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///Liberías******************************************************************************************************************************* # include <stdio.h> # include <math.h> # include <stdlib.h> # include <string.h> ///Constantes***************************************************************************************************************************** # define MAX_CHAR 50 # define MAX_PERS 10 ///Estructuras**************************************************************************************************************************** typedef struct { char name_M[MAX_CHAR]; char genderM; int ageM; }Moons; typedef struct { char name_DS[MAX_CHAR]; char genderDS; int ageDS; }DemonSlayers; typedef struct { DemonSlayers demonslayers[MAX_PERS]; Moons moons[MAX_PERS]; int demons; int humans; }Kimetsu_Characters; ///Funciones****************************************************************************************************************************** // D|daki|D|muzan|D|akaza|H|tanjiro|H|mitsuri|H|zenitsu|D|nezuko ///MAIN___________________________________________________________________________________________________________________________________ int main(){ Kimetsu_Characters personaje; personaje.demons = 0; personaje.humans = 0; char input[100]; int lenght = 0; int i = 0, j = 0; printf ("Input: "); fgets (input, 100, stdin); input [ strlen( input ) - 1 ] = '\0'; lenght = strlen (input); printf ("Your INPUT is: %s", input); printf ("\nYour INPUT has %d characters.\n", lenght); while ( input[i] != '\0' ) { if(input[i] == 'D') { //Es un demonio personaje.demons++; i++; i++; j = 0; while (input[i] != '|' && input[i] != '\0') { personaje.demonslayers[personaje.demons-1].name_DS[j] = input[i]; j++; i++; } personaje.demonslayers[personaje.demons-1].name_DS[j] = '\0'; if(input[i] != '\0') { i++; } } else { if(input[i] == 'H') { //Es un humano personaje.humans++; i++; i++; j = 0; while (input[i] != '|' && input[i] != '\0') { personaje.moons[personaje.humans-1].name_M[j] = input[i]; j++; i++; } personaje.moons[personaje.humans-1].name_M[j] = '\0'; if(input[i] != '\0') { i++; } } } } printf("Total of demons: %d\n", personaje.demons); for(i = 0; i < personaje.demons; i++) { printf("\tDEMON %d: %s\n", i+1, personaje.demonslayers[i].name_DS); } printf("Total of humans: %d\n", personaje.humans); for(i = 0; i < personaje.humans; i++) { printf("\tHUMAN %d: %s\n", i+1, personaje.moons[i].name_M); } return 0; }
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