W_CheatMenu.uasset JSON EXPORT

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02/12/2026 11:48 PM
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[
  {
    "Type": "Function",
    "Name": "WidgetAction_CloseMenu",
    "Outer": "W_CheatMenu_C",
    "Class": "UScriptClass'Function'",
    "Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
    "ChildProperties": [
      {
        "Type": "BoolProperty",
        "Name": "Handled",
        "Flags": "RF_Public",
        "ElementSize": 1,
        "PropertyFlags": "Parm | OutParm",
        "FieldSize": 1,
        "ByteOffset": 0,
        "ByteMask": 1,
        "FieldMask": 255,
        "BoolSize": 1,
        "bIsNativeBool": true
      }
    ],
    "FunctionFlags": "FUNC_Public | FUNC_HasOutParms | FUNC_BlueprintCallable | FUNC_BlueprintEvent"
  },
  {
    "Type": "Function",
    "Name": "WidgetAction_CycleCrafting",
    "Outer": "W_CheatMenu_C",
    "Class": "UScriptClass'Function'",
    "Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
    "ChildProperties": [
      {
        "Type": "BoolProperty",
        "Name": "Next",
        "Flags": "RF_Public",
        "ElementSize": 1,
        "PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm",
        "FieldSize": 1,
        "ByteOffset": 0,
        "ByteMask": 1,
        "FieldMask": 255,
        "BoolSize": 1,
        "bIsNativeBool": true
      },
      {
        "Type": "BoolProperty",
        "Name": "Handled",
        "Flags": "RF_Public",
        "ElementSize": 1,
        "PropertyFlags": "Parm | OutParm",
        "FieldSize": 1,
        "ByteOffset": 0,
        "ByteMask": 1,
        "FieldMask": 255,
        "BoolSize": 1,
        "bIsNativeBool": true
      }
    ],
    "FunctionFlags": "FUNC_Public | FUNC_HasOutParms | FUNC_BlueprintCallable | FUNC_BlueprintEvent"
  },
  {
    "Type": "Function",
    "Name": "WidgetAction_CycleMenu",
    "Outer": "W_CheatMenu_C",
    "Class": "UScriptClass'Function'",
    "Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
    "ChildProperties": [
      {
        "Type": "BoolProperty",
        "Name": "Next",
        "Flags": "RF_Public",
        "ElementSize": 1,
        "PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm",
        "FieldSize": 1,
        "ByteOffset": 0,
        "ByteMask": 1,
        "FieldMask": 255,
        "BoolSize": 1,
        "bIsNativeBool": true
      },
      {
        "Type": "BoolProperty",
        "Name": "Handled",
        "Flags": "RF_Public",
        "ElementSize": 1,
        "PropertyFlags": "Parm | OutParm",
        "FieldSize": 1,
        "ByteOffset": 0,
        "ByteMask": 1,
        "FieldMask": 255,
        "BoolSize": 1,
        "bIsNativeBool": true
      }
    ],
    "FunctionFlags": "FUNC_Public | FUNC_HasOutParms | FUNC_BlueprintCallable | FUNC_BlueprintEvent"
  },
  {
    "Type": "Function",
    "Name": "WidgetAction_DPadDirection",
    "Outer": "W_CheatMenu_C",
    "Class": "UScriptClass'Function'",
    "Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
    "ChildProperties": [
      {
        "Type": "ByteProperty",
        "Name": "Direction",
        "Flags": "RF_Public",
        "ElementSize": 1,
        "PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm",
        "Enum": {
          "ObjectName": "UserDefinedEnum'E_NavigationDirection'",
          "ObjectPath": "/Game/Blueprints/Data/E_NavigationDirection.0"
        }
      },
      {
        "Type": "BoolProperty",
        "Name": "Handled",
        "Flags": "RF_Public",
        "ElementSize": 1,
        "PropertyFlags": "Parm | OutParm",
        "FieldSize": 1,
        "ByteOffset": 0,
        "ByteMask": 1,
        "FieldMask": 255,
        "BoolSize": 1,
        "bIsNativeBool": true
      }
    ],
    "FunctionFlags": "FUNC_Public | FUNC_HasOutParms | FUNC_BlueprintCallable | FUNC_BlueprintEvent"
  },
  {
    "Type": "Function",
    "Name": "WidgetAction_FaceTop",
    "Outer": "W_CheatMenu_C",
    "Class": "UScriptClass'Function'",
    "Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
    "ChildProperties": [
      {
        "Type": "BoolProperty",
        "Name": "Handled",
        "Flags": "RF_Public",
        "ElementSize": 1,
        "PropertyFlags": "Parm | OutParm",
        "FieldSize": 1,
        "ByteOffset": 0,
        "ByteMask": 1,
        "FieldMask": 255,
        "BoolSize": 1,
        "bIsNativeBool": true
      }
    ],
