Untitled

 avatar
unknown
plain_text
2 years ago
7.5 kB
4
Indexable
void Serialize(BinaryReader& br) {
            m_id = br.read<uint32_t>();
            m_editable_type = br.read<uint8_t>();
            m_item_category = br.read<uint8_t>();
            m_item_type = br.read<uint8_t>();
            m_marterial = br.read<uint8_t>();

            m_name = this->Cypher(br.read_string(), m_id);
            m_texture = br.read_string();

            m_texture_hash = br.read<uint32_t>();
            m_visual_effect = br.read<uint8_t>();
            m_flags1 = br.read<uint32_t>();
            m_texture_x = br.read<uint8_t>();
            m_texture_y = br.read<uint8_t>();
            m_spread_type = br.read<uint8_t>();
            m_is_stripey_wallpaper = br.read<uint8_t>();
            m_collision_type = br.read<uint8_t>();
            m_break_hits = br.read<uint8_t>() / 6;
            m_reset_time = br.read<uint32_t>();
            m_clothing_type = br.read<uint8_t>();
            m_rarity = br.read<uint16_t>();
            m_max_amount = br.read<uint8_t>();

            m_extra_file = br.read_string();

            m_extra_file_hash = br.read<uint32_t>();
            m_audio_volume = br.read<uint32_t>();

            m_pet_name = br.read_string();
            m_pet_prefix = br.read_string();
            m_pet_suffix = br.read_string();
            m_pet_ability = br.read_string();

            m_seed_base = br.read<uint8_t>();
            m_seed_overlay = br.read<uint8_t>();
            m_tree_base = br.read<uint8_t>();
            m_tree_leaves = br.read<uint8_t>();
            m_seed_color = br.read<uint32_t>();
            m_seed_overlay_color = br.read<uint32_t>();
            m_ingredient = br.read<uint32_t>();
            m_grow_time = br.read<uint32_t>();
            m_flags2 = br.read<uint16_t>();
            m_rayman = br.read<uint16_t>();

            m_extra_options = br.read_string();
            m_texture2 = br.read_string();
            m_extra_options2 = br.read_string();
            for (auto index = 0; index < 80; index++)
                m_reserved[index] = br.read<uint8_t>();
            
            m_punch_options = br.read_string();
            m_val3 = br.read<uint32_t>();
            for (auto index = 0; index < 9; index++)
                m_bodypart[index] = br.read<uint8_t>();
            m_val4 = br.read<uint32_t>();
            m_val5 = br.read<uint32_t>();

