Untitled

 avatar
unknown
plain_text
3 years ago
6.9 kB
8
Indexable
#include <iostream>
#include <vector>
#pragma warning(suppress : 4996)
using namespace std;

struct Node {
    int key;
    int height;
    Node* left;
    Node* right;
};


Node* CreateNode(int x) {
    Node* temp = new Node;
    temp->key = x;
    temp->left = temp->right = nullptr;
    temp->height = 1;
    return temp;
}

int getHeight(Node* t) {
    if (t == nullptr) return 0;
    return t->height;
}

Node* rightRotate(Node* y)
{
    Node* x = y->left;
    Node* T2 = x->right;

    // Perform rotation
    x->right = y;
    y->left = T2;

    // Update heights
    y->height = max(getHeight(y->left),getHeight(y->right)) + 1;
    x->height = max(getHeight(x->left),getHeight(x->right)) + 1;

    // Return new root
    return x;
}

// A utility function to left
// rotate subtree rooted with x
// See the diagram given above.
Node* leftRotate(Node* x)
{
    Node* y = x->right;
    Node* T2 = y->left;

    // Perform rotation
    y->left = x;
    x->right = T2;

    // Update heights
    x->height = max(getHeight(x->left), getHeight(x->right)) + 1;
    y->height = max(getHeight(y->left),  getHeight(y->right)) + 1;

    // Return new root
    return y;
}

// Get Balance factor of node N
int getBalance(Node* N)
{
    if (N == NULL)
        return 0;
    return getHeight(N->left) - getHeight(N->right);
}

Node* insert(Node* node, int key)
{
    /* 1. Perform the normal BST insertion */
    if (node == NULL)
        return(CreateNode(key));

    if (key < node->key)
        node->left = insert(node->left, key);
    else if (key > node->key)
        node->right = insert(node->right, key);
    else // Equal keys are not allowed in BST
        node->left = insert(node->left, key);

    /* 2. Update height of this ancestor node */
    node->height = 1 + max(getHeight(node->left), getHeight(node->right));

    /* 3. Get the balance factor of this ancestor
        node to check whether this node became
        unbalanced */
    int balance = getBalance(node);

    // If this node becomes unbalanced, then
    // there are 4 cases

    // Left Left Case
    if (balance > 1 && key < node->left->key)
        return rightRotate(node);

    // Right Right Case
    if (balance < -1 && key > node->right->key)
        return leftRotate(node);

    // Left Right Case
    if (balance > 1 && key > node->left->key)
    {
        node->left = leftRotate(node->left);
        return rightRotate(node);
    }

    // Right Left Case
    if (balance < -1 && key < node->right->key)
    {
        node->right = rightRotate(node->right);
        return leftRotate(node);
    }

    /* return the (unchanged) node pointer */
    return node;
}

Node* minValueNode(Node* node)
{
    Node* current = node;

    /* loop down to find the leftmost leaf */
    while (current->left != NULL)
        current = current->left;

    return current;
}

Node* deleteNode(Node* root, int key)
{

    // STEP 1: PERFORM STANDARD BST DELETE
    if (root == NULL)
        return root;

    // If the key to be deleted is smaller
    // than the root's key, then it lies
    // in left subtree
    if (key < root->key)
        root->left = deleteNode(root->left, key);

    // If the key to be deleted is greater
    // than the root's key, then it lies
    // in right subtree
    else if (key > root->key)
        root->right = deleteNode(root->right, key);

    // if key is same as root's key, then
    // This is the node to be deleted
    else
    {
        // node with only one child or no child
        if ((root->left == NULL) ||
            (root->right == NULL))
        {
            Node* temp = root->left ?
                root->left :
                root->right;

            // No child case
            if (temp == NULL)
            {
                temp = root;
                root = NULL;
            }
            else // One child case
                *root = *temp; // Copy the contents of
                               // the non-empty child
            free(temp);
        }
        else
        {
            // node with two children: Get the inorder
            // successor (smallest in the right subtree)
            Node* temp = minValueNode(root->right);

            // Copy the inorder successor's
            // data to this node
            root->key = temp->key;

            // Delete the inorder successor
            root->right = deleteNode(root->right,
                temp->key);
        }
    }

    // If the tree had only one node
    // then return
    if (root == NULL)
        return root;

    // STEP 2: UPDATE HEIGHT OF THE CURRENT NODE
    root->height = 1 + max(getHeight(root->left),getHeight(root->right));

    // STEP 3: GET THE BALANCE FACTOR OF
    // THIS NODE (to check whether this
    // node became unbalanced)
    int balance = getBalance(root);

    // If this node becomes unbalanced,
    // then there are 4 cases

    // Left Left Case
    if (balance > 1 &&
        getBalance(root->left) >= 0)
        return rightRotate(root);

    // Left Right Case
    if (balance > 1 &&
        getBalance(root->left) < 0)
    {
        root->left = leftRotate(root->left);
        return rightRotate(root);
    }

    // Right Right Case
    if (balance < -1 &&
        getBalance(root->right) <= 0)
        return leftRotate(root);

    // Right Left Case
    if (balance < -1 &&
        getBalance(root->right) > 0)
    {
        root->right = rightRotate(root->right);
        return leftRotate(root);
    }

    return root;
}


int findMax(Node* t) {
    if (t->right == nullptr) return t->key;
    return findMax(t->right);
}

int findBMax(Node* t) {
    if (t->right == nullptr) {
        if (t->left == nullptr) return t->key;
        else return t->left->key;
    }
    if (t->right->right == nullptr) return t->key;
    return findBMax(t->right);
}

long long chiPhi(int N,int K, vector<int> type, Node* head) {
    long long res = 0,temp;
    for (int i = 0; i < K; i++) {
        if (type[i] == 1) {
            temp = findMax(head);
            res += temp;
            head = deleteNode(head, temp);
        }
        else {
            temp = findBMax(head);
            res += temp;
            head = deleteNode(head, temp);
        }
    }
    return res;
}

#pragma warning(disable : 4996)
int main() {
     
    int N, K;
    cin >> N;
    Node* head = nullptr;
    vector<int> price(N);
    for (int i = 0; i < N; ++i)
    {
        cin >> price[i];
        head = insert(head, price[i]);
    }
    cin >> K;
    vector<int> type(K);
    for (int i = 0; i < K; ++i) cin >> type[i];
    cout << chiPhi(N,K,type,head);
    return 0;
}
Editor is loading...