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SendHistory(playerid, playerid1 , Float:amount , weapon , Levelgun)
{
	new string[155], string1[155], Namex[MAX_PLAYER_NAME];
	GetWeaponName(weapon, Namex, MAX_PLAYER_NAME);

	if(PlayerInfo[playerid][pCritDamage] == 9) {

		if(PlayerInfo[playerid][pSkinM4] == 1)
		    format(string, 155, "[CHIEN DAU] {00FF00}+%.02f HP {ff0000}(Crit) {ffffff}[{CCCC00}%s %s (%s) ] ({339966}%s{FFFFFF}) (%.02fm)", amount , Namex, GetLevelGun(Levelgun), GetSkinM4(PlayerInfo[playerid][pSkinM4]), GetPlayerNameEx(playerid1), GetDistanceBetweenPlayers(playerid, playerid1));

        else if(PlayerInfo[playerid][pSkinM4Reg] == 1)
		    format(string, 155, "[CHIEN DAU] {00FF00}+%.02f HP {ff0000}(Crit) {ffffff}[{CCCC00}%s %s (%s) ] ({339966}%s{FFFFFF}) (%.02fm)", amount , Namex, GetLevelGun(Levelgun), GetSkinM4(PlayerInfo[playerid][pSkinM4Reg]), GetPlayerNameEx(playerid1), GetDistanceBetweenPlayers(playerid, playerid1));
		    
        else if(PlayerInfo[playerid][pSkinM4Blue] == 1)
		    format(string, 155, "[CHIEN DAU] {00FF00}+%.02f HP {ff0000}(Crit) {ffffff}[{CCCC00}%s %s (%s) ] ({339966}%s{FFFFFF}) (%.02fm)", amount , Namex, GetLevelGun(Levelgun), GetSkinM4(PlayerInfo[playerid][pSkinM4Blue]), GetPlayerNameEx(playerid1), GetDistanceBetweenPlayers(playerid, playerid1));

		else
			format(string, 155, "[CHIEN DAU] {00FF00}+%.02f HP {ff0000}(Crit) {ffffff}[{CCCC00}%s %s] ({339966}%s{FFFFFF}) (%.02fm)", amount , Namex, GetLevelGun(Levelgun), GetPlayerNameEx(playerid1), GetDistanceBetweenPlayers(playerid, playerid1));

	}
	else
	    format(string, 155, "[CHIEN DAU] {00FF00}+%.02f HP {ffffff}[{CCCC00}%s %s] ({339966}%s{FFFFFF}) (%.02fm)", amount , Namex, GetLevelGun(Levelgun), GetPlayerNameEx(playerid1), GetDistanceBetweenPlayers(playerid, playerid1));

	if(PlayerInfo[playerid][pCritDamage] == 9) {
	
	    if(PlayerInfo[playerid][pSkinM4] == 1)
		    format(string, 155, "[CHIEN DAU] {00FF00}+%.02f HP {ff0000}(Crit) {ffffff}[{CCCC00}%s %s (%s) ] ({339966}%s{FFFFFF}) (%.02fm)", amount , Namex, GetLevelGun(Levelgun), GetSkinM4(PlayerInfo[playerid][pSkinM4]), GetPlayerNameEx(playerid1), GetDistanceBetweenPlayers(playerid, playerid1));

        else if(PlayerInfo[playerid][pSkinM4Reg] == 1)
		    format(string, 155, "[CHIEN DAU] {00FF00}+%.02f HP {ff0000}(Crit) {ffffff}[{CCCC00}%s %s (%s) ] ({339966}%s{FFFFFF}) (%.02fm)", amount , Namex, GetLevelGun(Levelgun), GetSkinM4(PlayerInfo[playerid][pSkinM4Reg]), GetPlayerNameEx(playerid1), GetDistanceBetweenPlayers(playerid, playerid1));

        else if(PlayerInfo[playerid][pSkinM4Blue] == 1)
		    format(string, 155, "[CHIEN DAU] {00FF00}+%.02f HP {ff0000}(Crit) {ffffff}[{CCCC00}%s %s (%s) ] ({339966}%s{FFFFFF}) (%.02fm)", amount , Namex, GetLevelGun(Levelgun), GetSkinM4(PlayerInfo[playerid][pSkinM4Blue]), GetPlayerNameEx(playerid1), GetDistanceBetweenPlayers(playerid, playerid1));

		else
			format(string, 155, "[CHIEN DAU] {00FF00}+%.02f HP {ff0000}(Crit) {ffffff}[{CCCC00}%s %s] ({339966}%s{FFFFFF}) (%.02fm)", amount , Namex, GetLevelGun(Levelgun), GetPlayerNameEx(playerid1), GetDistanceBetweenPlayers(playerid, playerid1));

	}
	else {
	    if(PlayerInfo[playerid1][pSkinM4] == 1)
	        format(string1, 155, "[CHIEN DAU] {993300}-%.02f HP {ffffff}[{3366CC}%s %s (%s)] ({FF9933}%s{FFFFFF}) (%.02fm)", amount , Namex, GetLevelGun(Levelgun), GetSkinM4(PlayerInfo[playerid][pSkinM4]), GetPlayerNameEx(playerid), GetDistanceBetweenPlayers(playerid1, playerid));

		else if(PlayerInfo[playerid1][pSkinM4Reg] == 1)
	        format(string1, 155, "[CHIEN DAU] {993300}-%.02f HP {ffffff}[{3366CC}%s %s (%s)] ({FF9933}%s{FFFFFF}) (%.02fm)", amount , Namex, GetLevelGun(Levelgun), GetSkinM4(PlayerInfo[playerid][pSkinM4Reg]), GetPlayerNameEx(playerid), GetDistanceBetweenPlayers(playerid1, playerid));

        else if(PlayerInfo[playerid1][pSkinM4Blue] == 1)
	        format(string1, 155, "[CHIEN DAU] {993300}-%.02f HP {ffffff}[{3366CC}%s %s (%s)] ({FF9933}%s{FFFFFF}) (%.02fm)", amount , Namex, GetLevelGun(Levelgun), GetSkinM4(PlayerInfo[playerid][pSkinM4Blue]), GetPlayerNameEx(playerid), GetDistanceBetweenPlayers(playerid1, playerid));

		else
			format(string1, 155, "[CHIEN DAU] {993300}-%.02f HP {ffffff}[{3366CC}%s %s] ({FF9933}%s{FFFFFF}) (%.02fm)", amount , Namex, GetLevelGun(Levelgun), GetPlayerNameEx(playerid), GetDistanceBetweenPlayers(playerid1, playerid));
	}
	SendClientMessage(playerid, -1, string);
	SendClientMessage(playerid1, -1, string1);
}