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/*     */ package clanwars;
/*     */ import java.awt.GridBagConstraints;
/*     */ import java.util.HashMap;
/*     */ import java.util.List;
/*     */ import javax.swing.JLabel;
/*     */ import javax.swing.JPanel;
/*     */ import org.osbot.rs07.api.def.ItemDefinition;
/*     */ import org.osbot.rs07.api.map.Area;
/*     */ import org.osbot.rs07.api.map.Position;
/*     */ import org.osbot.rs07.api.model.Entity;
/*     */ import org.osbot.rs07.api.model.Player;
/*     */ import org.osbot.rs07.api.model.Projectile;
/*     */ import org.osbot.rs07.api.model.Vector3D;
/*     */ import org.osbot.rs07.api.ui.EquipmentSlot;
/*     */ import org.osbot.rs07.api.ui.PrayerButton;
/*     */ import org.osbot.rs07.api.ui.Skill;
/*     */ import org.osbot.rs07.event.Event;
/*     */ import org.osbot.rs07.event.WalkingEvent;
/*     */ import org.osbot.rs07.utility.Condition;
/*     */ import org.osbot.rs07.utility.ConditionalSleep; 
/*     */ 
/*     */ @ScriptManifest(author = "dozza", info = "", name = "CW NSER", version = 0.0D, logo = "")
/*     */ public class main extends Script {
/*  24 */   long randTime = 0L;
/*  25 */   int lineY = 4759;
/*     */   boolean started = false;
/*     */   boolean isPotatoMode = false;
/*     */   boolean isPotatoModeDrag = false;
/*     */   boolean isAttackMode = false;
/*     */   boolean isAttackDragMode = false;
/*     */   boolean useCombatPots = false;
/*     */   String[] names;
/*     */   String[] blacklistedWeapons;
/*  34 */   List<String> namesList = new ArrayList<>();
/*     */   String specWeapon;
/*  36 */   long projectileTimer = 0L;
/*  37 */   int specNeeded = 100;
/*  38 */   final String SOTD = "Staff of the dead";
/*  39 */   final String[] COMBATPOTS = new String[] { "Combat potion(1)", "Combat potion(2)", "Combat potion(3)", "Combat potion(4)" };
/*  40 */   final String[] COMBATPOTS2 = new String[] { "Combat potion(4)", "Combat potion(3)", "Combat potion(2)", "Combat potion(1)" };
/*  41 */   final Area OUTSIDE = new Area(3379, 3163, 3349, 3182);
/*  42 */   final Area BIGAREA = new Area(3305, 4760, 3363, 4784);
/*  43 */   final Area MIDAREA = new Area(3319, 4760, 3335, 4767);
/*  44 */   final Area SMALLAREA = new Area(3323, 4760, 3331, 4765);
/*  45 */   final Area BANKAREA = new Area(3369, 3170, 3369, 3170);
/*  46 */   String state = "Initialising";
/*     */   
/*     */   private JRadioButton potatoModeRadioButton;
/*     */   private JRadioButton potatoModeDragRadioButton;
/*     */   private JRadioButton attackModeRadioButton;
/*     */   private JRadioButton attackModeDragRadioButton;
/*     */   private JComboBox comboBox1;
/*     */   private JTextArea textArea1;
/*     */   private JCheckBox combatPotsCheckBox;
/*     */   private JButton startButton;
/*     */   private JTextField textField1;
/*     */   private JFrame gui;
/*     */   
/*     */   private void setProjectileTimer() {
/*  60 */     this.projectileTimer = System.currentTimeMillis() + 3000L;
/*     */   }
/*     */   
/*     */   private HashMap<EquipmentSlot, String> getOthersEquipment(Player p) {
/*  64 */     HashMap<EquipmentSlot, String> equipmentList = new HashMap<>();
/*  65 */     if (p != null) {
/*  66 */       int[] equipment = p.getDefinition().getAppearance();
/*  67 */       for (int i = 0; i < equipment.length; i++) {
/*  68 */         if (equipment[i] - 512 > 0) {
/*  69 */           switch (i) {
/*     */             case 0:
/*  71 */               equipmentList.put(EquipmentSlot.HAT, ItemDefinition.forId(equipment[i] - 512).getName());
/*     */               break;
/*     */             case 1:
/*  74 */               equipmentList.put(EquipmentSlot.CAPE, ItemDefinition.forId(equipment[i] - 512).getName());
/*     */               break;
/*     */             case 2:
/*  77 */               equipmentList.put(EquipmentSlot.AMULET, ItemDefinition.forId(equipment[i] - 512).getName());
/*     */               break;
/*     */             case 3:
/*  80 */               equipmentList.put(EquipmentSlot.WEAPON, ItemDefinition.forId(equipment[i] - 512).getName());
/*     */               break;
/*     */             case 4:
/*  83 */               equipmentList.put(EquipmentSlot.CHEST, ItemDefinition.forId(equipment[i] - 512).getName());
/*     */               break;
/*     */             case 5:
/*  86 */               equipmentList.put(EquipmentSlot.SHIELD, ItemDefinition.forId(equipment[i] - 512).getName());
/*     */               break;
/*     */             case 7:
/*  89 */               equipmentList.put(EquipmentSlot.LEGS, ItemDefinition.forId(equipment[i] - 512).getName());
/*     */               break;
/*     */             case 9:
/*  92 */               equipmentList.put(EquipmentSlot.HANDS, ItemDefinition.forId(equipment[i] - 512).getName());
/*     */               break;
/*     */             case 10:
/*  95 */               equipmentList.put(EquipmentSlot.FEET, ItemDefinition.forId(equipment[i] - 512).getName());
/*     */               break;
/*     */           } 
/*     */         
/*     */         }
/*     */       } 
/*     */     } 
/* 102 */     return equipmentList;
/*     */   }
/*     */   
/*     */   public boolean someoneIsInteracting(Player p) {
/* 106 */     for (Player player : getPlayers().getAll()) {
/* 107 */       if (player != null && player.isAnimating() && player.getInteracting() != null && 
/* 108 */         player.getInteracting().equals(p)) {
/* 109 */         return true;
/*     */       }
/*     */     } 
/*     */     
/* 113 */     return false;
/*     */   }
/*     */   
/*     */   public boolean chatContainsFrozen() {
/* 117 */     for (int i = 0; i <= 15; i += 2) {
/* 118 */       RS2Widget w = getWidgets().get(162, 44, i);
/* 119 */       if (w != null && (
