DisableButton
unknown
csharp
4 years ago
752 B
5
Indexable
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.Networking; using UnityEngine.UI; public class SetupLocalPlayer : NetworkBehaviour { public Button thisButton; public override void OnStartClient() { thisButton = GameObject.FindGameObjectWithTag("Butt").GetComponent<Button>(); } void Update() { if(isLocalPlayer) { if(Input.GetKeyDown(KeyCode.Space)) CmdDisableButton(); } } [Command] public void CmdDisableButton() { RpcDisableButtonClient(); } [ClientRpc] public void RpcDisableButtonClient() { thisButton.interactable = false; } }
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