havendock references
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<Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <TargetFramework>net472</TargetFramework> <AssemblyName>myPluginName</AssemblyName> <Description>My first plugin</Description> <Version>1.0.0</Version> <AllowUnsafeBlocks>true</AllowUnsafeBlocks> <LangVersion>latest</LangVersion> <RestoreAdditionalProjectSources> https://api.nuget.org/v3/index.json; https://nuget.bepinex.dev/v3/index.json; https://nuget.samboy.dev/v3/index.json </RestoreAdditionalProjectSources> <RootNamespace>myPluginName</RootNamespace> </PropertyGroup> <ItemGroup> <PackageReference Include="BepInEx.Analyzers" Version="1.*" PrivateAssets="all" /> <PackageReference Include="BepInEx.Unity" Version="6.0.0-be.*" IncludeAssets="compile" /> <PackageReference Include="BepInEx.PluginInfoProps" Version="2.*" /> <PackageReference Include="UnityEngine.Modules" Version="2022.1.22" IncludeAssets="compile" /> </ItemGroup> <ItemGroup Condition="'$(TargetFramework.TrimEnd(`0123456789`))' == 'net'"> <PackageReference Include="Microsoft.NETFramework.ReferenceAssemblies" Version="1.0.2" PrivateAssets="all" /> <Reference Include="havendock_assembly"> <HintPath>C:\Program Files (x86)\Steam\steamapps\common\Havendock\Havendock_Data\Managed\Assembly-CSharp.dll</HintPath> </Reference> <Reference Include="havendock_assembly2"> <HintPath>C:\Program Files (x86)\Steam\steamapps\common\Havendock\Havendock_Data\Managed\AssetStore.dll</HintPath> </Reference> <Reference Include="havendock_assembly3"> <HintPath>C:\Program Files (x86)\Steam\steamapps\common\Havendock\Havendock_Data\Managed\CoreAssembly.dll</HintPath> </Reference> <Reference Include="havendock_assembly4"> <HintPath>C:\Program Files (x86)\Steam\steamapps\common\Havendock\Havendock_Data\Managed\YYZAssembly.dll</HintPath> </Reference> <Reference Include="TextMeshPro"> <HintPath>C:\Program Files (x86)\Steam\steamapps\common\Havendock\Havendock_Data\Managed\Unity.TextMeshPro.dll</HintPath> </Reference> <Reference Include="UI unity"> <HintPath>C:\Program Files (x86)\Steam\steamapps\common\Havendock\Havendock_Data\Managed\UnityEngine.UI.dll</HintPath> </Reference> </ItemGroup> </Project>