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//For transferring shapes to other characters. Add the p_head of the new character as a new target on an existing character with finished shapes in a blendshape node and run the script. $head = "p_head"; $bsNode = "head_bs"; string $blendshapes[] = `listAttr -m -st "weight" $bsNode`; $listSize = size($blendshapes)+1; for ($i=0; $i<$listSize; ++$i) { string $name = $blendshapes[$i]; setAttr ($bsNode+"."+$blendshapes[$i]) 1; select -r -sym $head; duplicate -rr; setAttr ($bsNode+"."+$blendshapes[$i]) 0; rename ($head + "1") $name; }
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