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#ifndef TETROMINO_HPP
#define TETROMINO_HPP
struct Point {
int x, y;
};
void resetTetromino(int& colorNum, int& nextColorNum, int& nextTemo);
bool checkTetromino(int field[23][10]);
bool isDraw();
bool checkI();
bool checkO();
#endif // TETROMINO_HPPEditor is loading...
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