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#include<iostream>
using namespace std;
char mang[100][100];
bool vt[100][100];
int dis[100][100];
const int maxn = 10000;
int dx[] = {0, 1, 1, 2, 2, -1, -1, -2, -2};
int dy[] = {0, 2, -2, 1, -1, 2, -2, 1, -1};
int cx[] = {0,0,1,-1,-1,-1,1,1};
int cy[] = {1,-1,0,0,-1,1,-1,1};
int t, n, m;
struct point {
int x, y;
};
class Queue{
private:
point arr[maxn];
int front, rear;
public:
Queue() {
front = rear = -1;
}
bool isFull() {
if (rear == maxn - 1) return true;
return false;
}
bool isEmpty() {
if (rear == front) return true;
return false;
}
void enQueue(point val) {
if (!isFull()) {
rear++;
arr[rear].x = val.x;
arr[rear].y = val.y;
}
}
point deQueue() {
point s;
if (!isEmpty()) {
front++;
s.x=arr[front].x;
s.y=arr[front].y;
}
return s;
}
void reset() {
front = rear = -1;
}
};
Queue myQueue;
point p,st,en;
void bfs(point start, point end) {
myQueue.reset();
myQueue.enQueue(start);
while (!myQueue.isEmpty()) {
p = myQueue.deQueue();
for (int i = 0; i < 8; i++) {
int a = p.x + cx[i];
int b = p.y + cy[i];
if (a >= 0 && b >= 0 && a < n && b < m && vt[a][b] == true) {
dis[a][b] = dis[p.x][p.y] + 1;
vt[a][b] = false;
point poi = {a,b};
myQueue.enQueue(poi);
}
if (a == end.x && b == end.y)
return;
}
}
}
void mark() {
for (int i = 0; i < n; i++) {
for (int j = 0; j < m; j++) {
if (mang[i][j] == 'Z') {
for (int k = 0; k < 9; k++) {
int nextMovex = i + dx[k];
int nextMovey = j + dy[k];
if (nextMovex >= 0 && nextMovey >= 0 && nextMovex < n && nextMovey < m )
vt[nextMovex][nextMovey] = false;
}
}
}
}
vt[en.x][en.y] = true;
}
void clear() {
for (int i = 0; i < n; i++) {
for (int j = 0; j < m; j++) {
vt[i][j] = true;
dis[i][j] = 0;
}
}
}
void nhap() {
cin >> n >> m;
for (int i = 0; i < n; i++) {
for (int j = 0; j < m; j++) {
cin >> mang[i][j];
if (mang[i][j] == 'A') {
st.x = i;
st.y = j;
}
if (mang[i][j] == 'B') {
en.x = i;
en.y = j;
}
}
}
}
int main() {
cin >> t;
for (int tc = 1; tc <= t; tc++) {
nhap();
clear();
mark();
bfs(st,en);
cout << "Case #" << tc << " ";
if (dis[en.x][en.y] == 0) cout << "never" << endl;
else cout << dis[en.x][en.y] << endl;
}
return 0;
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