/* 120 */         w.getMessage().contains("You have been frozen!") || w.getMessage().contains("A magical force stops you from moving"))) {
/* 121 */         return true;
/*     */       }
/*     */     } 
/*     */     
/* 125 */     return false;
/*     */   }
/*     */   
/*     */   public Position getBestPosition(Area a) {
/* 129 */     int dist = Integer.MAX_VALUE;
/* 130 */     Position ret = a.getRandomPosition();
/* 131 */     for (Position p : a.getPositions()) {
/* 132 */       int curDist = p.distance(myPosition());
/* 133 */       if (curDist < dist) {
/* 134 */         ret = p;
/* 135 */         dist = curDist;
/*     */       } 
/*     */     } 
/* 138 */     List<Position> newPositions = new ArrayList<>();
/* 139 */     for (int i = -3; i <= 3; i++) {
/* 140 */       for (int j = -3; i <= 3; i++) {
/* 141 */         Position curP = new Position(ret.getX() + i, ret.getY() + j, ret.getZ());
/* 142 */         if (a.contains(curP) && !newPositions.contains(curP)) {
/* 143 */           if (i != 0) {
/* 144 */             newPositions.add(curP);
/*     */           } else {
/* 146 */             newPositions.add(ret);
/*     */           } 
/*     */         }
/*     */       } 
/*     */     } 
/* 151 */     if (newPositions.size() > 0) {
/* 152 */       return newPositions.get(random(0, newPositions.size() - 1));
/*     */     }
/* 154 */     return a.getPositions().get(random(0, newPositions.size() - 1));
/*     */   }
/*     */   
/*     */   public String getCombatPotsInventory() {
/* 158 */     for (String s : this.COMBATPOTS) {
/* 159 */       if (getInventory().contains(new String[] { s })) {
/* 160 */         return s;
/*     */       }
/*     */     } 
/* 163 */     return null;
/*     */   }
/*     */   
/*     */   public String getCombatPotsBank() {
/* 167 */     for (String s : this.COMBATPOTS2) {
/* 168 */       if (getBank().contains(new String[] { s })) {
/* 169 */         return s;
/*     */       }
/*     */     } 
/* 172 */     return null;
/*     */   }
/*     */   
/*     */   final boolean weaponContainsBlacklistedWeapon(String weapon) {
/* 176 */     if (this.blacklistedWeapons.length > 0) {
/* 177 */       for (String s : this.blacklistedWeapons) {
/* 178 */         if (weapon.equalsIgnoreCase(s)) {
/* 179 */           return true;
/*     */         }
/*     */       } 
/*     */     }
/* 183 */     return false;
/*     */   }
/*     */ 
/*     */   
/*     */   private void $$$setupUI$$$() {
/* 188 */     int GUI_WIDTH = 300, GUI_HEIGHT = 300;
/*     */     
/* 190 */     Dimension screenSize = Toolkit.getDefaultToolkit().getScreenSize();
/*     */     
/* 192 */     int gX = (int)(screenSize.getWidth() / 2.0D) - 150;
/* 193 */     int gY = (int)(screenSize.getHeight() / 2.0D) - 150;
/*     */     
/* 195 */     this.gui = new JFrame("GUI");
/* 196 */     this.gui.setResizable(false);
/* 197 */     this.gui.setBounds(gX, gY, 300, 300);
/*     */     
/* 199 */     JPanel panel1 = new JPanel();
/* 200 */     panel1.setLayout(new GridBagLayout());
/* 201 */     this.potatoModeRadioButton = new JRadioButton();
/* 202 */     this.potatoModeRadioButton.setText("Potato Mode");
/*     */     
/* 204 */     GridBagConstraints gbc = new GridBagConstraints();
/* 205 */     gbc.gridx = 0;
/* 206 */     gbc.gridy = 0;
/* 207 */     gbc.weighty = 1.0D;
/* 208 */     gbc.anchor = 17;
/* 209 */     panel1.add(this.potatoModeRadioButton, gbc);
/* 210 */     this.potatoModeDragRadioButton = new JRadioButton();
/* 211 */     this.potatoModeDragRadioButton.setText("Potato Mode Drag");
/* 212 */     gbc = new GridBagConstraints();
/* 213 */     gbc.gridx = 0;
/* 214 */     gbc.gridy = 1;
/* 215 */     gbc.weighty = 1.0D;
/* 216 */     gbc.anchor = 17;
/* 217 */     panel1.add(this.potatoModeDragRadioButton, gbc);
/* 218 */     this.attackModeRadioButton = new JRadioButton();
/* 219 */     this.attackModeRadioButton.setText("Attack Mode");
/* 220 */     gbc = new GridBagConstraints();
/* 221 */     gbc.gridx = 0;
/* 222 */     gbc.gridy = 2;
/* 223 */     gbc.weighty = 1.0D;
/* 224 */     gbc.anchor = 17;
/* 225 */     panel1.add(this.attackModeRadioButton, gbc);
/* 226 */     this.attackModeDragRadioButton = new JRadioButton();
/* 227 */     this.attackModeDragRadioButton.setText("Attack Mode Drag");
/* 228 */     gbc = new GridBagConstraints();
/* 229 */     gbc.gridx = 0;
/* 230 */     gbc.gridy = 3;
/* 231 */     gbc.weighty = 1.0D;
/* 232 */     gbc.anchor = 17;
/* 233 */     panel1.add(this.attackModeDragRadioButton, gbc);
/* 234 */     this.comboBox1 = new JComboBox();
/* 235 */     DefaultComboBoxModel<String> defaultComboBoxModel1 = new DefaultComboBoxModel();
/* 236 */     defaultComboBoxModel1.addElement("None");
/* 237 */     defaultComboBoxModel1.addElement("Staff of the dead");
/* 238 */     defaultComboBoxModel1.addElement("Abyssal dagger");
/* 239 */     defaultComboBoxModel1.addElement("Bandos god sword");
/* 240 */     this.comboBox1.setModel(defaultComboBoxModel1);
/* 241 */     gbc = new GridBagConstraints();
/* 242 */     gbc.gridx = 1;
/* 243 */     gbc.gridy = 4;
/* 244 */     gbc.weightx = 1.0D;
/* 245 */     gbc.weighty = 1.0D;
/* 246 */     gbc.anchor = 17;
/* 247 */     gbc.fill = 2;
/* 248 */     panel1.add(this.comboBox1, gbc);
/* 249 */     JLabel label1 = new JLabel();
/* 250 */     label1.setText("Spec Weapon:");
/* 251 */     gbc = new GridBagConstraints();
/* 252 */     gbc.gridx = 0;
/* 253 */     gbc.gridy = 4;
/* 254 */     gbc.weighty = 1.0D;
/* 255 */     gbc.anchor = 17;
/* 256 */     panel1.add(label1, gbc);
/* 257 */     JLabel label2 = new JLabel();
/* 258 */     label2.setText("Enter names below");
/* 259 */     gbc = new GridBagConstraints();
/* 260 */     gbc.gridx = 1;
/* 261 */     gbc.gridy = 0;
