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info: Client version: 2022.12.0
info: Game version: 3749
info: Game type: faf
info: Loading custom vault path: C:/ProgramData/FAForever/user/My Games/Gas Powered Games/Supreme Commander Forged Alliance
info: Prevented loading a deprecated mod: #quality of performance 2022
info: Prevented loading a deprecated mod version: advancedreclaiminfo version 1 (must be higher than version 1)
info: Mounting sounds in mod: animesounds
info: Mounting sounds in mod: blackopsfaf-unleashed
info: Prevented loading a deprecated mod: simspeed++
info: Mounting sounds in mod: totalmayhem
info: mounting content: effects.nx2
info: mounting content: env.nx2
info: mounting content: etc.nx2
info: mounting content: loc.nx2
info: mounting content: lua.nx2
info: mounting content: meshes.nx2
info: mounting content: projectiles.nx2
info: mounting content: textures.nx2
info: mounting content: units.nx2
info: mounting content: effects.scd
info: mounting content: env.scd
info: mounting content: meshes.scd
info: mounting content: mods.scd
info: mounting content: objects.scd
info: mounting content: projectiles.scd
info: mounting content: props.scd
info: mounting content: skins.scd
info: mounting content: textures.scd
info: mounting content: units.scd
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\-scmp_0283', mounted as '/maps/-scmp_0283/'
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info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\khandum', mounted as '/maps/khandum/'
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info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\lupio.v0001', mounted as '/maps/lupio.v0001/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\lush_na.v0002', mounted as '/maps/lush_na.v0002/'
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info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\morning prayer 5v5', mounted as '/maps/morning prayer 5v5/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\mountain_4v4_v60.v0006', mounted as '/maps/mountain_4v4_v60.v0006/'
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info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\neroxis_map_generator_1.8.8_ppvgdx6mslvks_ayiaeda', mounted as '/maps/neroxis_map_generator_1.8.8_ppvgdx6mslvks_ayiaeda/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\neroxis_map_generator_1.8.8_rqxdxidhh3pqu_ayiaebq', mounted as '/maps/neroxis_map_generator_1.8.8_rqxdxidhh3pqu_ayiaebq/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\newyork.v0001', mounted as '/maps/newyork.v0001/'
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info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\niihau_island.v0001', mounted as '/maps/niihau_island.v0001/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\nomadiah.v0001', mounted as '/maps/nomadiah.v0001/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\noomass.v0004', mounted as '/maps/noomass.v0004/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\nubian_battle.v0001', mounted as '/maps/nubian_battle.v0001/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\ofdagam', mounted as '/maps/ofdagam/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\oil_rig.v0001', mounted as '/maps/oil_rig.v0001/'
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info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\onere.v0004', mounted as '/maps/onere.v0004/'
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info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\open_palms_-_faf_version.v0002', mounted as '/maps/open_palms_-_faf_version.v0002/'
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info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\paradisebay.v0007', mounted as '/maps/paradisebay.v0007/'
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info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\phantom_flat_10x10_circle.v0002', mounted as '/maps/phantom_flat_10x10_circle.v0002/'
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info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\proxima_m.v0009', mounted as '/maps/proxima_m.v0009/'
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info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\scca_coop_r05.v0020', mounted as '/maps/scca_coop_r05.v0020/'
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info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\selkie isle 5v5', mounted as '/maps/selkie isle 5v5/'
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info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\serenity desert.v0004', mounted as '/maps/serenity desert.v0004/'
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info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\setons 10x10', mounted as '/maps/setons 10x10/'
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info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\setons_clutch_ep.v0002', mounted as '/maps/setons_clutch_ep.v0002/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\setons_quads_30km.v0002', mounted as '/maps/setons_quads_30km.v0002/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\seton_10000_years_after_yudi.v0001', mounted as '/maps/seton_10000_years_after_yudi.v0001/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\sexy.v0013', mounted as '/maps/sexy.v0013/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\shangri-la.v0001', mounted as '/maps/shangri-la.v0001/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\shpa', mounted as '/maps/shpa/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\shrike_peak_acres.v0001', mounted as '/maps/shrike_peak_acres.v0001/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\silent_land.v0004', mounted as '/maps/silent_land.v0004/'
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info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\steppe.v0003', mounted as '/maps/steppe.v0003/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\stickleback_ridge.v0003', mounted as '/maps/stickleback_ridge.v0003/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\summervswinter v4', mounted as '/maps/summervswinter v4/'
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info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\supreme_dna.v0001', mounted as '/maps/supreme_dna.v0001/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\survival_5thdimension.v0001', mounted as '/maps/survival_5thdimension.v0001/'
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info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\survival_5thdimension_16_player_v5.v0018', mounted as '/maps/survival_5thdimension_16_player_v5.v0018/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\survival_5thdimension_8_player.v0004', mounted as '/maps/survival_5thdimension_8_player.v0004/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\survival_5thdimension_practice.v0003', mounted as '/maps/survival_5thdimension_practice.v0003/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\survival_rngdimension.v0001', mounted as '/maps/survival_rngdimension.v0001/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\survival_terror_lands.v0001', mounted as '/maps/survival_terror_lands.v0001/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\t3_phantoms_with_a_vengeance_but_the_water_is_gone.v0004', mounted as '/maps/t3_phantoms_with_a_vengeance_but_the_water_is_gone.v0004/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\tabula_rasa_v3_teamplay_ai.v0003', mounted as '/maps/tabula_rasa_v3_teamplay_ai.v0003/'
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info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\terror teamplay_ai', mounted as '/maps/terror teamplay_ai/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\tesla_island.v0004', mounted as '/maps/tesla_island.v0004/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\the chain teamplay_ai', mounted as '/maps/the chain teamplay_ai/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\the pyramid v2', mounted as '/maps/the pyramid v2/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\thermal_springs.v0001', mounted as '/maps/thermal_springs.v0001/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\theta_passage_-_faf_version.v0001', mounted as '/maps/theta_passage_-_faf_version.v0001/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\the_drunken_beetles_dance.v0001', mounted as '/maps/the_drunken_beetles_dance.v0001/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\the_first_engagement_on_brahek.v0001', mounted as '/maps/the_first_engagement_on_brahek.v0001/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\the_good_life.v0002', mounted as '/maps/the_good_life.v0002/'
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info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\the_rhine_teamplay_ai.v0002', mounted as '/maps/the_rhine_teamplay_ai.v0002/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\the_war_on_paradise.v0001', mounted as '/maps/the_war_on_paradise.v0001/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\throne teamplay_ai', mounted as '/maps/throne teamplay_ai/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\titan final.v0005', mounted as '/maps/titan final.v0005/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\tkp-setons dry', mounted as '/maps/tkp-setons dry/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\tkp_canis', mounted as '/maps/tkp_canis/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\tournament_dome.v0004', mounted as '/maps/tournament_dome.v0004/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\triple road.v0001', mounted as '/maps/triple road.v0001/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\tri_gultch.v0001', mounted as '/maps/tri_gultch.v0001/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\turmoil teamplay_ai', mounted as '/maps/turmoil teamplay_ai/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\turtle_rocks.v0002', mounted as '/maps/turtle_rocks.v0002/'
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info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\twin rivers.v0001', mounted as '/maps/twin rivers.v0001/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\twin_cities.v0002', mounted as '/maps/twin_cities.v0002/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\two ways in no way out.v0001', mounted as '/maps/two ways in no way out.v0001/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\twohills.v0001', mounted as '/maps/twohills.v0001/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\two_quarters_swarm_survival.v0001', mounted as '/maps/two_quarters_swarm_survival.v0001/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\uef_battlefield_vs_cybran_nation.v0002', mounted as '/maps/uef_battlefield_vs_cybran_nation.v0002/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\uk_smooth_nano_more_players.v0001', mounted as '/maps/uk_smooth_nano_more_players.v0001/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\unlimited.v0009', mounted as '/maps/unlimited.v0009/'
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info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\valley_of_arrakis.v0001', mounted as '/maps/valley_of_arrakis.v0001/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\valley_of_pain.v0002', mounted as '/maps/valley_of_pain.v0002/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\valley_of_verbone.v0001', mounted as '/maps/valley_of_verbone.v0001/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\vally.v0001', mounted as '/maps/vally.v0001/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\vantegasdrylands.v0003', mounted as '/maps/vantegasdrylands.v0003/'
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info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\vaughnhill.v0003', mounted as '/maps/vaughnhill.v0003/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\verdanis.v0001', mounted as '/maps/verdanis.v0001/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\vidi.v0002', mounted as '/maps/vidi.v0002/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\virus 4v4.v0001', mounted as '/maps/virus 4v4.v0001/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\viscera_montis.v0006', mounted as '/maps/viscera_montis.v0006/'
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info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\vonlen.v0001', mounted as '/maps/vonlen.v0001/'
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info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\western_range.v0002', mounted as '/maps/western_range.v0002/'
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info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\wonder 4v4 v3', mounted as '/maps/wonder 4v4 v3/'
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info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\x1ca_coop_001.v0027', mounted as '/maps/x1ca_coop_001.v0027/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\x1ca_coop_001.v0028', mounted as '/maps/x1ca_coop_001.v0028/'
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info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\x1ca_coop_006.v0021', mounted as '/maps/x1ca_coop_006.v0021/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\x1ca_coop_006.v0022', mounted as '/maps/x1ca_coop_006.v0022/'
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info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\animesounds\sounds', mounted as '/sounds/'
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info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\commander mod', mounted as '/mods/commander mod/'
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info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\commanders_x4', mounted as '/mods/commanders_x4/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\commanders_x8', mounted as '/mods/commanders_x8/'
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info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\different faction sizes', mounted as '/mods/different faction sizes/'
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info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\expshield_mk_ii', mounted as '/mods/expshield_mk_ii/'
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info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\flying engineers 2', mounted as '/mods/flying engineers 2/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\global commanders', mounted as '/mods/global commanders/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\graphicenhancement mod v1.1', mounted as '/mods/graphicenhancement mod v1.1/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\high commander upgrade costs', mounted as '/mods/high commander upgrade costs/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\hivesforall', mounted as '/mods/hivesforall/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\low bo commander upgrades costs', mounted as '/mods/low bo commander upgrades costs/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\low commander upgrades costs', mounted as '/mods/low commander upgrades costs/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\m27ai', mounted as '/mods/m27ai/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\marlos 3d maps', mounted as '/mods/marlos 3d maps/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\mexmanager', mounted as '/mods/mexmanager/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\multiple unit sizes', mounted as '/mods/multiple unit sizes/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\no build restrictions in campaign', mounted as '/mods/no build restrictions in campaign/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\no friendly fire', mounted as '/mods/no friendly fire/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\no unit cap', mounted as '/mods/no unit cap/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\nuclearrepulsorshields', mounted as '/mods/nuclearrepulsorshields/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\nutcracker', mounted as '/mods/nutcracker/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\para_for_all', mounted as '/mods/para_for_all/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\personal ui waifu', mounted as '/mods/personal ui waifu/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\phishing tvg', mounted as '/mods/phishing tvg/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\pj_infrastructure_pack', mounted as '/mods/pj_infrastructure_pack/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\powermex10x', mounted as '/mods/powermex10x/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\powerslave-hydrocarbons', mounted as '/mods/powerslave-hydrocarbons/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\productionbuffersxtra', mounted as '/mods/productionbuffersxtra/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\pxmodalphav6', mounted as '/mods/pxmodalphav6/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\rescources x2', mounted as '/mods/rescources x2/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\resource rich', mounted as '/mods/resource rich/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\resource rich x5', mounted as '/mods/resource rich x5/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\resource rich x50', mounted as '/mods/resource rich x50/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\rks_explosions', mounted as '/mods/rks_explosions/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\rngai', mounted as '/mods/rngai/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\sacu balance', mounted as '/mods/sacu balance/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\schildmod', mounted as '/mods/schildmod/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\seabed build mod', mounted as '/mods/seabed build mod/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\sharedarmies', mounted as '/mods/sharedarmies/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\sharedarmies2', mounted as '/mods/sharedarmies2/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\sharedmouse', mounted as '/mods/sharedmouse/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\slaugh7er_t2_t3_walls', mounted as '/mods/slaugh7er_t2_t3_walls/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\smarttacticalmissiles', mounted as '/mods/smarttacticalmissiles/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\sorian edit', mounted as '/mods/sorian edit/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\souls pew-and-woosh', mounted as '/mods/souls pew-and-woosh/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\startwithrasbois', mounted as '/mods/startwithrasbois/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\storagerich_x10', mounted as '/mods/storagerich_x10/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\storagerich_x100', mounted as '/mods/storagerich_x100/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\storage_and_mass_booster', mounted as '/mods/storage_and_mass_booster/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\super sacu uef', mounted as '/mods/super sacu uef/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\supremeeconomy', mounted as '/mods/supremeeconomy/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\supremeeconomyem', mounted as '/mods/supremeeconomyem/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\supremescoreboard', mounted as '/mods/supremescoreboard/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\t1 unit health x100', mounted as '/mods/t1 unit health x100/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\t2_t3_storage_faf', mounted as '/mods/t2_t3_storage_faf/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\t4_energy_gen_pack', mounted as '/mods/t4_energy_gen_pack/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\teamrevive', mounted as '/mods/teamrevive/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\totalmayhem', mounted as '/mods/totalmayhem/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\totalmayhem\sounds', mounted as '/sounds/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\totalveterancyshieldxp_x4', mounted as '/mods/totalveterancyshieldxp_x4/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\tvg b8 totalveterancy v1.19 beta 8', mounted as '/mods/tvg b8 totalveterancy v1.19 beta 8/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\tvg_havocveterancy', mounted as '/mods/tvg_havocveterancy/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\tvg_havocveterancy_tweaked', mounted as '/mods/tvg_havocveterancy_tweaked/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\tvg_v4.86', mounted as '/mods/tvg_v4.86/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\tvg_workingv1', mounted as '/mods/tvg_workingv1/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\ultra shields', mounted as '/mods/ultra shields/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\ultra_shields_tweaked', mounted as '/mods/ultra_shields_tweaked/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\unit cap removed', mounted as '/mods/unit cap removed/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\unitcap x4', mounted as '/mods/unitcap x4/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\usnair', mounted as '/mods/usnair/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\v2extractorupgrades', mounted as '/mods/v2extractorupgrades/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\vampire_1_1', mounted as '/mods/vampire_1_1/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\welfare - alimony', mounted as '/mods/welfare - alimony/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\welfare - child support', mounted as '/mods/welfare - child support/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\welfare - step dad', mounted as '/mods/welfare - step dad/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\welfare - universal health care', mounted as '/mods/welfare - universal health care/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\x1.3 build range', mounted as '/mods/x1.3 build range/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\x1.5 build range', mounted as '/mods/x1.5 build range/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\x2 build range', mounted as '/mods/x2 build range/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\xtremwars', mounted as '/mods/xtremwars/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\effects.nx2', mounted as '/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\env.nx2', mounted as '/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\etc.nx2', mounted as '/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\loc.nx2', mounted as '/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\lua.nx2', mounted as '/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\meshes.nx2', mounted as '/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\projectiles.nx2', mounted as '/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\textures.nx2', mounted as '/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\units.nx2', mounted as '/'
info: DISK: AddSearchPath: 'd:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\effects.scd', mounted as '/'
info: DISK: AddSearchPath: 'd:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\env.scd', mounted as '/'
info: DISK: AddSearchPath: 'd:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\meshes.scd', mounted as '/'
info: DISK: AddSearchPath: 'd:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\mods.scd', mounted as '/'
info: DISK: AddSearchPath: 'd:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\objects.scd', mounted as '/'
info: DISK: AddSearchPath: 'd:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\projectiles.scd', mounted as '/'
info: DISK: AddSearchPath: 'd:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\props.scd', mounted as '/'
info: DISK: AddSearchPath: 'd:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\skins.scd', mounted as '/'
info: DISK: AddSearchPath: 'd:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\textures.scd', mounted as '/'
info: DISK: AddSearchPath: 'd:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\units.scd', mounted as '/'
info: DISK: AddSearchPath: '%USER_PROFILE%\appdata\local\gas powered games\supreme commander forged alliance', mounted as '/preferences/'
info: DISK: AddSearchPath: 'd:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\movies', mounted as '/movies/'
info: DISK: AddSearchPath: 'd:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\sounds', mounted as '/sounds/'
info: DISK: AddSearchPath: 'd:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\maps', mounted as '/maps/'
info: DISK: AddSearchPath: 'd:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\fonts', mounted as '/fonts/'
warning: Unknown DirectSound speaker configuration 8. Defaulting to Stereo.
info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077
info: IsStreamingWaveBank("/sounds/aeonselect.xwb") => false
debug: Wavebank prepared: 4b8e900
debug: SND: Loaded WaveBank 'aeonselect' at 4b8e900
info: IsStreamingWaveBank("/sounds/ambienttest.xwb") => false
debug: Wavebank prepared: 4b8ea30
debug: SND: Loaded WaveBank 'ambienttest' at 4b8ea30
info: IsStreamingWaveBank("/sounds/blackopswb.xwb") => false
debug: Wavebank prepared: 4b8eb60
debug: SND: Loaded WaveBank 'blackopswb' at 4b8eb60
info: IsStreamingWaveBank("/sounds/cybranselect.xwb") => false
debug: Wavebank prepared: 4b8ec90
debug: SND: Loaded WaveBank 'cybranselect' at 4b8ec90
info: IsStreamingWaveBank("/sounds/explosions.xwb") => false
debug: Wavebank prepared: 4b8edc0
debug: SND: Loaded WaveBank 'explosions' at 4b8edc0
info: IsStreamingWaveBank("/sounds/explosionsstream.xwb") => true
debug: SND: Loaded WaveBank 'explosionsstream' at 4b8eef0
info: IsStreamingWaveBank("/sounds/fmv_bg.xwb") => true
debug: SND: Loaded WaveBank 'fmv_bg' at 4b90460
info: IsStreamingWaveBank("/sounds/impacts.xwb") => false
debug: Wavebank prepared: 4b915c8
debug: SND: Loaded WaveBank 'impacts' at 4b915c8
