Untitled
plain_text
a month ago
929 B
2
Indexable
Never
#include <SFML/Graphics.hpp> #include "Headers/DrawText.hpp" void draw_text(short i_x, short i_y, const std::string& i_text, sf::RenderWindow& i_window, const sf::Texture& i_font_texture) { short character_x = i_x; short character_y = i_y; unsigned char character_height = i_font_texture.getSize().y; //There are 96 characters in the font texture. unsigned char character_width = i_font_texture.getSize().x / 96; sf::Sprite character_sprite(i_font_texture); for (std::string::const_iterator a = i_text.begin(); a != i_text.end(); a++) { if ('\n' == *a) { character_x = i_x; character_y += character_height; continue; } character_sprite.setPosition(character_x, character_y); character_sprite.setTextureRect(sf::IntRect(character_width * (*a - 32), 0, character_width, character_height)); character_x += character_width; i_window.draw(character_sprite); } }