/* 262 */     gbc.weightx = 1.0D;
/* 263 */     gbc.weighty = 1.0D;
/* 264 */     gbc.anchor = 17;
/* 265 */     panel1.add(label2, gbc);
/* 266 */     this.textArea1 = new JTextArea();
/* 267 */     gbc = new GridBagConstraints();
/* 268 */     gbc.gridx = 1;
/* 269 */     gbc.gridy = 1;
/* 270 */     gbc.gridheight = 3;
/* 271 */     gbc.weightx = 1.0D;
/* 272 */     gbc.weighty = 1.0D;
/* 273 */     gbc.fill = 1;
/* 274 */     panel1.add(this.textArea1, gbc);
/* 275 */     this.startButton = new JButton();
/* 276 */     this.startButton.setText("Start");
/* 277 */     gbc = new GridBagConstraints();
/* 278 */     gbc.gridx = 0;
/* 279 */     gbc.gridy = 7;
/* 280 */     gbc.gridwidth = 2;
/* 281 */     gbc.weighty = 1.0D;
/* 282 */     gbc.fill = 2;
/* 283 */     panel1.add(this.startButton, gbc);
/* 284 */     this.combatPotsCheckBox = new JCheckBox();
/* 285 */     this.combatPotsCheckBox.setText("Combat Pots");
/* 286 */     gbc = new GridBagConstraints();
/* 287 */     gbc.gridx = 0;
/* 288 */     gbc.gridy = 5;
/* 289 */     gbc.anchor = 17;
/* 290 */     panel1.add(this.combatPotsCheckBox, gbc);
/* 291 */     this.textField1 = new JTextField();
/* 292 */     gbc = new GridBagConstraints();
/* 293 */     gbc.gridx = 1;
/* 294 */     gbc.gridy = 6;
/* 295 */     gbc.anchor = 17;
/* 296 */     gbc.fill = 2;
/* 297 */     panel1.add(this.textField1, gbc);
/* 298 */     JLabel label3 = new JLabel();
/* 299 */     label3.setText("Weapons to blacklist:");
/* 300 */     gbc = new GridBagConstraints();
/* 301 */     gbc.gridx = 0;
/* 302 */     gbc.gridy = 6;
/* 303 */     gbc.anchor = 17;
/* 304 */     panel1.add(label3, gbc);
/* 305 */     this.startButton.addActionListener(e -> {
/*     */           this.names = this.textArea1.getText().split("\n");
/*     */           this.blacklistedWeapons = this.textField1.getText().split(",");
/*     */           for (int i = 0; i < this.names.length; i++) {
/*     */             this.names[i] = this.names[i].replace(' ', ' ');
/*     */           }
/*     */           this.namesList = Arrays.asList(this.names);
/*     */           this.isPotatoMode = this.potatoModeRadioButton.isSelected();
/*     */           this.isPotatoModeDrag = this.potatoModeDragRadioButton.isSelected();
/*     */           this.isAttackMode = this.attackModeRadioButton.isSelected();
/*     */           this.isAttackDragMode = this.attackModeDragRadioButton.isSelected();
/*     */           this.useCombatPots = this.combatPotsCheckBox.isSelected();
/*     */           this.specWeapon = this.comboBox1.getSelectedItem().toString();
/*     */           if (this.specWeapon.equalsIgnoreCase("Staff of the dead")) {
/*     */             this.specNeeded = 100;
/*     */           } else {
/*     */             this.specNeeded = 50;
/*     */           } 
/*     */           this.gui.setVisible(false);
/*     */           this.started = true;
/*     */         });
/* 326 */     this.gui.add(panel1);
/*     */     
/* 328 */     ButtonGroup buttonGroup = new ButtonGroup();
/* 329 */     buttonGroup.add(this.attackModeRadioButton);
/* 330 */     buttonGroup.add(this.attackModeDragRadioButton);
/* 331 */     buttonGroup.add(this.potatoModeDragRadioButton);
/* 332 */     buttonGroup.add(this.potatoModeRadioButton);
/*     */     
/* 334 */     this.gui.setVisible(true);
/*     */   }
/*     */ 
/*     */   
/*     */   public void onStart() {
/* 339 */     this.randTime = System.currentTimeMillis();
/* 340 */     $$$setupUI$$$();
/*     */   }
/*     */ 
/*     */   
/*     */   public int onLoop() throws InterruptedException {
/* 345 */     if (this.started) {
/* 346 */       List<Projectile> pList = new LinkedList<>();
/* 347 */       Projectile projectileToMe = null;
/* 348 */       this.projectiles.getAll().forEach(x -> pList.add(x));
/* 349 */       for (Projectile p : pList) {
/* 350 */         if (p.getTargetEntity() != null && p.getTargetEntity().equals(myPlayer())) {
/* 351 */           projectileToMe = p;
/* 352 */           setProjectileTimer();
/*     */         } 
/*     */       } 
/* 355 */       if (System.currentTimeMillis() >= this.randTime) {
/* 356 */         this.state = "Random movement";
/* 357 */         getCamera().moveYaw(random(-60, 60));
/* 358 */         this.randTime = System.currentTimeMillis() + random(120000, 240000);
/* 359 */       } else if (this.OUTSIDE.contains((Entity)myPlayer()) || getBank().isOpen() || getObjects().closest(new String[] { "Free-for-all portal" }) != null || getObjects().closest(new String[] { "Bank chest" }) != null) {
/* 360 */         this.state = "Outside";
/* 361 */         RS2Object portal = (RS2Object)getObjects().closest(new String[] { "Free-for-all portal" });
/* 362 */         if (this.useCombatPots && getCombatPotsInventory() == null && (this.isAttackMode || this.isAttackDragMode)) {
/* 363 */           if (getBank().isOpen()) {
/* 364 */             if (getInventory().contains(new String[] { "Vial" })) {
/* 365 */               if (getBank().depositAll(new String[] { "Vial" })) {
/* 366 */                 (new ConditionalSleep(5000)
/*     */                   {
/*     */                     public boolean condition() throws InterruptedException {
/* 369 */                       return !main.this.getInventory().contains(new String[] { "Vial" });
/*     */                     }
/* 371 */                   }).sleep();
/*     */               }
/* 373 */             } else if (getCombatPotsInventory() == null) {
/* 374 */               if (getCombatPotsBank() != null) {
/* 375 */                 if (getBank().withdrawAll(getCombatPotsBank())) {
/* 376 */                   (new ConditionalSleep(5000)
/*     */                     {
/*     */                       public boolean condition() throws InterruptedException {
