <color=orange>[LightsOut - Debug]</color> patching "ActiveTerrain - TerrainComp_Glower" to count as a glower UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) LightsOut.Common.DebugLogger:LogInfo (string,string) LightsOut.Patches.ModCompatibility.ModGlowers.PatchShouldBeLitNow:GetPatches (System.Type) LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatchComponent (LightsOut.Patches.ModCompatibility.ICompatibilityPatchComponent) LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatch (LightsOut.Patches.ModCompatibility.ICompatibilityPatch) LightsOut.Patches.ModCompatibility.ModCompatibilityManager:LoadCompatibilityPatches () LightsOut.Boilerplate.ModSettings:DefsLoaded () HugsLib.HugsLibController:OnDefsLoaded () HugsLib.HugsLibController:LoadReloadInitialize () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () <color=orange>[LightsOut - Debug]</color> applying mod compatibility patch: Ideology UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) LightsOut.Common.DebugLogger:LogInfo (string,string) LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatch (LightsOut.Patches.ModCompatibility.ICompatibilityPatch) LightsOut.Patches.ModCompatibility.ModCompatibilityManager:LoadCompatibilityPatches () LightsOut.Boilerplate.ModSettings:DefsLoaded () HugsLib.HugsLibController:OnDefsLoaded () HugsLib.HugsLibController:LoadReloadInitialize () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () <color=orange>[LightsOut - Debug]</color> component applied: Patch Count for RitualOutcomeComp_NumActiveLoudspeakers UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) LightsOut.Common.DebugLogger:LogInfo (string,string) LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatchComponent (LightsOut.Patches.ModCompatibility.ICompatibilityPatchComponent) LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatch (LightsOut.Patches.ModCompatibility.ICompatibilityPatch) LightsOut.Patches.ModCompatibility.ModCompatibilityManager:LoadCompatibilityPatches () LightsOut.Boilerplate.ModSettings:DefsLoaded () HugsLib.HugsLibController:OnDefsLoaded () HugsLib.HugsLibController:LoadReloadInitialize () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () <color=orange>[LightsOut - Debug]</color> component applied: Patch PostPawnSetup for Loudspeaker UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) LightsOut.Common.DebugLogger:LogInfo (string,string) LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatchComponent (LightsOut.Patches.ModCompatibility.ICompatibilityPatchComponent) LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatch (LightsOut.Patches.ModCompatibility.ICompatibilityPatch) LightsOut.Patches.ModCompatibility.ModCompatibilityManager:LoadCompatibilityPatches () LightsOut.Boilerplate.ModSettings:DefsLoaded () HugsLib.HugsLibController:OnDefsLoaded () HugsLib.HugsLibController:LoadReloadInitialize () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () <color=orange>[LightsOut - Debug]</color> component applied: Patch Tick for RitualOutcomeComp_NumActiveLoudspeakers UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) LightsOut.Common.DebugLogger:LogInfo (string,string) LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatchComponent (LightsOut.Patches.ModCompatibility.ICompatibilityPatchComponent) LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatch (LightsOut.Patches.ModCompatibility.ICompatibilityPatch) LightsOut.Patches.ModCompatibility.ModCompatibilityManager:LoadCompatibilityPatches () LightsOut.Boilerplate.ModSettings:DefsLoaded () HugsLib.HugsLibController:OnDefsLoaded () HugsLib.HugsLibController:LoadReloadInitialize () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () <color=orange>[LightsOut - Debug]</color> applying mod compatibility patch: Helixien Gas Buildings UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) LightsOut.Common.DebugLogger:LogInfo (string,string) LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatch (LightsOut.Patches.ModCompatibility.ICompatibilityPatch) LightsOut.Patches.ModCompatibility.ModCompatibilityManager:LoadCompatibilityPatches () LightsOut.Boilerplate.ModSettings:DefsLoaded () HugsLib.HugsLibController:OnDefsLoaded () HugsLib.HugsLibController:LoadReloadInitialize () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () <color=orange>[LightsOut - Debug]</color> component applied: Patch GetRoom for VPE Wall Lights UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) LightsOut.Common.DebugLogger:LogInfo (string,string) LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatchComponent (LightsOut.Patches.ModCompatibility.ICompatibilityPatchComponent) LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatch (LightsOut.Patches.ModCompatibility.ICompatibilityPatch) LightsOut.Patches.ModCompatibility.ModCompatibilityManager:LoadCompatibilityPatches () LightsOut.Boilerplate.ModSettings:DefsLoaded () HugsLib.HugsLibController:OnDefsLoaded () HugsLib.HugsLibController:LoadReloadInitialize () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () <color=orange>[LightsOut - Debug]</color> applying mod compatibility patch: DubsBadHygiene UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) LightsOut.Common.DebugLogger:LogInfo (string,string) LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatch (LightsOut.Patches.ModCompatibility.ICompatibilityPatch) LightsOut.Patches.ModCompatibility.ModCompatibilityManager:LoadCompatibilityPatches () LightsOut.Boilerplate.ModSettings:DefsLoaded () HugsLib.HugsLibController:OnDefsLoaded () HugsLib.HugsLibController:LoadReloadInitialize () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () <color=orange>[LightsOut - Debug]</color> applying mod compatibility patch: Colony Manager UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) LightsOut.Common.DebugLogger:LogInfo (string,string) LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatch (LightsOut.Patches.ModCompatibility.ICompatibilityPatch) LightsOut.Patches.ModCompatibility.ModCompatibilityManager:LoadCompatibilityPatches () LightsOut.Boilerplate.ModSettings:DefsLoaded () HugsLib.HugsLibController:OnDefsLoaded () HugsLib.HugsLibController:LoadReloadInitialize () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () <color=orange>[LightsOut - Debug]</color> component applied: Patch IsTable to ignore AI Manager UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) LightsOut.Common.DebugLogger:LogInfo (string,string) LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatchComponent (LightsOut.Patches.ModCompatibility.ICompatibilityPatchComponent) LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatch (LightsOut.Patches.ModCompatibility.ICompatibilityPatch) LightsOut.Patches.ModCompatibility.ModCompatibilityManager:LoadCompatibilityPatches () LightsOut.Boilerplate.ModSettings:DefsLoaded () HugsLib.HugsLibController:OnDefsLoaded () HugsLib.HugsLibController:LoadReloadInitialize () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () <color=orange>[LightsOut - Debug]</color> applying mod compatibility patch: Biotech UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) LightsOut.Common.DebugLogger:LogInfo (string,string) LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatch (LightsOut.Patches.ModCompatibility.ICompatibilityPatch) LightsOut.Patches.ModCompatibility.ModCompatibilityManager:LoadCompatibilityPatches () LightsOut.Boilerplate.ModSettings:DefsLoaded () HugsLib.HugsLibController:OnDefsLoaded () HugsLib.HugsLibController:LoadReloadInitialize () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () <color=orange>[LightsOut - Debug]</color> component applied: Patch for mech recharger power draw UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) LightsOut.Common.DebugLogger:LogInfo (string,string) LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatchComponent (LightsOut.Patches.ModCompatibility.ICompatibilityPatchComponent) LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatch (LightsOut.Patches.ModCompatibility.ICompatibilityPatch) LightsOut.Patches.ModCompatibility.ModCompatibilityManager:LoadCompatibilityPatches () LightsOut.Boilerplate.ModSettings:DefsLoaded () HugsLib.HugsLibController:OnDefsLoaded () HugsLib.HugsLibController:LoadReloadInitialize () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () <color=orange>[LightsOut - Debug]</color> component applied: Patch for mech gestator power draw UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) LightsOut.Common.DebugLogger:LogInfo (string,string) LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatchComponent (LightsOut.Patches.ModCompatibility.ICompatibilityPatchComponent) LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatch (LightsOut.Patches.ModCompatibility.ICompatibilityPatch) LightsOut.Patches.ModCompatibility.ModCompatibilityManager:LoadCompatibilityPatches () LightsOut.Boilerplate.ModSettings:DefsLoaded () HugsLib.HugsLibController:OnDefsLoaded () HugsLib.HugsLibController:LoadReloadInitialize () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () <color=orange>[LightsOut - Debug]</color> component applied: Patch for gene assembly related things UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) LightsOut.Common.DebugLogger:LogInfo (string,string) LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatchComponent (LightsOut.Patches.ModCompatibility.ICompatibilityPatchComponent) LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatch (LightsOut.Patches.ModCompatibility.ICompatibilityPatch) LightsOut.Patches.ModCompatibility.ModCompatibilityManager:LoadCompatibilityPatches () LightsOut.Boilerplate.ModSettings:DefsLoaded () HugsLib.HugsLibController:OnDefsLoaded () HugsLib.HugsLibController:LoadReloadInitialize () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () <color=orange>[LightsOut - Debug]</color> component applied: Patch for biotech growth vat support UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) LightsOut.Common.DebugLogger:LogInfo (string,string) LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatchComponent (LightsOut.Patches.ModCompatibility.ICompatibilityPatchComponent) LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatch (LightsOut.Patches.ModCompatibility.ICompatibilityPatch) LightsOut.Patches.ModCompatibility.ModCompatibilityManager:LoadCompatibilityPatches () LightsOut.Boilerplate.ModSettings:DefsLoaded () HugsLib.HugsLibController:OnDefsLoaded () HugsLib.HugsLibController:LoadReloadInitialize () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () <color=orange>[LightsOut - Debug]</color> component applied: Patches for band node support UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) LightsOut.Common.DebugLogger:LogInfo (string,string) LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatchComponent (LightsOut.Patches.ModCompatibility.ICompatibilityPatchComponent) LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatch (LightsOut.Patches.ModCompatibility.ICompatibilityPatch) LightsOut.Patches.ModCompatibility.ModCompatibilityManager:LoadCompatibilityPatches () LightsOut.Boilerplate.ModSettings:DefsLoaded () HugsLib.HugsLibController:OnDefsLoaded () HugsLib.HugsLibController:LoadReloadInitialize () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () <color=orange>[LightsOut - Debug]</color> component applied: Patches for gene extractors compatibility UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) LightsOut.Common.DebugLogger:LogInfo (string,string) LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatchComponent (LightsOut.Patches.ModCompatibility.ICompatibilityPatchComponent) LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatch (LightsOut.Patches.ModCompatibility.ICompatibilityPatch) LightsOut.Patches.ModCompatibility.ModCompatibilityManager:LoadCompatibilityPatches () LightsOut.Boilerplate.ModSettings:DefsLoaded () HugsLib.HugsLibController:OnDefsLoaded () HugsLib.HugsLibController:LoadReloadInitialize () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () <color=orange>[LightsOut - Debug]</color> component applied: Patch for subcore scanners UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) LightsOut.Common.DebugLogger:LogInfo (string,string) LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatchComponent (LightsOut.Patches.ModCompatibility.ICompatibilityPatchComponent) LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatch (LightsOut.Patches.ModCompatibility.ICompatibilityPatch) LightsOut.Patches.ModCompatibility.ModCompatibilityManager:LoadCompatibilityPatches () LightsOut.Boilerplate.ModSettings:DefsLoaded () HugsLib.HugsLibController:OnDefsLoaded () HugsLib.HugsLibController:LoadReloadInitialize () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () <color=orange>[LightsOut - Debug]</color> component applied: Patch waste atomiser UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) LightsOut.Common.DebugLogger:LogInfo (string,string) LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatchComponent (LightsOut.Patches.ModCompatibility.ICompatibilityPatchComponent) LightsOut.Patches.ModCompatibility.ModCompatibilityManager:ApplyPatch (LightsOut.Patches.ModCompatibility.ICompatibilityPatch) LightsOut.Patches.ModCompatibility.ModCompatibilityManager:LoadCompatibilityPatches () LightsOut.Boilerplate.ModSettings:DefsLoaded () HugsLib.HugsLibController:OnDefsLoaded () HugsLib.HugsLibController:LoadReloadInitialize () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () [PrepareLanding] OnDefsLoaded UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) PrepareLanding.RimWorldEventHandler:OnDefsLoaded () PrepareLanding.PrepareLanding:DefsLoaded () HugsLib.HugsLibController:OnDefsLoaded () HugsLib.HugsLibController:LoadReloadInitialize () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () [PrepareLanding] GameOptions.OnDefLoaded(). UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) PrepareLanding.GameOptions:OnDefLoaded () PrepareLanding.RimWorldEventHandler:OnDefsLoaded () PrepareLanding.PrepareLanding:DefsLoaded () HugsLib.HugsLibController:OnDefsLoaded () HugsLib.HugsLibController:LoadReloadInitialize () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () [HugsLib][warn] Missing enum setting labels for enum UnityEngine.KeyCode UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) HugsLib.Utils.ModLogger:Warning (string,object[]) HugsLib.Settings.ModSettingsPack:GetHandle<UnityEngine.KeyCode> (string,string,string,UnityEngine.KeyCode,HugsLib.Settings.SettingHandle/ValueIsValid,string) PrepareLanding.GameOptions:OnDefLoaded () PrepareLanding.RimWorldEventHandler:OnDefsLoaded () PrepareLanding.PrepareLanding:DefsLoaded () HugsLib.HugsLibController:OnDefsLoaded () HugsLib.HugsLibController:LoadReloadInitialize () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () [PrepareLanding] Manual Patching: Page_CreateWorldParams_CanDoNext UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) PrepareLanding.RimWorldEventHandler:OnDefsLoaded () PrepareLanding.PrepareLanding:DefsLoaded () HugsLib.HugsLibController:OnDefsLoaded () HugsLib.HugsLibController:LoadReloadInitialize () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () [PrepareLanding] PatchCreateWorldParams.Page_CreateWorldParams_CanDoNext - patch done: True UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) PrepareLanding.RimWorldEventHandler:OnDefsLoaded () PrepareLanding.PrepareLanding:DefsLoaded () HugsLib.HugsLibController:OnDefsLoaded () HugsLib.HugsLibController:LoadReloadInitialize () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () [MapReroll] Applied Prepare Carefully compatibility layer. Note: removing Prepare Carefully after starting a new game will now cause errors, but these can be safely ignored. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) HugsLib.Utils.ModLogger:Message (string,object[]) MapReroll.Compat.Compat_PrepareCarefully:ApplyCompatibilityLayer (HarmonyLib.Harmony) MapReroll.Compat.Compat_PrepareCarefully/<>c__DisplayClass2_0:<Apply>b__0 () HugsLib.Utils.DoLaterScheduler:InvokeCallbacks (System.Collections.Generic.Queue`1<System.Action>) HugsLib.Utils.DoLaterScheduler:OnUpdate () HugsLib.HugsLibController:OnUpdate () HugsLib.Patches.Root_Patch:UpdateHook () (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch2 (Verse.Root) Verse.Root_Entry:Update ()
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