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swift
4 years ago
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class LocalObject
{
let uuid: String
init(uuid: String)
{
self.uuid = uuid
}
func persist()
{
print("Object with UUID \(self.uuid) persisted")
}
func delete()
{
print("Object with UUID \(self.uuid) deleted")
}
}
class ServerObject {
let uuid: String
init(uuid: String)
{
self.uuid = uuid
}
}
// Problem:
// Syncing is necessary when you need to maintain the same data on a server and client.
// We want you to write a method called sync, that takes data from a server and persists data that does not exist locally.
// The data on the server and the client have the property UUID which indicates the same object on the client and the server.
//
// Example:
sync(serverData: [ServerObject(uuid: "1"), ServerObject(uuid: "3"), ServerObject(uuid: "4")], localData: [LocalObject(uuid: "1"), LocalObject(uuid: "2")])
// >> Object with UUID 3 persisted
// >> Object with UUID 4 persisted
func sync(serverData: [ServerObject], localData: [LocalObject]) {
// Implement here
}
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