Untitled
unknown
python
3 years ago
1.6 kB
6
Indexable
import pygame import time pygame.init() '''создаём окно программы''' back = (200, 255, 255) #цвет фона (background) mw = pygame.display.set_mode((500, 500)) #окно программы (main window) mw.fill(back) clock = pygame.time.Clock() '''класс прямоугольник''' class Area(): def __init__(self, x=0, y=0, width=10, height=10, color=None): self.rect = pygame.Rect(x, y, width, height) #прямоугольник self.fill_color = color def color(self, new_color): self.fill_color = new_color def fill(self): pygame.draw.rect(mw, self.fill_color, self.rect) def outline(self, frame_color, thickness): #обводка существующего прямоугольника pygame.draw.rect(mw, frame_color, self.rect, thickness) '''класс надпись''' class Label(Area): def set_text(self, text, fsize=12, text_color=(0, 0, 0)): self.image = pygame.font.SysFont('verdana', fsize).render(text, True, text_color) def draw(self, shift_x=0, shift_y=0): self.fill() mw.blit(self.image, (self.rect.x + shift_x, self.rect.y + shift_y)) YELLOW = (255, 255, 0) DARK_BLUE = (0, 0, 100) BLUE = (80, 80, 255) cards = [] num_cards = 4 x = 70 for i in range(num_cards): new_card = Label(x, 170, 70, 100, YELLOW) new_card.outline(BLUE, 10) new_card.set_text('CLICK', 26) cards.append(new_card) x = x + 100 while True: for card in cards: card.draw(10, 30) pygame.display.update() clock.tick(40)
Editor is loading...