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// Configuration var config = { baseBet: { value: 1, type: "balance", label: "Base Bet" }, targetProfitPerRounds: { value: 1000, type: "balance", label: "Target Profit per Rounds" }, roundsBeforeProfit: { value: 10, type: "text", label: "Rounds Before Profit" }, }; // Initialize variables var currentBet = config.baseBet.value; var roundsSinceProfit = 0; var isIncreasingBet = true; // Main betting function function main() { log("Betting " + currentBet + " bits"); // Place bet var betId = engine.bet(currentBet, 100); // Wait for the bet result engine.on('GAME_STARTING', function() { log("Game started. Waiting for result..."); }); engine.on('GAME_ENDED', function(data) { if (data.cashed_at) { log("Bet won!"); if (isIncreasingBet) { // If bet was increasing, profit achieved roundsSinceProfit++; if (roundsSinceProfit >= config.roundsBeforeProfit.value) { log("Target rounds reached! Making profit."); engine.bet(config.targetProfitPerRounds.value, 2); // Bet for profit roundsSinceProfit = 0; // Reset rounds counter } } else { // If bet was decreasing, reset rounds counter roundsSinceProfit = 0; } isIncreasingBet = !isIncreasingBet; // Toggle bet direction } else { log("Bet lost. Adjusting bet amount."); // Double or halve the bet amount based on current direction currentBet = isIncreasingBet ? currentBet * 2 : currentBet / 2; roundsSinceProfit = 0; // Reset rounds counter isIncreasingBet = !isIncreasingBet; // Toggle bet direction } main(); // Continue betting }); } // Start the betting loop main();
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