Ravi
unknown
plain_text
a year ago
2.7 kB
11
Indexable
import random
class Character:
def __init__(self,name,hp,attack_power, attack_names, attack_multipliers):
self.name = name
self.hp = hp
self.attack_power = attack_power
self.attack_names = attack_names
self.attack_multipliers = attack_multipliers
def attack(self, other, attack_name):
multiplier = self.attack_multipliers[self.attack_names.index(attack_name)]
damage= random.randint(1, self.attack_power) * multiplier
other.hp -= damage
return damage, attack_name
def game():
player= Character(
name= "Faze_fulldiddy",
hp=160,
attack_power=37,
attack_names = ["diddy party, Full diddy experience"],
attack_multipliers=[1, 1.5] # Diddy party has 1x damage, full diddy expereince has 1.5x damag
)
enemy= Character(name= "Stretchy Sketch",
hp=130,
attack_power=40,
attack_names = ["OF video, Going in the deep end"],
attack_multipliers=[1, 1.5] # OF has 1x damage, Going in the deep end has 1.5x damage
)
print (" welcome to my diddy ah RPG games")
print (f" you are {player.name} with {player.hp} HP!/n")
print (f"an enemy {enemy.name} appears with {enemy.hp} HP!/n")
while player.hp > 0 and enemy. hp > 0 :
action = input ("do you want to [a]ttack or [r]un away?: ").strip().lower()
if action == 'a' :
print (f"choose your attack:[1] {player.attack_names[0]} or [2] {player.attack_names[1]}")
attack_choice= input ("eneter your attack choice")
if action == '1':
attack_choice = player.attack_names[0]
elif action == '2':
attack_choice = player.attack_names[1]
else:
print ("Invalid Choice,you lost your turn")
continue
damage, attack_name = player.attack(enemy, attack_name)
print (f"you use {attack_name} and attack the {enemy.name} for {damage}damage.")
if enemy.hp>0:
print (f"The {enemy.name} has {enemy.hp} HP left.")
else:
print (f"The{enemy.name} is defeated.")
attack_name = random.choice (enemy.attack_names)
damage, attack_name = enemy.attack(player, attack_name)
print(f"The{enemy.name}uses {attack_name} and attacks you for {damage}damage")
if player.hp > 0:
print (f"you have{player.hp} HP left")
else:
print ("you are defeated!")
break
elif action == "r":
print("you ran away!")
break
else:
print ("invalid action. Please choose 'a'or 'r' to run. ")
print("game over")
if __name__ == "__main__" :
game()
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