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import sys
import math

velx = 0
vely = 0

# game loop
while True:
    # next_checkpoint_x: x position of the next check point
    # next_checkpoint_y: y position of the next check point
    # next_checkpoint_dist: distance to the next checkpoint
    # next_checkpoint_angle: angle between your pod orientation and the direction of the next checkpoint
    x, y, next_checkpoint_x, next_checkpoint_y, next_checkpoint_dist, next_checkpoint_angle = [int(i) for i in input().split()]
    opponent_x, opponent_y = [int(i) for i in input().split()]
    velx = x - velx
    vely = y - vely
    vx = next_checkpoint_x - 3*velx
    vy  = next_checkpoint_y - 3*vely
    print(str(vx) + " " + str(vy) + " 90")