/* 379 */                         return (main.this.getCombatPotsInventory() != null);
/*     */                       }
/* 381 */                     }).sleep();
/*     */                 }
/*     */               } else {
/* 384 */                 log("Out of combat pots, stopping");
/* 385 */                 stop();
/*     */               }
/*     */             
/* 388 */             } else if (getBank().close()) {
/* 389 */               (new ConditionalSleep(5000)
/*     */                 {
/*     */                   public boolean condition() throws InterruptedException {
/* 392 */                     return !main.this.getBank().isOpen();
/*     */                   }
/* 394 */                 }).sleep();
/*     */             }
/*     */           
/*     */           }
/* 398 */           else if (this.BANKAREA.contains((Entity)myPlayer())) {
/* 399 */             if (getBank().open()) {
/* 400 */               (new ConditionalSleep(5000)
/*     */                 {
/*     */                   public boolean condition() throws InterruptedException {
/* 403 */                     return main.this.getBank().isOpen();
/*     */                   }
/* 405 */                 }).sleep();
/*     */             }
/*     */           } else {
/* 408 */             getWalking().webWalk(new Area[] { this.BANKAREA });
/*     */           }
/*     */         
/* 411 */         } else if (portal != null) {
/* 412 */           Area portalArea = portal.getArea(5);
/* 413 */           if (random(0, 3) == 3 && 
/* 414 */             getSkills().getDynamic(Skill.PRAYER) > 0 && !getPrayer().isQuickPrayerActive() && 
/* 415 */             getWidgets().get(160, 14).interact(new String[] { "Activate" })) {
/* 416 */             (new ConditionalSleep(1000)
/*     */               {
/*     */                 public boolean condition() throws InterruptedException {
/* 419 */                   return main.this.getPrayer().isQuickPrayerActive();
/*     */                 }
/* 421 */               }).sleep();
/*     */           }
/*     */ 
/*     */           
/* 425 */           if (portalArea.contains((Entity)myPlayer())) {
/* 426 */             if (this.useCombatPots && getSkills().getDynamic(Skill.ATTACK) <= getSkills().getStatic(Skill.ATTACK) + 2 && (this.isAttackDragMode || this.isAttackMode) && getCombatPotsInventory() != null) {
/* 427 */               if (getInventory().interact("Drink", new String[] { getCombatPotsInventory() })) {
/* 428 */                 (new ConditionalSleep(5000)
/*     */                   {
/*     */                     public boolean condition() throws InterruptedException {
/* 431 */                       return (main.this.getSkills().getDynamic(Skill.ATTACK) > main.this.getSkills().getStatic(Skill.ATTACK));
/*     */                     }
/* 433 */                   }).sleep();
/*     */               }
/*     */             }
/* 436 */             else if (portal.interact(new String[] { "Enter" })) {
/* 437 */               (new ConditionalSleep(5000)
/*     */                 {
/*     */                   public boolean condition() throws InterruptedException {
/* 440 */                     return (main.this.getObjects().closest(new String[] { "Free-for-all portal" }) == null);
/*     */                   }
/* 442 */                 }).sleep();
/*     */             } 
/*     */           } else {
/*     */             
/* 446 */             getWalking().webWalk(new Area[] { portalArea });
/*     */           } 
/*     */         } else {
/* 449 */           getWalking().webWalk(new Area[] { new Area(3354, 3165, 3352, 3162) });
/*     */         } 
/* 451 */       } else if (this.MIDAREA.contains((Entity)myPlayer()) && (this.isPotatoModeDrag || this.isPotatoMode || (this.isAttackDragMode && myPlayer().isUnderAttack()))) {
/* 452 */         if (this.isPotatoMode) {
/* 453 */           this.state = "Potato mode";
/*     */         }
/* 455 */         else if (this.isPotatoModeDrag || (this.isAttackDragMode && myPlayer().isUnderAttack())) {
/* 456 */           this.state = "Dragging player";
/* 457 */           if (myPlayer().isUnderAttack()) {
/* 458 */             Player fighting = null;
/* 459 */             if (getCombat().getFighting() != null) {
/* 460 */               fighting = (Player)getPlayers().closest(new String[] { getCombat().getFighting().getName() });
/*     */             } else {
/* 462 */               for (Player player : getPlayers().getAll()) {
/* 463 */                 if (!player.equals(myPlayer()) && player.getInteracting() != null && player.getInteracting().equals(myPlayer())) {
/* 464 */                   fighting = player;
/*     */                   break;
/*     */                 } 
/*     */               } 
/*     */             } 
/* 469 */             if (fighting != null) {
/* 470 */               String weapon = "Emptyaedrfgadf";
/* 471 */               if (getOthersEquipment(fighting).get(EquipmentSlot.WEAPON) != null) {
/* 472 */                 weapon = getOthersEquipment(fighting).get(EquipmentSlot.WEAPON);
/*     */               }
/* 474 */               if (!weaponContainsBlacklistedWeapon(weapon) && !weapon.contains("bow") && !weapon.contains("spear") && ((projectileToMe == null && System.currentTimeMillis() > this.projectileTimer) || weapon.equalsIgnoreCase("Black salamander"))) {
/* 475 */                 if (fighting.getX() == myPlayer().getX() && fighting.getY() >= myPlayer().getY()) {
/* 476 */                   log("Walking south");
/* 477 */                   final Position nextToLine = new Position(myPlayer().getX(), this.lineY + 1, myPlayer().getZ());
/* 478 */                   Position dragTo = new Position(myPlayer().getX(), this.lineY - 2, myPlayer().getZ());
/* 479 */                   if (nextToLine.distance((Vector3D)myPlayer()) == 0) {
