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javascript
2 years ago
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function setProgress ( gauge, progress ) {
gauge.progress = progress;
if(gauge.shape === "Bar" && gauge.barType === "Rectangle") {
if(gauge.direction === "Forward") {
if(gauge.barOrientation === "Horizontal") {
gauge.progressObject.width = gauge.barWidth * gauge.progress;
gauge.progressObject.x = 0;
gauge.progressObject.y = 0;
} else if(gauge.barOrientation === "Vertical") {
}
} else if(gauge.direction === "Reversed") {
if(gauge.barOrientation === "Horizontal") {
gauge.progressObject.width = gauge.barWidth * gauge.progress;
gauge.progressObject.x = 0;
gauge.progressObject.y = 0;
} else if(gauge.barOrientation === "Vertical") {
gauge.progressObject.height = gauge.barHeight * gauge.progress;
gauge.progressObject.x = 0;
gauge.progressObject.y = 0;
}
} else if(gauge.direction === "Centered") {
if(gauge.barOrientation === "Horizontal") {
} else if(gauge.barOrientation === "Vertical") {
}
}
}
else if(gauge.shape === "Bar" && gauge.barType === "Image") {
if(gauge.direction === "Forward") {
if(gauge.barOrientation === "Horizontal") {
} else if(gauge.barOrientation === "Vertical") {
}
} else if(gauge.direction === "Reversed") {
if(gauge.barOrientation === "Horizontal") {
} else if(gauge.barOrientation === "Vertical") {
}
} else if(gauge.direction === "Centered") {
if(gauge.barOrientation === "Horizontal") {
} else if(gauge.barOrientation === "Vertical") {
}
}
} else if(gauge.shape === "Arc") {
if(gauge.direction === "Forward") {
} else if (gauge.direction === "Reversed") {
} else if (gauge.direction === "Centered") {
}
} else if (gauge.shape === "Pie") {
if(gauge.direction === "Forward") {
} else if (gauge.direction === "Reversed") {
} else if (gauge.direction === "Centered") {
}
}
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