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# Menu for the space space game # libaries import pygame import pygame_menu from pygame_menu import sound from pygame_menu.examples import create_example_window from typing import Tuple, Any from pygame import mixer import os.path as path from pathlib import Path __all__ = ['main'] pygame.init() class space_menu(): op: str # Operation prev: str # Prev value curr: str # Current value menu: 'pygame_menu.Menu' screen: 'pygame_menu.widgets.Label' surface: 'pygame.Surface' def __init__(self) -> None: self.surface = create_example_window('Example - Calculator', (3840,2160)) # Menu sound engine = sound.Sound() engine.set_sound(sound.SOUND_TYPE_WIDGET_SELECTION, r"C:\Users\yigit\Desktop\python\space_space\sound\Menu Selection Click.wav") # configure theme space_theme = pygame_menu.Theme() # play music def background_music(): #backround music for pygame mixer.init() mixer.music.load(r"C:\Users\yigit\Desktop\python\space_space\sound\MyVeryOwnDeadShip.ogg") mixer.music.set_volume(1) mixer.music.play(loops=-1) background_music() ''' <BACKGROUND IMAGE> ''' background_image = pygame.image.load(r'C:\Users\yigit\Desktop\python\space_space\img\space.jpg') def main_background(): self.surface.blit(background_image,(0,0)) main_background() ''' <FONTS SIZE> |AND| <FONT NAME> |FOR| <WIDGETS> |AND| <TITLE> ''' # Font for widgets space_theme.widget_font = pygame_menu.font.FONT_8BIT # Font size for widget space_theme.widget_font_size = 36 # Font for title space_theme.title_font = pygame_menu.font.FONT_8BIT ''' Colors ''' #space_theme.selection_color = (255,255,255) # border colour #pygame_menu.BaseImage # background color #pygame_menu.background_color = pygame_menu # menubar style space_theme.title_bar_style = pygame_menu.widgets.MENUBAR_STYLE_ADAPTIVE # title font siz space_theme.background_color = ((93, 113, 193)) # initilaze menu self.menu = pygame_menu.Menu( width= 750, height= 750, title="Space Space", theme= space_theme,) self.menu.set_sound(engine, recursive = True) def set_difficulty(selected: Tuple, value: Any) -> None: pass def start_the_game() -> None: pass def settings(): pass # sub menu settings self.menu.add.button('Play', start_the_game) self.menu.add.button('Settings' ) self.menu.add.button('Quit', pygame_menu.events.EXIT) def mainloop(self, test: bool) -> None: self.menu.mainloop(self.surface, disable_loop=test) def background_music(self): # backround music for pygame mixer.init() mixer.music.load(r"C:\Users\yigit\Desktop\python\space_space\sound\MyVeryOwnDeadShip.ogg") mixer.music.play() def main(test: bool = False) -> 'space_menu': """ Main function. :param test: Indicate function is being tested :return: App object """ app = space_menu() app.mainloop(test) return app # define the main loop if __name__ == '__main__': main()
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