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import sys import math velx = 0 vely = 0 # game loop while True: # next_checkpoint_x: x position of the next check point # next_checkpoint_y: y position of the next check point # next_checkpoint_dist: distance to the next checkpoint # next_checkpoint_angle: angle between your pod orientation and the direction of the next checkpoint x, y, next_checkpoint_x, next_checkpoint_y, next_checkpoint_dist, next_checkpoint_angle = [int(i) for i in input().split()] opponent_x, opponent_y = [int(i) for i in input().split()] velx = x - velx vely = y - vely vx = next_checkpoint_x - 3*velx vy = next_checkpoint_y - 3*vely print(str(vx) + " " + str(vy) + " 90")