info: IsStreamingWaveBank("/sounds/interface.xwb") => false
debug: Wavebank prepared: 4b916f8
debug: SND: Loaded WaveBank 'interface' at 4b916f8
info: IsStreamingWaveBank("/sounds/music.xwb") => true
debug: SND: Loaded WaveBank 'music' at 4b91828
info: IsStreamingWaveBank("/sounds/op_briefing.xwb") => true
debug: SND: Loaded WaveBank 'op_briefing' at 4b92990
info: IsStreamingWaveBank("/sounds/seraphimselect.xwb") => false
debug: Wavebank prepared: 4b93af8
debug: SND: Loaded WaveBank 'seraphimselect' at 4b93af8
info: IsStreamingWaveBank("/sounds/sounds.xwb") => false
debug: Wavebank prepared: 4b93c28
debug: SND: Loaded WaveBank 'sounds' at 4b93c28
info: IsStreamingWaveBank("/sounds/tm_aeonweaponsounds.xwb") => true
debug: SND: Loaded WaveBank 'tm_aeonweaponsounds' at 4b93d58
info: IsStreamingWaveBank("/sounds/tm_aircraftsounds.xwb") => false
debug: Wavebank prepared: 4b94ec0
debug: SND: Loaded WaveBank 'tm_aircraftsounds' at 4b94ec0
info: IsStreamingWaveBank("/sounds/tm_cybranweaponsounds.xwb") => false
debug: Wavebank prepared: 4b94ff0
debug: SND: Loaded WaveBank 'tm_cybranweaponsounds' at 4b94ff0
info: IsStreamingWaveBank("/sounds/tm_explosionsounds.xwb") => false
debug: Wavebank prepared: 4b95120
debug: SND: Loaded WaveBank 'tm_explosionsounds' at 4b95120
info: IsStreamingWaveBank("/sounds/tm_robotsounds.xwb") => false
debug: Wavebank prepared: 4b95250
debug: SND: Loaded WaveBank 'tm_robotsounds' at 4b95250
info: IsStreamingWaveBank("/sounds/tm_uefweaponsounds.xwb") => false
debug: Wavebank prepared: 4b95380
debug: SND: Loaded WaveBank 'tm_uefweaponsounds' at 4b95380
info: IsStreamingWaveBank("/sounds/tmmm_sounds.xwb") => true
debug: SND: Loaded WaveBank 'tmmm_sounds' at 4b954b0
info: IsStreamingWaveBank("/sounds/uaa.xwb") => false
debug: Wavebank prepared: 4b96618
debug: SND: Loaded WaveBank 'uaa' at 4b96618
info: IsStreamingWaveBank("/sounds/uaadestroy.xwb") => false
debug: Wavebank prepared: 4b96748
debug: SND: Loaded WaveBank 'uaadestroy' at 4b96748
info: IsStreamingWaveBank("/sounds/uaaweapon.xwb") => false
debug: Wavebank prepared: 4b96878
debug: SND: Loaded WaveBank 'uaaweapon' at 4b96878
info: IsStreamingWaveBank("/sounds/uab.xwb") => false
debug: Wavebank prepared: 4b97120
debug: SND: Loaded WaveBank 'uab' at 4b97120
info: IsStreamingWaveBank("/sounds/ual.xwb") => false
debug: Wavebank prepared: 4b969d0
debug: SND: Loaded WaveBank 'ual' at 4b969d0
info: IsStreamingWaveBank("/sounds/ualdestroy.xwb") => false
debug: Wavebank prepared: 4b96b08
debug: SND: Loaded WaveBank 'ualdestroy' at 4b96b08
info: IsStreamingWaveBank("/sounds/ualweapon.xwb") => false
debug: Wavebank prepared: 4b97738
debug: SND: Loaded WaveBank 'ualweapon' at 4b97738
info: IsStreamingWaveBank("/sounds/uas.xwb") => false
debug: Wavebank prepared: 4b96c40
debug: SND: Loaded WaveBank 'uas' at 4b96c40
info: IsStreamingWaveBank("/sounds/uasdestroy.xwb") => true
debug: SND: Loaded WaveBank 'uasdestroy' at 4b979b0
info: IsStreamingWaveBank("/sounds/uasweapon.xwb") => false
debug: Wavebank prepared: 4b97600
debug: SND: Loaded WaveBank 'uasweapon' at 4b97600
info: IsStreamingWaveBank("/sounds/uea.xwb") => false
debug: Wavebank prepared: 4b96d78
debug: SND: Loaded WaveBank 'uea' at 4b96d78
info: IsStreamingWaveBank("/sounds/ueadestroy.xwb") => false
debug: Wavebank prepared: 4b96eb0
debug: SND: Loaded WaveBank 'ueadestroy' at 4b96eb0
info: IsStreamingWaveBank("/sounds/ueaweapon.xwb") => false
debug: Wavebank prepared: 4b97870
debug: SND: Loaded WaveBank 'ueaweapon' at 4b97870
info: IsStreamingWaveBank("/sounds/ueb.xwb") => false
debug: Wavebank prepared: 4b96fe8
debug: SND: Loaded WaveBank 'ueb' at 4b96fe8
info: IsStreamingWaveBank("/sounds/uefselect.xwb") => false
debug: Wavebank prepared: 4b97258
debug: SND: Loaded WaveBank 'uefselect' at 4b97258
info: IsStreamingWaveBank("/sounds/uel.xwb") => false
debug: Wavebank prepared: 4b97390
debug: SND: Loaded WaveBank 'uel' at 4b97390
info: IsStreamingWaveBank("/sounds/ueldestroy.xwb") => false
debug: Wavebank prepared: 4b974c8
debug: SND: Loaded WaveBank 'ueldestroy' at 4b974c8
info: IsStreamingWaveBank("/sounds/uelweapon.xwb") => false
debug: Wavebank prepared: 4b98c78
debug: SND: Loaded WaveBank 'uelweapon' at 4b98c78
info: IsStreamingWaveBank("/sounds/ues.xwb") => false
debug: Wavebank prepared: 4b9a268
debug: SND: Loaded WaveBank 'ues' at 4b9a268
info: IsStreamingWaveBank("/sounds/uesdestroy.xwb") => true
debug: SND: Loaded WaveBank 'uesdestroy' at 4b9ab20
info: IsStreamingWaveBank("/sounds/uesweapon.xwb") => false
debug: Wavebank prepared: 4b99020
debug: SND: Loaded WaveBank 'uesweapon' at 4b99020
info: IsStreamingWaveBank("/sounds/unitrumble.xwb") => false
debug: Wavebank prepared: 4b99638
debug: SND: Loaded WaveBank 'unitrumble' at 4b99638
info: IsStreamingWaveBank("/sounds/unitsglobal.xwb") => false
debug: Wavebank prepared: 4b999e0
debug: SND: Loaded WaveBank 'unitsglobal' at 4b999e0
info: IsStreamingWaveBank("/sounds/ura.xwb") => false
debug: Wavebank prepared: 4b99b18
debug: SND: Loaded WaveBank 'ura' at 4b99b18
info: IsStreamingWaveBank("/sounds/uradestroy.xwb") => false
debug: Wavebank prepared: 4b99158
debug: SND: Loaded WaveBank 'uradestroy' at 4b99158
info: IsStreamingWaveBank("/sounds/uraweapon.xwb") => false
debug: Wavebank prepared: 4b99290
debug: SND: Loaded WaveBank 'uraweapon' at 4b99290
info: IsStreamingWaveBank("/sounds/urb.xwb") => false
debug: Wavebank prepared: 4b9a3a0
debug: SND: Loaded WaveBank 'urb' at 4b9a3a0
info: IsStreamingWaveBank("/sounds/url.xwb") => false
debug: Wavebank prepared: 4b998a8
debug: SND: Loaded WaveBank 'url' at 4b998a8
info: IsStreamingWaveBank("/sounds/urldestroy.xwb") => false
debug: Wavebank prepared: 4b99c50
debug: SND: Loaded WaveBank 'urldestroy' at 4b99c50
info: IsStreamingWaveBank("/sounds/urlweapon.xwb") => false
debug: Wavebank prepared: 4b99d88
debug: SND: Loaded WaveBank 'urlweapon' at 4b99d88
info: IsStreamingWaveBank("/sounds/urs.xwb") => false
debug: Wavebank prepared: 4b9a130
debug: SND: Loaded WaveBank 'urs' at 4b9a130
info: IsStreamingWaveBank("/sounds/ursdestroy.xwb") => true
debug: SND: Loaded WaveBank 'ursdestroy' at 4b9bc88
info: IsStreamingWaveBank("/sounds/ursstream.xwb") => true
debug: SND: Loaded WaveBank 'ursstream' at 4b9cdf0
info: IsStreamingWaveBank("/sounds/ursweapon.xwb") => false
debug: Wavebank prepared: 4b9a880
debug: SND: Loaded WaveBank 'ursweapon' at 4b9a880
info: IsStreamingWaveBank("/sounds/xaa_weapon.xwb") => false
debug: Wavebank prepared: 4b9a748
debug: SND: Loaded WaveBank 'xaa_weapon' at 4b9a748
info: IsStreamingWaveBank("/sounds/xab.xwb") => false
debug: Wavebank prepared: 4b99770
debug: SND: Loaded WaveBank 'xab' at 4b99770
info: IsStreamingWaveBank("/sounds/xal.xwb") => false
debug: Wavebank prepared: 4b9a4d8
debug: SND: Loaded WaveBank 'xal' at 4b9a4d8
info: IsStreamingWaveBank("/sounds/xal_weapon.xwb") => false
debug: Wavebank prepared: 4b99ec0
debug: SND: Loaded WaveBank 'xal_weapon' at 4b99ec0
info: IsStreamingWaveBank("/sounds/xas.xwb") => false
debug: Wavebank prepared: 4b99ff8
debug: SND: Loaded WaveBank 'xas' at 4b99ff8
info: IsStreamingWaveBank("/sounds/xas_weapons.xwb") => false
debug: Wavebank prepared: 4b99500
debug: SND: Loaded WaveBank 'xas_weapons' at 4b99500
info: IsStreamingWaveBank("/sounds/xea.xwb") => false
debug: Wavebank prepared: 4b9a610
debug: SND: Loaded WaveBank 'xea' at 4b9a610
info: IsStreamingWaveBank("/sounds/xea_weapons.xwb") => false
debug: Wavebank prepared: 4b9a9b8
debug: SND: Loaded WaveBank 'xea_weapons' at 4b9a9b8
info: IsStreamingWaveBank("/sounds/xeb.xwb") => false
debug: Wavebank prepared: 4b98b40
debug: SND: Loaded WaveBank 'xeb' at 4b98b40
info: IsStreamingWaveBank("/sounds/xel.xwb") => false
debug: Wavebank prepared: 4b98db0
debug: SND: Loaded WaveBank 'xel' at 4b98db0
info: IsStreamingWaveBank("/sounds/xel_weapons.xwb") => false
debug: Wavebank prepared: 4b98ee8
debug: SND: Loaded WaveBank 'xel_weapons' at 4b98ee8
info: IsStreamingWaveBank("/sounds/xes.xwb") => false
debug: Wavebank prepared: 4b993c8
debug: SND: Loaded WaveBank 'xes' at 4b993c8
info: IsStreamingWaveBank("/sounds/xes_destroy.xwb") => true
debug: SND: Loaded WaveBank 'xes_destroy' at 4b9df58
info: IsStreamingWaveBank("/sounds/xes_weapons.xwb") => false
debug: Wavebank prepared: 4b9fe50
debug: SND: Loaded WaveBank 'xes_weapons' at 4b9fe50
info: IsStreamingWaveBank("/sounds/xra.xwb") => false
debug: Wavebank prepared: 4b9f220
debug: SND: Loaded WaveBank 'xra' at 4b9f220
info: IsStreamingWaveBank("/sounds/xra_weapon.xwb") => false
debug: Wavebank prepared: 4b9f358
debug: SND: Loaded WaveBank 'xra_weapon' at 4b9f358
info: IsStreamingWaveBank("/sounds/xrb.xwb") => false
debug: Wavebank prepared: 4b9f490
debug: SND: Loaded WaveBank 'xrb' at 4b9f490
info: IsStreamingWaveBank("/sounds/xrl.xwb") => false
debug: Wavebank prepared: 4ba05a0
debug: SND: Loaded WaveBank 'xrl' at 4ba05a0
info: IsStreamingWaveBank("/sounds/xrl_stream.xwb") => true
debug: SND: Loaded WaveBank 'xrl_stream' at 4ba10c8
info: IsStreamingWaveBank("/sounds/xrl_weapon.xwb") => false
debug: Wavebank prepared: 4b9f838
debug: SND: Loaded WaveBank 'xrl_weapon' at 4b9f838
info: IsStreamingWaveBank("/sounds/xrs.xwb") => false
debug: Wavebank prepared: 4b9fd18
debug: SND: Loaded WaveBank 'xrs' at 4b9fd18
info: IsStreamingWaveBank("/sounds/xrs_weapon.xwb") => false
debug: Wavebank prepared: 4ba00c0
debug: SND: Loaded WaveBank 'xrs_weapon' at 4ba00c0
info: IsStreamingWaveBank("/sounds/xsa.xwb") => false
debug: Wavebank prepared: 4b9f700
debug: SND: Loaded WaveBank 'xsa' at 4b9f700
info: IsStreamingWaveBank("/sounds/xsa_destroy.xwb") => false
debug: Wavebank prepared: 4ba0948
debug: SND: Loaded WaveBank 'xsa_destroy' at 4ba0948
info: IsStreamingWaveBank("/sounds/xsa_weapon.xwb") => false
debug: Wavebank prepared: 4b9f970
debug: SND: Loaded WaveBank 'xsa_weapon' at 4b9f970
info: IsStreamingWaveBank("/sounds/xsb.xwb") => false
debug: Wavebank prepared: 4ba0810
debug: SND: Loaded WaveBank 'xsb' at 4ba0810
info: IsStreamingWaveBank("/sounds/xsb_weapon.xwb") => false
debug: Wavebank prepared: 4b9f5c8
debug: SND: Loaded WaveBank 'xsb_weapon' at 4b9f5c8
info: IsStreamingWaveBank("/sounds/xsl.xwb") => false
debug: Wavebank prepared: 4b9ff88
debug: SND: Loaded WaveBank 'xsl' at 4b9ff88
info: IsStreamingWaveBank("/sounds/xsl_destroy.xwb") => false
debug: Wavebank prepared: 4ba01f8
debug: SND: Loaded WaveBank 'xsl_destroy' at 4ba01f8
info: IsStreamingWaveBank("/sounds/xsl_weapon.xwb") => false
debug: Wavebank prepared: 4ba0a80
debug: SND: Loaded WaveBank 'xsl_weapon' at 4ba0a80
info: IsStreamingWaveBank("/sounds/xss.xwb") => false
debug: Wavebank prepared: 4b9faa8
debug: SND: Loaded WaveBank 'xss' at 4b9faa8
info: IsStreamingWaveBank("/sounds/xss_destroy.xwb") => true
debug: SND: Loaded WaveBank 'xss_destroy' at 4ba2230
info: IsStreamingWaveBank("/sounds/xss_weapon.xwb") => false
debug: Wavebank prepared: 4b9fbe0
debug: SND: Loaded WaveBank 'xss_weapon' at 4b9fbe0
debug: SND: Loaded SoundBank 'ambienttest'
debug: SND: Loaded SoundBank 'blackopssb'
debug: SND: Loaded SoundBank 'explosions'
debug: SND: Loaded SoundBank 'fmv_bg'
debug: SND: Loaded SoundBank 'impacts'
debug: SND: Loaded SoundBank 'interface'
debug: SND: Loaded SoundBank 'music'
debug: SND: Loaded SoundBank 'op_briefing'
debug: SND: Loaded SoundBank 'seraphimselect'
debug: SND: Loaded SoundBank 'sounds'
debug: SND: Loaded SoundBank 'tm_aeonweapons'
debug: SND: Loaded SoundBank 'tm_aircrafts'
debug: SND: Loaded SoundBank 'tm_cybranweapons'
debug: SND: Loaded SoundBank 'tm_explosions'
debug: SND: Loaded SoundBank 'tm_robotsounds'
debug: SND: Loaded SoundBank 'tm_uefweapons'
debug: SND: Loaded SoundBank 'tmmm_cues'
debug: SND: Loaded SoundBank 'uaa'
debug: SND: Loaded SoundBank 'uaadestroy'
debug: SND: Loaded SoundBank 'uaaweapon'
debug: SND: Loaded SoundBank 'uab'
debug: SND: Loaded SoundBank 'ual'
debug: SND: Loaded SoundBank 'ualdestroy'
debug: SND: Loaded SoundBank 'ualweapon'
debug: SND: Loaded SoundBank 'uas'
debug: SND: Loaded SoundBank 'uasdestroy'
debug: SND: Loaded SoundBank 'uasweapon'
debug: SND: Loaded SoundBank 'uea'
debug: SND: Loaded SoundBank 'ueadestroy'
debug: SND: Loaded SoundBank 'ueaweapon'
debug: SND: Loaded SoundBank 'ueb'
debug: SND: Loaded SoundBank 'uel'
debug: SND: Loaded SoundBank 'ueldestroy'
debug: SND: Loaded SoundBank 'uelweapon'
debug: SND: Loaded SoundBank 'ues'
debug: SND: Loaded SoundBank 'uesdestroy'
debug: SND: Loaded SoundBank 'uesweapon'
debug: SND: Loaded SoundBank 'unitrumble'
debug: SND: Loaded SoundBank 'unitsglobal'
debug: SND: Loaded SoundBank 'ura'
debug: SND: Loaded SoundBank 'uradestroy'
debug: SND: Loaded SoundBank 'uraweapon'
debug: SND: Loaded SoundBank 'urb'
debug: SND: Loaded SoundBank 'url'
debug: SND: Loaded SoundBank 'urldestroy'
debug: SND: Loaded SoundBank 'urlweapon'
debug: SND: Loaded SoundBank 'urs'
debug: SND: Loaded SoundBank 'ursdestroy'
debug: SND: Loaded SoundBank 'ursstream'
debug: SND: Loaded SoundBank 'ursweapon'
debug: SND: Loaded SoundBank 'xaa'
debug: SND: Loaded SoundBank 'xaa_weapon'
debug: SND: Loaded SoundBank 'xab'
debug: SND: Loaded SoundBank 'xal'
debug: SND: Loaded SoundBank 'xal_weapon'
debug: SND: Loaded SoundBank 'xas'
debug: SND: Loaded SoundBank 'xas_weapon'
debug: SND: Loaded SoundBank 'xca'
debug: SND: Loaded SoundBank 'xcb'
debug: SND: Loaded SoundBank 'xcl'
debug: SND: Loaded SoundBank 'xcs'
debug: SND: Loaded SoundBank 'xea'
debug: SND: Loaded SoundBank 'xea_weapon'
debug: SND: Loaded SoundBank 'xeb'
debug: SND: Loaded SoundBank 'xel'
debug: SND: Loaded SoundBank 'xel_weapons'
debug: SND: Loaded SoundBank 'xes'
debug: SND: Loaded SoundBank 'xes_destroy'
debug: SND: Loaded SoundBank 'xes_weapons'
debug: SND: Loaded SoundBank 'xra'
debug: SND: Loaded SoundBank 'xra_weapon'
debug: SND: Loaded SoundBank 'xrb'
debug: SND: Loaded SoundBank 'xrl'
debug: SND: Loaded SoundBank 'xrl_destroy'
debug: SND: Loaded SoundBank 'xrl_stream'
debug: SND: Loaded SoundBank 'xrl_weapon'
debug: SND: Loaded SoundBank 'xrs'
debug: SND: Loaded SoundBank 'xrs_weapon'
debug: SND: Loaded SoundBank 'xsa'
debug: SND: Loaded SoundBank 'xsa_destroy'
debug: SND: Loaded SoundBank 'xsa_weapon'
debug: SND: Loaded SoundBank 'xsb'
debug: SND: Loaded SoundBank 'xsb_weapon'
debug: SND: Loaded SoundBank 'xsl'
debug: SND: Loaded SoundBank 'xsl_destroy'
debug: SND: Loaded SoundBank 'xsl_weapon'
debug: SND: Loaded SoundBank 'xss'
debug: SND: Loaded SoundBank 'xss_destroy'
debug: SND: Loaded SoundBank 'xss_weapon'
debug: MEM: -30738592 bytes SND
info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077
info: IsStreamingWaveBank("/sounds/voice/us/briefings.xwb") => true
debug: SND: Loaded WaveBank 'briefings' at 4c1cb40
info: IsStreamingWaveBank("/sounds/voice/us/seraphim_language.xwb") => true
debug: SND: Loaded WaveBank 'seraphim_language' at 4c1c708
info: IsStreamingWaveBank("/sounds/voice/us/x01_vo.xwb") => true
debug: SND: Loaded WaveBank 'x01_vo' at 4c1c438
info: IsStreamingWaveBank("/sounds/voice/us/x02_vo.xwb") => true
debug: SND: Loaded WaveBank 'x02_vo' at 4c1be98
info: IsStreamingWaveBank("/sounds/voice/us/x03_vo.xwb") => true
debug: SND: Loaded WaveBank 'x03_vo' at 4c1c5a0
info: IsStreamingWaveBank("/sounds/voice/us/x04_vo.xwb") => true
debug: SND: Loaded WaveBank 'x04_vo' at 4c1c870
info: IsStreamingWaveBank("/sounds/voice/us/x05_vo.xwb") => true
debug: SND: Loaded WaveBank 'x05_vo' at 4c1c168
info: IsStreamingWaveBank("/sounds/voice/us/x06_vo.xwb") => true
debug: SND: Loaded WaveBank 'x06_vo' at 4c1c2d0
info: IsStreamingWaveBank("/sounds/voice/us/x1t_vo.xwb") => true
debug: SND: Loaded WaveBank 'x1t_vo' at 4c1c9d8
info: IsStreamingWaveBank("/sounds/voice/us/x_fmv.xwb") => true
debug: SND: Loaded WaveBank 'x_fmv' at 4c1bd30
info: IsStreamingWaveBank("/sounds/voice/us/xgg.xwb") => true
debug: SND: Loaded WaveBank 'xgg' at 4c1c000
debug: SND: Loaded SoundBank 'briefings'
debug: SND: Loaded SoundBank 'x01_vo'
debug: SND: Loaded SoundBank 'x02_vo'
debug: SND: Loaded SoundBank 'x03_vo'
debug: SND: Loaded SoundBank 'x04_vo'
debug: SND: Loaded SoundBank 'x05_vo'
debug: SND: Loaded SoundBank 'x06_vo'
debug: SND: Loaded SoundBank 'x1t_vo'
debug: SND: Loaded SoundBank 'x_fmv'
debug: SND: Loaded SoundBank 'xgg'
debug: MEM: -796091502 bytes SND
info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077
debug: MEM: -796091502 bytes SND
info: /savereplay
info: REPLAY ID: 18982937
info: adding font file /fonts/arial.ttf
info: adding font file /fonts/arialbd.ttf
info: adding font file /fonts/arialbi.ttf
info: adding font file /fonts/ariali.ttf
info: adding font file /fonts/arialn.ttf
info: adding font file /fonts/arialnb.ttf
info: adding font file /fonts/arialnbi.ttf
info: adding font file /fonts/arialni.ttf
info: adding font file /fonts/ariblk.ttf
info: adding font file /fonts/arlrdbd.ttf
info: adding font file /fonts/butterbe.ttf
info: adding font file /fonts/vdub.ttf
info: adding font file /fonts/wintermu.ttf
info: adding font file /fonts/zeroes_3.ttf
info: Compiled shader: /effects/cartographic.fx
info: Compiled shader: /effects/frame.fx
info: Compiled shader: /effects/mesh.fx
info: Compiled shader: /effects/particle.fx
info: Compiled shader: /effects/primbatcher.fx
info: Compiled shader: /effects/range.fx
info: Compiled shader: /effects/sky.fx
info: Compiled shader: /effects/terrain.fx
info: Compiled shader: /effects/ui.fx
info: Compiled shader: /effects/vision.fx
info: Compiled shader: /effects/water2.fx
info: SHADERS COMPILED
debug: Wavebank prepared: 4b8eef0
debug: Wavebank prepared: 4b90460
debug: Wavebank prepared: 4b91828
debug: Wavebank prepared: 4b92990
debug: Wavebank prepared: 4b93d58
debug: Wavebank prepared: 4b954b0
debug: Wavebank prepared: 4b979b0
debug: Wavebank prepared: 4b9ab20
debug: Wavebank prepared: 4b9bc88
debug: Wavebank prepared: 4b9cdf0
debug: Wavebank prepared: 4b9df58
debug: Wavebank prepared: 4ba10c8
debug: Wavebank prepared: 4ba2230
debug: Wavebank prepared: 4c1cb40
debug: Wavebank prepared: 4c1c708
debug: Wavebank prepared: 4c1be98
debug: Wavebank prepared: 4c1c5a0
debug: Wavebank prepared: 4c1c870
debug: Wavebank prepared: 4c1c168
debug: Wavebank prepared: 4c1c2d0
debug: Wavebank prepared: 4c1c9d8
debug: Wavebank prepared: 4c1bd30
info: GPGNET: entering idle state.
debug: Wavebank prepared: 4c1c438
debug: Wavebank prepared: 4c1c000
info: /country
info: /init
info: /numgames
info: /mean
info: /clan
info: /deviation
info: GPGNET: setting nat handler to 0x117fe004
info: LOBBY: Game port 54325[UDP] opened.
info: LOBBY: starting with local uid of 106000 [%CPU_NAME%]
info: GPGNET: entering lobby state.
info:  {
info:     69c700e2-fd42-11eb-9a03-0242ac130003 = true
info:     632f8d12-42ad-4165-be73-ae64412fa47d = true
info:     6BEA1FF0-5D8B-3656-0210-C359C5A5E849 = true
info:     edf9fefc-a091-457c-8781-e837710f3c67 = true
info:     755F8830-FD79-11E0-8691-CBAF4724019D = true
info:     ffeca075-c0cd-4355-861b-0bb29c75ee10 = true
info:     8b2d7222-e15d-42d5-9c4d-29e9fff00002 = true
info:     f0190518-17ec-45b3-9fce-d7e0ebde0c46 = true
info:     d5c7af75-6944-490b-b647-47dc1efffdc8 = true
info:     a3ec424c-d3d6-4775-9303-9372817f2808 = true
info:     6e0851ba-8dde-416a-9d76-20c3bb090z08 = true
info:     263471ed-cc62-4e3f-92a7-20c919881f2c = true
info:     408452f0-38db-11dd-ae16-0800200c9a66 = true
info:     e2d4648b-1e7a-43ad-b410-5922a41f7985 = true
info:  }
info:  {
info:     20dec73e-d4b2-11e5-ab30-625662822222 = true
info:     eternal-pack-shared_mouse_2 = true
info:     HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0060 = true
info:  }
info: Supreme Commander: Forged Alliance version 3749
info: Starting background task "Map loader /maps/neroxis_map_generator_1.8.8_rqxdxidhh3pqu_ayiaebq/neroxis_map_generator_1.8.8_rqxdxidhh3pqu_ayiaebq.scmap"
info: Background task "Map loader /maps/neroxis_map_generator_1.8.8_rqxdxidhh3pqu_ayiaebq/neroxis_map_generator_1.8.8_rqxdxidhh3pqu_ayiaebq.scmap" running.
info: Active game mods for blueprint loading: 	
info:  - 10: table: 130899B0
info:  -    after: table: 13089A28
info:  -    author: DoctorINZANE2
info:  -    before: table: 130899D8
info:  -    conflicts: table: 13089578
info:  -    copyright: I guess Gas Powered Games
info:  -    description: Allows everyone to build the hive.  Pretty much intended for use in survival maps so people don't have to ask for engies.
info:  -    enabled: true
info:  -    exclusive: false
info:  -    hookdir: /hook
info:  -    icon: /mods/HivesForAll/xrb0204_icon.png
info:  -    location: /mods/hivesforall
info:  -    name: Hive Engineering Stations For All
info:  -    requires: table: 13089A00
info:  -    requiresNames: table: 130895A0
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    ui_only: false
info:  -    uid: 755F8830-FD79-11E0-8691-CBAF4724019D
info:  -    version: 1
info:  - 11: table: 130895F0
info:  -    after: table: 13089668
info:  -    author: Eni & Brute51
info:  -    before: table: 13089618
info:  -    conflicts: table: 130896B8
info:  -    copyright: 
info:  -    description: Changes AntiNuke missile cost and buildtime to 10% of original to allow games against multiple AIx
info:  -    enabled: true
info:  -    exclusive: false
info:  -    hookdir: /hook
info:  -    icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds
info:  -    location: /mods/cheapantinukev3.1
info:  -    name: Anti Nuke price v3.1
info:  -    requires: table: 13089640
info:  -    requiresNames: table: 130896E0
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    ui_only: false
info:  -    uid: a3ec424c-d3d6-4775-9303-9372817f2808
info:  -    url: 
info:  -    version: 3.0999999046326
info:  - 12: table: 13089708
info:  -    after: table: 13089780
info:  -    author: Uveso
info:  -    before: table: 13089730
info:  -    conflicts: table: 130897A8
info:  -    copyright: 2016-2018 Uveso
info:  -    description: Self-acting Tactical Missile Launcher. Targetpriorities: Commander, Experimental, Heavy Assault, Mobile T3 Artillery, Structure, Engineer, mobile unit.
info:  -    enabled: true
info:  -    exclusive: false
info:  -    hookdir: /hook
info:  -    icon: /mods/SmartTacticalMissiles/Tactical.png
info:  -    location: /mods/smarttacticalmissiles
info:  -    name: Smart Tactical Missiles
info:  -    requires: table: 13089758
info:  -    requiresNames: table: 130897D0
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    ui_only: false
info:  -    uid: 6BEA1FF0-5D8B-3656-0210-C359C5A5E849
info:  -    url: http://forums.faforever.com/viewtopic.php?f=41&t=13068
info:  -    version: 21
info:  - 13: table: 13089320
info:  -    after: table: 13089398
info:  -    author: Schnitzelmaker
info:  -    before: table: 13089348
info:  -    conflicts: table: 130893E8
info:  -    copyright: Schnitzelmaker
info:  -    description: low costs and low buildtimes for Commanders Upgrades
info:  -    enabled: true
info:  -    exclusive: false
info:  -    hookdir: /hook
info:  -    icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds
info:  -    location: /mods/low commander upgrades costs
info:  -    name: Low Commander Upgrades Costs
info:  -    requires: table: 13089370
info:  -    requiresNames: table: 13089410
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    ui_only: false
info:  -    uid: edf9fefc-a091-457c-8781-e837710f3c67
info:  -    url: http://forums.gaspowered.com/viewtopic.php?p=490759
info:  -    version: 1
info:  - 14: table: 13089438
info:  -    after: table: 130894B0
info:  -    author: Screap+SageTheWizard
info:  -    before: table: 13089460
info:  -    conflicts: table: 130894D8
info:  -    copyright: GNU GPLv3
info:  -    description: Donald Trump defeated Soros and provided us all with GREAT HUGE AMERICAN Health Care.
info: T1 Eng: 1 Mass 10 Energy, T2 Eng: 2 Mass 25 Energy, T3 Eng: 3 Mass 1000 Energy, Support Commander: 5 Mass 2000 Energy, Main Commander: 200 Mass 10,000 Energy
info:  -    enabled: true
info:  -    exclusive: false
info:  -    hookdir: /hook
info:  -    icon: /mods/Welfare - Universal Health Care/supremacist_commander.png
info:  -    location: /mods/welfare - universal health care
info:  -    name: Welfare - Universal Health Care
info:  -    requires: table: 13089488
info:  -    requiresNames: table: 13089500
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    ui_only: false
info:  -    uid: 69c700e2-fd42-11eb-9a03-0242ac130003
info:  -    version: 3
info:  - 1: table: 13089028
info:  -    author: bigos91
info:  -    copyright: 
info:  -    description: Increases resources, storage, build range and rate 2x
info:  -    exclusive: false
info:  -    hookdir: /hook
info:  -    icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds
info:  -    location: /mods/#2x resources,storage,buildrate,buildrange
info:  -    name: 2x Resources,Storage,BuildRate,BuildRange
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    ui_only: false
info:  -    uid: e2d4648b-1e7a-43ad-b410-5922a41f7985
info:  -    version: 1
info:  - 2: table: 13089000
info:  -    after: table: 13080208
info:  -    author: Ben 'ToxicFrog' Kelly
info:  -    before: table: 130801B8
info:  -    conflicts: table: 13080230
info:  -    copyright: 
info:  -    description: Removes the build restrictions from everything, letting you build anything, anytime. Now without unintentional double resources.
info:  -    enabled: true
info:  -    exclusive: false
info:  -    hookdir: /hook
info:  -    icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds
info:  -    location: /mods/no build restrictions in campaign
info:  -    name: No Build Restrictions in Campaign
info:  -    requires: table: 130801E0
info:  -    requiresNames: table: 13089D48
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    ui_only: false
info:  -    uid: 632f8d12-42ad-4165-be73-ae64412fa47d
info:  -    version: 2
info:  - 3: table: 13089D70
info:  -    after: table: 13089DE8
info:  -    author: CommanderShepard
info:  -    before: table: 13089D98
info:  -    conflicts: table: 13089E38
info:  -    copyright: No Copyright
info:  -    description: Advanced T3 shield for each faction (by Razor-Wind). This version brings some corrections, again. Also Fixed Icons (by PhilipFry), V4 balance, epic mod icon (by CommanderShepard, hopefully fixes Vaultbug for this specific mod).
