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macro(300, "Reward chest", function() local rewardChest = 22807 --19250 --22807 local rewardBag = 3504 --19250 --3504 local rewardBagTotal = 0 local rewardBagCount = 1 local lootBp = 2869 --change this to the backpack you want items to move too --For every container open, get information on open containers for i, container in pairs(getContainers()) do --Get the IDs of every open container containerId = container:getContainerItem():getId() --If the containerId is equal to reward chest id then if containerId == rewardChest then print("We're in the Reward Chest") --Set rewardBagTotal = items in rewardChest rewardBagTotal = container:getItemsCount() for i, item in ipairs(container:getItems()) do print("Reward Chest - selecting first slot bag") --Open the first slot g_game.open(item, container) newContainer = item:getContainerItem() for j, newCContainer in pairs(getContainers()) do if newCContainer:getContainerItem():getId() == lootBp then for _, newCItem in ipairs(newContainer:getItems() do g_game.move(newCItem, newCContainer) end end end g_game.open(item, container) end end end end)
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