/* 480 */                     WalkingEvent w = new WalkingEvent(dragTo);
/* 481 */                     w.setBreakCondition(new Condition()
/*     */                         {
/*     */                           public boolean evaluate() {
/* 484 */                             return (main.this.lineY >= main.this.myPlayer().getY() || main.this.myPlayer().getHealthPercent() <= 0 || main.this.chatContainsFrozen());
/*     */                           }
/*     */                         });
/* 487 */                     w.setMinDistanceThreshold(0);
/* 488 */                     execute((Event)w);
/*     */                   } else {
/* 490 */                     WalkingEvent w = new WalkingEvent(nextToLine);
/* 491 */                     w.setBreakCondition(new Condition()
/*     */                         {
/*     */                           public boolean evaluate() {
/* 494 */                             return (nextToLine.distance((Vector3D)main.this.myPlayer()) == 0 || main.this.myPlayer().getHealthPercent() <= 0 || main.this.chatContainsFrozen());
/*     */                           }
/*     */                         });
/* 497 */                     w.setMinDistanceThreshold(0);
/* 498 */                     execute((Event)w);
/*     */                   } 
/*     */                 } else {
/* 501 */                   final Position pos; int xDistance = myPlayer().getY() - this.lineY + 2;
/*     */                   
/* 503 */                   if (fighting.getX() > myPlayer().getX()) {
/* 504 */                     log("Walking west");
/* 505 */                     pos = new Position(myPlayer().getX() - xDistance, this.lineY - 1, myPlayer().getZ());
/*     */                   } else {
/* 507 */                     log("Walking east");
/* 508 */                     pos = new Position(myPlayer().getX() + xDistance, this.lineY - 1, myPlayer().getZ());
/*     */                   } 
/* 510 */                   WalkingEvent w = new WalkingEvent(pos);
/* 511 */                   w.setBreakCondition(new Condition()
/*     */                       {
/*     */                         public boolean evaluate() {
/* 514 */                           return (pos.distance((Vector3D)main.this.myPlayer()) == 0 || main.this.lineY >= main.this.myPlayer().getY() || main.this.myPlayer().getHealthPercent() <= 0 || main.this.chatContainsFrozen());
/*     */                         }
/*     */                       });
/* 517 */                   w.setMinDistanceThreshold(0);
/* 518 */                   execute((Event)w);
/*     */                 } 
/*     */               }
/*     */             } 
/* 522 */           } else if (this.isAttackDragMode && !getCombat().isFighting()) {
/* 523 */             Player p = (Player)getPlayers().closest(new Filter[] { x -> (this.namesList.contains(x.getName()) && this.BIGAREA.contains((Entity)x) && !x.isUnderAttack() && x.isAttackable() && !x.isHitBarVisible()) });
/* 524 */             if (p != null && !p.isAnimating() && !p.isHitBarVisible() && !myPlayer().isHitBarVisible() && !myPlayer().isUnderAttack() && !getCombat().isFighting() && p.getInteracting() == null && 
/* 525 */               getPlayers().getAll().stream().filter(x -> (x.getInteracting() != null && x.getInteracting().equals(p))) == null && 
/* 526 */               p.interact(new String[] { "Attack" })) {
/* 527 */               (new ConditionalSleep(3000)
/*     */                 {
/*     */                   public boolean condition() throws InterruptedException {
/* 530 */                     return main.this.getCombat().isFighting();
/*     */                   }
/* 532 */                 }).sleep();
/*     */             }
/*     */           }
/*     */         
/*     */         } 
/* 537 */       } else if (this.BIGAREA.contains((Entity)myPlayer()) && (this.isPotatoMode || this.isPotatoModeDrag)) {
/* 538 */         this.state = "In Big Area";
/* 539 */         if (!getCombat().isFighting() && !myPlayer().isUnderAttack()) {
/* 540 */           (new ConditionalSleep(10000)
/*     */             {
/*     */               public boolean condition() throws InterruptedException {
/* 543 */                 return !main.this.BIGAREA.contains((Entity)main.this.myPlayer());
/*     */               }
/* 545 */             }).sleep();
/* 546 */           if (this.BIGAREA.contains((Entity)myPlayer()) && !getCombat().isFighting() && !myPlayer().isUnderAttack()) {
/* 547 */             getWalking().webWalk(new Area[] { this.MIDAREA });
/*     */           }
/* 549 */         } else if (myPlayer().isUnderAttack()) {
/* 550 */           Player fighting = null;
/* 551 */           if (getCombat().getFighting() != null) {
/* 552 */             fighting = (Player)getPlayers().closest(new String[] { getCombat().getFighting().getName() });
/*     */           } else {
/* 554 */             for (Player player : getPlayers().getAll()) {
/* 555 */               if (!player.equals(myPlayer()) && player.getInteracting() != null && player.getInteracting().equals(myPlayer())) {
/* 556 */                 fighting = player;
/*     */                 break;
/*     */               } 
/*     */             } 
/*     */           } 
/* 561 */           if (fighting != null) {
/* 562 */             log(fighting.getName());
/* 563 */             String weapon = "Emptyaedrfgadf";
/* 564 */             if (getOthersEquipment(fighting).get(EquipmentSlot.WEAPON) != null) {
/* 565 */               weapon = getOthersEquipment(fighting).get(EquipmentSlot.WEAPON);
/*     */             }
/* 567 */             if (!weaponContainsBlacklistedWeapon(weapon) && !weapon.contains("bow") && !weapon.contains("spear") && ((projectileToMe == null && System.currentTimeMillis() > this.projectileTimer) || weapon.equalsIgnoreCase("Black salamander"))) {