info:  -    enabled: true
info:  -    exclusive: false
info:  -    hookdir: /hook
info:  -    icon: /mods/AdvancedShieldsV4Fixed/icon.png
info:  -    location: /mods/advancedshieldsv4fixed
info:  -    name: Advanced Shields V4 Fixed
info:  -    requires: table: 13089DC0
info:  -    requiresNames: table: 13089E60
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    ui_only: false
info:  -    uid: 263471ed-cc62-4e3f-92a7-20c919881f2c
info:  -    version: 1
info:  - 4: table: 13089EB0
info:  -    author: XYZ
info:  -    copyright: by XYZ
info:  -    description: Add to all defences 1.3x health, 1.3x range 1.45x dmg and -15% build time. Re-uploaded to fix the -byte vault bug
info:  -    exclusive: false
info:  -    hookdir: /hook
info:  -    icon: /mods/DefencesExpand/def.png
info:  -    location: /mods/defencesexpand
info:  -    name: DefencesExpand v1.0
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    uid: 6e0851ba-8dde-416a-9d76-20c3bb090z08
info:  -    version: 2
info:  - 5: table: 13089F00
info:  -    after: table: 13089F78
info:  -    author: Ghaleon
info:  -    before: table: 13089F28
info:  -    conflicts: table: 13089A78
info:  -    copyright: 
info:  -    description: Increases Storage (X10)
info:  -    enabled: true
info:  -    exclusive: false
info:  -    hookdir: /hook
info:  -    icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds
info:  -    location: /mods/storagerich_x10
info:  -    name: Storage Rich x10
info:  -    requires: table: 13089F50
info:  -    requiresNames: table: 13089AC8
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    ui_only: false
info:  -    uid: 408452f0-38db-11dd-ae16-0800200c9a66
info:  -    version: 1
info:  - 6: table: 13089AF0
info:  -    after: table: 13089B68
info:  -    author: Prince
info:  -    before: table: 13089B18
info:  -    conflicts: table: 13089B90
info:  -    copyright: Prince
info:  -    description: Increases resource production. (x2)
info:  -    enabled: true
info:  -    exclusive: false
info:  -    hookdir: /hook
info:  -    icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds
info:  -    location: /mods/rescources x2
info:  -    name: Rescources x2
info:  -    requires: table: 13089B40
info:  -    requiresNames: table: 13089BE0
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    ui_only: false
info:  -    uid: d5c7af75-6944-490b-b647-47dc1efffdc8
info:  -    version: 1
info:  - 7: table: 13089C30
info:  -    after: table: 13089CA8
info:  -    author: Arkyon
info:  -    before: table: 13089C58
info:  -    conflicts: table: 130897F8
info:  -    copyright: Go right ahead, attribution is however required to the Author 'Arkyon'.
info:  -    description: POWER MEX TO THE MAX! !!10!! Mexes in one Edition! 
info: 10x Mass Extractor Production, 10x Cost, 5x HP and (T1 2x T2 3x T3 5x) Build Time.
info:  -    enabled: true
info:  -    exclusive: false
info:  -    hookdir: /hook
info:  -    icon: /mods/PowerMex10X/PowerMex.png
info:  -    location: /mods/powermex10x
info:  -    name: Power Mex X10
info:  -    requires: table: 13089C80
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    ui_only: false
info:  -    uid: f0190518-17ec-45b3-9fce-d7e0ebde0c46
info:  -    url: 
info:  -    version: 2
info:  - 8: table: 13089848
info:  -    author: jayTAC
info:  -    copyright: None
info:  -    description: Quantum Gates will build engineers drones and SCU of all FOUR factions. Created by jayTAC
info:  -    enabled: true
info:  -    exclusive: false
info:  -    hookdir: /hook
info:  -    icon: /mods/All_Faction_Quantum_Gate/mod_icon.png
info:  -    location: /mods/all_faction_quantum_gate
info:  -    name: All Faction Quantum Gate
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    ui_only: false
info:  -    uid: 8b2d7222-e15d-42d5-9c4d-29e9fff00002
info:  -    version: 2
info:  - 9: table: 13089870
info:  -    after: table: 130898E8
info:  -    author: Viking
info:  -    before: table: 13089898
info:  -    conflicts: table: 13089910
info:  -    copyright: Copyright 2011, Viking
info:  -    description: Let all Faction build the Paragon
info:  -    enabled: true
info:  -    exclusive: false
info:  -    hookdir: /hook
info:  -    icon: /mods/para_for_all/para.png
info:  -    location: /mods/para_for_all
info:  -    name: Paragon for all 
info:  -    requires: table: 130898C0
info:  -    requiresNames: table: 13089960
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    ui_only: false
info:  -    uid: ffeca075-c0cd-4355-861b-0bb29c75ee10
info:  -    url: 
info:  -    version: 1
info: Hooked /lua/system/Blueprints.lua with /mods/#2x resources,storage,buildrate,buildrange/hook/lua/system/Blueprints.lua
info: Hooked /lua/system/Blueprints.lua with /mods/defencesexpand/hook/lua/system/Blueprints.lua
info: Hooked /lua/system/Blueprints.lua with /mods/storagerich_x10/hook/lua/system/Blueprints.lua
info: Hooked /lua/system/Blueprints.lua with /mods/rescources x2/hook/lua/system/Blueprints.lua
info: Hooked /lua/system/Blueprints.lua with /mods/powermex10x/hook/lua/system/Blueprints.lua
info: Hooked /lua/system/Blueprints.lua with /mods/cheapantinukev3.1/hook/lua/system/Blueprints.lua
info: Hooked /lua/system/Blueprints.lua with /mods/low commander upgrades costs/hook/lua/system/Blueprints.lua
info: Hooked /lua/system/Blueprints.lua with /mods/welfare - universal health care/hook/lua/system/Blueprints.lua
info: Blueprints Loading... '*.bp' files
info: Blueprints Loading: original files from /effects directory
info: Blueprints Loading: original files from /env directory
info: Blueprints Loading: original files from /meshes directory
info: Blueprints Loading: original files from /projectiles directory
info: Blueprints Loading: original files from /props directory
info: Blueprints Loading: original files from /units directory
info: Hooked /units/xab1401/xab1401_unit.bp with /mods/para_for_all/hook/units/xab1401/xab1401_unit.bp
info: Blueprints Loading: modded files from "2x Resources,Storage,BuildRate,BuildRange" mod
info: Blueprints Loading: modded files from "No Build Restrictions in Campaign" mod
info: Blueprints Loading: modded files from "Advanced Shields V4 Fixed" mod
info: Blueprints Loading: modded files from "DefencesExpand v1.0" mod
info: Blueprints Loading: modded files from "Storage Rich x10" mod
info: Blueprints Loading: modded files from "Rescources x2" mod
info: Blueprints Loading: modded files from "Power Mex X10" mod
info: Blueprints Loading: modded files from "All Faction Quantum Gate" mod
info: Blueprints Loading: modded files from "Paragon for all " mod
info: Blueprints Loading: modded files from "Hive Engineering Stations For All" mod
info: Blueprints Loading: modded files from "Anti Nuke price v3.1" mod
info: Blueprints Loading: modded files from "Smart Tactical Missiles" mod
info: Blueprints Loading: modded files from "Low Commander Upgrades Costs" mod
info: Blueprints Loading: modded files from "Welfare - Universal Health Care" mod
info: Blueprints Extracting mesh...
info: Blueprints Modding...
info: Blueprints Loading... completed: 603 original, 5 modded, and 25 preset units
info: Blueprints Loading... completed: 390 original and 0 modded projectiles
info: Blueprints Registering...
Initializing unit blueprint for aeonssg5:
    Initializing field Footprint of RUnitBlueprint at 0x112b0c00:
        Initializing field SizeX of SFootprint at 0x112b0cd8:
            warning: Invalid value for unsigned char at 0x112b0cd8: string 3.5
        Initializing field SizeZ of SFootprint at 0x112b0cd8:
            warning: Invalid value for unsigned char at 0x112b0cd9: string 3.5
Initializing unit blueprint for uefssg5:
    Initializing field Footprint of RUnitBlueprint at 0x15af4c00:
        Initializing field SizeX of SFootprint at 0x15af4cd8:
            warning: Invalid value for unsigned char at 0x15af4cd8: string 3.5
        Initializing field SizeZ of SFootprint at 0x15af4cd8:
            warning: Invalid value for unsigned char at 0x15af4cd9: string 3.5
debug: MEM: -31 bytes RULE
info: /savereplay
info: REPLAY ID: 18982937
info: Active mods in session: 	
info:  - 10: table: 14EE73E8
info:  -    after: table: 14EE90C8
info:  -    author: DoctorINZANE2
info:  -    before: table: 14EE7460
info:  -    conflicts: table: 14EE9078
info:  -    copyright: I guess Gas Powered Games
info:  -    description: Allows everyone to build the hive.  Pretty much intended for use in survival maps so people don't have to ask for engies.
info:  -    enabled: true
info:  -    exclusive: false
info:  -    hookdir: /hook
info:  -    icon: /mods/HivesForAll/xrb0204_icon.png
info:  -    location: /mods/hivesforall
info:  -    name: Hive Engineering Stations For All
info:  -    requires: table: 14EE90F0
info:  -    requiresNames: table: 14EE7078
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    ui_only: false
info:  -    uid: 755F8830-FD79-11E0-8691-CBAF4724019D
info:  -    version: 1
info:  - 11: table: 14EE7028
info:  -    after: table: 14EE70F0
info:  -    author: Eni & Brute51
info:  -    before: table: 14EE7050
info:  -    conflicts: table: 14EE7118
info:  -    copyright: 
info:  -    description: Changes AntiNuke missile cost and buildtime to 10% of original to allow games against multiple AIx
info:  -    enabled: true
info:  -    exclusive: false
info:  -    hookdir: /hook
info:  -    icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds
info:  -    location: /mods/cheapantinukev3.1
info:  -    name: Anti Nuke price v3.1
info:  -    requires: table: 14EE70C8
info:  -    requiresNames: table: 14EE7140
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    ui_only: false
info:  -    uid: a3ec424c-d3d6-4775-9303-9372817f2808
info:  -    url: 
info:  -    version: 3.0999999046326
info:  - 12: table: 14EE7190
info:  -    after: table: 14EE9ED8
info:  -    author: Uveso
info:  -    before: table: 14EE7168
info:  -    conflicts: table: 14EE9E88
info:  -    copyright: 2016-2018 Uveso
info:  -    description: Self-acting Tactical Missile Launcher. Targetpriorities: Commander, Experimental, Heavy Assault, Mobile T3 Artillery, Structure, Engineer, mobile unit.
info:  -    enabled: true
info:  -    exclusive: false
info:  -    hookdir: /hook
info:  -    icon: /mods/SmartTacticalMissiles/Tactical.png
info:  -    location: /mods/smarttacticalmissiles
info:  -    name: Smart Tactical Missiles
info:  -    requires: table: 14EE71B8
info:  -    requiresNames: table: 14EE9F28
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    ui_only: false
info:  -    uid: 6BEA1FF0-5D8B-3656-0210-C359C5A5E849
info:  -    url: http://forums.faforever.com/viewtopic.php?f=41&t=13068
info:  -    version: 21
info:  - 13: table: 14EE9F50
info:  -    after: table: 14EE9FA0
info:  -    author: Schnitzelmaker
info:  -    before: table: 14EE9F78
info:  -    conflicts: table: 14EE91B8
info:  -    copyright: Schnitzelmaker
info:  -    description: low costs and low buildtimes for Commanders Upgrades
info:  -    enabled: true
info:  -    exclusive: false
info:  -    hookdir: /hook
info:  -    icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds
info:  -    location: /mods/low commander upgrades costs
info:  -    name: Low Commander Upgrades Costs
info:  -    requires: table: 14EE9F00
info:  -    requiresNames: table: 14EE9190
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    ui_only: false
info:  -    uid: edf9fefc-a091-457c-8781-e837710f3c67
info:  -    url: http://forums.gaspowered.com/viewtopic.php?p=490759
info:  -    version: 1
info:  - 14: table: 14EE9168
info:  -    after: table: 14EE90A0
info:  -    author: Screap+SageTheWizard
info:  -    before: table: 14EE9118
info:  -    conflicts: table: 14EE9050
info:  -    copyright: GNU GPLv3
info:  -    description: Donald Trump defeated Soros and provided us all with GREAT HUGE AMERICAN Health Care.
info: T1 Eng: 1 Mass 10 Energy, T2 Eng: 2 Mass 25 Energy, T3 Eng: 3 Mass 1000 Energy, Support Commander: 5 Mass 2000 Energy, Main Commander: 200 Mass 10,000 Energy
info:  -    enabled: true
info:  -    exclusive: false
info:  -    hookdir: /hook
info:  -    icon: /mods/Welfare - Universal Health Care/supremacist_commander.png
info:  -    location: /mods/welfare - universal health care
info:  -    name: Welfare - Universal Health Care
info:  -    requires: table: 14EE9140
info:  -    requiresNames: table: 14EE9C08
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    ui_only: false
info:  -    uid: 69c700e2-fd42-11eb-9a03-0242ac130003
info:  -    version: 3
info:  - 15: table: 16D17AF0
info:  -    after: table: 16D17C80
info:  -       1: zcbf6277-24e3-437a-b968-Common-v1
info:  -       2: 0faf3333-1122-633s-ya-VX0000001000
info:  -       3: b2cde810-15d0-4bfa-af66-ec2d6ecd561b
info:  -       4: ecbf6277-24e3-437a-b968-EcoManager-v4
info:  -       5: ecbf6277-24e3-437a-b968-EcoManager-v5
info:  -       6: ecbf6277-24e3-437a-b968-EcoManager-v6
info:  -       7: ecbf6277-24e3-437a-b968-EcoManager-v7
info:  -       8: ecbf6277-24e3-437a-b968-EcoManager-v8
info:  -       9: ecbf6277-24e3-437a-b968-EcoManager-v9
info:  -    author: HUSSAR
info:  -    before: table: 16D17C08
info:  -    conflicts: table: 16D17C58
info:  -       10: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1400
info:  -       11: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1500
info:  -       12: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0020
info:  -       13: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0030
info:  -       14: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0040
info:  -       15: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0050
info:  -       16: HUSSAR-pl-a1e2-c4t4-scfa-SETmod-v0100
info:  -       17: HUSSAR-PL-a1e2-c4t4-scfa-SUImod-v0900
info:  -       1: 9B5F858A-163C-4AF1-B846-A884572E61A5
info:  -       2: b0059a8c-d9ab-4c30-adcc-31c16580b59d
info:  -       3: c31fafc0-8199-11dd-ad8b-0866200c9a68
info:  -       4: 89BF1572-9EA8-11DC-1313-635F56D89591
info:  -       5: f8d8c95a-71e7-4978-921e-8765beb328e8
info:  -       6: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1100
info:  -       7: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1200
info:  -       8: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1230
info:  -       9: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1300
info:  -    contributors: Anihilnine, Crotalus, Speed2, MaCielPL, Nojoke, Petricpwnz, Nexus_of_Reality, Col_Walter_Kurtz, PsychoBoB, BlackYps, Strogo, BenDover
info:  -    copyright: HUSSAR, free to re-use code as long as you credit me in your mod
info:  -    description: Improves score board in Game and in Replay sessions by adding team stats, stats about allies eco, sending eco to allies, killed-by notifications, stats about reclaim, kill-ratio, info about game being rated or not, and more.
info:  -    enabled: true
info:  -    exclusive: false
info:  -    github: https://github.com/FA-mods/SupremeScoreBoard
info:  -    history: 	
info: 	
info: ### Version 4-6 - November 12, 2020	
info: - added economy income of allied players in game session	
info: - added economy storage of allied players in game session	
info: - added support for sharing economy when phantom mod is enabled	
info: - added player's name when someone creates a ping on the map	
info: - fixed original score board floating on game start	
info: - fixed hiding of SSB on toggle all UIs off	
info: - fixed initialization of players colors in SSB	
info: 	
info: ### Version 3 - November 3, 2020	
info: - fixed displaying of reclaimed stats in score board	
info: - fixed speed slider when changing game speed via keyboard shortcut	
info: - fixed flashing of faction icon when a user creates a ping on the map	
info: 	
info: ### Version 1.4 - October, 2017	
info: - fixed an issue with selecting text color for armies due to changes in FAF army colors	
info: - fixed an issue finding map quadrant for an army with incorrect army key defined in [map name]_save.lua	
info: 	
info: ### Version v1.3 - July, 2016	
info: - added info about who killed a player in Army notification window	
info: - added info about who decided to CTRL+K in Army notification window	
info: - added coloring of player names in Army notification window	
info: - added mod configuration under Game -> Options -> Interface tab	
info: - added interaction states for buttons in the sort line (first line of the score board)	
info: - fixed mouse interaction in top row, now left click will show values in columns	
info: - fixed mouse interaction in top row, now right click will sort values in columns	
info: - fixed compatibility with other mods that modify score.lua (e.g. EcoManager) and SSB takes precedence over these mods	
info: - fixed numbering of teams based on players' starting locations and map quadrants (per Gyle request)	
info: - fixed messages with sent resources/units to allies (observer will see message target)	
info: - fixed tooltip that shows unit restrictions and separated presets from custom restrictions	
info: - fixed detection for unranked games (if restrictions count greater than zero)	
info: - increased number of notifications for built experimental units (2 -> 5)	
info: - increased precision for rounding large numbers (1.2m -> 1.23m)	
info: - improved description of tooltips	
info: 	
info: ### Version v1.2 - January, 2016	
info: - (all sessions) added replay ID below map info line	
info: - (all sessions) added calculation of game quality/balance if this value is not present in session options	
info: - (game session) added buttons for sharing mass/energy/units with allied human players (faster than LazyShare) 	
info: - (game session) added buttons for sharing mass/energy/units with allied AI players 	
info: - (game session) added chat notifications for transferred amount of mass/energy to allied players	
info: - (game session) added chat notifications for transferred number of units to allied players	
info: - (game session) added separator lines between players' lines and teams' lines in game session 	
info: - (replay session) changed reclaim column to show reclaim values (works with latest FAF beta patch)	
info: - (replay session) added auto-hiding multifunction panel because it is not used in replays at all	
info: - (replay session) added auto-switching between score columns (e.g. units types air|land|naval)	
info: - (replay session) clicking on a column toggle will disable auto-switching columns 	
info: - fixed coloring of player names when they are not in teams (e.g. Phantom games)	
info: - fixed coloring of player names in replay session	
info: - fixed information in tooltips 	
info: - fixed conditions for checking ranked games	
info: - fixed teams statistics by including score data for dead players  	
info: - fixed team status that shows how many players are still alive	
info: - fixed detection of dead players in sandbox games	
info: - fixed placement of icons in the sort line	
info: - fixed alignment of top line with its background	
info: - fixed very long map names by truncating them to 30 chars	
info: - changed background of the score board to darker color (better visibility of player names)	
info: - changed units column to show air/land/navy/all instead of cumulative values, e.g. air + navy	
info: - changed ranking column to show exact values in ladder games and rounded values in regular games	
info: - changed coloring of player names and now they will match color of team	
info: - changed column with player names to include clan tags (if they exist)	
info: 	
info: ### Version 1.1 - October 5, 2015	
info: - fixed info about active mods in replay session	
info: - fixed status of game raking	
info: - fixed tooltip about game quality/balance	
info: - added coloring of player names based on team color 	
info: 	
info: ### Version 1.0 - September 25, 2015	
info: - added team lines that sums up statistics for allied players	
info: - added column with filters to show count of air/land/navy/base units  	
info: - added column for total mass of collected/killed/lost	
info: - added column for players rating to prevent clipping by score values	
info: - added toggle to show and sort players by their army rating	
info: - added toggle to show and sort players by total mass collected	
info: - added toggle to show and sort players by total mass reclaimed*	
info: - added toggle to show and sort players by total energy reclaimed*	
info: - added toggle to show and sort players by total energy collected	
info: - added toggle to show and sort players by their clan tags	
info: - added toggle to show and sort players by Kills-to-Loses Ratio	
info: - added toggle to show and sort players by Kills-to-Built Ratio	
info: - added toggle to sort players by current mass income	
info: - added toggle to sort players by current energy income	
info: - added toggle to sort players by current score value	
info: - added toggle to sort players by their army name	
info: - added toggle to sort players by their clan tag	
info: - added toggle to sort players by their team id	
info: - added sorting by two columns when value in the first sorting are equal, e.g. sorting by team ID and then by mass income	
info: - added team status showing alive/maximum players 	
info: - added rendering players names with red/green when in players view to show allies/enemies 	
info: - added calculation of AI rating based on AI type and AI cheat modifiers	
info: - added field showing game quality based on network connection between players	
info: - added tooltips for all new UI elements in the score panel	
info: - added info about map size	
info: - added icons with improved quality for mass, energy, units	
info: - added icons with info about game restrictions	
info: - added icons with info about active mods	
info: - added icons with info about unit sharing	
info: - added icons with info about victory conditions	
info: - added icons with info about AI multipliers	
info: - added notifications about 1st experimental unit built by a player	
info: - fixed game time/speed fields into two fields   	
info: - fixed unit counter to show unit count of all armies (in observer view) or just player's units (in player view) 	
info: - fixed missing tooltip for game speed slider	
info: - fixed performance in updating score panel by limiting number of for loops (n*n-times to n-times)	
info: - fixed issues with performing operations on uninitialized values of score data	
info: - fixed redundant function calls to GetArmiesTable().armiesTable	
info: - fixed redundant function calls to GetFocusArmy()	
info: - fixed redundant function calls to SessionIsReplay()	
info: - fixed redundant function calls to SessionGetScenarioInfo()	
info: - fixed redundant imports of some LUA scripts (e.g. announcement.lua)	
info: 	
info: 
info:  -    hookdir: /hook
info:  -    icon: /mods/SupremeScoreBoard/mod_icon.png
info:  -    location: /mods/supremescoreboard
info:  -    name: Supreme Score Board
info:  -    requires: table: 16D17C30
info:  -    requiresNames: table: 16D17BE0
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    ui_only: true
info:  -    uid: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0060
info:  -    url: http://forums.faforever.com/viewtopic.php?f=41&t=10887
info:  -    version: 6
info:  - 16: table: 16D48BE0
info:  -    author: Eternal-
info:  -    copyright: Eternal-
info:  -    description: Show your actions to your teammates
info:  -    exclusive: false
info:  -    hookdir: /hook
info:  -    icon: /mods/SharedMouse/logo.png
info:  -    location: /mods/sharedmouse
info:  -    name: SharedMouse
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    ui_only: true
info:  -    uid: eternal-pack-shared_mouse_2
info:  -    url: 
info:  -    version: 2
info:  - 17: table: 16AD9CA8
info:  -    author: Strogo
info:  -    conflicts: table: 16AD9CD0
info:  -    copyright: WTFPL
info:  -    description: v1.1 Added draggable window. Button that opens settings is in top-right corner (gray triangle). See forum for more info https://forums.faforever.com/viewtopic.php?f=41&t=17047
info:  -    exclusive: false
info:  -    hookdir: /hook
info:  -    icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds
info:  -    location: /mods/advanced target priorities
info:  -    name: Advanced target priorities 1.1
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    ui_only: true
info:  -    uid: 20dec73e-d4b2-11e5-ab30-625662822222
info:  -    url: 
info:  -    version: 2
info:  - 1: table: 14EE7B68
info:  -    author: bigos91
info:  -    copyright: 
info:  -    description: Increases resources, storage, build range and rate 2x
info:  -    exclusive: false
info:  -    hookdir: /hook
info:  -    icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds
info:  -    location: /mods/#2x resources,storage,buildrate,buildrange
info:  -    name: 2x Resources,Storage,BuildRate,BuildRange
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    ui_only: false
info:  -    uid: e2d4648b-1e7a-43ad-b410-5922a41f7985
info:  -    version: 1
info:  - 2: table: 14EE7B90
info:  -    after: table: 14EE7730
info:  -    author: Ben 'ToxicFrog' Kelly
info:  -    before: table: 14EE7BE0
info:  -    conflicts: table: 14EE7758
info:  -    copyright: 
info:  -    description: Removes the build restrictions from everything, letting you build anything, anytime. Now without unintentional double resources.
info:  -    enabled: true
info:  -    exclusive: false
info:  -    hookdir: /hook
info:  -    icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds
info:  -    location: /mods/no build restrictions in campaign
info:  -    name: No Build Restrictions in Campaign
info:  -    requires: table: 14EE7690
info:  -    requiresNames: table: 14EE7780
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    ui_only: false
info:  -    uid: 632f8d12-42ad-4165-be73-ae64412fa47d
info:  -    version: 2
info:  - 3: table: 14EE77A8
info:  -    after: table: 14EE7CF8
info:  -    author: CommanderShepard
info:  -    before: table: 14EE77F8
info:  -    conflicts: table: 14EE7898
info:  -    copyright: No Copyright
info:  -    description: Advanced T3 shield for each faction (by Razor-Wind). This version brings some corrections, again. Also Fixed Icons (by PhilipFry), V4 balance, epic mod icon (by CommanderShepard, hopefully fixes Vaultbug for this specific mod).
info:  -    enabled: true
info:  -    exclusive: false
info:  -    hookdir: /hook
info:  -    icon: /mods/AdvancedShieldsV4Fixed/icon.png
info:  -    location: /mods/advancedshieldsv4fixed
info:  -    name: Advanced Shields V4 Fixed
info:  -    requires: table: 14EE77D0
info:  -    requiresNames: table: 14EE78C0
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    ui_only: false
info:  -    uid: 263471ed-cc62-4e3f-92a7-20c919881f2c
info:  -    version: 1
info:  - 4: table: 14EE7910
info:  -    author: XYZ
info:  -    copyright: by XYZ
info:  -    description: Add to all defences 1.3x health, 1.3x range 1.45x dmg and -15% build time. Re-uploaded to fix the -byte vault bug
info:  -    exclusive: false
info:  -    hookdir: /hook
info:  -    icon: /mods/DefencesExpand/def.png
info:  -    location: /mods/defencesexpand
info:  -    name: DefencesExpand v1.0
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    uid: 6e0851ba-8dde-416a-9d76-20c3bb090z08
info:  -    version: 2
info:  - 5: table: 14EE7938
info:  -    after: table: 14EE74B0
info:  -    author: Ghaleon
info:  -    before: table: 14EE7438
info:  -    conflicts: table: 14EE74D8
info:  -    copyright: 
info:  -    description: Increases Storage (X10)
info:  -    enabled: true
info:  -    exclusive: false
info:  -    hookdir: /hook
info:  -    icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds
info:  -    location: /mods/storagerich_x10
info:  -    name: Storage Rich x10
info:  -    requires: table: 14EE7488
info:  -    requiresNames: table: 14EE7500
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    ui_only: false
info:  -    uid: 408452f0-38db-11dd-ae16-0800200c9a66
info:  -    version: 1
info:  - 6: table: 14EE7550
info:  -    after: table: 14EE7578
info:  -    author: Prince
info:  -    before: table: 14EE75C8
info:  -    conflicts: table: 14EE7668
info:  -    copyright: Prince
info:  -    description: Increases resource production. (x2)
info:  -    enabled: true
info:  -    exclusive: false
info:  -    hookdir: /hook
info:  -    icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds
info:  -    location: /mods/rescources x2
info:  -    name: Rescources x2
info:  -    requires: table: 14EE7A78
info:  -    requiresNames: table: 14EE76B8
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    ui_only: false
info:  -    uid: d5c7af75-6944-490b-b647-47dc1efffdc8
info:  -    version: 1
info:  - 7: table: 14EE7618
info:  -    after: table: 14EE7208
info:  -    author: Arkyon
info:  -    before: table: 14EE7708
info:  -    conflicts: table: 14EE71E0
info:  -    copyright: Go right ahead, attribution is however required to the Author 'Arkyon'.
