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#include <iostream> #include <SFML/Graphics.hpp> int main() { int width = 1280, height = 720; sf::RenderWindow window(sf::VideoMode(width, height), "SFML Application"); sf::CircleShape shape; shape.setRadius(100.f); shape.setPosition(100.f, 100.f); shape.setFillColor(sf::Color::Cyan); float x = 0 , y=0, g =0, h =0; while (window.isOpen()) { sf::Event event; while (window.pollEvent(event)) { if (event.type == sf::Event::Closed) window.close(); } if (g == 10){ shape.setPosition(x, y); std::cout << y << std::endl; if (y == 0){ h =0; } else if (y == height- 190) { h =1; } if (h == 0) { y++; } else if (h == 1){ y--; } g=0; } window.clear(); window.draw(shape); window.display(); g++; } }
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