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// Program.CPP
#include <iostream>
#include "Window.h"
int main()
{
std::cout << "Creating Window\n";
Window* pWindow = new Window();
bool running = true;
while (running)
{
if (pWindow->ProcessMessages())
{
std::cout << "Closing Window\n";
running = false;
}
// Render
Sleep(10);
}
delete pWindow;
return 0;
}
// Window.H
#include <Windows.h>
LRESULT CALLBACK WindowProc(HWND hWnd, UINT uMSG, WPARAM wParam, LPARAM lParam);
class Window
{
public:
Window();
Window(const Window&) = delete;
Window& operator = (const Window&) = delete;
~Window();
bool ProcessMessages();
private:
HINSTANCE m_hInstance;
HWND m_hWnd;
};
// Window.Cpp
#include "Window.h"
LRESULT CALLBACK WindowProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
switch (uMsg)
{
case WM_CLOSE:
DestroyWindow(hWnd);
break;
case WM_DESTROY:
PostQuitMessage(0);
return 0;
}
return DefWindowProc(hWnd, uMsg, wParam, lParam);
}
Window::Window()
: m_hInstance(GetModuleHandle(nullptr))
{
const wchar_t* CLASS_NAME = L"Cales Window Class";
WNDCLASS wndClass = {};
wndClass.lpszClassName = CLASS_NAME;
wndClass.hInstance = m_hInstance;
wndClass.hIcon = LoadIcon(NULL, IDI_WINLOGO);
wndClass.hCursor = LoadCursor(NULL, IDC_ARROW);
wndClass.lpfnWndProc = WindowProc;
RegisterClass(&wndClass);
DWORD style = WS_CAPTION | WS_MINIMIZEBOX | WS_SYSMENU;
int width = 640;
int height = 480;
RECT rect;
rect.left = 250;
rect.top = 250;
rect.right = rect.left + width;
rect.bottom = rect.top + height;
AdjustWindowRect(&rect, style, false);
m_hWnd = CreateWindowEx(
0,
CLASS_NAME,
L"Title",
style,
rect.left,
rect.top,
rect.right - rect.left,
rect.bottom - rect.top,
NULL,
NULL,
m_hInstance,
NULL
);
ShowWindow(m_hWnd, SW_SHOW);
}
Window::~Window()
{
const wchar_t* CLASS_NAME = L"Cales Window Class";
UnregisterClass(CLASS_NAME, m_hInstance);
}
bool Window::ProcessMessages()
{
MSG msg = {};
while (PeekMessage(&msg, nullptr, 0u, 0u, PM_REMOVE))
{
if (msg.message == WM_QUIT)
{
return false;
}
TranslateMessage(&msg);
DispatchMessage(&msg);
}
return true;
}
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