info:  -    description: POWER MEX TO THE MAX! !!10!! Mexes in one Edition! 
info: 10x Mass Extractor Production, 10x Cost, 5x HP and (T1 2x T2 3x T3 5x) Build Time.
info:  -    enabled: true
info:  -    exclusive: false
info:  -    hookdir: /hook
info:  -    icon: /mods/PowerMex10X/PowerMex.png
info:  -    location: /mods/powermex10x
info:  -    name: Power Mex X10
info:  -    requires: table: 14EE7230
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    ui_only: false
info:  -    uid: f0190518-17ec-45b3-9fce-d7e0ebde0c46
info:  -    url: 
info:  -    version: 2
info:  - 8: table: 14EE72A8
info:  -    author: jayTAC
info:  -    copyright: None
info:  -    description: Quantum Gates will build engineers drones and SCU of all FOUR factions. Created by jayTAC
info:  -    enabled: true
info:  -    exclusive: false
info:  -    hookdir: /hook
info:  -    icon: /mods/All_Faction_Quantum_Gate/mod_icon.png
info:  -    location: /mods/all_faction_quantum_gate
info:  -    name: All Faction Quantum Gate
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    ui_only: false
info:  -    uid: 8b2d7222-e15d-42d5-9c4d-29e9fff00002
info:  -    version: 2
info:  - 9: table: 14EE72F8
info:  -    after: table: 14EE7370
info:  -    author: Viking
info:  -    before: table: 14EE72D0
info:  -    conflicts: table: 14EE7398
info:  -    copyright: Copyright 2011, Viking
info:  -    description: Let all Faction build the Paragon
info:  -    enabled: true
info:  -    exclusive: false
info:  -    hookdir: /hook
info:  -    icon: /mods/para_for_all/para.png
info:  -    location: /mods/para_for_all
info:  -    name: Paragon for all 
info:  -    requires: table: 14EE7320
info:  -    requiresNames: table: 14EE7410
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    ui_only: false
info:  -    uid: ffeca075-c0cd-4355-861b-0bb29c75ee10
info:  -    url: 
info:  -    version: 1
info: Hooked /lua/UserSync.lua with /mods/supremescoreboard/hook/lua/UserSync.lua
debug: MEM: -5247026 bytes STIMap
debug: MEM: -5247026 bytes LoadTexturing
debug: MEM: -5247026 bytes WaterMask
debug: MEM: -12252683 bytes TERRAIN
info: Background task "Map loader /maps/neroxis_map_generator_1.8.8_rqxdxidhh3pqu_ayiaebq/neroxis_map_generator_1.8.8_rqxdxidhh3pqu_ayiaebq.scmap" finished.
info: ModsManager activated: GAME mod - Welfare  Universal Health Care ---- (v3.0) - /mods/welfare - universal health care
info: ModsManager activated: GAME mod - All Faction Quantum Gate ---- (v2.0) - /mods/all_faction_quantum_gate
info: ModsManager activated: GAME mod - Smart Tactical Missiles ---- (v21.0) - /mods/smarttacticalmissiles
info: ModsManager activated: GAME mod - Anti Nuke Price ---- (v3.1) - /mods/cheapantinukev3.1
info: ModsManager activated: GAME mod - Hive Engineering Stations For All ---- (v1.0) - /mods/hivesforall
info: ModsManager activated: GAME mod - Storage Rich X10 ---- (v1.0) - /mods/storagerich_x10
info: ModsManager activated: GAME mod - Low Commander Upgrades Costs ---- (v1.0) - /mods/low commander upgrades costs
info: ModsManager activated: GAME mod - Power Mex X10 ---- (v2.0) - /mods/powermex10x
info: ModsManager activated: GAME mod - Rescources X2 ---- (v1.0) - /mods/rescources x2
info: ModsManager activated: GAME mod - No Build Restrictions In Campaign ---- (v2.0) - /mods/no build restrictions in campaign
info: ModsManager activated: GAME mod - DefencesExpand ---- (v2.0) - /mods/defencesexpand
info: ModsManager activated: GAME mod - Advanced ShieldsFixed ---- (v1.0) - /mods/advancedshieldsv4fixed
info: ModsManager activated: GAME mod - Paragon For All  ---- (v1.0) - /mods/para_for_all
info: ModsManager activated: GAME mod - 2x Resources,Storage,BuildRate,BuildRange ---- (v1.0) - /mods/#2x resources,storage,buildrate,buildrange
info: ModsManager activated: UI mod - Advanced Target Priorities 1.1 ---- (v2.0) - /mods/advanced target priorities
info: ModsManager activated: UI mod - SharedMouse ---- (v2.0) - /mods/sharedmouse
info: ModsManager activated: UI mod - Supreme Score Board ---- (v6.0) - /mods/supremescoreboard
info: Unable to load texture from file: /textures/ui/common/mods/generic-icon_bmp.dds
info: Unable to load texture from file: /textures/ui/common/mods/generic-icon_bmp.dds
info: Unable to load texture from file: /textures/ui/common/mods/generic-icon_bmp.dds
info: Unable to load texture from file: /textures/ui/common/mods/generic-icon_bmp.dds
info: Unable to load texture from file: /textures/ui/common/mods/generic-icon_bmp.dds
info: ModsManager is missing dependency for mod: TotalVeterancy ShieldXP X4 ---- (v1.0) - /mods/totalveterancyshieldxp_x4
info: ModsManager is missing dependency for mod: Global Commanders ---- (v3.0) - /mods/global commanders
info: ModsManager selected: GAME mod - AIUveso ---- (v108.0) - /mods/ai-uveso
info: mods.sim.active {
info: mods.sim.active    69c700e2-fd42-11eb-9a03-0242ac130003 = true
info: mods.sim.active    632f8d12-42ad-4165-be73-ae64412fa47d = true
info: mods.sim.active    ffeca075-c0cd-4355-861b-0bb29c75ee10 = true
info: mods.sim.active    6BEA1FF0-5D8B-3656-0210-C359C5A5E849 = true
info: mods.sim.active    edf9fefc-a091-457c-8781-e837710f3c67 = true
info: mods.sim.active    755F8830-FD79-11E0-8691-CBAF4724019D = true
info: mods.sim.active    8b2d7222-e15d-42d5-9c4d-29e9fff00002 = true
info: mods.sim.active    62e2j64a-AIUV-108-89465-146as555a8u3 = true
info: mods.sim.active    f0190518-17ec-45b3-9fce-d7e0ebde0c46 = true
info: mods.sim.active    d5c7af75-6944-490b-b647-47dc1efffdc8 = true
info: mods.sim.active    a3ec424c-d3d6-4775-9303-9372817f2808 = true
info: mods.sim.active    6e0851ba-8dde-416a-9d76-20c3bb090z08 = true
info: mods.sim.active    263471ed-cc62-4e3f-92a7-20c919881f2c = true
info: mods.sim.active    408452f0-38db-11dd-ae16-0800200c9a66 = true
info: mods.sim.active    e2d4648b-1e7a-43ad-b410-5922a41f7985 = true
info: mods.sim.active }
info: mods.ui.active {
info: mods.ui.active    20dec73e-d4b2-11e5-ab30-625662822222 = true
info: mods.ui.active    eternal-pack-shared_mouse_2 = true
info: mods.ui.active    HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0060 = true
info: mods.ui.active }
info:  {
info:     69c700e2-fd42-11eb-9a03-0242ac130003 = true
info:     632f8d12-42ad-4165-be73-ae64412fa47d = true
info:     ffeca075-c0cd-4355-861b-0bb29c75ee10 = true
info:     6BEA1FF0-5D8B-3656-0210-C359C5A5E849 = true
info:     edf9fefc-a091-457c-8781-e837710f3c67 = true
info:     755F8830-FD79-11E0-8691-CBAF4724019D = true
info:     8b2d7222-e15d-42d5-9c4d-29e9fff00002 = true
info:     62e2j64a-AIUV-108-89465-146as555a8u3 = true
info:     f0190518-17ec-45b3-9fce-d7e0ebde0c46 = true
info:     d5c7af75-6944-490b-b647-47dc1efffdc8 = true
info:     a3ec424c-d3d6-4775-9303-9372817f2808 = true
info:     6e0851ba-8dde-416a-9d76-20c3bb090z08 = true
info:     263471ed-cc62-4e3f-92a7-20c919881f2c = true
info:     408452f0-38db-11dd-ae16-0800200c9a66 = true
info:     e2d4648b-1e7a-43ad-b410-5922a41f7985 = true
info:  }
info:  {
info:     20dec73e-d4b2-11e5-ab30-625662822222 = true
info:     eternal-pack-shared_mouse_2 = true
info:     HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0060 = true
info:  }
info: MOD LIST SET TO:
info:         All Faction Quantum Gate        (8b2d7222-e15d-42d5-9c4d-29e9fff00002)
info:         Smart Tactical Missiles       (6BEA1FF0-5D8B-3656-0210-C359C5A5E849)
info:         Hive Engineering Stations For All (755F8830-FD79-11E0-8691-CBAF4724019D)
info:         Rescources x2     (d5c7af75-6944-490b-b647-47dc1efffdc8)
info:         Advanced target priorities 1.1      (20dec73e-d4b2-11e5-ab30-625662822222)
info:         Advanced Shields V4 Fixed (263471ed-cc62-4e3f-92a7-20c919881f2c)
info:         Welfare - Universal Health Care       (69c700e2-fd42-11eb-9a03-0242ac130003)
info:         Supreme Score Board   (HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0060)
info:         No Build Restrictions in Campaign (632f8d12-42ad-4165-be73-ae64412fa47d)
info:         Low Commander Upgrades Costs    (edf9fefc-a091-457c-8781-e837710f3c67)
info:         AI-Uveso        (62e2j64a-AIUV-108-89465-146as555a8u3)
info:         Power Mex X10     (f0190518-17ec-45b3-9fce-d7e0ebde0c46)
info:         SharedMouse   (eternal-pack-shared_mouse_2)
info:         Storage Rich x10        (408452f0-38db-11dd-ae16-0800200c9a66)
info:         DefencesExpand v1.0   (6e0851ba-8dde-416a-9d76-20c3bb090z08)
info:         Paragon for all         (ffeca075-c0cd-4355-861b-0bb29c75ee10)
info:         Anti Nuke price v3.1    (a3ec424c-d3d6-4775-9303-9372817f2808)
info:         2x Resources,Storage,BuildRate,BuildRange (e2d4648b-1e7a-43ad-b410-5922a41f7985)
info:  {
info:     69c700e2-fd42-11eb-9a03-0242ac130003 = true
info:     632f8d12-42ad-4165-be73-ae64412fa47d = true
info:     ffeca075-c0cd-4355-861b-0bb29c75ee10 = true
info:     6BEA1FF0-5D8B-3656-0210-C359C5A5E849 = true
info:     edf9fefc-a091-457c-8781-e837710f3c67 = true
info:     755F8830-FD79-11E0-8691-CBAF4724019D = true
info:     8b2d7222-e15d-42d5-9c4d-29e9fff00002 = true
info:     62e2j64a-AIUV-108-89465-146as555a8u3 = true
info:     f0190518-17ec-45b3-9fce-d7e0ebde0c46 = true
info:     d5c7af75-6944-490b-b647-47dc1efffdc8 = true
info:     a3ec424c-d3d6-4775-9303-9372817f2808 = true
info:     6e0851ba-8dde-416a-9d76-20c3bb090z08 = true
info:     263471ed-cc62-4e3f-92a7-20c919881f2c = true
info:     408452f0-38db-11dd-ae16-0800200c9a66 = true
info:     e2d4648b-1e7a-43ad-b410-5922a41f7985 = true
info:  }
info:  {
info:     20dec73e-d4b2-11e5-ab30-625662822222 = true
info:     eternal-pack-shared_mouse_2 = true
info:     HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0060 = true
info:  }
info: Starting background task "Map loader /maps/neroxis_map_generator_1.8.8_rqxdxidhh3pqu_ayiaebq/neroxis_map_generator_1.8.8_rqxdxidhh3pqu_ayiaebq.scmap"
info: Background task "Map loader /maps/neroxis_map_generator_1.8.8_rqxdxidhh3pqu_ayiaebq/neroxis_map_generator_1.8.8_rqxdxidhh3pqu_ayiaebq.scmap" running.
info: Active game mods for blueprint loading: 	
info:  - 10: table: 1C9D7B18
info:  -    after: table: 1C9D7FA0
info:  -    author: DoctorINZANE2
info:  -    before: table: 1C9D7AC8
info:  -    conflicts: table: 1C9D54B0
info:  -    copyright: I guess Gas Powered Games
info:  -    description: Allows everyone to build the hive.  Pretty much intended for use in survival maps so people don't have to ask for engies.
info:  -    enabled: true
info:  -    exclusive: false
info:  -    github: false
info:  -    hookdir: /hook
info:  -    icon: /mods/HivesForAll/xrb0204_icon.png
info:  -    keywords: hive engineering stations for all+doctorinzane2+1
info:  -    location: /mods/hivesforall
info:  -    name: Hive Engineering Stations For All
info:  -    requires: table: 1C9D7B40
info:  -    requiresNames: table: 1C9D5488
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    sort: GAME
info:  -    status: Game Mod
info:  -    tags: table: 1C9D53E8
info:  -       GAME: true
info:  -    title: Hive Engineering Stations For All ---- (v1.0)
info:  -    type: GAME
info:  -    ui_only: false
info:  -    uid: 755F8830-FD79-11E0-8691-CBAF4724019D
info:  -    units: table: 1C9D53C0
info:  -    url: false
info:  -    version: 1
info:  - 11: table: 1C9D5550
info:  -    after: table: 1C9D52A8
info:  -    author: Eni & Brute51
info:  -    before: table: 1C9D51E0
info:  -    conflicts: table: 1C9D7F00
info:  -    copyright: 
info:  -    description: Changes AntiNuke missile cost and buildtime to 10% of original to allow games against multiple AIx
info:  -    enabled: true
info:  -    exclusive: false
info:  -    github: false
info:  -    hookdir: /hook
info:  -    icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds
info:  -    keywords: anti nuke price v3.1+eni & brute51+3.0999999046326
info:  -    location: /mods/cheapantinukev3.1
info:  -    name: Anti Nuke price v3.1
info:  -    requires: table: 1C9D5230
info:  -    requiresNames: table: 1C9D5690
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    sort: GAME
info:  -    status: Game Mod
info:  -    tags: table: 1C9D5280
info:  -       GAME: true
info:  -    title: Anti Nuke Price ---- (v3.1)
info:  -    type: GAME
info:  -    ui_only: false
info:  -    uid: a3ec424c-d3d6-4775-9303-9372817f2808
info:  -    units: table: 1C9D7E88
info:  -    url: false
info:  -    version: 3.0999999046326
info:  - 12: table: 1C9D5640
info:  -    after: table: 1C9D56B8
info:  -    author: Uveso
info:  -    before: table: 1C9D5258
info:  -    conflicts: table: 1C9D57D0
info:  -    copyright: 2016-2018 Uveso
info:  -    description: Self-acting Tactical Missile Launcher. Targetpriorities: Commander, Experimental, Heavy Assault, Mobile T3 Artillery, Structure, Engineer, mobile unit.
info:  -    enabled: true
info:  -    exclusive: false
info:  -    github: false
info:  -    hookdir: /hook
info:  -    icon: /mods/SmartTacticalMissiles/Tactical.png
info:  -    keywords: smart tactical missiles+uveso+21
info:  -    location: /mods/smarttacticalmissiles
info:  -    name: Smart Tactical Missiles
info:  -    requires: table: 1C9D5208
info:  -    requiresNames: table: 1C9D57F8
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    sort: GAME
info:  -    status: Game Mod
info:  -    tags: table: 1C9D5708
info:  -       GAME: true
info:  -    title: Smart Tactical Missiles ---- (v21.0)
info:  -    type: GAME
info:  -    ui_only: false
info:  -    uid: 6BEA1FF0-5D8B-3656-0210-C359C5A5E849
info:  -    units: table: 1C9D5780
info:  -    url: http://forums.faforever.com/viewtopic.php?f=41&t=13068
info:  -    version: 21
info:  - 13: table: 1C9D57A8
info:  -    after: table: 1C9D5370
info:  -    author: Uveso
info:  -    before: table: 1C9D5348
info:  -    conflicts: table: 1C9D5C08
info:  -    copyright: 2017-2022 Uveso
info:  -    description: (For FAF only) Advanced turtle AI. Supports Nomads and other unit mods
info:  -    enabled: true
info:  -    exclusive: false
info:  -    github: false
info:  -    hookdir: /hook
info:  -    icon: /mods/AI-Uveso/UvesoAI.jpg
info:  -    keywords: ai-uveso+uveso+108
info:  -    location: /mods/ai-uveso
info:  -    name: AI-Uveso
info:  -    requires: table: 1C9D5320
info:  -    requiresNames: table: 1C9D56E0
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    sort: GAME
info:  -    status: Game Mod
info:  -    tags: table: 1C9D5B40
info:  -       GAME: true
info:  -    title: AIUveso ---- (v108.0)
info:  -    type: GAME
info:  -    ui_only: false
info:  -    uid: 62e2j64a-AIUV-108-89465-146as555a8u3
info:  -    units: table: 1C9D5668
info:  -    url: http://forum.faforever.com/topic/350/
info:  -    version: 108
info:  - 14: table: 1C9D5758
info:  -    author: jayTAC
info:  -    copyright: None
info:  -    description: Quantum Gates will build engineers drones and SCU of all FOUR factions. Created by jayTAC
info:  -    enabled: true
info:  -    exclusive: false
info:  -    github: false
info:  -    hookdir: /hook
info:  -    icon: /mods/All_Faction_Quantum_Gate/mod_icon.png
info:  -    keywords: all faction quantum gate+jaytac+2
info:  -    location: /mods/all_faction_quantum_gate
info:  -    name: All Faction Quantum Gate
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    sort: GAME
info:  -    status: Game Mod
info:  -    tags: table: 1C9D5C80
info:  -       GAME: true
info:  -    title: All Faction Quantum Gate ---- (v2.0)
info:  -    type: GAME
info:  -    ui_only: false
info:  -    uid: 8b2d7222-e15d-42d5-9c4d-29e9fff00002
info:  -    units: table: 1C9D5CF8
info:  -    url: false
info:  -    version: 2
info:  - 15: table: 1C9D5820
info:  -    after: table: 1C9D5898
info:  -    author: UNKNOWN
info:  -    before: table: 1C9D5848
info:  -    conflicts: table: 1C9D50F0
info:  -    copyright: GNU GPLv3
info:  -    description: Donald Trump defeated Soros and provided us all with GREAT HUGE AMERICAN Health Care.
info: T1 Eng: 1 Mass 10 Energy, T2 Eng: 2 Mass 25 Energy, T3 Eng: 3 Mass 1000 Energy, Support Commander: 5 Mass 2000 Energy, Main Commander: 200 Mass 10,000 Energy
info:  -    enabled: true
info:  -    exclusive: false
info:  -    github: false
info:  -    hookdir: /hook
info:  -    icon: /mods/Welfare - Universal Health Care/supremacist_commander.png
info:  -    keywords: welfare - universal health care+unknown+3
info:  -    location: /mods/welfare - universal health care
info:  -    name: Welfare - Universal Health Care
info:  -    requires: table: 1C9D5CA8
info:  -    requiresNames: table: 1C9D5168
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    sort: GAME
info:  -    status: Game Mod
info:  -    tags: table: 1C9D58C0
info:  -       GAME: true
info:  -    title: Welfare  Universal Health Care ---- (v3.0)
info:  -    type: GAME
info:  -    ui_only: false
info:  -    uid: 69c700e2-fd42-11eb-9a03-0242ac130003
info:  -    units: table: 1C9D5190
info:  -    url: false
info:  -    version: 3
info:  - 1: table: 1C9E0938
info:  -    author: bigos91
info:  -    copyright: 
info:  -    description: Increases resources, storage, build range and rate 2x
info:  -    exclusive: false
info:  -    github: false
info:  -    hookdir: /hook
info:  -    icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds
info:  -    keywords: 2x resources,storage,buildrate,buildrange+bigos91+1
info:  -    location: /mods/#2x resources,storage,buildrate,buildrange
info:  -    name: 2x Resources,Storage,BuildRate,BuildRange
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    sort: GAME
info:  -    status: Game Mod
info:  -    tags: table: 1C9E0898
info:  -       GAME: true
info:  -    title: 2x Resources,Storage,BuildRate,BuildRange ---- (v1.0)
info:  -    type: GAME
info:  -    ui_only: false
info:  -    uid: e2d4648b-1e7a-43ad-b410-5922a41f7985
info:  -    units: table: 1C9E0910
info:  -    url: false
info:  -    version: 1
info:  - 2: table: 1C9E09D8
info:  -    after: table: 1B6CDCD0
info:  -    author: Ben
info:  -    before: table: 1C9E0988
info:  -    conflicts: table: 1B6CD8C0
info:  -    copyright: 
info:  -    description: Removes the build restrictions from everything, letting you build anything, anytime. Now without unintentional double resources.
info:  -    enabled: true
info:  -    exclusive: false
info:  -    github: false
info:  -    hookdir: /hook
info:  -    icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds
info:  -    keywords: no build restrictions in campaign+ben+2
info:  -    location: /mods/no build restrictions in campaign
info:  -    name: No Build Restrictions in Campaign
info:  -    requires: table: 1B6CDCA8
info:  -    requiresNames: table: 1B6CD118
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    sort: GAME
info:  -    status: Game Mod
info:  -    tags: table: 1B6CD820
info:  -       GAME: true
info:  -    title: No Build Restrictions In Campaign ---- (v2.0)
info:  -    type: GAME
info:  -    ui_only: false
info:  -    uid: 632f8d12-42ad-4165-be73-ae64412fa47d
info:  -    units: table: 1B6CD870
info:  -    url: false
info:  -    version: 2
info:  - 3: table: 1B6CDCF8
info:  -    after: table: 1B6CD050
info:  -    author: CommanderShepard
info:  -    before: table: 1B6CD0A0
info:  -    conflicts: table: 1B6CDF28
info:  -    copyright: No Copyright
info:  -    description: Advanced T3 shield for each faction (by Razor-Wind). This version brings some corrections, again. Also Fixed Icons (by PhilipFry), V4 balance, epic mod icon (by CommanderShepard, hopefully fixes Vaultbug for this specific mod).
info:  -    enabled: true
info:  -    exclusive: false
info:  -    github: false
info:  -    hookdir: /hook
info:  -    icon: /mods/AdvancedShieldsV4Fixed/icon.png
info:  -    keywords: advanced shields v4 fixed+commandershepard+1
info:  -    location: /mods/advancedshieldsv4fixed
info:  -    name: Advanced Shields V4 Fixed
info:  -    requires: table: 1B6CD0F0
info:  -    requiresNames: table: 1B6CD258
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    sort: GAME
info:  -    status: Game Mod
info:  -    tags: table: 1B6CD500
info:  -       GAME: true
info:  -    title: Advanced ShieldsFixed ---- (v1.0)
info:  -    type: GAME
info:  -    ui_only: false
info:  -    uid: 263471ed-cc62-4e3f-92a7-20c919881f2c
info:  -    units: table: 1C9E0118
info:  -    url: false
info:  -    version: 1
info:  - 4: table: 1B6CD2D0
info:  -    author: XYZ
info:  -    copyright: by XYZ
info:  -    description: Add to all defences 1.3x health, 1.3x range 1.45x dmg and -15% build time. Re-uploaded to fix the -byte vault bug
info:  -    exclusive: false
info:  -    github: false
info:  -    hookdir: /hook
info:  -    icon: /mods/DefencesExpand/def.png
info:  -    keywords: defencesexpand v1.0+xyz+2
info:  -    location: /mods/defencesexpand
info:  -    name: DefencesExpand v1.0
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    sort: GAME
info:  -    status: Game Mod
info:  -    tags: table: 1B6CD280
info:  -       GAME: true
info:  -    title: DefencesExpand ---- (v2.0)
info:  -    type: GAME
info:  -    uid: 6e0851ba-8dde-416a-9d76-20c3bb090z08
info:  -    units: table: 1B6CD898
info:  -    url: false
info:  -    version: 2
info:  - 5: table: 1B6CD988
info:  -    after: table: 1B6CDA28
info:  -    author: Viking
info:  -    before: table: 1B6CD910
info:  -    conflicts: table: 1B6CD4B0
info:  -    copyright: Copyright 2011, Viking
info:  -    description: Let all Faction build the Paragon
info:  -    enabled: true
info:  -    exclusive: false
info:  -    github: false
info:  -    hookdir: /hook
info:  -    icon: /mods/para_for_all/para.png
info:  -    keywords: paragon for all +viking+1
info:  -    location: /mods/para_for_all
info:  -    name: Paragon for all 
info:  -    requires: table: 1B6CD960
info:  -    requiresNames: table: 1C9D76E0
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    sort: GAME
info:  -    status: Game Mod
info:  -    tags: table: 1B6CD938
info:  -       GAME: true
info:  -    title: Paragon For All  ---- (v1.0)
info:  -    type: GAME
info:  -    ui_only: false
info:  -    uid: ffeca075-c0cd-4355-861b-0bb29c75ee10
info:  -    units: table: 1B6CDA00
info:  -    url: false
info:  -    version: 1
info:  - 6: table: 1C9D7708
info:  -    after: table: 1C9D7758
info:  -    author: Prince
info:  -    before: table: 1C9D72A8
info:  -    conflicts: table: 1C9D7320
info:  -    copyright: Prince
info:  -    description: Increases resource production. (x2)
info:  -    enabled: true
info:  -    exclusive: false
info:  -    github: false
info:  -    hookdir: /hook
info:  -    icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds
info:  -    keywords: rescources x2+prince+1
info:  -    location: /mods/rescources x2
info:  -    name: Rescources x2
info:  -    requires: table: 1C9D7780
info:  -    requiresNames: table: 1C9D73C0
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    sort: GAME
info:  -    status: Game Mod
info:  -    tags: table: 1C9D7820
info:  -       GAME: true
info:  -    title: Rescources X2 ---- (v1.0)
info:  -    type: GAME
info:  -    ui_only: false
info:  -    uid: d5c7af75-6944-490b-b647-47dc1efffdc8
info:  -    units: table: 1C9D7398
info:  -    url: false
info:  -    version: 1
info:  - 7: table: 1C9D7348
info:  -    after: table: 1C9D7B90
info:  -    author: Arkyon
info:  -    before: table: 1C9D7438
info:  -    conflicts: table: 1C9D77D0
info:  -    copyright: Go right ahead, attribution is however required to the Author 'Arkyon'.
