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#include <queue>
#include <vector>
#include <unordered_map>
#include <climits>
using namespace std;
struct Road {
int st;
int en;
int toll;
bool exist;
void set(int st, int en, int toll, bool exist) {
this->st = st;
this->en = en;
this->toll = toll;
this->exist = exist;
}
} road[2001];
struct Node {
int addr;
int toll;
int discount;
void set(int addr, int toll, int discount) {
this->addr = addr;
this->toll = toll;
this->discount = discount;
}
};
struct cmp {
bool operator()(Node a, Node b) {
return a.toll > b.toll; // Ưu tiên chi phí thấp hơn
}
};
unordered_map<int, int> mp;
int cnt = 0;
int n, k;
vector<int> table[301];
void init(int N, int K, int mId[], int sCity[], int eCity[], int mToll[]) {
n = N;
k = K;
for (int i = 0; i < 301; i++) {
table[i].clear();
}
cnt = 0; // Reset lại bộ đếm
for (int i = 0; i < k; i++) {
road[cnt].set(sCity[i], eCity[i], mToll[i], true);
mp[mId[i]] = cnt;
table[sCity[i]].push_back(cnt);
cnt++;
}
}
void add(int mId, int sCity, int eCity, int mToll) {
road[cnt].set(sCity, eCity, mToll, true);
mp[mId] = cnt;
table[sCity].push_back(cnt);
cnt++;
}
void remove(int mId) {
if (mp.find(mId) == mp.end()) return; // Không tồn tại
int idx = mp[mId];
road[idx].exist = false;
}
int cost(int M, int sCity, int eCity) {
priority_queue<Node, vector<Node>, cmp> pq;
vector<int> visit(301, INT_MAX);
Node start;
start.set(sCity, 0, M);
pq.push(start);
while (!pq.empty()) {
Node t = pq.top();
pq.pop();
int curCity = t.addr;
int curToll = t.toll;
int curM = t.discount;
if (curCity == eCity) return curToll;
for (auto it : table[curCity]) {
if (road[it].exist) {
int cost = road[it].toll;
int nex = road[it].en;
if (curM > 0 && curToll + cost / 2 < visit[nex]) {
Node tmp;
tmp.set(nex, curToll + cost / 2, curM - 1);
visit[nex] = curToll + cost / 2;
pq.push(tmp);
}
if (curToll + cost < visit[nex]) {
Node tmp;
tmp.set(nex, curToll + cost, curM);
visit[nex] = curToll + cost;
pq.push(tmp);
}
}
}
}
return -1; // Không tìm thấy đường đi
}
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