Untitled
unknown
dart
3 years ago
714 B
4
Indexable
body: GestureDetector( child: GameBoard(isPlaying: isPlaying, body: body, food: food), onHorizontalDragUpdate: (details) { if (direction != 'left' && details.delta.dx > 0) { print("right ${details.delta.dx}"); direction = directionRIGHT; } else if (direction != 'right' && details.delta.dx < 0) { print("left ${details.delta.dx}"); direction = directionLEFT; } }, onVerticalDragUpdate: (details) { if (direction != 'down' && details.delta.dy < 0) { print("up ${details.delta.dy}"); direction = directionUP; } else if (direction != 'up' && details.delta.dy > 0) { print("down ${details.delta.dy}"); direction = directionDOWN; } }, ),
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