info:  -    description: POWER MEX TO THE MAX! !!10!! Mexes in one Edition! 
info: 10x Mass Extractor Production, 10x Cost, 5x HP and (T1 2x T2 3x T3 5x) Build Time.
info:  -    enabled: true
info:  -    exclusive: false
info:  -    github: false
info:  -    hookdir: /hook
info:  -    icon: /mods/PowerMex10X/PowerMex.png
info:  -    keywords: power mex x10+arkyon+2
info:  -    location: /mods/powermex10x
info:  -    name: Power Mex X10
info:  -    requires: table: 1C9D7B68
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    sort: GAME
info:  -    status: Game Mod
info:  -    tags: table: 1C9D75C8
info:  -       GAME: true
info:  -    title: Power Mex X10 ---- (v2.0)
info:  -    type: GAME
info:  -    ui_only: false
info:  -    uid: f0190518-17ec-45b3-9fce-d7e0ebde0c46
info:  -    units: table: 1C9D7C58
info:  -    url: false
info:  -    version: 2
info:  - 8: table: 1C9D77A8
info:  -    after: table: 1C9D7848
info:  -    author: Schnitzelmaker
info:  -    before: table: 1C9D7CD0
info:  -    conflicts: table: 1C9D7DE8
info:  -    copyright: Schnitzelmaker
info:  -    description: low costs and low buildtimes for Commanders Upgrades
info:  -    enabled: true
info:  -    exclusive: false
info:  -    github: false
info:  -    hookdir: /hook
info:  -    icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds
info:  -    keywords: low commander upgrades costs+schnitzelmaker+1
info:  -    location: /mods/low commander upgrades costs
info:  -    name: Low Commander Upgrades Costs
info:  -    requires: table: 1C9D7CF8
info:  -    requiresNames: table: 1C9D7E10
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    sort: GAME
info:  -    status: Game Mod
info:  -    tags: table: 1C9D7898
info:  -       GAME: true
info:  -    title: Low Commander Upgrades Costs ---- (v1.0)
info:  -    type: GAME
info:  -    ui_only: false
info:  -    uid: edf9fefc-a091-457c-8781-e837710f3c67
info:  -    units: table: 1C9D78E8
info:  -    url: false
info:  -    version: 1
info:  - 9: table: 1C9D7988
info:  -    after: table: 1C9D7E60
info:  -    author: Ghaleon
info:  -    before: table: 1C9D7938
info:  -    conflicts: table: 1C9D7F50
info:  -    copyright: 
info:  -    description: Increases Storage (X10)
info:  -    enabled: true
info:  -    exclusive: false
info:  -    github: false
info:  -    hookdir: /hook
info:  -    icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds
info:  -    keywords: storage rich x10+ghaleon+1
info:  -    location: /mods/storagerich_x10
info:  -    name: Storage Rich x10
info:  -    requires: table: 1C9D7E38
info:  -    requiresNames: table: 1C9D7F78
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    sort: GAME
info:  -    status: Game Mod
info:  -    tags: table: 1C9D7A28
info:  -       GAME: true
info:  -    title: Storage Rich X10 ---- (v1.0)
info:  -    type: GAME
info:  -    ui_only: false
info:  -    uid: 408452f0-38db-11dd-ae16-0800200c9a66
info:  -    units: table: 1C9D7F28
info:  -    url: false
info:  -    version: 1
info: Hooked /lua/system/Blueprints.lua with /mods/#2x resources,storage,buildrate,buildrange/hook/lua/system/Blueprints.lua
info: Hooked /lua/system/Blueprints.lua with /mods/defencesexpand/hook/lua/system/Blueprints.lua
info: Hooked /lua/system/Blueprints.lua with /mods/rescources x2/hook/lua/system/Blueprints.lua
info: Hooked /lua/system/Blueprints.lua with /mods/powermex10x/hook/lua/system/Blueprints.lua
info: Hooked /lua/system/Blueprints.lua with /mods/low commander upgrades costs/hook/lua/system/Blueprints.lua
info: Hooked /lua/system/Blueprints.lua with /mods/storagerich_x10/hook/lua/system/Blueprints.lua
info: Hooked /lua/system/Blueprints.lua with /mods/cheapantinukev3.1/hook/lua/system/Blueprints.lua
info: Hooked /lua/system/Blueprints.lua with /mods/ai-uveso/hook/lua/system/Blueprints.lua
info: Hooked /lua/system/Blueprints.lua with /mods/welfare - universal health care/hook/lua/system/Blueprints.lua
info: Blueprints Loading... '*.bp' files
info: Blueprints Loading: original files from /effects directory
info:  {
info:     69c700e2-fd42-11eb-9a03-0242ac130003 = true
info:     632f8d12-42ad-4165-be73-ae64412fa47d = true
info:     ffeca075-c0cd-4355-861b-0bb29c75ee10 = true
info:     6BEA1FF0-5D8B-3656-0210-C359C5A5E849 = true
info:     edf9fefc-a091-457c-8781-e837710f3c67 = true
info:     755F8830-FD79-11E0-8691-CBAF4724019D = true
info:     8b2d7222-e15d-42d5-9c4d-29e9fff00002 = true
info:     62e2j64a-AIUV-108-89465-146as555a8u3 = true
info:     f0190518-17ec-45b3-9fce-d7e0ebde0c46 = true
info:     d5c7af75-6944-490b-b647-47dc1efffdc8 = true
info:     a3ec424c-d3d6-4775-9303-9372817f2808 = true
info:     6e0851ba-8dde-416a-9d76-20c3bb090z08 = true
info:     263471ed-cc62-4e3f-92a7-20c919881f2c = true
info:     408452f0-38db-11dd-ae16-0800200c9a66 = true
info:     e2d4648b-1e7a-43ad-b410-5922a41f7985 = true
info:  }
info:  {
info:     20dec73e-d4b2-11e5-ab30-625662822222 = true
info:     eternal-pack-shared_mouse_2 = true
info:     HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0060 = true
info:  }
info: Blueprints Loading: original files from /env directory
info: Blueprints Loading: original files from /meshes directory
info: Blueprints Loading: original files from /projectiles directory
info: Blueprints Loading: original files from /props directory
info: Blueprints Loading: original files from /units directory
info: Hooked /units/xab1401/xab1401_unit.bp with /mods/para_for_all/hook/units/xab1401/xab1401_unit.bp
info: Blueprints Loading: modded files from "2x Resources,Storage,BuildRate,BuildRange" mod
info: Blueprints Loading: modded files from "No Build Restrictions in Campaign" mod
info: Blueprints Loading: modded files from "Advanced Shields V4 Fixed" mod
info: Blueprints Loading: modded files from "DefencesExpand v1.0" mod
info: Blueprints Loading: modded files from "Paragon for all " mod
info: Blueprints Loading: modded files from "Rescources x2" mod
info: Blueprints Loading: modded files from "Power Mex X10" mod
info: Blueprints Loading: modded files from "Low Commander Upgrades Costs" mod
info: Blueprints Loading: modded files from "Storage Rich x10" mod
info: Blueprints Loading: modded files from "Hive Engineering Stations For All" mod
info: Blueprints Loading: modded files from "Anti Nuke price v3.1" mod
info: Blueprints Loading: modded files from "Smart Tactical Missiles" mod
info: Blueprints Loading: modded files from "AI-Uveso" mod
info: Blueprints Loading: modded files from "All Faction Quantum Gate" mod
info: Blueprints Loading: modded files from "Welfare - Universal Health Care" mod
info: Blueprints Extracting mesh...
info: Blueprints Modding...
info: Blueprints Loading... completed: 603 original, 5 modded, and 25 preset units
info: Blueprints Loading... completed: 390 original and 0 modded projectiles
info: Blueprints Registering...
Initializing unit blueprint for aeonssg5:
    Initializing field Footprint of RUnitBlueprint at 0x1d85ca00:
        Initializing field SizeX of SFootprint at 0x1d85cad8:
            warning: Invalid value for unsigned char at 0x1d85cad8: string 3.5
        Initializing field SizeZ of SFootprint at 0x1d85cad8:
            warning: Invalid value for unsigned char at 0x1d85cad9: string 3.5
Initializing unit blueprint for uefssg5:
    Initializing field Footprint of RUnitBlueprint at 0x1f61fc00:
        Initializing field SizeX of SFootprint at 0x1f61fcd8:
            warning: Invalid value for unsigned char at 0x1f61fcd8: string 3.5
        Initializing field SizeZ of SFootprint at 0x1f61fcd8:
            warning: Invalid value for unsigned char at 0x1f61fcd9: string 3.5
debug: MEM: -31 bytes RULE
info: Hooked /loc/us/strings_db.lua with /mods/ai-uveso/hook/loc/us/strings_db.lua
info: Hooked /loc/us/strings_db.lua with /mods/ai-uveso/hook/loc/us/strings_db.lua
info: Hooked /loc/us/strings_db.lua with /mods/ai-uveso/hook/loc/us/strings_db.lua
info: Hooked /loc/us/strings_db.lua with /mods/ai-uveso/hook/loc/us/strings_db.lua
info: /savereplay
info: REPLAY ID: 18982937
info: Active mods in session: 	
info:  - 10: table: 1CD85988
info:  -    after: table: 1CD85438
info:  -    author: DoctorINZANE2
info:  -    before: table: 1CD859B0
info:  -    conflicts: table: 1CD854B0
info:  -    copyright: I guess Gas Powered Games
info:  -    description: Allows everyone to build the hive.  Pretty much intended for use in survival maps so people don't have to ask for engies.
info:  -    enabled: true
info:  -    exclusive: false
info:  -    github: false
info:  -    hookdir: /hook
info:  -    icon: /mods/HivesForAll/xrb0204_icon.png
info:  -    keywords: hive engineering stations for all+doctorinzane2+1
info:  -    location: /mods/hivesforall
info:  -    name: Hive Engineering Stations For All
info:  -    requires: table: 1CD85690
info:  -    requiresNames: table: 1CD853C0
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    sort: GAME
info:  -    status: Game Mod
info:  -    tags: table: 1CD85398
info:  -       GAME: true
info:  -    title: Hive Engineering Stations For All ---- (v1.0)
info:  -    type: GAME
info:  -    ui_only: false
info:  -    uid: 755F8830-FD79-11E0-8691-CBAF4724019D
info:  -    units: table: 1CD854D8
info:  -    url: false
info:  -    version: 1
info:  - 11: table: 1CD85140
info:  -    after: table: 1CD85BE0
info:  -    author: Eni & Brute51
info:  -    before: table: 1CD85B90
info:  -    conflicts: table: 1CD85C58
info:  -    copyright: 
info:  -    description: Changes AntiNuke missile cost and buildtime to 10% of original to allow games against multiple AIx
info:  -    enabled: true
info:  -    exclusive: false
info:  -    github: false
info:  -    hookdir: /hook
info:  -    icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds
info:  -    keywords: anti nuke price v3.1+eni & brute51+3.0999999046326
info:  -    location: /mods/cheapantinukev3.1
info:  -    name: Anti Nuke price v3.1
info:  -    requires: table: 1CD851B8
info:  -    requiresNames: table: 1CD85BB8
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    sort: GAME
info:  -    status: Game Mod
info:  -    tags: table: 1CD85668
info:  -       GAME: true
info:  -    title: Anti Nuke Price ---- (v3.1)
info:  -    type: GAME
info:  -    ui_only: false
info:  -    uid: a3ec424c-d3d6-4775-9303-9372817f2808
info:  -    units: table: 1CD85640
info:  -    url: false
info:  -    version: 3.0999999046326
info:  - 12: table: 1CD85C08
info:  -    after: table: 1CD85208
info:  -    author: Uveso
info:  -    before: table: 1CD85780
info:  -    conflicts: table: 1CD85F00
info:  -    copyright: 2016-2018 Uveso
info:  -    description: Self-acting Tactical Missile Launcher. Targetpriorities: Commander, Experimental, Heavy Assault, Mobile T3 Artillery, Structure, Engineer, mobile unit.
info:  -    enabled: true
info:  -    exclusive: false
info:  -    github: false
info:  -    hookdir: /hook
info:  -    icon: /mods/SmartTacticalMissiles/Tactical.png
info:  -    keywords: smart tactical missiles+uveso+21
info:  -    location: /mods/smarttacticalmissiles
info:  -    name: Smart Tactical Missiles
info:  -    requires: table: 1CD85EB0
info:  -    requiresNames: table: 1CD85F28
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    sort: GAME
info:  -    status: Game Mod
info:  -    tags: table: 1CD85A78
info:  -       GAME: true
info:  -    title: Smart Tactical Missiles ---- (v21.0)
info:  -    type: GAME
info:  -    ui_only: false
info:  -    uid: 6BEA1FF0-5D8B-3656-0210-C359C5A5E849
info:  -    units: table: 1CD853E8
info:  -    url: http://forums.faforever.com/viewtopic.php?f=41&t=13068
info:  -    version: 21
info:  - 13: table: 1CD85F78
info:  -    after: table: 1CD85ED8
info:  -    author: Uveso
info:  -    before: table: 1CD85F50
info:  -    conflicts: table: 1CD850A0
info:  -    copyright: 2017-2022 Uveso
info:  -    description: (For FAF only) Advanced turtle AI. Supports Nomads and other unit mods
info:  -    enabled: true
info:  -    exclusive: false
info:  -    github: false
info:  -    hookdir: /hook
info:  -    icon: /mods/AI-Uveso/UvesoAI.jpg
info:  -    keywords: ai-uveso+uveso+108
info:  -    location: /mods/ai-uveso
info:  -    name: AI-Uveso
info:  -    requires: table: 1CD85AA0
info:  -    requiresNames: table: 1CD85578
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    sort: GAME
info:  -    status: Game Mod
info:  -    tags: table: 1CD85FA0
info:  -       GAME: true
info:  -    title: AIUveso ---- (v108.0)
info:  -    type: GAME
info:  -    ui_only: false
info:  -    uid: 62e2j64a-AIUV-108-89465-146as555a8u3
info:  -    units: table: 1CD850C8
info:  -    url: http://forum.faforever.com/topic/350/
info:  -    version: 108
info:  - 14: table: 1CD855F0
info:  -    author: jayTAC
info:  -    copyright: None
info:  -    description: Quantum Gates will build engineers drones and SCU of all FOUR factions. Created by jayTAC
info:  -    enabled: true
info:  -    exclusive: false
info:  -    github: false
info:  -    hookdir: /hook
info:  -    icon: /mods/All_Faction_Quantum_Gate/mod_icon.png
info:  -    keywords: all faction quantum gate+jaytac+2
info:  -    location: /mods/all_faction_quantum_gate
info:  -    name: All Faction Quantum Gate
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    sort: GAME
info:  -    status: Game Mod
info:  -    tags: table: 1CD85B68
info:  -       GAME: true
info:  -    title: All Faction Quantum Gate ---- (v2.0)
info:  -    type: GAME
info:  -    ui_only: false
info:  -    uid: 8b2d7222-e15d-42d5-9c4d-29e9fff00002
info:  -    units: table: 1CD85D70
info:  -    url: false
info:  -    version: 2
info:  - 15: table: 1CD85050
info:  -    after: table: 1CD85D48
info:  -    author: UNKNOWN
info:  -    before: table: 1CD85000
info:  -    conflicts: table: 1CD85320
info:  -    copyright: GNU GPLv3
info:  -    description: Donald Trump defeated Soros and provided us all with GREAT HUGE AMERICAN Health Care.
info: T1 Eng: 1 Mass 10 Energy, T2 Eng: 2 Mass 25 Energy, T3 Eng: 3 Mass 1000 Energy, Support Commander: 5 Mass 2000 Energy, Main Commander: 200 Mass 10,000 Energy
info:  -    enabled: true
info:  -    exclusive: false
info:  -    github: false
info:  -    hookdir: /hook
info:  -    icon: /mods/Welfare - Universal Health Care/supremacist_commander.png
info:  -    keywords: welfare - universal health care+unknown+3
info:  -    location: /mods/welfare - universal health care
info:  -    name: Welfare - Universal Health Care
info:  -    requires: table: 1CD85DE8
info:  -    requiresNames: table: 1CD857A8
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    sort: GAME
info:  -    status: Game Mod
info:  -    tags: table: 1CD85D98
info:  -       GAME: true
info:  -    title: Welfare  Universal Health Care ---- (v3.0)
info:  -    type: GAME
info:  -    ui_only: false
info:  -    uid: 69c700e2-fd42-11eb-9a03-0242ac130003
info:  -    units: table: 1CD85758
info:  -    url: false
info:  -    version: 3
info:  - 16: table: 1DDEEDE8
info:  -    after: table: 1DDEEA50
info:  -       1: zcbf6277-24e3-437a-b968-Common-v1
info:  -       2: 0faf3333-1122-633s-ya-VX0000001000
info:  -       3: b2cde810-15d0-4bfa-af66-ec2d6ecd561b
info:  -       4: ecbf6277-24e3-437a-b968-EcoManager-v4
info:  -       5: ecbf6277-24e3-437a-b968-EcoManager-v5
info:  -       6: ecbf6277-24e3-437a-b968-EcoManager-v6
info:  -       7: ecbf6277-24e3-437a-b968-EcoManager-v7
info:  -       8: ecbf6277-24e3-437a-b968-EcoManager-v8
info:  -       9: ecbf6277-24e3-437a-b968-EcoManager-v9
info:  -    author: HUSSAR
info:  -    before: table: 1DDEEF50
info:  -    conflicts: table: 1DDEEED8
info:  -       10: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1400
info:  -       11: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1500
info:  -       12: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0020
info:  -       13: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0030
info:  -       14: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0040
info:  -       15: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0050
info:  -       16: HUSSAR-pl-a1e2-c4t4-scfa-SETmod-v0100
info:  -       17: HUSSAR-PL-a1e2-c4t4-scfa-SUImod-v0900
info:  -       1: 9B5F858A-163C-4AF1-B846-A884572E61A5
info:  -       2: b0059a8c-d9ab-4c30-adcc-31c16580b59d
info:  -       3: c31fafc0-8199-11dd-ad8b-0866200c9a68
info:  -       4: 89BF1572-9EA8-11DC-1313-635F56D89591
info:  -       5: f8d8c95a-71e7-4978-921e-8765beb328e8
info:  -       6: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1100
info:  -       7: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1200
info:  -       8: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1230
info:  -       9: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1300
info:  -    contributors: Anihilnine, Crotalus, Speed2, MaCielPL, Nojoke, Petricpwnz, Nexus_of_Reality, Col_Walter_Kurtz, PsychoBoB, BlackYps, Strogo, BenDover
info:  -    copyright: HUSSAR, free to re-use code as long as you credit me in your mod
info:  -    description: Improves score board in Game and in Replay sessions by adding team stats, stats about allies eco, sending eco to allies, killed-by notifications, stats about reclaim, kill-ratio, info about game being rated or not, and more.
info:  -    enabled: true
info:  -    exclusive: false
info:  -    github: https://github.com/FA-mods/SupremeScoreBoard
info:  -    history: 	
info: 	
info: ### Version 4-6 - November 12, 2020	
info: - added economy income of allied players in game session	
info: - added economy storage of allied players in game session	
info: - added support for sharing economy when phantom mod is enabled	
info: - added player's name when someone creates a ping on the map	
info: - fixed original score board floating on game start	
info: - fixed hiding of SSB on toggle all UIs off	
info: - fixed initialization of players colors in SSB	
info: 	
info: ### Version 3 - November 3, 2020	
info: - fixed displaying of reclaimed stats in score board	
info: - fixed speed slider when changing game speed via keyboard shortcut	
info: - fixed flashing of faction icon when a user creates a ping on the map	
info: 	
info: ### Version 1.4 - October, 2017	
info: - fixed an issue with selecting text color for armies due to changes in FAF army colors	
info: - fixed an issue finding map quadrant for an army with incorrect army key defined in [map name]_save.lua	
info: 	
info: ### Version v1.3 - July, 2016	
info: - added info about who killed a player in Army notification window	
info: - added info about who decided to CTRL+K in Army notification window	
info: - added coloring of player names in Army notification window	
info: - added mod configuration under Game -> Options -> Interface tab	
info: - added interaction states for buttons in the sort line (first line of the score board)	
info: - fixed mouse interaction in top row, now left click will show values in columns	
info: - fixed mouse interaction in top row, now right click will sort values in columns	
info: - fixed compatibility with other mods that modify score.lua (e.g. EcoManager) and SSB takes precedence over these mods	
info: - fixed numbering of teams based on players' starting locations and map quadrants (per Gyle request)	
info: - fixed messages with sent resources/units to allies (observer will see message target)	
info: - fixed tooltip that shows unit restrictions and separated presets from custom restrictions	
info: - fixed detection for unranked games (if restrictions count greater than zero)	
info: - increased number of notifications for built experimental units (2 -> 5)	
info: - increased precision for rounding large numbers (1.2m -> 1.23m)	
info: - improved description of tooltips	
info: 	
info: ### Version v1.2 - January, 2016	
info: - (all sessions) added replay ID below map info line	
info: - (all sessions) added calculation of game quality/balance if this value is not present in session options	
info: - (game session) added buttons for sharing mass/energy/units with allied human players (faster than LazyShare) 	
info: - (game session) added buttons for sharing mass/energy/units with allied AI players 	
info: - (game session) added chat notifications for transferred amount of mass/energy to allied players	
info: - (game session) added chat notifications for transferred number of units to allied players	
info: - (game session) added separator lines between players' lines and teams' lines in game session 	
info: - (replay session) changed reclaim column to show reclaim values (works with latest FAF beta patch)	
info: - (replay session) added auto-hiding multifunction panel because it is not used in replays at all	
info: - (replay session) added auto-switching between score columns (e.g. units types air|land|naval)	
info: - (replay session) clicking on a column toggle will disable auto-switching columns 	
info: - fixed coloring of player names when they are not in teams (e.g. Phantom games)	
info: - fixed coloring of player names in replay session	
info: - fixed information in tooltips 	
info: - fixed conditions for checking ranked games	
info: - fixed teams statistics by including score data for dead players  	
info: - fixed team status that shows how many players are still alive	
info: - fixed detection of dead players in sandbox games	
info: - fixed placement of icons in the sort line	
info: - fixed alignment of top line with its background	
info: - fixed very long map names by truncating them to 30 chars	
info: - changed background of the score board to darker color (better visibility of player names)	
info: - changed units column to show air/land/navy/all instead of cumulative values, e.g. air + navy	
info: - changed ranking column to show exact values in ladder games and rounded values in regular games	
info: - changed coloring of player names and now they will match color of team	
info: - changed column with player names to include clan tags (if they exist)	
info: 	
info: ### Version 1.1 - October 5, 2015	
info: - fixed info about active mods in replay session	
info: - fixed status of game raking	
info: - fixed tooltip about game quality/balance	
info: - added coloring of player names based on team color 	
info: 	
info: ### Version 1.0 - September 25, 2015	
info: - added team lines that sums up statistics for allied players	
info: - added column with filters to show count of air/land/navy/base units  	
info: - added column for total mass of collected/killed/lost	
info: - added column for players rating to prevent clipping by score values	
info: - added toggle to show and sort players by their army rating	
info: - added toggle to show and sort players by total mass collected	
info: - added toggle to show and sort players by total mass reclaimed*	
info: - added toggle to show and sort players by total energy reclaimed*	
info: - added toggle to show and sort players by total energy collected	
info: - added toggle to show and sort players by their clan tags	
info: - added toggle to show and sort players by Kills-to-Loses Ratio	
info: - added toggle to show and sort players by Kills-to-Built Ratio	
info: - added toggle to sort players by current mass income	
info: - added toggle to sort players by current energy income	
info: - added toggle to sort players by current score value	
info: - added toggle to sort players by their army name	
info: - added toggle to sort players by their clan tag	
info: - added toggle to sort players by their team id	
info: - added sorting by two columns when value in the first sorting are equal, e.g. sorting by team ID and then by mass income	
info: - added team status showing alive/maximum players 	
info: - added rendering players names with red/green when in players view to show allies/enemies 	
info: - added calculation of AI rating based on AI type and AI cheat modifiers	
info: - added field showing game quality based on network connection between players	
info: - added tooltips for all new UI elements in the score panel	
info: - added info about map size	
info: - added icons with improved quality for mass, energy, units	
info: - added icons with info about game restrictions	
info: - added icons with info about active mods	
info: - added icons with info about unit sharing	
info: - added icons with info about victory conditions	
info: - added icons with info about AI multipliers	
info: - added notifications about 1st experimental unit built by a player	
info: - fixed game time/speed fields into two fields   	
info: - fixed unit counter to show unit count of all armies (in observer view) or just player's units (in player view) 	
info: - fixed missing tooltip for game speed slider	
info: - fixed performance in updating score panel by limiting number of for loops (n*n-times to n-times)	
info: - fixed issues with performing operations on uninitialized values of score data	
info: - fixed redundant function calls to GetArmiesTable().armiesTable	
info: - fixed redundant function calls to GetFocusArmy()	
info: - fixed redundant function calls to SessionIsReplay()	
info: - fixed redundant function calls to SessionGetScenarioInfo()	
info: - fixed redundant imports of some LUA scripts (e.g. announcement.lua)	
info: 	
info: 
info:  -    hookdir: /hook
info:  -    icon: /mods/SupremeScoreBoard/mod_icon.png
info:  -    location: /mods/supremescoreboard
info:  -    name: Supreme Score Board
info:  -    requires: table: 1DDEEF28
info:  -    requiresNames: table: 1DDEEF00
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    ui_only: true
info:  -    uid: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0060
info:  -    url: http://forums.faforever.com/viewtopic.php?f=41&t=10887
info:  -    version: 6
info:  - 17: table: 1DDB2370
info:  -    author: Eternal-
info:  -    copyright: Eternal-
info:  -    description: Show your actions to your teammates
info:  -    exclusive: false
info:  -    hookdir: /hook
info:  -    icon: /mods/SharedMouse/logo.png
info:  -    location: /mods/sharedmouse
info:  -    name: SharedMouse
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    ui_only: true
info:  -    uid: eternal-pack-shared_mouse_2
info:  -    url: 
info:  -    version: 2
info:  - 18: table: 1CE24690
info:  -    author: Strogo
info:  -    conflicts: table: 1CE24320
info:  -    copyright: WTFPL
info:  -    description: v1.1 Added draggable window. Button that opens settings is in top-right corner (gray triangle). See forum for more info https://forums.faforever.com/viewtopic.php?f=41&t=17047
info:  -    exclusive: false
info:  -    hookdir: /hook
info:  -    icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds
info:  -    location: /mods/advanced target priorities
info:  -    name: Advanced target priorities 1.1
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    ui_only: true
info:  -    uid: 20dec73e-d4b2-11e5-ab30-625662822222
info:  -    url: 
info:  -    version: 2
info:  - 1: table: 1B2B9BE0
info:  -    author: bigos91
info:  -    copyright: 
info:  -    description: Increases resources, storage, build range and rate 2x
info:  -    exclusive: false
info:  -    github: false
info:  -    hookdir: /hook
info:  -    icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds
info:  -    keywords: 2x resources,storage,buildrate,buildrange+bigos91+1
info:  -    location: /mods/#2x resources,storage,buildrate,buildrange
info:  -    name: 2x Resources,Storage,BuildRate,BuildRange
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    sort: GAME
info:  -    status: Game Mod
info:  -    tags: table: 1B2B9AC8
info:  -       GAME: true
info:  -    title: 2x Resources,Storage,BuildRate,BuildRange ---- (v1.0)
info:  -    type: GAME
info:  -    ui_only: false
info:  -    uid: e2d4648b-1e7a-43ad-b410-5922a41f7985
info:  -    units: table: 1B2B9FA0
info:  -    url: false
info:  -    version: 1
info:  - 2: table: 1B2B9F50
info:  -    after: table: 1B2B98C0
info:  -    author: Ben
info:  -    before: table: 1B2B9C80
info:  -    conflicts: table: 1B2B93C0
info:  -    copyright: 
info:  -    description: Removes the build restrictions from everything, letting you build anything, anytime. Now without unintentional double resources.
