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#include <iostream> #include <windows.h> using namespace std; int main() { // Load the DLL module HMODULE hModule = LoadLibraryA("user32.dll"); if (hModule == NULL) { cout << "Failed to load the DLL module." << endl; return 1; } // Get the address of the function FARPROC functionAddress = GetProcAddress(hModule, "MessageBoxA"); if (functionAddress == NULL) { cout << "Failed to get the address of the function." << endl; FreeLibrary(hModule); return 1; } // Print out the address of the function cout << "Address of MessageBoxA: " << GetProcAddress(hModule, "MessageBoxA") << endl; // Define the function signature using a function pointer typedef int (*MessageBoxAFunc)(HWND, LPCSTR, LPCSTR, UINT); // Cast the function address to the correct function pointer type MessageBoxAFunc MessageBoxA = reinterpret_cast<MessageBoxAFunc>(functionAddress); cout << MessageBoxA << endl; // Call the function int result = MessageBoxA(NULL, "Hello, World!", "MessageBox Example", MB_OK); // Free the DLL module FreeLibrary(hModule); return 0; }
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