    "FunctionFlags": "FUNC_Public | FUNC_HasOutParms | FUNC_BlueprintCallable | FUNC_BlueprintEvent"
  },
  {
    "Type": "W_CheatMenu_C",
    "Name": "Default__W_CheatMenu_C",
    "Class": "WidgetBlueprintGeneratedClass'/Game/Blueprints/Developer/W_CheatMenu.W_CheatMenu_C'",
    "Flags": "RF_Public | RF_ClassDefaultObject | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
    "Properties": {
      "bIsFocusable": true,
      "bHasScriptImplementedTick": false,
      "bHasScriptImplementedPaint": false
    }
  },
  {
    "Type": "WidgetBlueprintGeneratedClass",
    "Name": "W_CheatMenu_C",
    "Class": "UScriptClass'WidgetBlueprintGeneratedClass'",
    "Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
    "Properties": {
      "WidgetTree": {
        "ObjectName": "WidgetTree'W_CheatMenu_C:WidgetTree'",
        "ObjectPath": "/Game/Blueprints/Developer/W_CheatMenu.7"
      },
      "bClassRequiresNativeTick": true
    },
    "SuperStruct": {
      "ObjectName": "Class'AbioticWidget'",
      "ObjectPath": "/Script/AbioticFactor"
    },
    "Children": [
      {
        "ObjectName": "Function'W_CheatMenu_C:WidgetAction_DPadDirection'",
        "ObjectPath": "/Game/Blueprints/Developer/W_CheatMenu.3"
      },
      {
        "ObjectName": "Function'W_CheatMenu_C:WidgetAction_FaceTop'",
        "ObjectPath": "/Game/Blueprints/Developer/W_CheatMenu.4"
      },
      {
        "ObjectName": "Function'W_CheatMenu_C:WidgetAction_CycleCrafting'",
        "ObjectPath": "/Game/Blueprints/Developer/W_CheatMenu.1"
      },
      {
        "ObjectName": "Function'W_CheatMenu_C:WidgetAction_CloseMenu'",
        "ObjectPath": "/Game/Blueprints/Developer/W_CheatMenu.0"
      },
      {
        "ObjectName": "Function'W_CheatMenu_C:WidgetAction_CycleMenu'",
        "ObjectPath": "/Game/Blueprints/Developer/W_CheatMenu.2"
      }
    ],
    "ChildProperties": [
      {
        "Type": "BoolProperty",
        "Name": "GameCommandMode",
        "Flags": "RF_Public | RF_LoadCompleted",
        "ElementSize": 1,
        "PropertyFlags": "Edit | BlueprintVisible | ExposeOnSpawn",
        "FieldSize": 1,
        "ByteOffset": 0,
        "ByteMask": 1,
        "FieldMask": 255,
        "BoolSize": 1,
        "bIsNativeBool": true
      }
    ],
    "FuncMap": {
      "WidgetAction_CycleMenu": {
        "ObjectName": "Function'W_CheatMenu_C:WidgetAction_CycleMenu'",
        "ObjectPath": "/Game/Blueprints/Developer/W_CheatMenu.2"
      },
      "WidgetAction_CloseMenu": {
        "ObjectName": "Function'W_CheatMenu_C:WidgetAction_CloseMenu'",
        "ObjectPath": "/Game/Blueprints/Developer/W_CheatMenu.0"
      },
      "WidgetAction_CycleCrafting": {
        "ObjectName": "Function'W_CheatMenu_C:WidgetAction_CycleCrafting'",
        "ObjectPath": "/Game/Blueprints/Developer/W_CheatMenu.1"
      },
      "WidgetAction_FaceTop": {
        "ObjectName": "Function'W_CheatMenu_C:WidgetAction_FaceTop'",
        "ObjectPath": "/Game/Blueprints/Developer/W_CheatMenu.4"
      },
      "WidgetAction_DPadDirection": {
        "ObjectName": "Function'W_CheatMenu_C:WidgetAction_DPadDirection'",
        "ObjectPath": "/Game/Blueprints/Developer/W_CheatMenu.3"
      }
    },
    "ClassFlags": "CLASS_ReplicationDataIsSetUp | CLASS_EditInlineNew | CLASS_CompiledFromBlueprint | CLASS_DefaultToInstanced | CLASS_HasInstancedReference",
    "ClassWithin": {
      "ObjectName": "Class'Object'",
      "ObjectPath": "/Script/CoreUObject"
    },
    "ClassConfigName": "Engine",
    "Interfaces": [
      {
        "Class": {
          "ObjectName": "BlueprintGeneratedClass'I_WidgetAction_C'",
          "ObjectPath": "/Game/Blueprints/Interfaces/I_WidgetAction.0"
        },
        "PointerOffset": 0,
        "bImplementedByK2": true
      }
    ],
    "bCooked": true,
    "ClassDefaultObject": {
      "ObjectName": "W_CheatMenu_C'Default__W_CheatMenu_C'",
      "ObjectPath": "/Game/Blueprints/Developer/W_CheatMenu.5"
    },
    "EditorTags": {
      "BlueprintType": "BPTYPE_Normal",
      "ImplementedInterfaces": "((Interface=\"/Script/Engine.BlueprintGeneratedClass'/Game/Blueprints/Interfaces/I_WidgetAction.I_WidgetAction_C'\"))"
    }
  },
  {
    "Type": "WidgetTree",
    "Name": "WidgetTree",
    "Outer": "W_CheatMenu_C",
    "Class": "UScriptClass'WidgetTree'",
    "Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted"
  }
]
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