info:  -    enabled: true
info:  -    exclusive: false
info:  -    github: false
info:  -    hookdir: /hook
info:  -    icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds
info:  -    keywords: no build restrictions in campaign+ben+2
info:  -    location: /mods/no build restrictions in campaign
info:  -    name: No Build Restrictions in Campaign
info:  -    requires: table: 1B2B9488
info:  -    requiresNames: table: 1B2B9410
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    sort: GAME
info:  -    status: Game Mod
info:  -    tags: table: 1B2B9CF8
info:  -       GAME: true
info:  -    title: No Build Restrictions In Campaign ---- (v2.0)
info:  -    type: GAME
info:  -    ui_only: false
info:  -    uid: 632f8d12-42ad-4165-be73-ae64412fa47d
info:  -    units: table: 1B2B9208
info:  -    url: false
info:  -    version: 2
info:  - 3: table: 1B2B9348
info:  -    after: table: 1B2B9398
info:  -    author: CommanderShepard
info:  -    before: table: 1B2B92F8
info:  -    conflicts: table: 1B2B9898
info:  -    copyright: No Copyright
info:  -    description: Advanced T3 shield for each faction (by Razor-Wind). This version brings some corrections, again. Also Fixed Icons (by PhilipFry), V4 balance, epic mod icon (by CommanderShepard, hopefully fixes Vaultbug for this specific mod).
info:  -    enabled: true
info:  -    exclusive: false
info:  -    github: false
info:  -    hookdir: /hook
info:  -    icon: /mods/AdvancedShieldsV4Fixed/icon.png
info:  -    keywords: advanced shields v4 fixed+commandershepard+1
info:  -    location: /mods/advancedshieldsv4fixed
info:  -    name: Advanced Shields V4 Fixed
info:  -    requires: table: 1B2B9528
info:  -    requiresNames: table: 1B2B94D8
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    sort: GAME
info:  -    status: Game Mod
info:  -    tags: table: 1B2B9690
info:  -       GAME: true
info:  -    title: Advanced ShieldsFixed ---- (v1.0)
info:  -    type: GAME
info:  -    ui_only: false
info:  -    uid: 263471ed-cc62-4e3f-92a7-20c919881f2c
info:  -    units: table: 1B2B9370
info:  -    url: false
info:  -    version: 1
info:  - 4: table: 1B2B9550
info:  -    author: XYZ
info:  -    copyright: by XYZ
info:  -    description: Add to all defences 1.3x health, 1.3x range 1.45x dmg and -15% build time. Re-uploaded to fix the -byte vault bug
info:  -    exclusive: false
info:  -    github: false
info:  -    hookdir: /hook
info:  -    icon: /mods/DefencesExpand/def.png
info:  -    keywords: defencesexpand v1.0+xyz+2
info:  -    location: /mods/defencesexpand
info:  -    name: DefencesExpand v1.0
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    sort: GAME
info:  -    status: Game Mod
info:  -    tags: table: 1B2B9500
info:  -       GAME: true
info:  -    title: DefencesExpand ---- (v2.0)
info:  -    type: GAME
info:  -    uid: 6e0851ba-8dde-416a-9d76-20c3bb090z08
info:  -    units: table: 1B2B9F78
info:  -    url: false
info:  -    version: 2
info:  - 5: table: 1B2B9168
info:  -    after: table: 1B2B9190
info:  -    author: Viking
info:  -    before: table: 1B2B90C8
info:  -    conflicts: table: 1B2B9258
info:  -    copyright: Copyright 2011, Viking
info:  -    description: Let all Faction build the Paragon
info:  -    enabled: true
info:  -    exclusive: false
info:  -    github: false
info:  -    hookdir: /hook
info:  -    icon: /mods/para_for_all/para.png
info:  -    keywords: paragon for all +viking+1
info:  -    location: /mods/para_for_all
info:  -    name: Paragon for all 
info:  -    requires: table: 1B2B91B8
info:  -    requiresNames: table: 1B2B9230
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    sort: GAME
info:  -    status: Game Mod
info:  -    tags: table: 1B2B9CD0
info:  -       GAME: true
info:  -    title: Paragon For All  ---- (v1.0)
info:  -    type: GAME
info:  -    ui_only: false
info:  -    uid: ffeca075-c0cd-4355-861b-0bb29c75ee10
info:  -    units: table: 1B2B9848
info:  -    url: false
info:  -    version: 1
info:  - 6: table: 1B2B9870
info:  -    after: table: 1B2B92D0
info:  -    author: Prince
info:  -    before: table: 1B2B9820
info:  -    conflicts: table: 1CCC59B0
info:  -    copyright: Prince
info:  -    description: Increases resource production. (x2)
info:  -    enabled: true
info:  -    exclusive: false
info:  -    github: false
info:  -    hookdir: /hook
info:  -    icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds
info:  -    keywords: rescources x2+prince+1
info:  -    location: /mods/rescources x2
info:  -    name: Rescources x2
info:  -    requires: table: 1CCC5AA0
info:  -    requiresNames: table: 1CCC55F0
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    sort: GAME
info:  -    status: Game Mod
info:  -    tags: table: 1B2B9280
info:  -       GAME: true
info:  -    title: Rescources X2 ---- (v1.0)
info:  -    type: GAME
info:  -    ui_only: false
info:  -    uid: d5c7af75-6944-490b-b647-47dc1efffdc8
info:  -    units: table: 1CCC5F28
info:  -    url: false
info:  -    version: 1
info:  - 7: table: 1CCC5370
info:  -    after: table: 1CCC5F50
info:  -    author: Arkyon
info:  -    before: table: 1CCC5CF8
info:  -    conflicts: table: 1B2B9EB0
info:  -    copyright: Go right ahead, attribution is however required to the Author 'Arkyon'.
info:  -    description: POWER MEX TO THE MAX! !!10!! Mexes in one Edition! 
info: 10x Mass Extractor Production, 10x Cost, 5x HP and (T1 2x T2 3x T3 5x) Build Time.
info:  -    enabled: true
info:  -    exclusive: false
info:  -    github: false
info:  -    hookdir: /hook
info:  -    icon: /mods/PowerMex10X/PowerMex.png
info:  -    keywords: power mex x10+arkyon+2
info:  -    location: /mods/powermex10x
info:  -    name: Power Mex X10
info:  -    requires: table: 1B2B90A0
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    sort: GAME
info:  -    status: Game Mod
info:  -    tags: table: 1B2B93E8
info:  -       GAME: true
info:  -    title: Power Mex X10 ---- (v2.0)
info:  -    type: GAME
info:  -    ui_only: false
info:  -    uid: f0190518-17ec-45b3-9fce-d7e0ebde0c46
info:  -    units: table: 1B2B9078
info:  -    url: false
info:  -    version: 2
info:  - 8: table: 1CD85618
info:  -    after: table: 1CD85708
info:  -    author: Schnitzelmaker
info:  -    before: table: 1CD856E0
info:  -    conflicts: table: 1CD850F0
info:  -    copyright: Schnitzelmaker
info:  -    description: low costs and low buildtimes for Commanders Upgrades
info:  -    enabled: true
info:  -    exclusive: false
info:  -    github: false
info:  -    hookdir: /hook
info:  -    icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds
info:  -    keywords: low commander upgrades costs+schnitzelmaker+1
info:  -    location: /mods/low commander upgrades costs
info:  -    name: Low Commander Upgrades Costs
info:  -    requires: table: 1CD852F8
info:  -    requiresNames: table: 1CD852A8
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    sort: GAME
info:  -    status: Game Mod
info:  -    tags: table: 1CD85730
info:  -       GAME: true
info:  -    title: Low Commander Upgrades Costs ---- (v1.0)
info:  -    type: GAME
info:  -    ui_only: false
info:  -    uid: edf9fefc-a091-457c-8781-e837710f3c67
info:  -    units: table: 1CD85168
info:  -    url: false
info:  -    version: 1
info:  - 9: table: 1CD85410
info:  -    after: table: 1CD85280
info:  -    author: Ghaleon
info:  -    before: table: 1CD85460
info:  -    conflicts: table: 1CD85370
info:  -    copyright: 
info:  -    description: Increases Storage (X10)
info:  -    enabled: true
info:  -    exclusive: false
info:  -    github: false
info:  -    hookdir: /hook
info:  -    icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds
info:  -    keywords: storage rich x10+ghaleon+1
info:  -    location: /mods/storagerich_x10
info:  -    name: Storage Rich x10
info:  -    requires: table: 1CD85960
info:  -    requiresNames: table: 1CD85910
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    sort: GAME
info:  -    status: Game Mod
info:  -    tags: table: 1CD85488
info:  -       GAME: true
info:  -    title: Storage Rich X10 ---- (v1.0)
info:  -    type: GAME
info:  -    ui_only: false
info:  -    uid: 408452f0-38db-11dd-ae16-0800200c9a66
info:  -    units: table: 1CD852D0
info:  -    url: false
info:  -    version: 1
info: Hooked /lua/UserSync.lua with /mods/supremescoreboard/hook/lua/UserSync.lua
debug: MEM: -5247026 bytes STIMap
debug: MEM: -5247026 bytes LoadTexturing
debug: MEM: -5247026 bytes WaterMask
debug: MEM: -12252683 bytes TERRAIN
info: Background task "Map loader /maps/neroxis_map_generator_1.8.8_rqxdxidhh3pqu_ayiaebq/neroxis_map_generator_1.8.8_rqxdxidhh3pqu_ayiaebq.scmap" finished.
info: ModsManager activated: GAME mod - Welfare  Universal Health Care ---- (v3.0) - /mods/welfare - universal health care
info: ModsManager activated: GAME mod - No Build Restrictions In Campaign ---- (v2.0) - /mods/no build restrictions in campaign
info: ModsManager activated: GAME mod - Storage Rich X10 ---- (v1.0) - /mods/storagerich_x10
info: ModsManager activated: GAME mod - Smart Tactical Missiles ---- (v21.0) - /mods/smarttacticalmissiles
info: ModsManager activated: GAME mod - Anti Nuke Price ---- (v3.1) - /mods/cheapantinukev3.1
info: ModsManager activated: GAME mod - Hive Engineering Stations For All ---- (v1.0) - /mods/hivesforall
info: ModsManager activated: GAME mod - Low Commander Upgrades Costs ---- (v1.0) - /mods/low commander upgrades costs
info: ModsManager activated: GAME mod - Paragon For All  ---- (v1.0) - /mods/para_for_all
info: ModsManager activated: GAME mod - Power Mex X10 ---- (v2.0) - /mods/powermex10x
info: ModsManager activated: GAME mod - Rescources X2 ---- (v1.0) - /mods/rescources x2
info: ModsManager activated: GAME mod - All Faction Quantum Gate ---- (v2.0) - /mods/all_faction_quantum_gate
info: ModsManager activated: GAME mod - DefencesExpand ---- (v2.0) - /mods/defencesexpand
info: ModsManager activated: GAME mod - Advanced ShieldsFixed ---- (v1.0) - /mods/advancedshieldsv4fixed
info: ModsManager activated: GAME mod - AIUveso ---- (v108.0) - /mods/ai-uveso
info: ModsManager activated: GAME mod - 2x Resources,Storage,BuildRate,BuildRange ---- (v1.0) - /mods/#2x resources,storage,buildrate,buildrange
info: ModsManager activated: UI mod - Advanced Target Priorities 1.1 ---- (v2.0) - /mods/advanced target priorities
info: ModsManager activated: UI mod - SharedMouse ---- (v2.0) - /mods/sharedmouse
info: ModsManager activated: UI mod - Supreme Score Board ---- (v6.0) - /mods/supremescoreboard
info: Unable to load texture from file: /textures/ui/common/mods/generic-icon_bmp.dds
info: Unable to load texture from file: /textures/ui/common/mods/generic-icon_bmp.dds
info: Unable to load texture from file: /textures/ui/common/mods/generic-icon_bmp.dds
info: Unable to load texture from file: /textures/ui/common/mods/generic-icon_bmp.dds
info: Unable to load texture from file: /textures/ui/common/mods/generic-icon_bmp.dds
info: ModsManager is missing dependency for mod: TotalVeterancy ShieldXP X4 ---- (v1.0) - /mods/totalveterancyshieldxp_x4
info: ModsManager is missing dependency for mod: Global Commanders ---- (v3.0) - /mods/global commanders
info: ModsManager selected: GAME mod - M27AI ---- (v66.0) - /mods/m27ai
info: mods.sim.active {
info: mods.sim.active    8b2d7222-e15d-42d5-9c4d-29e9fff00002 = true
info: mods.sim.active    f27c55b4-v066-55b4-92b6-64398e75e23f = true
info: mods.sim.active    6BEA1FF0-5D8B-3656-0210-C359C5A5E849 = true
info: mods.sim.active    755F8830-FD79-11E0-8691-CBAF4724019D = true
info: mods.sim.active    d5c7af75-6944-490b-b647-47dc1efffdc8 = true
info: mods.sim.active    263471ed-cc62-4e3f-92a7-20c919881f2c = true
info: mods.sim.active    69c700e2-fd42-11eb-9a03-0242ac130003 = true
info: mods.sim.active    632f8d12-42ad-4165-be73-ae64412fa47d = true
info: mods.sim.active    a3ec424c-d3d6-4775-9303-9372817f2808 = true
info: mods.sim.active    62e2j64a-AIUV-108-89465-146as555a8u3 = true
info: mods.sim.active    f0190518-17ec-45b3-9fce-d7e0ebde0c46 = true
info: mods.sim.active    ffeca075-c0cd-4355-861b-0bb29c75ee10 = true
info: mods.sim.active    6e0851ba-8dde-416a-9d76-20c3bb090z08 = true
info: mods.sim.active    edf9fefc-a091-457c-8781-e837710f3c67 = true
info: mods.sim.active    408452f0-38db-11dd-ae16-0800200c9a66 = true
info: mods.sim.active    e2d4648b-1e7a-43ad-b410-5922a41f7985 = true
info: mods.sim.active }
info: mods.ui.active {
info: mods.ui.active    20dec73e-d4b2-11e5-ab30-625662822222 = true
info: mods.ui.active    eternal-pack-shared_mouse_2 = true
info: mods.ui.active    HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0060 = true
info: mods.ui.active }
info:  {
info:     8b2d7222-e15d-42d5-9c4d-29e9fff00002 = true
info:     f27c55b4-v066-55b4-92b6-64398e75e23f = true
info:     6BEA1FF0-5D8B-3656-0210-C359C5A5E849 = true
info:     755F8830-FD79-11E0-8691-CBAF4724019D = true
info:     d5c7af75-6944-490b-b647-47dc1efffdc8 = true
info:     263471ed-cc62-4e3f-92a7-20c919881f2c = true
info:     69c700e2-fd42-11eb-9a03-0242ac130003 = true
info:     632f8d12-42ad-4165-be73-ae64412fa47d = true
info:     a3ec424c-d3d6-4775-9303-9372817f2808 = true
info:     62e2j64a-AIUV-108-89465-146as555a8u3 = true
info:     f0190518-17ec-45b3-9fce-d7e0ebde0c46 = true
info:     ffeca075-c0cd-4355-861b-0bb29c75ee10 = true
info:     6e0851ba-8dde-416a-9d76-20c3bb090z08 = true
info:     edf9fefc-a091-457c-8781-e837710f3c67 = true
info:     408452f0-38db-11dd-ae16-0800200c9a66 = true
info:     e2d4648b-1e7a-43ad-b410-5922a41f7985 = true
info:  }
info:  {
info:     20dec73e-d4b2-11e5-ab30-625662822222 = true
info:     eternal-pack-shared_mouse_2 = true
info:     HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0060 = true
info:  }
info: MOD LIST SET TO:
info:         All Faction Quantum Gate        (8b2d7222-e15d-42d5-9c4d-29e9fff00002)
info:         M27AI     (f27c55b4-v066-55b4-92b6-64398e75e23f)
info:         Smart Tactical Missiles       (6BEA1FF0-5D8B-3656-0210-C359C5A5E849)
info:         Hive Engineering Stations For All (755F8830-FD79-11E0-8691-CBAF4724019D)
info:         Rescources x2     (d5c7af75-6944-490b-b647-47dc1efffdc8)
info:         Advanced target priorities 1.1      (20dec73e-d4b2-11e5-ab30-625662822222)
info:         Advanced Shields V4 Fixed (263471ed-cc62-4e3f-92a7-20c919881f2c)
info:         Welfare - Universal Health Care       (69c700e2-fd42-11eb-9a03-0242ac130003)
info:         Supreme Score Board   (HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0060)
info:         No Build Restrictions in Campaign (632f8d12-42ad-4165-be73-ae64412fa47d)
info:         Paragon for all         (ffeca075-c0cd-4355-861b-0bb29c75ee10)
info:         AI-Uveso        (62e2j64a-AIUV-108-89465-146as555a8u3)
info:         Power Mex X10     (f0190518-17ec-45b3-9fce-d7e0ebde0c46)
info:         SharedMouse   (eternal-pack-shared_mouse_2)
info:         Storage Rich x10        (408452f0-38db-11dd-ae16-0800200c9a66)
info:         DefencesExpand v1.0   (6e0851ba-8dde-416a-9d76-20c3bb090z08)
info:         Anti Nuke price v3.1    (a3ec424c-d3d6-4775-9303-9372817f2808)
info:         Low Commander Upgrades Costs    (edf9fefc-a091-457c-8781-e837710f3c67)
info:         2x Resources,Storage,BuildRate,BuildRange (e2d4648b-1e7a-43ad-b410-5922a41f7985)
info:  {
info:     8b2d7222-e15d-42d5-9c4d-29e9fff00002 = true
info:     f27c55b4-v066-55b4-92b6-64398e75e23f = true
info:     6BEA1FF0-5D8B-3656-0210-C359C5A5E849 = true
info:     755F8830-FD79-11E0-8691-CBAF4724019D = true
info:     d5c7af75-6944-490b-b647-47dc1efffdc8 = true
info:     263471ed-cc62-4e3f-92a7-20c919881f2c = true
info:     69c700e2-fd42-11eb-9a03-0242ac130003 = true
info:     632f8d12-42ad-4165-be73-ae64412fa47d = true
info:     a3ec424c-d3d6-4775-9303-9372817f2808 = true
info:     62e2j64a-AIUV-108-89465-146as555a8u3 = true
info:     f0190518-17ec-45b3-9fce-d7e0ebde0c46 = true
info:     ffeca075-c0cd-4355-861b-0bb29c75ee10 = true
info:     6e0851ba-8dde-416a-9d76-20c3bb090z08 = true
info:     edf9fefc-a091-457c-8781-e837710f3c67 = true
info:     408452f0-38db-11dd-ae16-0800200c9a66 = true
info:     e2d4648b-1e7a-43ad-b410-5922a41f7985 = true
info:  }
info:  {
info:     20dec73e-d4b2-11e5-ab30-625662822222 = true
info:     eternal-pack-shared_mouse_2 = true
info:     HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0060 = true
info:  }
info: Starting background task "Map loader /maps/neroxis_map_generator_1.8.8_rqxdxidhh3pqu_ayiaebq/neroxis_map_generator_1.8.8_rqxdxidhh3pqu_ayiaebq.scmap"
info: Background task "Map loader /maps/neroxis_map_generator_1.8.8_rqxdxidhh3pqu_ayiaebq/neroxis_map_generator_1.8.8_rqxdxidhh3pqu_ayiaebq.scmap" running.
info: Active game mods for blueprint loading: 	
info:  - 10: table: 1F8435F0
info:  -    after: table: 1F843690
info:  -    author: UNKNOWN
info:  -    before: table: 1F8434B0
info:  -    conflicts: table: 1F843AF0
info:  -    copyright: GNU GPLv3
info:  -    description: Donald Trump defeated Soros and provided us all with GREAT HUGE AMERICAN Health Care.
info: T1 Eng: 1 Mass 10 Energy, T2 Eng: 2 Mass 25 Energy, T3 Eng: 3 Mass 1000 Energy, Support Commander: 5 Mass 2000 Energy, Main Commander: 200 Mass 10,000 Energy
info:  -    enabled: true
info:  -    exclusive: false
info:  -    github: false
info:  -    hookdir: /hook
info:  -    icon: /mods/Welfare - Universal Health Care/supremacist_commander.png
info:  -    keywords: welfare - universal health care+unknown+3
info:  -    location: /mods/welfare - universal health care
info:  -    name: Welfare - Universal Health Care
info:  -    requires: table: 1F843578
info:  -    requiresNames: table: 1F843ED8
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    sort: GAME
info:  -    status: Game Mod
info:  -    tags: table: 1F8438C0
info:  -       GAME: true
info:  -    title: Welfare  Universal Health Care ---- (v3.0)
info:  -    type: GAME
info:  -    ui_only: false
info:  -    uid: 69c700e2-fd42-11eb-9a03-0242ac130003
info:  -    units: table: 1F843AC8
info:  -    url: false
info:  -    version: 3
info:  - 11: table: 1F843F78
info:  -    after: table: 1F843E88
info:  -    author: CommanderShepard
info:  -    before: table: 1F843B18
info:  -    conflicts: table: 1F843618
info:  -    copyright: No Copyright
info:  -    description: Advanced T3 shield for each faction (by Razor-Wind). This version brings some corrections, again. Also Fixed Icons (by PhilipFry), V4 balance, epic mod icon (by CommanderShepard, hopefully fixes Vaultbug for this specific mod).
info:  -    enabled: true
info:  -    exclusive: false
info:  -    github: false
info:  -    hookdir: /hook
info:  -    icon: /mods/AdvancedShieldsV4Fixed/icon.png
info:  -    keywords: advanced shields v4 fixed+commandershepard+1
info:  -    location: /mods/advancedshieldsv4fixed
info:  -    name: Advanced Shields V4 Fixed
info:  -    requires: table: 1F8430A0
info:  -    requiresNames: table: 1F843B90
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    sort: GAME
info:  -    status: Game Mod
info:  -    tags: table: 1F843B40
info:  -       GAME: true
info:  -    title: Advanced ShieldsFixed ---- (v1.0)
info:  -    type: GAME
info:  -    ui_only: false
info:  -    uid: 263471ed-cc62-4e3f-92a7-20c919881f2c
info:  -    units: table: 1F843078
info:  -    url: false
info:  -    version: 1
info:  - 12: table: 1F841410
info:  -    after: table: 1F841960
info:  -    author: Prince
info:  -    before: table: 1F8413E8
info:  -    conflicts: table: 1F8419D8
info:  -    copyright: Prince
info:  -    description: Increases resource production. (x2)
info:  -    enabled: true
info:  -    exclusive: false
info:  -    github: false
info:  -    hookdir: /hook
info:  -    icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds
info:  -    keywords: rescources x2+prince+1
info:  -    location: /mods/rescources x2
info:  -    name: Rescources x2
info:  -    requires: table: 1F8413C0
info:  -    requiresNames: table: 1F841528
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    sort: GAME
info:  -    status: Game Mod
info:  -    tags: table: 1F841A00
info:  -       GAME: true
info:  -    title: Rescources X2 ---- (v1.0)
info:  -    type: GAME
info:  -    ui_only: false
info:  -    uid: d5c7af75-6944-490b-b647-47dc1efffdc8
info:  -    units: table: 1F841988
info:  -    url: false
info:  -    version: 1
info:  - 13: table: 1F841460
info:  -    after: table: 1F841488
info:  -    author: DoctorINZANE2
info:  -    before: table: 1F8414D8
info:  -    conflicts: table: 1F841C58
info:  -    copyright: I guess Gas Powered Games
info:  -    description: Allows everyone to build the hive.  Pretty much intended for use in survival maps so people don't have to ask for engies.
info:  -    enabled: true
info:  -    exclusive: false
info:  -    github: false
info:  -    hookdir: /hook
info:  -    icon: /mods/HivesForAll/xrb0204_icon.png
info:  -    keywords: hive engineering stations for all+doctorinzane2+1
info:  -    location: /mods/hivesforall
info:  -    name: Hive Engineering Stations For All
info:  -    requires: table: 1F841438
info:  -    requiresNames: table: 1F841C08
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    sort: GAME
info:  -    status: Game Mod
info:  -    tags: table: 1F841708
info:  -       GAME: true
info:  -    title: Hive Engineering Stations For All ---- (v1.0)
info:  -    type: GAME
info:  -    ui_only: false
info:  -    uid: 755F8830-FD79-11E0-8691-CBAF4724019D
info:  -    units: table: 1F841640
info:  -    url: false
info:  -    version: 1
info:  - 14: table: 1F8417A8
info:  -    after: table: 1F8417D0
info:  -    author: Uveso
info:  -    before: table: 1F841780
info:  -    conflicts: table: 1F8412D0
info:  -    copyright: 2016-2018 Uveso
info:  -    description: Self-acting Tactical Missile Launcher. Targetpriorities: Commander, Experimental, Heavy Assault, Mobile T3 Artillery, Structure, Engineer, mobile unit.
