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-(void)willRotateToInterfaceOrientation:(UIInterfaceOrientation)toInterfaceOrientation duration:(NSTimeInterval)duration{ [super willRotateToInterfaceOrientation:toInterfaceOrientation duration:duration]; if ((toInterfaceOrientation == UIInterfaceOrientationLandscapeLeft) || (toInterfaceOrientation == UIInterfaceOrientationLandscapeRight)) { // self.frontView = [[[NSBundle mainBundle] loadNibNamed:@"ScanARView" owner:self options:nil] firstObject]; // [self.frontView viewWithTag:11].hidden = YES; // self.view = self.frontView; //[self changeUItoLandScape]; self.isLandscape = YES; if (toInterfaceOrientation == UIInterfaceOrientationLandscapeLeft) { // [(UIImageView*)[self.frontView viewWithTag:852] setTransform:CGAffineTransformMakeRotation(M_PI_2)]; // [(UIImageView*)[self.frontView viewWithTag:853] setTransform:CGAffineTransformMakeRotation(M_PI_2)]; self.isLandscapeLeft = YES; self.isLandscapeRight = NO; } else { self.isLandscapeLeft = NO; self.isLandscapeRight = YES; } }else { self.isLandscape = NO; // self.frontView = [[[NSBundle mainBundle] loadNibNamed:@"View" owner:self options:nil] firstObject]; // [self.frontView viewWithTag:11].hidden = YES; // self.view = self.frontView; } dispatch_async(dispatch_get_main_queue(), ^{ [self updateOrientation]; }); //****** Comment ******* [self->glView setOrientation:toInterfaceOrientation]; }