/* 568 */               if (fighting.getX() == myPlayer().getX() && fighting.getY() >= myPlayer().getY()) {
/* 569 */                 log("Walking south");
/* 570 */                 final Position nextToLine = new Position(myPlayer().getX(), this.lineY + 1, myPlayer().getZ());
/* 571 */                 Position dragTo = new Position(myPlayer().getX(), this.lineY - 2, myPlayer().getZ());
/* 572 */                 if (nextToLine.distance((Vector3D)myPlayer()) == 0) {
/* 573 */                   WalkingEvent w = new WalkingEvent(dragTo);
/* 574 */                   w.setBreakCondition(new Condition()
/*     */                       {
/*     */                         public boolean evaluate() {
/* 577 */                           return (main.this.lineY >= main.this.myPlayer().getY() || main.this.myPlayer().getHealthPercent() <= 0 || main.this.chatContainsFrozen());
/*     */                         }
/*     */                       });
/* 580 */                   w.setMinDistanceThreshold(0);
/* 581 */                   execute((Event)w);
/*     */                 } else {
/* 583 */                   WalkingEvent w = new WalkingEvent(nextToLine);
/* 584 */                   w.setBreakCondition(new Condition()
/*     */                       {
/*     */                         public boolean evaluate() {
/* 587 */                           return (nextToLine.distance((Vector3D)main.this.myPlayer()) == 0 || main.this.myPlayer().getHealthPercent() <= 0 || main.this.chatContainsFrozen());
/*     */                         }
/*     */                       });
/* 590 */                   w.setMinDistanceThreshold(0);
/* 591 */                   execute((Event)w);
/*     */                 } 
/*     */               } else {
/* 594 */                 final Position pos; int xDistance = myPlayer().getY() - this.lineY + 2;
/*     */                 
/* 596 */                 if (fighting.getX() > myPlayer().getX()) {
/* 597 */                   log("Walking west");
/* 598 */                   pos = new Position(myPlayer().getX() - xDistance, this.lineY - 1, myPlayer().getZ());
/*     */                 } else {
/* 600 */                   log("Walking east");
/* 601 */                   pos = new Position(myPlayer().getX() + xDistance, this.lineY - 1, myPlayer().getZ());
/*     */                 } 
/* 603 */                 WalkingEvent w = new WalkingEvent(pos);
/* 604 */                 w.setBreakCondition(new Condition()
/*     */                     {
/*     */                       public boolean evaluate() {
/* 607 */                         return (pos.distance((Vector3D)main.this.myPlayer()) == 0 || main.this.lineY >= main.this.myPlayer().getY() || main.this.myPlayer().getHealthPercent() <= 0 || main.this.chatContainsFrozen());
/*     */                       }
/*     */                     });
/* 610 */                 w.setMinDistanceThreshold(0);
/* 611 */                 execute((Event)w);
/*     */               } 
/*     */             }
/*     */           } 
/*     */         } 
/* 616 */       } else if (this.BIGAREA.contains((Entity)myPlayer()) && this.isAttackMode && getPlayers().closest(new Filter[] { x -> (this.namesList.contains(x.getName()) && this.BIGAREA.contains((Entity)x) && (x.isAttackable() || (x.getInteracting() != null && x.getInteracting().equals(myPlayer())))) }) != null) {
/* 617 */         this.state = "Attack mode";
/* 618 */         Player p = (Player)getPlayers().closest(new Filter[] { x -> (this.namesList.contains(x.getName()) && this.BIGAREA.contains((Entity)x) && (x.isAttackable() || (x.getInteracting() != null && x.getInteracting().equals(myPlayer())))) });
/* 619 */         if (getEquipment().isWearingItem(EquipmentSlot.WEAPON, this.specWeapon) && getCombat().getSpecialPercentage() >= this.specNeeded && !getCombat().isSpecialActivated() && !this.specWeapon.equalsIgnoreCase("None") && 
/* 620 */           random(1, 20) == 20) {
/* 621 */           getCombat().toggleSpecialAttack(true);
/*     */         }
/*     */         
/* 624 */         if (p == null && !getCombat().isFighting() && !myPlayer().isUnderAttack()) {
/* 625 */           sleep(10000L);
/* 626 */           if (!getCombat().isFighting() && !myPlayer().isUnderAttack()) {
/* 627 */             getLogoutTab().logOut();
/*     */           }
/* 629 */         } else if (p != null && !p.isHitBarVisible() && !p.isAnimating() && !myPlayer().isHitBarVisible() && !myPlayer().isUnderAttack() && !getCombat().isFighting() && p.getInteracting() == null && !someoneIsInteracting(p)) {
/*     */           
/* 631 */           if (p.interact(new String[] { "Attack" })) {
/* 632 */             (new ConditionalSleep(3000)
/*     */               {
/*     */                 public boolean condition() throws InterruptedException {
/* 635 */                   return main.this.getCombat().isFighting();
/*     */                 }
/* 637 */               }).sleep();
/*     */           }
/* 639 */         } else if (getSkills().getDynamic(Skill.PRAYER) > 0 && p != null) {
/* 640 */           String weapon = "Emptyhjaerfgad";
/* 641 */           if (getOthersEquipment(p).get(EquipmentSlot.WEAPON) != null) {
/* 642 */             weapon = ((String)getOthersEquipment(p).get(EquipmentSlot.WEAPON)).toLowerCase();
/*     */           }
/* 644 */           if (projectileToMe == null && System.currentTimeMillis() > this.projectileTimer && !weaponContainsBlacklistedWeapon(weapon) && !weapon.contains("bow") && (weapon
/* 645 */             .contains("dead") || weapon.contains("ancient") || !weapon.contains("staff")) && 
/* 646 */             !getPrayer().isActivated(PrayerButton.PROTECT_FROM_MELEE)) {
/* 647 */             sleep(random(1000, 3000));
/* 648 */             if (getPrayer().set(PrayerButton.PROTECT_FROM_MELEE, true)) {