info:  -    enabled: true
info:  -    exclusive: false
info:  -    github: false
info:  -    hookdir: /hook
info:  -    icon: /mods/SmartTacticalMissiles/Tactical.png
info:  -    keywords: smart tactical missiles+uveso+21
info:  -    location: /mods/smarttacticalmissiles
info:  -    name: Smart Tactical Missiles
info:  -    requires: table: 1F841C30
info:  -    requiresNames: table: 1F841398
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    sort: GAME
info:  -    status: Game Mod
info:  -    tags: table: 1F8412F8
info:  -       GAME: true
info:  -    title: Smart Tactical Missiles ---- (v21.0)
info:  -    type: GAME
info:  -    ui_only: false
info:  -    uid: 6BEA1FF0-5D8B-3656-0210-C359C5A5E849
info:  -    units: table: 1F841320
info:  -    url: http://forums.faforever.com/viewtopic.php?f=41&t=13068
info:  -    version: 21
info:  - 15: table: 1F841BE0
info:  -    after: table: 1F8411E0
info:  -    author: maudlin27
info:  -    before: table: 1F841EB0
info:  -    conflicts: table: 1F841CA8
info:  -    copyright: GNU GENERAL PUBLIC LICENSE 3.0
info:  -    description: Adaptive AI, intended for 20km and smaller maps.  Est 500 1v1 ladder / 800 global rating.  Report bugs to maudlin27 (discord or M27AI forum thread, which has more info on M27AI).  v63-T3 Arti, v64-MassFabs, v65-v66-Tweaks
info:  -    enabled: true
info:  -    exclusive: false
info:  -    github: false
info:  -    hookdir: /hook
info:  -    icon: /mods/M27AI/M27AI.jpg
info:  -    keywords: m27ai+maudlin27+66
info:  -    location: /mods/m27ai
info:  -    name: M27AI
info:  -    requires: table: 1F841BB8
info:  -    requiresNames: table: 1F841CF8
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    sort: GAME
info:  -    status: Game Mod
info:  -    tags: table: 1F841D48
info:  -       GAME: true
info:  -    title: M27AI ---- (v66.0)
info:  -    type: GAME
info:  -    ui_only: false
info:  -    uid: f27c55b4-v066-55b4-92b6-64398e75e23f
info:  -    units: table: 1F841D20
info:  -    url: http://forum.faforever.com/topic/2373/ai-development-guide-and-m27ai-v1-devlog
info:  -    version: 66
info:  - 16: table: 1F8417F8
info:  -    author: jayTAC
info:  -    copyright: None
info:  -    description: Quantum Gates will build engineers drones and SCU of all FOUR factions. Created by jayTAC
info:  -    enabled: true
info:  -    exclusive: false
info:  -    github: false
info:  -    hookdir: /hook
info:  -    icon: /mods/All_Faction_Quantum_Gate/mod_icon.png
info:  -    keywords: all faction quantum gate+jaytac+2
info:  -    location: /mods/all_faction_quantum_gate
info:  -    name: All Faction Quantum Gate
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    sort: GAME
info:  -    status: Game Mod
info:  -    tags: table: 1F8418C0
info:  -       GAME: true
info:  -    title: All Faction Quantum Gate ---- (v2.0)
info:  -    type: GAME
info:  -    ui_only: false
info:  -    uid: 8b2d7222-e15d-42d5-9c4d-29e9fff00002
info:  -    units: table: 1F841B68
info:  -    url: false
info:  -    version: 2
info:  - 1: table: 1F846D70
info:  -    author: bigos91
info:  -    copyright: 
info:  -    description: Increases resources, storage, build range and rate 2x
info:  -    exclusive: false
info:  -    github: false
info:  -    hookdir: /hook
info:  -    icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds
info:  -    keywords: 2x resources,storage,buildrate,buildrange+bigos91+1
info:  -    location: /mods/#2x resources,storage,buildrate,buildrange
info:  -    name: 2x Resources,Storage,BuildRate,BuildRange
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    sort: GAME
info:  -    status: Game Mod
info:  -    tags: table: 1F846870
info:  -       GAME: true
info:  -    title: 2x Resources,Storage,BuildRate,BuildRange ---- (v1.0)
info:  -    type: GAME
info:  -    ui_only: false
info:  -    uid: e2d4648b-1e7a-43ad-b410-5922a41f7985
info:  -    units: table: 1F846E10
info:  -    url: false
info:  -    version: 1
info:  - 2: table: 1F846E38
info:  -    after: table: 1F844708
info:  -    author: Schnitzelmaker
info:  -    before: table: 1F846E88
info:  -    conflicts: table: 1F844C30
info:  -    copyright: Schnitzelmaker
info:  -    description: low costs and low buildtimes for Commanders Upgrades
info:  -    enabled: true
info:  -    exclusive: false
info:  -    github: false
info:  -    hookdir: /hook
info:  -    icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds
info:  -    keywords: low commander upgrades costs+schnitzelmaker+1
info:  -    location: /mods/low commander upgrades costs
info:  -    name: Low Commander Upgrades Costs
info:  -    requires: table: 1F8446E0
info:  -    requiresNames: table: 1F844348
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    sort: GAME
info:  -    status: Game Mod
info:  -    tags: table: 1F8446B8
info:  -       GAME: true
info:  -    title: Low Commander Upgrades Costs ---- (v1.0)
info:  -    type: GAME
info:  -    ui_only: false
info:  -    uid: edf9fefc-a091-457c-8781-e837710f3c67
info:  -    units: table: 1F844CA8
info:  -    url: false
info:  -    version: 1
info:  - 3: table: 1F8447F8
info:  -    after: table: 1F844438
info:  -    author: Eni & Brute51
info:  -    before: table: 1F844320
info:  -    conflicts: table: 1F844BB8
info:  -    copyright: 
info:  -    description: Changes AntiNuke missile cost and buildtime to 10% of original to allow games against multiple AIx
info:  -    enabled: true
info:  -    exclusive: false
info:  -    github: false
info:  -    hookdir: /hook
info:  -    icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds
info:  -    keywords: anti nuke price v3.1+eni & brute51+3.0999999046326
info:  -    location: /mods/cheapantinukev3.1
info:  -    name: Anti Nuke price v3.1
info:  -    requires: table: 1F8443E8
info:  -    requiresNames: table: 1F844C80
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    sort: GAME
info:  -    status: Game Mod
info:  -    tags: table: 1F844460
info:  -       GAME: true
info:  -    title: Anti Nuke Price ---- (v3.1)
info:  -    type: GAME
info:  -    ui_only: false
info:  -    uid: a3ec424c-d3d6-4775-9303-9372817f2808
info:  -    units: table: 1F844C08
info:  -    url: false
info:  -    version: 3.0999999046326
info:  - 4: table: 1F8440F0
info:  -    author: XYZ
info:  -    copyright: by XYZ
info:  -    description: Add to all defences 1.3x health, 1.3x range 1.45x dmg and -15% build time. Re-uploaded to fix the -byte vault bug
info:  -    exclusive: false
info:  -    github: false
info:  -    hookdir: /hook
info:  -    icon: /mods/DefencesExpand/def.png
info:  -    keywords: defencesexpand v1.0+xyz+2
info:  -    location: /mods/defencesexpand
info:  -    name: DefencesExpand v1.0
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    sort: GAME
info:  -    status: Game Mod
info:  -    tags: table: 1F8440A0
info:  -       GAME: true
info:  -    title: DefencesExpand ---- (v2.0)
info:  -    type: GAME
info:  -    uid: 6e0851ba-8dde-416a-9d76-20c3bb090z08
info:  -    units: table: 1F844050
info:  -    url: false
info:  -    version: 2
info:  - 5: table: 1F844CF8
info:  -    after: table: 1F844910
info:  -    author: Uveso
info:  -    before: table: 1F844820
info:  -    conflicts: table: 1F844190
info:  -    copyright: 2017-2022 Uveso
info:  -    description: (For FAF only) Advanced turtle AI. Supports Nomads and other unit mods
info:  -    enabled: true
info:  -    exclusive: false
info:  -    github: false
info:  -    hookdir: /hook
info:  -    icon: /mods/AI-Uveso/UvesoAI.jpg
info:  -    keywords: ai-uveso+uveso+108
info:  -    location: /mods/ai-uveso
info:  -    name: AI-Uveso
info:  -    requires: table: 1F844898
info:  -    requiresNames: table: 1F844B18
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    sort: GAME
info:  -    status: Game Mod
info:  -    tags: table: 1F8443C0
info:  -       GAME: true
info:  -    title: AIUveso ---- (v108.0)
info:  -    type: GAME
info:  -    ui_only: false
info:  -    uid: 62e2j64a-AIUV-108-89465-146as555a8u3
info:  -    units: table: 1F844960
info:  -    url: http://forum.faforever.com/topic/350/
info:  -    version: 108
info:  - 6: table: 1F844168
info:  -    after: table: 1F844028
info:  -    author: Arkyon
info:  -    before: table: 1F844000
info:  -    conflicts: table: 1F8448C0
info:  -    copyright: Go right ahead, attribution is however required to the Author 'Arkyon'.
info:  -    description: POWER MEX TO THE MAX! !!10!! Mexes in one Edition! 
info: 10x Mass Extractor Production, 10x Cost, 5x HP and (T1 2x T2 3x T3 5x) Build Time.
info:  -    enabled: true
info:  -    exclusive: false
info:  -    github: false
info:  -    hookdir: /hook
info:  -    icon: /mods/PowerMex10X/PowerMex.png
info:  -    keywords: power mex x10+arkyon+2
info:  -    location: /mods/powermex10x
info:  -    name: Power Mex X10
info:  -    requires: table: 1F844D70
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    sort: GAME
info:  -    status: Game Mod
info:  -    tags: table: 1F844D98
info:  -       GAME: true
info:  -    title: Power Mex X10 ---- (v2.0)
info:  -    type: GAME
info:  -    ui_only: false
info:  -    uid: f0190518-17ec-45b3-9fce-d7e0ebde0c46
info:  -    units: table: 1F844D48
info:  -    url: false
info:  -    version: 2
info:  - 7: table: 1F844E10
info:  -    after: table: 1F843488
info:  -    author: Ghaleon
info:  -    before: table: 1F844DE8
info:  -    conflicts: table: 1F843A28
info:  -    copyright: 
info:  -    description: Increases Storage (X10)
info:  -    enabled: true
info:  -    exclusive: false
info:  -    github: false
info:  -    hookdir: /hook
info:  -    icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds
info:  -    keywords: storage rich x10+ghaleon+1
info:  -    location: /mods/storagerich_x10
info:  -    name: Storage Rich x10
info:  -    requires: table: 1F843460
info:  -    requiresNames: table: 1F8434D8
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    sort: GAME
info:  -    status: Game Mod
info:  -    tags: table: 1F843438
info:  -       GAME: true
info:  -    title: Storage Rich X10 ---- (v1.0)
info:  -    type: GAME
info:  -    ui_only: false
info:  -    uid: 408452f0-38db-11dd-ae16-0800200c9a66
info:  -    units: table: 1F8439D8
info:  -    url: false
info:  -    version: 1
info:  - 8: table: 1F843500
info:  -    after: table: 1F843758
info:  -    author: Viking
info:  -    before: table: 1F843A50
info:  -    conflicts: table: 1F8441B8
info:  -    copyright: Copyright 2011, Viking
info:  -    description: Let all Faction build the Paragon
info:  -    enabled: true
info:  -    exclusive: false
info:  -    github: false
info:  -    hookdir: /hook
info:  -    icon: /mods/para_for_all/para.png
info:  -    keywords: paragon for all +viking+1
info:  -    location: /mods/para_for_all
info:  -    name: Paragon for all 
info:  -    requires: table: 1F843528
info:  -    requiresNames: table: 1F843988
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    sort: GAME
info:  -    status: Game Mod
info:  -    tags: table: 1F843730
info:  -       GAME: true
info:  -    title: Paragon For All  ---- (v1.0)
info:  -    type: GAME
info:  -    ui_only: false
info:  -    uid: ffeca075-c0cd-4355-861b-0bb29c75ee10
info:  -    units: table: 1F844B40
info:  -    url: false
info:  -    version: 1
info:  - 9: table: 1F843EB0
info:  -    after: table: 1F843F28
info:  -    author: Ben
info:  -    before: table: 1F843910
info:  -    conflicts: table: 1F843550
info:  -    copyright: 
info:  -    description: Removes the build restrictions from everything, letting you build anything, anytime. Now without unintentional double resources.
info:  -    enabled: true
info:  -    exclusive: false
info:  -    github: false
info:  -    hookdir: /hook
info:  -    icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds
info:  -    keywords: no build restrictions in campaign+ben+2
info:  -    location: /mods/no build restrictions in campaign
info:  -    name: No Build Restrictions in Campaign
info:  -    requires: table: 1F843FA0
info:  -    requiresNames: table: 1F8435A0
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    sort: GAME
info:  -    status: Game Mod
info:  -    tags: table: 1F843F50
info:  -       GAME: true
info:  -    title: No Build Restrictions In Campaign ---- (v2.0)
info:  -    type: GAME
info:  -    ui_only: false
info:  -    uid: 632f8d12-42ad-4165-be73-ae64412fa47d
info:  -    units: table: 1F843A78
info:  -    url: false
info:  -    version: 2
info: Hooked /lua/system/Blueprints.lua with /mods/#2x resources,storage,buildrate,buildrange/hook/lua/system/Blueprints.lua
info: Hooked /lua/system/Blueprints.lua with /mods/low commander upgrades costs/hook/lua/system/Blueprints.lua
info: Hooked /lua/system/Blueprints.lua with /mods/cheapantinukev3.1/hook/lua/system/Blueprints.lua
info: Hooked /lua/system/Blueprints.lua with /mods/defencesexpand/hook/lua/system/Blueprints.lua
info: Hooked /lua/system/Blueprints.lua with /mods/ai-uveso/hook/lua/system/Blueprints.lua
info: Hooked /lua/system/Blueprints.lua with /mods/powermex10x/hook/lua/system/Blueprints.lua
info: Hooked /lua/system/Blueprints.lua with /mods/storagerich_x10/hook/lua/system/Blueprints.lua
info: Hooked /lua/system/Blueprints.lua with /mods/welfare - universal health care/hook/lua/system/Blueprints.lua
info: Hooked /lua/system/Blueprints.lua with /mods/rescources x2/hook/lua/system/Blueprints.lua
info: Blueprints Loading... '*.bp' files
info: Blueprints Loading: original files from /effects directory
info:  {
info:     8b2d7222-e15d-42d5-9c4d-29e9fff00002 = true
info:     f27c55b4-v066-55b4-92b6-64398e75e23f = true
info:     6BEA1FF0-5D8B-3656-0210-C359C5A5E849 = true
info:     755F8830-FD79-11E0-8691-CBAF4724019D = true
info:     d5c7af75-6944-490b-b647-47dc1efffdc8 = true
info:     263471ed-cc62-4e3f-92a7-20c919881f2c = true
info:     69c700e2-fd42-11eb-9a03-0242ac130003 = true
info:     632f8d12-42ad-4165-be73-ae64412fa47d = true
info:     a3ec424c-d3d6-4775-9303-9372817f2808 = true
info:     62e2j64a-AIUV-108-89465-146as555a8u3 = true
info:     f0190518-17ec-45b3-9fce-d7e0ebde0c46 = true
info:     ffeca075-c0cd-4355-861b-0bb29c75ee10 = true
info:     6e0851ba-8dde-416a-9d76-20c3bb090z08 = true
info:     edf9fefc-a091-457c-8781-e837710f3c67 = true
info:     408452f0-38db-11dd-ae16-0800200c9a66 = true
info:     e2d4648b-1e7a-43ad-b410-5922a41f7985 = true
info:  }
info:  {
info:     20dec73e-d4b2-11e5-ab30-625662822222 = true
info:     eternal-pack-shared_mouse_2 = true
info:     HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0060 = true
info:  }
info: Blueprints Loading: original files from /env directory
info: Blueprints Loading: original files from /meshes directory
info: Blueprints Loading: original files from /projectiles directory
info: Blueprints Loading: original files from /props directory
info: Blueprints Loading: original files from /units directory
info: Hooked /units/xab1401/xab1401_unit.bp with /mods/para_for_all/hook/units/xab1401/xab1401_unit.bp
info: Blueprints Loading: modded files from "2x Resources,Storage,BuildRate,BuildRange" mod
info: Blueprints Loading: modded files from "Low Commander Upgrades Costs" mod
info: Blueprints Loading: modded files from "Anti Nuke price v3.1" mod
info: Blueprints Loading: modded files from "DefencesExpand v1.0" mod
info: Blueprints Loading: modded files from "AI-Uveso" mod
info: Blueprints Loading: modded files from "Power Mex X10" mod
info: Blueprints Loading: modded files from "Storage Rich x10" mod
info: Blueprints Loading: modded files from "Paragon for all " mod
info: Blueprints Loading: modded files from "No Build Restrictions in Campaign" mod
info: Blueprints Loading: modded files from "Welfare - Universal Health Care" mod
info: Blueprints Loading: modded files from "Advanced Shields V4 Fixed" mod
info: Blueprints Loading: modded files from "Rescources x2" mod
info: Blueprints Loading: modded files from "Hive Engineering Stations For All" mod
info: Blueprints Loading: modded files from "Smart Tactical Missiles" mod
info: Blueprints Loading: modded files from "M27AI" mod
info: Blueprints Loading: modded files from "All Faction Quantum Gate" mod
info: Blueprints Extracting mesh...
info: Blueprints Modding...
info: Blueprints Loading... completed: 603 original, 5 modded, and 25 preset units
info: Blueprints Loading... completed: 390 original and 0 modded projectiles
info: Blueprints Registering...
Initializing unit blueprint for aeonssg5:
    Initializing field Footprint of RUnitBlueprint at 0x1d853400:
        Initializing field SizeX of SFootprint at 0x1d8534d8:
            warning: Invalid value for unsigned char at 0x1d8534d8: string 3.5
        Initializing field SizeZ of SFootprint at 0x1d8534d8:
            warning: Invalid value for unsigned char at 0x1d8534d9: string 3.5
Initializing unit blueprint for uefssg5:
    Initializing field Footprint of RUnitBlueprint at 0x26e52200:
        Initializing field SizeX of SFootprint at 0x26e522d8:
            warning: Invalid value for unsigned char at 0x26e522d8: string 3.5
        Initializing field SizeZ of SFootprint at 0x26e522d8:
            warning: Invalid value for unsigned char at 0x26e522d9: string 3.5
debug: MEM: -8192 bytes RULE
info: Hooked /loc/us/strings_db.lua with /mods/ai-uveso/hook/loc/us/strings_db.lua
info: Hooked /loc/us/strings_db.lua with /mods/m27ai/hook/loc/us/strings_db.lua
info: Hooked /loc/us/strings_db.lua with /mods/ai-uveso/hook/loc/us/strings_db.lua
info: Hooked /loc/us/strings_db.lua with /mods/m27ai/hook/loc/us/strings_db.lua
info: Hooked /loc/us/strings_db.lua with /mods/ai-uveso/hook/loc/us/strings_db.lua
info: Hooked /loc/us/strings_db.lua with /mods/m27ai/hook/loc/us/strings_db.lua
info: Hooked /loc/us/strings_db.lua with /mods/ai-uveso/hook/loc/us/strings_db.lua
info: Hooked /loc/us/strings_db.lua with /mods/m27ai/hook/loc/us/strings_db.lua
info: /savereplay
info: REPLAY ID: 18982937
info: Active mods in session: 	
info:  - 10: table: 26205D20
info:  -    after: table: 262058E8
info:  -    author: UNKNOWN
info:  -    before: table: 26205898
info:  -    conflicts: table: 26205E10
info:  -    copyright: GNU GPLv3
info:  -    description: Donald Trump defeated Soros and provided us all with GREAT HUGE AMERICAN Health Care.
info: T1 Eng: 1 Mass 10 Energy, T2 Eng: 2 Mass 25 Energy, T3 Eng: 3 Mass 1000 Energy, Support Commander: 5 Mass 2000 Energy, Main Commander: 200 Mass 10,000 Energy
info:  -    enabled: true
info:  -    exclusive: false
info:  -    github: false
info:  -    hookdir: /hook
info:  -    icon: /mods/Welfare - Universal Health Care/supremacist_commander.png
info:  -    keywords: welfare - universal health care+unknown+3
info:  -    location: /mods/welfare - universal health care
info:  -    name: Welfare - Universal Health Care
info:  -    requires: table: 26205ED8
info:  -    requiresNames: table: 26205E88
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    sort: GAME
info:  -    status: Game Mod
info:  -    tags: table: 26205DE8
info:  -       GAME: true
info:  -    title: Welfare  Universal Health Care ---- (v3.0)
info:  -    type: GAME
info:  -    ui_only: false
info:  -    uid: 69c700e2-fd42-11eb-9a03-0242ac130003
info:  -    units: table: 26205E60
info:  -    url: false
info:  -    version: 3
info:  - 11: table: 26205F00
info:  -    after: table: 26205F28
info:  -    author: CommanderShepard
info:  -    before: table: 26205EB0
info:  -    conflicts: table: 26205B18
info:  -    copyright: No Copyright
info:  -    description: Advanced T3 shield for each faction (by Razor-Wind). This version brings some corrections, again. Also Fixed Icons (by PhilipFry), V4 balance, epic mod icon (by CommanderShepard, hopefully fixes Vaultbug for this specific mod).
info:  -    enabled: true
info:  -    exclusive: false
info:  -    github: false
info:  -    hookdir: /hook
info:  -    icon: /mods/AdvancedShieldsV4Fixed/icon.png
info:  -    keywords: advanced shields v4 fixed+commandershepard+1
info:  -    location: /mods/advancedshieldsv4fixed
info:  -    name: Advanced Shields V4 Fixed
info:  -    requires: table: 261FFB90
info:  -    requiresNames: table: 26205B40
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    sort: GAME
info:  -    status: Game Mod
info:  -    tags: table: 26205F78
info:  -       GAME: true
info:  -    title: Advanced ShieldsFixed ---- (v1.0)
info:  -    type: GAME
info:  -    ui_only: false
info:  -    uid: 263471ed-cc62-4e3f-92a7-20c919881f2c
info:  -    units: table: 26205AC8
info:  -    url: false
info:  -    version: 1
info:  - 12: table: 261FF8C0
info:  -    after: table: 261FF910
info:  -    author: Prince
info:  -    before: table: 261FF8E8
info:  -    conflicts: table: 261FF780
info:  -    copyright: Prince
info:  -    description: Increases resource production. (x2)
info:  -    enabled: true
info:  -    exclusive: false
info:  -    github: false
info:  -    hookdir: /hook
info:  -    icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds
info:  -    keywords: rescources x2+prince+1
info:  -    location: /mods/rescources x2
info:  -    name: Rescources x2
info:  -    requires: table: 26205000
info:  -    requiresNames: table: 261FF7A8
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    sort: GAME
info:  -    status: Game Mod
info:  -    tags: table: 261FF938
info:  -       GAME: true
info:  -    title: Rescources X2 ---- (v1.0)
info:  -    type: GAME
info:  -    ui_only: false
info:  -    uid: d5c7af75-6944-490b-b647-47dc1efffdc8
info:  -    units: table: 261FF988
info:  -    url: false
info:  -    version: 1
info:  - 13: table: 26205D48
info:  -    after: table: 26205DC0
info:  -    author: DoctorINZANE2
info:  -    before: table: 26205D98
info:  -    conflicts: table: 261FF208
info:  -    copyright: I guess Gas Powered Games
info:  -    description: Allows everyone to build the hive.  Pretty much intended for use in survival maps so people don't have to ask for engies.
info:  -    enabled: true
info:  -    exclusive: false
info:  -    github: false
info:  -    hookdir: /hook
info:  -    icon: /mods/HivesForAll/xrb0204_icon.png
info:  -    keywords: hive engineering stations for all+doctorinzane2+1
info:  -    location: /mods/hivesforall
info:  -    name: Hive Engineering Stations For All
info:  -    requires: table: 261FF2A8
info:  -    requiresNames: table: 261FF1B8
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    sort: GAME
info:  -    status: Game Mod
info:  -    tags: table: 26205D70
info:  -       GAME: true
info:  -    title: Hive Engineering Stations For All ---- (v1.0)
info:  -    type: GAME
info:  -    ui_only: false
info:  -    uid: 755F8830-FD79-11E0-8691-CBAF4724019D
info:  -    units: table: 261FF1E0
info:  -    url: false
info:  -    version: 1
info:  - 14: table: 261FF258
info:  -    after: table: 261FFD70
info:  -    author: Uveso
info:  -    before: table: 261FFD48
info:  -    conflicts: table: 261FFB40
info:  -    copyright: 2016-2018 Uveso
info:  -    description: Self-acting Tactical Missile Launcher. Targetpriorities: Commander, Experimental, Heavy Assault, Mobile T3 Artillery, Structure, Engineer, mobile unit.