            switch (m_item_type)
            {
            case ITEMTYPE_DOOR:
            case ITEMTYPE_LOCK:
            case ITEMTYPE_SIGN:
            case ITEMTYPE_MAIN_DOOR:
            case ITEMTYPE_SEED:
            case ITEMTYPE_PORTAL:
            case ITEMTYPE_MAILBOX:
            case ITEMTYPE_BULLETIN:
            case ITEMTYPE_DICE:
            case ITEMTYPE_PROVIDER:
            case ITEMTYPE_ACHIEVEMENT:
            case ITEMTYPE_SUNGATE:
            case ITEMTYPE_HEART_MONITOR:
            case ITEMTYPE_DONATION_BOX:
            case ITEMTYPE_TOYBOX:
            case ITEMTYPE_MANNEQUIN:
            case ITEMTYPE_SECURITY_CAMERA:
            case ITEMTYPE_MAGIC_EGG:
            case ITEMTYPE_GAME_RESOURCES:
            case ITEMTYPE_GAME_GENERATOR:
            case ITEMTYPE_XENONITE:
            case ITEMTYPE_DRESSUP:
            case ITEMTYPE_CRYSTAL:
            case ITEMTYPE_BURGLAR:
            case ITEMTYPE_SPOTLIGHT:
            case ITEMTYPE_DISPLAY_BLOCK:
            case ITEMTYPE_VENDING_MACHINE:
            case ITEMTYPE_FISHTANK:
            case ITEMTYPE_SOLAR:
            case ITEMTYPE_FORGE:
            case ITEMTYPE_GIVING_TREE:
            case ITEMTYPE_GIVING_TREE_STUMP:
            case ITEMTYPE_STEAM_ORGAN:
            case ITEMTYPE_TAMAGOTCHI:
            case ITEMTYPE_SWING:
            case ITEMTYPE_FLAG:
            case ITEMTYPE_LOBSTER_TRAP:
            case ITEMTYPE_ART_CANVAS:
            case ITEMTYPE_BATTLE_CAGE:
            case ITEMTYPE_PET_TRAINER:
            case ITEMTYPE_STEAM_ENGINE:
            case ITEMTYPE_LOCKBOT:
            case ITEMTYPE_WEATHER_SPECIAL:
            case ITEMTYPE_SPIRIT_STORAGE:
            case ITEMTYPE_DISPLAY_SHELF:
            case ITEMTYPE_VIP_ENTRANCE:
            case ITEMTYPE_CHALLENGE_TIMER:
            case ITEMTYPE_CHALLENGE_FLAG:
            case ITEMTYPE_FISH_MOUNT:
            case ITEMTYPE_PORTRAIT:
            case ITEMTYPE_WEATHER_SPECIAL2:
            case ITEMTYPE_FOSSIL_PREP:
            case ITEMTYPE_DNA_MACHINE:
            case ITEMTYPE_BLASTER:
            case ITEMTYPE_CHEMTANK:
            case ITEMTYPE_STORAGE:
            case ITEMTYPE_OVEN:
            case ITEMTYPE_SUPER_MUSIC:
            case ITEMTYPE_GEIGER_CHARGER:
            case ITEMTYPE_ADVENTURE_RESET:
            case ITEMTYPE_TOMB_ROBBER:
            case ITEMTYPE_FACTION:
            case ITEMTYPE_RED_FACTION:
            case ITEMTYPE_GREEN_FACTION:
            case ITEMTYPE_BLUE_FACTION:
            case ITEMTYPE_FISHGOTCHI_TANK:
            case ITEMTYPE_ITEM_SUCKER:
            case ITEMTYPE_ROBOT:
            case ITEMTYPE_TICKET:
            case ITEMTYPE_STATS_BLOCK:
            case ITEMTYPE_FIELD_NODE:
            case ITEMTYPE_OUIJA_BOARD:
            case ITEMTYPE_AUTO_ACTION_BREAK:
            case ITEMTYPE_AUTO_ACTION_HARVEST:
            case ITEMTYPE_AUTO_ACTION_HARVEST_SUCK:
            case ITEMTYPE_LIGHTNING_IF_ON:
            case ITEMTYPE_PHASED_BLOCK:
            case ITEMTYPE_PASSWORD_STORAGE:
            case ITEMTYPE_PHASED_BLOCK_2:
            case ITEMTYPE_WEATHER_INFINITY:
            case ITEMTYPE_KRANKENS_BLOCK:
            case ITEMTYPE_FRIENDS_ENTRANCE:
            case 30:
            case 133: {
                m_has_extra = true;
                break;
            }
            }

            /*if (!m_texture.empty()) {
                uintmax_t file_size = 0;
                void* data = nullptr;
                if (std::filesystem::exists(fmt::format("cache/game/{}", m_texture)))
                    data = FileManager::read_all_bytes(fmt::format("cache/game/{}", m_texture), file_size);

                if (!data) 
                    fmt::print("ItemInfo::Serialize -> failed to load texture for item {}, (texture: {})\n", m_name, m_texture);
                m_texture_hash = proton::utils::hash(data, file_size);
                std::free(data);
            }
            if (!m_extra_file.empty()) {
                uintmax_t file_size = 0;
                void* data = nullptr;

                if (std::filesystem::exists(fmt::format("cache/{}", m_extra_file)))
                    data = FileManager::read_all_bytes(fmt::format("cache/{}", m_extra_file), file_size);

                // if (!data) 
                    // fmt::print("ItemInfo::Serialize -> failed to load extra_file for item {}, (extra_file: {})\n", m_name, m_extra_file);
                m_extra_file_hash = proton::utils::hash(data, file_size);
                std::free(data);
            }*/
            /*std::string name = m_name;
            std::transform(name.begin(), name.end(), name.begin(), ::toupper);
            utils::replace(name, " ", "_");
            utils::replace(name, "_-_", "_");
            utils::replace(name, "-", "_");
            utils::replace(name, ":", "");
            utils::replace(name, "'", "");
            utils::replace(name, "!", "");
            utils::replace(name, "#", "");
            utils::replace(name, ".", "");
            utils::replace(name, "(", "");
            utils::replace(name, ")", "");
            if (m_id > 12653)
                fmt::print("ITEM_{} = {},\n", name, m_id);*/
        }
Editor is loading...