/* 649 */               (new ConditionalSleep(3000)
/*     */                 {
/*     */                   public boolean condition() throws InterruptedException {
/* 652 */                     return main.this.getPrayer().isActivated(PrayerButton.PROTECT_FROM_MELEE);
/*     */                   }
/* 654 */                 }).sleep();
/*     */             }
/* 656 */           } else if (projectileToMe != null || this.projectileTimer >= System.currentTimeMillis() || weapon.contains("bow")) {
/* 657 */             if (weapon.contains("staff") && !getPrayer().isActivated(PrayerButton.PROTECT_FROM_MAGIC)) {
/* 658 */               sleep(random(1000, 3000));
/* 659 */               if (getPrayer().set(PrayerButton.PROTECT_FROM_MAGIC, true)) {
/* 660 */                 (new ConditionalSleep(3000)
/*     */                   {
/*     */                     public boolean condition() throws InterruptedException {
/* 663 */                       return main.this.getPrayer().isActivated(PrayerButton.PROTECT_FROM_MAGIC);
/*     */                     }
/* 665 */                   }).sleep();
/*     */               }
/* 667 */             } else if (!getPrayer().isActivated(PrayerButton.PROTECT_FROM_MISSILES)) {
/* 668 */               sleep(random(1000, 3000));
/* 669 */               if (getPrayer().set(PrayerButton.PROTECT_FROM_MISSILES, true)) {
/* 670 */                 (new ConditionalSleep(3000)
/*     */                   {
/*     */                     public boolean condition() throws InterruptedException {
/* 673 */                       return main.this.getPrayer().isActivated(PrayerButton.PROTECT_FROM_MISSILES);
/*     */                     }
/* 675 */                   }).sleep();
/*     */               }
/*     */             } 
/*     */           } 
/*     */         } 
/* 680 */       } else if (this.BIGAREA.contains((Entity)myPlayer()) && this.isAttackDragMode && getPlayers().closest(new Filter[] { x -> (this.namesList.contains(x.getName()) && this.BIGAREA.contains((Entity)x) && (x.isAttackable() || (x.getInteracting() != null && x.getInteracting().equals(myPlayer())))) }) != null) {
/* 681 */         this.state = "Attack drag mode";
/* 682 */         Player p = (Player)getPlayers().closest(new Filter[] { x -> (this.namesList.contains(x.getName()) && this.BIGAREA.contains((Entity)x) && (x.isAttackable() || (x.getInteracting() != null && x.getInteracting().equals(myPlayer())))) });
/* 683 */         if (myPlayer().isUnderAttack()) {
/* 684 */           Optional<Projectile> proj = this.projectiles.getAll().stream().filter(x -> (x.getTargetEntity() != null && x.getTargetEntity().equals(myPlayer()))).findFirst();
/* 685 */           Player fighting = null;
/* 686 */           if (getCombat().getFighting() != null) {
/* 687 */             fighting = (Player)getPlayers().closest(new String[] { getCombat().getFighting().getName() });
/*     */           } else {
/* 689 */             for (Player player : getPlayers().getAll()) {
/* 690 */               if (!player.equals(myPlayer()) && player.getInteracting() != null && player.getInteracting().equals(myPlayer())) {
/* 691 */                 fighting = player;
/*     */                 break;
/*     */               } 
/*     */             } 
/*     */           } 
/* 696 */           if (fighting != null) {
/* 697 */             String weapon = "Emptyaedrfgadf";
/* 698 */             if (getOthersEquipment(fighting).get(EquipmentSlot.WEAPON) != null) {
/* 699 */               weapon = getOthersEquipment(fighting).get(EquipmentSlot.WEAPON);
/*     */             }
/* 701 */             if (!weaponContainsBlacklistedWeapon(weapon) && !weapon.contains("bow") && !weapon.contains("spear") && ((projectileToMe == null && System.currentTimeMillis() > this.projectileTimer) || weapon.equalsIgnoreCase("Black salamander"))) {
/* 702 */               if (fighting.getX() == myPlayer().getX() && fighting.getY() >= myPlayer().getY()) {
/* 703 */                 log("Walking south");
/* 704 */                 final Position nextToLine = new Position(myPlayer().getX(), this.lineY + 1, myPlayer().getZ());
/* 705 */                 Position dragTo = new Position(myPlayer().getX(), this.lineY - 2, myPlayer().getZ());
/* 706 */                 if (nextToLine.distance((Vector3D)myPlayer()) == 0) {
/* 707 */                   WalkingEvent w = new WalkingEvent(dragTo);
/* 708 */                   w.setBreakCondition(new Condition()
/*     */                       {
/*     */                         public boolean evaluate() {
/* 711 */                           return (main.this.lineY >= main.this.myPlayer().getY() || main.this.myPlayer().getHealthPercent() <= 0 || main.this.chatContainsFrozen());
/*     */                         }
/*     */                       });
/* 714 */                   w.setMinDistanceThreshold(0);
/* 715 */                   execute((Event)w);
/*     */                 } else {
/* 717 */                   WalkingEvent w = new WalkingEvent(nextToLine);
/* 718 */                   w.setBreakCondition(new Condition()
/*     */                       {
/*     */                         public boolean evaluate() {
/* 721 */                           return (nextToLine.distance((Vector3D)main.this.myPlayer()) == 0 || main.this.myPlayer().getHealthPercent() <= 0 || main.this.chatContainsFrozen());
/*     */                         }
/*     */                       });
/* 724 */                   w.setMinDistanceThreshold(0);
/* 725 */                   execute((Event)w);
/*     */                 } 
/*     */               } else {
/* 728 */                 final Position pos; int xDistance = myPlayer().getY() - this.lineY + 2;
/*     */                 
/* 730 */                 sleep(random(1000, 3000));
