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#include <iostream>
#include<cstdlib>
#include <ctime>
#include <random>


using namespace std;

// function prototypes
void drawSquare();
void drawTriangle();
void drawRectangle(int height, int width);
void getShape();
void mainmenu();
void answer();
int getRandomNumber();
int shapeSelection = 0;

int getRandomNumber() {
    // Providing a seed value
    srand((unsigned)time(NULL));

    // Retrieve a random number between 10 and 20
    // Offset = 10
    // Range = 11
    int random = 1 + (rand() % 3);
    return(random);
}

void drawSquare() {
    cout << " ----------\n";
    cout << "|          |\n";
    cout << "|          |\n";
    cout << "|          |\n";
    cout << "|          |\n";
     cout << " ----------\n";
}

void drawRectangle(int height, int width) {
    cout << " ------------------\n";
    cout << "|                  |\n";
    cout << "|                  |\n";
    cout << "|                  |\n";
    cout << "|                  |\n";
    cout <<  " ------------------\n";
}

void drawTriangle() {
    cout << "        /\\ \n";
    cout << "       /  \\ \n";
    cout << "      /    \\ \n";
    cout << "     /      \\ \n";
    cout << "    /        \\ \n";
    cout << "    ---------- \n";

}

void guessShape() {
    int shape;
    cout << "\n What shape is it? \n";
    cout << "----------------- \n";
    cout << "a. Rectangle \n";
    cout << "b. Triangle \n";
    cout << "c.Square \n";
    cout << "d.None of the above \n";

    cin >> shape;

    do {
       
        switch (shape)
        {
        case 'a':
            drawRectangle(3, 5);
            break;
        case 'b':
            drawTriangle();
            break;
        case 'c':
            drawRectangle(3, 5);
            break;
        case 'd':
            cout << "Shape Unknown";
            break;
        }
    } while (shape != 0);
}


void getShape() {
    int random = getRandomNumber();
    

    // Use the value of a to determine which shape to draw
    switch (random)
    {
    case 1:
        drawRectangle(3, 5);
        break;
    case 2:
        drawTriangle();
        break;
    case 3:
        drawRectangle(3, 5);
        break;
    default:
        cout << "Shape Unknown";
        break;
    }
}

//Display Main menu
void mainmenu() {
    int selection;

    cout << " Identify The Shapes \n";
    cout << "*********************\n\n";
    cout << "1. Play \n";
    cout << "2. Final Score \n";
    cout << "3. Exit \n";
    cin >> selection;
        if (selection == 1) {
            getShape();
        }
        else if (selection == 2) {
            cout << "calc";
        }
        else if (selection == 3) {
            exit(0);
        }

}

void answer() {

}


int main() {
    int shapeSelection = 0;
    int random;
    mainmenu();
    getShape();
    guessShape();

        }

    
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