Untitled
unknown
csharp
15 days ago
2.5 kB
3
Indexable
Never
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Net.Sockets; using System.Text; using System.Threading; using System.Threading.Tasks; namespace Client { internal class Program { private static TcpClient tcpClient; private static NetworkStream clientStream; private static string clientName; public static void Main(string[] args) { Console.WriteLine("Enter your name: "); clientName = Console.ReadLine(); StartClient(); Console.ReadLine(); } public static void StartClient() { try { tcpClient = new TcpClient("127.0.0.1", 8888); clientStream = tcpClient.GetStream(); byte[] name = Encoding.ASCII.GetBytes(clientName); clientStream.Write(name, 0, name.Length); clientStream.Flush(); Console.WriteLine("Connected to the server..."); Thread receiveThread = new Thread(ReceiveMessages); receiveThread.Start(); while (true) { Console.WriteLine("Enter a message: "); string message = Console.ReadLine(); byte[] data = Encoding.ASCII.GetBytes(message); clientStream.Write(data, 0, data.Length); clientStream.Flush(); } } catch (Exception ex) { Console.WriteLine(ex.Message); } } public static void ReceiveMessages() { byte[] receivedBuffer = new byte[4096]; int bytesRead; while (true) { try { bytesRead = clientStream.Read(receivedBuffer, 0, 4096); } catch { break; } if (bytesRead == 0) { break; } string serverMessage = Encoding.ASCII.GetString(receivedBuffer, 0, bytesRead); Console.WriteLine(serverMessage); } Console.WriteLine("Disconnected from the server."); Environment.Exit(0); } } }
Leave a Comment