DisableButton
unknown
csharp
4 years ago
752 B
6
Indexable
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Networking;
using UnityEngine.UI;
public class SetupLocalPlayer : NetworkBehaviour
{
public Button thisButton;
public override void OnStartClient()
{
thisButton = GameObject.FindGameObjectWithTag("Butt").GetComponent<Button>();
}
void Update()
{
if(isLocalPlayer)
{
if(Input.GetKeyDown(KeyCode.Space))
CmdDisableButton();
}
}
[Command]
public void CmdDisableButton()
{
RpcDisableButtonClient();
}
[ClientRpc]
public void RpcDisableButtonClient()
{
thisButton.interactable = false;
}
}
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