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using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using UnityEngine.SceneManagement; public class RegisterManager : MonoBehaviour { public InputField Name, lastname, email, password, confirmpassword; public GameObject successPanel, failPanel; public void Register() { if (Name.text != "" && lastname.text != "" && email.text != "" && password.text.Length >= 6 && password.text == confirmpassword.text) { successPanel.SetActive(true); } else { failPanel.SetActive(true); } } public void GoToMenu() { SceneManager.LoadScene("Menu"); } public void RetryRegister() { failPanel.SetActive(false); } }
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