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// LAB 3
//input radius = 100 and x,y = 100, 150 or above for full circle
#include<stdio.h>
#include<graphics.h>
void drawcircle(int x0, int y0, int radius)
{
int x = radius;
int y = 0;
int err = 0;
while (x >= y)
{
putpixel(x0 + x, y0 + y, 7);
putpixel(x0 + y, y0 + x, 7);
putpixel(x0 - y, y0 + x, 7);
putpixel(x0 - x, y0 + y, 7);
putpixel(x0 - x, y0 - y, 7);
putpixel(x0 - y, y0 - x, 7);
putpixel(x0 + y, y0 - x, 7);
putpixel(x0 + x, y0 - y, 7);
if (err <= 0)
{
y += 1;
err += 2*y + 1;
}
if (err > 0)
{
x -= 1;
err -= 2*x + 1;
}
}
}
int main()
{
int gdriver=DETECT, gmode, error, x, y, r;
initgraph(&gdriver, &gmode, "c:\\turboc3\\bgi");
printf("Enter radius of circle: ");
scanf("%d", &r);
printf("Enter co-ordinates of center(x and y): ");
scanf("%d%d", &x, &y);
drawcircle(x, y, r);
getch();
return 0;
}Editor is loading...
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