/* 731 */                 if (fighting.getX() > myPlayer().getX()) {
/* 732 */                   log("Walking west");
/* 733 */                   pos = new Position(myPlayer().getX() - xDistance, this.lineY - 1, myPlayer().getZ());
/*     */                 } else {
/* 735 */                   log("Walking east");
/* 736 */                   pos = new Position(myPlayer().getX() + xDistance, this.lineY - 1, myPlayer().getZ());
/*     */                 } 
/* 738 */                 WalkingEvent w = new WalkingEvent(pos);
/* 739 */                 w.setBreakCondition(new Condition()
/*     */                     {
/*     */                       public boolean evaluate() {
/* 742 */                         return (pos.distance((Vector3D)main.this.myPlayer()) == 0 || main.this.lineY >= main.this.myPlayer().getY() || main.this.myPlayer().getHealthPercent() <= 0 || main.this.chatContainsFrozen());
/*     */                       }
/*     */                     });
/* 745 */                 w.setMinDistanceThreshold(0);
/* 746 */                 execute((Event)w);
/*     */               } 
/*     */             }
/*     */           } 
/* 750 */         } else if (!getCombat().isFighting() && !myPlayer().isUnderAttack() && !myPlayer().isHitBarVisible() && !p.isHitBarVisible() && p.getInteracting() == null && !someoneIsInteracting(p)) {
/*     */           
/* 752 */           if (p.interact(new String[] { "Attack" })) {
/* 753 */             (new ConditionalSleep(5000)
/*     */               {
/*     */                 public boolean condition() throws InterruptedException {
/* 756 */                   return main.this.getCombat().isFighting();
/*     */                 }
/* 758 */               }).sleep();
/*     */           }
/*     */         } 
/* 761 */       } else if (myPlayer().getY() <= this.lineY && !this.OUTSIDE.contains((Entity)myPlayer())) {
/* 762 */         this.state = "Not in attackable zone";
/* 763 */         if (getSkills().getDynamic(Skill.PRAYER) > 0 && !getPrayer().isQuickPrayerActive()) {
/* 764 */           if (getWidgets().get(160, 14).interact(new String[] { "Activate" })) {
/* 765 */             (new ConditionalSleep(1000)
/*     */               {
/*     */                 public boolean condition() throws InterruptedException {
/* 768 */                   return main.this.getPrayer().isQuickPrayerActive();
/*     */                 }
/* 770 */               }).sleep();
/*     */           }
/*     */         } else {
/* 773 */           log("Walking up");
/* 774 */           sleep(random(1000, 3000));
/* 775 */           if (this.isAttackDragMode || this.isPotatoModeDrag) {
/* 776 */             Position p = new Position(myPosition().getX() + random(-3, 3), this.lineY + 1, myPlayer().getZ());
/* 777 */             WalkingEvent w = new WalkingEvent(p);
/* 778 */             w.setBreakCondition(new Condition()
/*     */                 {
/*     */                   public boolean evaluate() {
/* 781 */                     return (main.this.lineY < main.this.myPlayer().getY() || main.this.getSkills().getDynamic(Skill.HITPOINTS) <= 0 || main.this.chatContainsFrozen());
/*     */                   }
/*     */                 });
/* 784 */             w.setMinDistanceThreshold(0);
/* 785 */             execute((Event)w);
/*     */           } else {
/* 787 */             Position p = new Position(myPosition().getX() + random(-3, 3), this.lineY + random(1, 4), myPlayer().getZ());
/* 788 */             WalkingEvent w = new WalkingEvent(p);
/* 789 */             w.setBreakCondition(new Condition()
/*     */                 {
/*     */                   public boolean evaluate() {
/* 792 */                     return (main.this.lineY < main.this.myPlayer().getY() || main.this.getSkills().getDynamic(Skill.HITPOINTS) <= 0 || main.this.chatContainsFrozen());
/*     */                   }
/*     */                 });
/* 795 */             w.setMinDistanceThreshold(0);
/* 796 */             execute((Event)w);
/*     */           } 
/*     */         } 
/* 799 */       } else if (this.lineY < myPlayer().getY()) {
/* 800 */         if (!this.BIGAREA.contains((Entity)myPlayer())) {
/* 801 */           this.state = "Trying to log out";
/* 802 */           if (getCombat().isFighting() || myPlayer().isUnderAttack()) {
/* 803 */             sleep(random(10000, 12500));
/*     */           } else {
/* 805 */             getLogoutTab().logOut();
/*     */           } 
/* 807 */         } else if (!this.MIDAREA.contains((Entity)myPlayer()) && (!getCombat().isFighting() || (getCombat().isFighting() && myPlayer().isUnderAttack()))) {
/* 808 */           this.state = "Walking back to small area";
/* 809 */           getWalking().webWalk(new Area[] { this.SMALLAREA });
/*     */         } 
/*     */       } 
/*     */     } 
/*     */ 
/*     */ 
/*     */ 
/*     */ 
/*     */ 
/*     */ 
/*     */ 
/*     */ 
/*     */ 
/*     */ 
/*     */ 
/*     */ 
/*     */ 
/*     */ 
/*     */ 
/*     */ 
/*     */     
/* 830 */     return 150;
/*     */   }
/*     */ 
/*     */   
/*     */   public void onMessage(Message m) throws InterruptedException {
/* 835 */     if (m.getType().equals(Message.MessageType.GAME) && (m.getMessage().contains("You have been frozen!") || m.getMessage().contains("A magical force stops you from moving."))) {
/* 836 */       this.state = "Frozen";
/* 837 */       sleep(20000L);
/*     */     } 
/*     */   }
/*     */ 
/*     */   
/*     */   public void onExit() {
/* 843 */     if (this.gui != null) {
/* 844 */       this.gui.dispose();
/*     */     }
/*     */   }
/*     */ 
/*     */   
/*     */   public void onPaint(Graphics2D g) {
/* 850 */     g.setColor(Color.WHITE);
/* 851 */     g.drawString("State: " + this.state, 25, 50);
/*     */   }
/*     */ }