# Untitled

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```from turtle import *
from time import sleep
from random import randint

w = 200
h = 200

t1 = Turtle()
t1.color('blue')
t1.width(5)
t1.shape('turtle')

t2 = Turtle()
t2.color('red')
t2.width(5)
t2.shape('turtle')
t2.left(120)

t3 = Turtle()
t3.color('green')
t3.width(5)
t3.shape('turtle')
t3.left(240)

def catch1(x, y):
t1.penup()
t1.goto(randint(-100,100),randint(-100,100))
t1.pendown()
t1.left(randint(0, 180))

def catch2(x, y):
t2.penup()
t2.goto(randint(-100,100),randint(-100,100))
t2.pendown()
t2.left(randint(0, 180))

def catch3(x, y):
t3.penup()
t3.goto(randint(-100,100),randint(-100,100))
t3.pendown()
t3.left(randint(0, 180))

t1.onclick(catch1)
t2.onclick(catch2)
t3.onclick(catch3)

def gameFinished(t1, t2, t3):
t1_outside = abs(t1.xcor()) > w or abs(t1.ycor()) > h
t2_outside = abs(t2.xcor()) > w or abs(t2.ycor()) > h
t3_outside = abs(t3.xcor()) > w or abs(t3.ycor()) > h
isOutside = t1_outside or t2_outside or t3_outside
return isOutside

while gameFinished(t1,t2,t3) != True:
t1.forward(7)
t2.forward(7)
t3.forward(7)
sleep(0.1)

t1.hideturtle()
t2.hideturtle()
t3.hideturtle()

exitonclick()

```