info:  -    enabled: true
info:  -    exclusive: false
info:  -    github: false
info:  -    hookdir: /hook
info:  -    icon: /mods/SmartTacticalMissiles/Tactical.png
info:  -    keywords: smart tactical missiles+uveso+21
info:  -    location: /mods/smarttacticalmissiles
info:  -    name: Smart Tactical Missiles
info:  -    requires: table: 261FF410
info:  -    requiresNames: table: 261FFB68
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    sort: GAME
info:  -    status: Game Mod
info:  -    tags: table: 261FFD98
info:  -       GAME: true
info:  -    title: Smart Tactical Missiles ---- (v21.0)
info:  -    type: GAME
info:  -    ui_only: false
info:  -    uid: 6BEA1FF0-5D8B-3656-0210-C359C5A5E849
info:  -    units: table: 261FFB18
info:  -    url: http://forums.faforever.com/viewtopic.php?f=41&t=13068
info:  -    version: 21
info:  - 15: table: 261FF460
info:  -    after: table: 261FF438
info:  -    author: maudlin27
info:  -    before: table: 261FF488
info:  -    conflicts: table: 261FF550
info:  -    copyright: GNU GENERAL PUBLIC LICENSE 3.0
info:  -    description: Adaptive AI, intended for 20km and smaller maps.  Est 500 1v1 ladder / 800 global rating.  Report bugs to maudlin27 (discord or M27AI forum thread, which has more info on M27AI).  v63-T3 Arti, v64-MassFabs, v65-v66-Tweaks
info:  -    enabled: true
info:  -    exclusive: false
info:  -    github: false
info:  -    hookdir: /hook
info:  -    icon: /mods/M27AI/M27AI.jpg
info:  -    keywords: m27ai+maudlin27+66
info:  -    location: /mods/m27ai
info:  -    name: M27AI
info:  -    requires: table: 261FF0A0
info:  -    requiresNames: table: 261FF0C8
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    sort: GAME
info:  -    status: Game Mod
info:  -    tags: table: 261FF4B0
info:  -       GAME: true
info:  -    title: M27AI ---- (v66.0)
info:  -    type: GAME
info:  -    ui_only: false
info:  -    uid: f27c55b4-v066-55b4-92b6-64398e75e23f
info:  -    units: table: 261FF528
info:  -    url: http://forum.faforever.com/topic/2373/ai-development-guide-and-m27ai-v1-devlog
info:  -    version: 66
info:  - 16: table: 261FF0F0
info:  -    author: jayTAC
info:  -    copyright: None
info:  -    description: Quantum Gates will build engineers drones and SCU of all FOUR factions. Created by jayTAC
info:  -    enabled: true
info:  -    exclusive: false
info:  -    github: false
info:  -    hookdir: /hook
info:  -    icon: /mods/All_Faction_Quantum_Gate/mod_icon.png
info:  -    keywords: all faction quantum gate+jaytac+2
info:  -    location: /mods/all_faction_quantum_gate
info:  -    name: All Faction Quantum Gate
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    sort: GAME
info:  -    status: Game Mod
info:  -    tags: table: 261FF140
info:  -       GAME: true
info:  -    title: All Faction Quantum Gate ---- (v2.0)
info:  -    type: GAME
info:  -    ui_only: false
info:  -    uid: 8b2d7222-e15d-42d5-9c4d-29e9fff00002
info:  -    units: table: 261FF118
info:  -    url: false
info:  -    version: 2
info:  - 17: table: 2A4EFB68
info:  -    after: table: 2A4EFCA8
info:  -       1: zcbf6277-24e3-437a-b968-Common-v1
info:  -       2: 0faf3333-1122-633s-ya-VX0000001000
info:  -       3: b2cde810-15d0-4bfa-af66-ec2d6ecd561b
info:  -       4: ecbf6277-24e3-437a-b968-EcoManager-v4
info:  -       5: ecbf6277-24e3-437a-b968-EcoManager-v5
info:  -       6: ecbf6277-24e3-437a-b968-EcoManager-v6
info:  -       7: ecbf6277-24e3-437a-b968-EcoManager-v7
info:  -       8: ecbf6277-24e3-437a-b968-EcoManager-v8
info:  -       9: ecbf6277-24e3-437a-b968-EcoManager-v9
info:  -    author: HUSSAR
info:  -    before: table: 2A4EFC80
info:  -    conflicts: table: 2A4EFC58
info:  -       10: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1400
info:  -       11: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1500
info:  -       12: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0020
info:  -       13: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0030
info:  -       14: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0040
info:  -       15: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0050
info:  -       16: HUSSAR-pl-a1e2-c4t4-scfa-SETmod-v0100
info:  -       17: HUSSAR-PL-a1e2-c4t4-scfa-SUImod-v0900
info:  -       1: 9B5F858A-163C-4AF1-B846-A884572E61A5
info:  -       2: b0059a8c-d9ab-4c30-adcc-31c16580b59d
info:  -       3: c31fafc0-8199-11dd-ad8b-0866200c9a68
info:  -       4: 89BF1572-9EA8-11DC-1313-635F56D89591
info:  -       5: f8d8c95a-71e7-4978-921e-8765beb328e8
info:  -       6: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1100
info:  -       7: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1200
info:  -       8: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1230
info:  -       9: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v1300
info:  -    contributors: Anihilnine, Crotalus, Speed2, MaCielPL, Nojoke, Petricpwnz, Nexus_of_Reality, Col_Walter_Kurtz, PsychoBoB, BlackYps, Strogo, BenDover
info:  -    copyright: HUSSAR, free to re-use code as long as you credit me in your mod
info:  -    description: Improves score board in Game and in Replay sessions by adding team stats, stats about allies eco, sending eco to allies, killed-by notifications, stats about reclaim, kill-ratio, info about game being rated or not, and more.
info:  -    enabled: true
info:  -    exclusive: false
info:  -    github: https://github.com/FA-mods/SupremeScoreBoard
info:  -    history: 	
info: 	
info: ### Version 4-6 - November 12, 2020	
info: - added economy income of allied players in game session	
info: - added economy storage of allied players in game session	
info: - added support for sharing economy when phantom mod is enabled	
info: - added player's name when someone creates a ping on the map	
info: - fixed original score board floating on game start	
info: - fixed hiding of SSB on toggle all UIs off	
info: - fixed initialization of players colors in SSB	
info: 	
info: ### Version 3 - November 3, 2020	
info: - fixed displaying of reclaimed stats in score board	
info: - fixed speed slider when changing game speed via keyboard shortcut	
info: - fixed flashing of faction icon when a user creates a ping on the map	
info: 	
info: ### Version 1.4 - October, 2017	
info: - fixed an issue with selecting text color for armies due to changes in FAF army colors	
info: - fixed an issue finding map quadrant for an army with incorrect army key defined in [map name]_save.lua	
info: 	
info: ### Version v1.3 - July, 2016	
info: - added info about who killed a player in Army notification window	
info: - added info about who decided to CTRL+K in Army notification window	
info: - added coloring of player names in Army notification window	
info: - added mod configuration under Game -> Options -> Interface tab	
info: - added interaction states for buttons in the sort line (first line of the score board)	
info: - fixed mouse interaction in top row, now left click will show values in columns	
info: - fixed mouse interaction in top row, now right click will sort values in columns	
info: - fixed compatibility with other mods that modify score.lua (e.g. EcoManager) and SSB takes precedence over these mods	
info: - fixed numbering of teams based on players' starting locations and map quadrants (per Gyle request)	
info: - fixed messages with sent resources/units to allies (observer will see message target)	
info: - fixed tooltip that shows unit restrictions and separated presets from custom restrictions	
info: - fixed detection for unranked games (if restrictions count greater than zero)	
info: - increased number of notifications for built experimental units (2 -> 5)	
info: - increased precision for rounding large numbers (1.2m -> 1.23m)	
info: - improved description of tooltips	
info: 	
info: ### Version v1.2 - January, 2016	
info: - (all sessions) added replay ID below map info line	
info: - (all sessions) added calculation of game quality/balance if this value is not present in session options	
info: - (game session) added buttons for sharing mass/energy/units with allied human players (faster than LazyShare) 	
info: - (game session) added buttons for sharing mass/energy/units with allied AI players 	
info: - (game session) added chat notifications for transferred amount of mass/energy to allied players	
info: - (game session) added chat notifications for transferred number of units to allied players	
info: - (game session) added separator lines between players' lines and teams' lines in game session 	
info: - (replay session) changed reclaim column to show reclaim values (works with latest FAF beta patch)	
info: - (replay session) added auto-hiding multifunction panel because it is not used in replays at all	
info: - (replay session) added auto-switching between score columns (e.g. units types air|land|naval)	
info: - (replay session) clicking on a column toggle will disable auto-switching columns 	
info: - fixed coloring of player names when they are not in teams (e.g. Phantom games)	
info: - fixed coloring of player names in replay session	
info: - fixed information in tooltips 	
info: - fixed conditions for checking ranked games	
info: - fixed teams statistics by including score data for dead players  	
info: - fixed team status that shows how many players are still alive	
info: - fixed detection of dead players in sandbox games	
info: - fixed placement of icons in the sort line	
info: - fixed alignment of top line with its background	
info: - fixed very long map names by truncating them to 30 chars	
info: - changed background of the score board to darker color (better visibility of player names)	
info: - changed units column to show air/land/navy/all instead of cumulative values, e.g. air + navy	
info: - changed ranking column to show exact values in ladder games and rounded values in regular games	
info: - changed coloring of player names and now they will match color of team	
info: - changed column with player names to include clan tags (if they exist)	
info: 	
info: ### Version 1.1 - October 5, 2015	
info: - fixed info about active mods in replay session	
info: - fixed status of game raking	
info: - fixed tooltip about game quality/balance	
info: - added coloring of player names based on team color 	
info: 	
info: ### Version 1.0 - September 25, 2015	
info: - added team lines that sums up statistics for allied players	
info: - added column with filters to show count of air/land/navy/base units  	
info: - added column for total mass of collected/killed/lost	
info: - added column for players rating to prevent clipping by score values	
info: - added toggle to show and sort players by their army rating	
info: - added toggle to show and sort players by total mass collected	
info: - added toggle to show and sort players by total mass reclaimed*	
info: - added toggle to show and sort players by total energy reclaimed*	
info: - added toggle to show and sort players by total energy collected	
info: - added toggle to show and sort players by their clan tags	
info: - added toggle to show and sort players by Kills-to-Loses Ratio	
info: - added toggle to show and sort players by Kills-to-Built Ratio	
info: - added toggle to sort players by current mass income	
info: - added toggle to sort players by current energy income	
info: - added toggle to sort players by current score value	
info: - added toggle to sort players by their army name	
info: - added toggle to sort players by their clan tag	
info: - added toggle to sort players by their team id	
info: - added sorting by two columns when value in the first sorting are equal, e.g. sorting by team ID and then by mass income	
info: - added team status showing alive/maximum players 	
info: - added rendering players names with red/green when in players view to show allies/enemies 	
info: - added calculation of AI rating based on AI type and AI cheat modifiers	
info: - added field showing game quality based on network connection between players	
info: - added tooltips for all new UI elements in the score panel	
info: - added info about map size	
info: - added icons with improved quality for mass, energy, units	
info: - added icons with info about game restrictions	
info: - added icons with info about active mods	
info: - added icons with info about unit sharing	
info: - added icons with info about victory conditions	
info: - added icons with info about AI multipliers	
info: - added notifications about 1st experimental unit built by a player	
info: - fixed game time/speed fields into two fields   	
info: - fixed unit counter to show unit count of all armies (in observer view) or just player's units (in player view) 	
info: - fixed missing tooltip for game speed slider	
info: - fixed performance in updating score panel by limiting number of for loops (n*n-times to n-times)	
info: - fixed issues with performing operations on uninitialized values of score data	
info: - fixed redundant function calls to GetArmiesTable().armiesTable	
info: - fixed redundant function calls to GetFocusArmy()	
info: - fixed redundant function calls to SessionIsReplay()	
info: - fixed redundant function calls to SessionGetScenarioInfo()	
info: - fixed redundant imports of some LUA scripts (e.g. announcement.lua)	
info: 	
info: 
info:  -    hookdir: /hook
info:  -    icon: /mods/SupremeScoreBoard/mod_icon.png
info:  -    location: /mods/supremescoreboard
info:  -    name: Supreme Score Board
info:  -    requires: table: 2A4EFC30
info:  -    requiresNames: table: 2A4EFC08
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    ui_only: true
info:  -    uid: HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0060
info:  -    url: http://forums.faforever.com/viewtopic.php?f=41&t=10887
info:  -    version: 6
info:  - 18: table: 2A4C0780
info:  -    author: Eternal-
info:  -    copyright: Eternal-
info:  -    description: Show your actions to your teammates
info:  -    exclusive: false
info:  -    hookdir: /hook
info:  -    icon: /mods/SharedMouse/logo.png
info:  -    location: /mods/sharedmouse
info:  -    name: SharedMouse
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    ui_only: true
info:  -    uid: eternal-pack-shared_mouse_2
info:  -    url: 
info:  -    version: 2
info:  - 19: table: 2A3DFAA0
info:  -    author: Strogo
info:  -    conflicts: table: 2A3DFAF0
info:  -    copyright: WTFPL
info:  -    description: v1.1 Added draggable window. Button that opens settings is in top-right corner (gray triangle). See forum for more info https://forums.faforever.com/viewtopic.php?f=41&t=17047
info:  -    exclusive: false
info:  -    hookdir: /hook
info:  -    icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds
info:  -    location: /mods/advanced target priorities
info:  -    name: Advanced target priorities 1.1
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    ui_only: true
info:  -    uid: 20dec73e-d4b2-11e5-ab30-625662822222
info:  -    url: 
info:  -    version: 2
info:  - 1: table: 26207D98
info:  -    author: bigos91
info:  -    copyright: 
info:  -    description: Increases resources, storage, build range and rate 2x
info:  -    exclusive: false
info:  -    github: false
info:  -    hookdir: /hook
info:  -    icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds
info:  -    keywords: 2x resources,storage,buildrate,buildrange+bigos91+1
info:  -    location: /mods/#2x resources,storage,buildrate,buildrange
info:  -    name: 2x Resources,Storage,BuildRate,BuildRange
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    sort: GAME
info:  -    status: Game Mod
info:  -    tags: table: 26207D48
info:  -       GAME: true
info:  -    title: 2x Resources,Storage,BuildRate,BuildRange ---- (v1.0)
info:  -    type: GAME
info:  -    ui_only: false
info:  -    uid: e2d4648b-1e7a-43ad-b410-5922a41f7985
info:  -    units: table: 26207E10
info:  -    url: false
info:  -    version: 1
info:  - 2: table: 26207E38
info:  -    after: table: 26205168
info:  -    author: Schnitzelmaker
info:  -    before: table: 26205190
info:  -    conflicts: table: 26205280
info:  -    copyright: Schnitzelmaker
info:  -    description: low costs and low buildtimes for Commanders Upgrades
info:  -    enabled: true
info:  -    exclusive: false
info:  -    github: false
info:  -    hookdir: /hook
info:  -    icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds
info:  -    keywords: low commander upgrades costs+schnitzelmaker+1
info:  -    location: /mods/low commander upgrades costs
info:  -    name: Low Commander Upgrades Costs
info:  -    requires: table: 262052D0
info:  -    requiresNames: table: 26205258
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    sort: GAME
info:  -    status: Game Mod
info:  -    tags: table: 262051B8
info:  -       GAME: true
info:  -    title: Low Commander Upgrades Costs ---- (v1.0)
info:  -    type: GAME
info:  -    ui_only: false
info:  -    uid: edf9fefc-a091-457c-8781-e837710f3c67
info:  -    units: table: 26205230
info:  -    url: false
info:  -    version: 1
info:  - 3: table: 262052F8
info:  -    after: table: 26205028
info:  -    author: Eni & Brute51
info:  -    before: table: 26205050
info:  -    conflicts: table: 262053E8
info:  -    copyright: 
info:  -    description: Changes AntiNuke missile cost and buildtime to 10% of original to allow games against multiple AIx
info:  -    enabled: true
info:  -    exclusive: false
info:  -    github: false
info:  -    hookdir: /hook
info:  -    icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds
info:  -    keywords: anti nuke price v3.1+eni & brute51+3.0999999046326
info:  -    location: /mods/cheapantinukev3.1
info:  -    name: Anti Nuke price v3.1
info:  -    requires: table: 26205438
info:  -    requiresNames: table: 26205410
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    sort: GAME
info:  -    status: Game Mod
info:  -    tags: table: 26205078
info:  -       GAME: true
info:  -    title: Anti Nuke Price ---- (v3.1)
info:  -    type: GAME
info:  -    ui_only: false
info:  -    uid: a3ec424c-d3d6-4775-9303-9372817f2808
info:  -    units: table: 262071B8
info:  -    url: false
info:  -    version: 3.0999999046326
info:  - 4: table: 26205488
info:  -    author: XYZ
info:  -    copyright: by XYZ
info:  -    description: Add to all defences 1.3x health, 1.3x range 1.45x dmg and -15% build time. Re-uploaded to fix the -byte vault bug
info:  -    exclusive: false
info:  -    github: false
info:  -    hookdir: /hook
info:  -    icon: /mods/DefencesExpand/def.png
info:  -    keywords: defencesexpand v1.0+xyz+2
info:  -    location: /mods/defencesexpand
info:  -    name: DefencesExpand v1.0
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    sort: GAME
info:  -    status: Game Mod
info:  -    tags: table: 26205460
info:  -       GAME: true
info:  -    title: DefencesExpand ---- (v2.0)
info:  -    type: GAME
info:  -    uid: 6e0851ba-8dde-416a-9d76-20c3bb090z08
info:  -    units: table: 26205500
info:  -    url: false
info:  -    version: 2
info:  - 5: table: 262054D8
info:  -    after: table: 262050A0
info:  -    author: Uveso
info:  -    before: table: 26205550
info:  -    conflicts: table: 26205640
info:  -    copyright: 2017-2022 Uveso
info:  -    description: (For FAF only) Advanced turtle AI. Supports Nomads and other unit mods
info:  -    enabled: true
info:  -    exclusive: false
info:  -    github: false
info:  -    hookdir: /hook
info:  -    icon: /mods/AI-Uveso/UvesoAI.jpg
info:  -    keywords: ai-uveso+uveso+108
info:  -    location: /mods/ai-uveso
info:  -    name: AI-Uveso
info:  -    requires: table: 262056E0
info:  -    requiresNames: table: 262056B8
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    sort: GAME
info:  -    status: Game Mod
info:  -    tags: table: 26205578
info:  -       GAME: true
info:  -    title: AIUveso ---- (v108.0)
info:  -    type: GAME
info:  -    ui_only: false
info:  -    uid: 62e2j64a-AIUV-108-89465-146as555a8u3
info:  -    units: table: 26205690
info:  -    url: http://forum.faforever.com/topic/350/
info:  -    version: 108
info:  - 6: table: 26205730
info:  -    after: table: 26205758
info:  -    author: Arkyon
info:  -    before: table: 26205780
info:  -    conflicts: table: 262057D0
info:  -    copyright: Go right ahead, attribution is however required to the Author 'Arkyon'.
info:  -    description: POWER MEX TO THE MAX! !!10!! Mexes in one Edition! 
info: 10x Mass Extractor Production, 10x Cost, 5x HP and (T1 2x T2 3x T3 5x) Build Time.
info:  -    enabled: true
info:  -    exclusive: false
info:  -    github: false
info:  -    hookdir: /hook
info:  -    icon: /mods/PowerMex10X/PowerMex.png
info:  -    keywords: power mex x10+arkyon+2
info:  -    location: /mods/powermex10x
info:  -    name: Power Mex X10
info:  -    requires: table: 26205348
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    sort: GAME
info:  -    status: Game Mod
info:  -    tags: table: 262057A8
info:  -       GAME: true
info:  -    title: Power Mex X10 ---- (v2.0)
info:  -    type: GAME
info:  -    ui_only: false
info:  -    uid: f0190518-17ec-45b3-9fce-d7e0ebde0c46
info:  -    units: table: 26205820
info:  -    url: false
info:  -    version: 2
info:  - 7: table: 26205398
info:  -    after: table: 262058C0
info:  -    author: Ghaleon
info:  -    before: table: 26205910
info:  -    conflicts: table: 262059D8
info:  -    copyright: 
info:  -    description: Increases Storage (X10)
info:  -    enabled: true
info:  -    exclusive: false
info:  -    github: false
info:  -    hookdir: /hook
info:  -    icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds
info:  -    keywords: storage rich x10+ghaleon+1
info:  -    location: /mods/storagerich_x10
info:  -    name: Storage Rich x10
info:  -    requires: table: 26205A50
info:  -    requiresNames: table: 26205A28
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    sort: GAME
info:  -    status: Game Mod
info:  -    tags: table: 26205938
info:  -       GAME: true
info:  -    title: Storage Rich X10 ---- (v1.0)
info:  -    type: GAME
info:  -    ui_only: false
info:  -    uid: 408452f0-38db-11dd-ae16-0800200c9a66
info:  -    units: table: 262059B0
info:  -    url: false
info:  -    version: 1
info:  - 8: table: 26205A00
info:  -    after: table: 262055C8
info:  -    author: Viking
info:  -    before: table: 26205A78
info:  -    conflicts: table: 26205B68
info:  -    copyright: Copyright 2011, Viking
info:  -    description: Let all Faction build the Paragon
info:  -    enabled: true
info:  -    exclusive: false
info:  -    github: false
info:  -    hookdir: /hook
info:  -    icon: /mods/para_for_all/para.png
info:  -    keywords: paragon for all +viking+1
info:  -    location: /mods/para_for_all
info:  -    name: Paragon for all 
info:  -    requires: table: 26205BE0
info:  -    requiresNames: table: 26205BB8
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    sort: GAME
info:  -    status: Game Mod
info:  -    tags: table: 262055F0
info:  -       GAME: true
info:  -    title: Paragon For All  ---- (v1.0)
info:  -    type: GAME
info:  -    ui_only: false
info:  -    uid: ffeca075-c0cd-4355-861b-0bb29c75ee10
info:  -    units: table: 26205618
info:  -    url: false
info:  -    version: 1
info:  - 9: table: 26205C30
info:  -    after: table: 26205C58
info:  -    author: Ben
info:  -    before: table: 26205C08
info:  -    conflicts: table: 26205CF8
info:  -    copyright: 
info:  -    description: Removes the build restrictions from everything, letting you build anything, anytime. Now without unintentional double resources.
info:  -    enabled: true
info:  -    exclusive: false
info:  -    github: false
info:  -    hookdir: /hook
info:  -    icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds
info:  -    keywords: no build restrictions in campaign+ben+2
info:  -    location: /mods/no build restrictions in campaign
info:  -    name: No Build Restrictions in Campaign
info:  -    requires: table: 26205870
info:  -    requiresNames: table: 26205848
info:  -    selectable: true
info:  -    shadowdir: /shadow
info:  -    sort: GAME
info:  -    status: Game Mod
info:  -    tags: table: 26205CA8
info:  -       GAME: true
info:  -    title: No Build Restrictions In Campaign ---- (v2.0)
info:  -    type: GAME
info:  -    ui_only: false
info:  -    uid: 632f8d12-42ad-4165-be73-ae64412fa47d
info:  -    units: table: 26205C80
info:  -    url: false
info:  -    version: 2
info: Hooked /lua/UserSync.lua with /mods/supremescoreboard/hook/lua/UserSync.lua
debug: MEM: -5247026 bytes STIMap
debug: MEM: -5247026 bytes LoadTexturing
debug: MEM: -5247026 bytes WaterMask
debug: MEM: -12252683 bytes TERRAIN
info: Background task "Map loader /maps/neroxis_map_generator_1.8.8_rqxdxidhh3pqu_ayiaebq/neroxis_map_generator_1.8.8_rqxdxidhh3pqu_ayiaebq.scmap" finished.
info: Minimized true
info: Minimized false
info:  {
info:     8b2d7222-e15d-42d5-9c4d-29e9fff00002 = true
info:     f27c55b4-v066-55b4-92b6-64398e75e23f = true
info:     6BEA1FF0-5D8B-3656-0210-C359C5A5E849 = true
info:     755F8830-FD79-11E0-8691-CBAF4724019D = true
info:     d5c7af75-6944-490b-b647-47dc1efffdc8 = true
info:     263471ed-cc62-4e3f-92a7-20c919881f2c = true
info:     69c700e2-fd42-11eb-9a03-0242ac130003 = true
info:     632f8d12-42ad-4165-be73-ae64412fa47d = true
info:     a3ec424c-d3d6-4775-9303-9372817f2808 = true
info:     62e2j64a-AIUV-108-89465-146as555a8u3 = true
info:     f0190518-17ec-45b3-9fce-d7e0ebde0c46 = true
info:     ffeca075-c0cd-4355-861b-0bb29c75ee10 = true
info:     6e0851ba-8dde-416a-9d76-20c3bb090z08 = true
info:     edf9fefc-a091-457c-8781-e837710f3c67 = true
info:     408452f0-38db-11dd-ae16-0800200c9a66 = true
info:     e2d4648b-1e7a-43ad-b410-5922a41f7985 = true
info:  }
info:  {
info:     20dec73e-d4b2-11e5-ab30-625662822222 = true
info:     eternal-pack-shared_mouse_2 = true
info:     HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0060 = true
info:  }
info:  {
info:     8b2d7222-e15d-42d5-9c4d-29e9fff00002 = true
info:     f27c55b4-v066-55b4-92b6-64398e75e23f = true
info:     6BEA1FF0-5D8B-3656-0210-C359C5A5E849 = true
info:     755F8830-FD79-11E0-8691-CBAF4724019D = true
info:     d5c7af75-6944-490b-b647-47dc1efffdc8 = true
info:     263471ed-cc62-4e3f-92a7-20c919881f2c = true
info:     69c700e2-fd42-11eb-9a03-0242ac130003 = true
info:     632f8d12-42ad-4165-be73-ae64412fa47d = true
info:     a3ec424c-d3d6-4775-9303-9372817f2808 = true
info:     62e2j64a-AIUV-108-89465-146as555a8u3 = true
info:     f0190518-17ec-45b3-9fce-d7e0ebde0c46 = true
info:     ffeca075-c0cd-4355-861b-0bb29c75ee10 = true
info:     6e0851ba-8dde-416a-9d76-20c3bb090z08 = true
info:     edf9fefc-a091-457c-8781-e837710f3c67 = true
info:     408452f0-38db-11dd-ae16-0800200c9a66 = true
info:     e2d4648b-1e7a-43ad-b410-5922a41f7985 = true
info:  }
info:  {
info:     20dec73e-d4b2-11e5-ab30-625662822222 = true
info:     eternal-pack-shared_mouse_2 = true
info:     HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0060 = true
info:  }
info: >> SendArmySettingsToServer: Setting army 1 for slot 1
info: >> SendArmySettingsToServer: Setting army 2 for slot 2
info: >> SendArmySettingsToServer: Setting army 3 for slot 3
info: >> SendArmySettingsToServer: Setting army 4 for slot 4
info: >> SendArmySettingsToServer: Setting army 5 for slot 5
info: >> SendArmySettingsToServer: Setting army 6 for slot 6
info: >> SendArmySettingsToServer: Slot 7 empty
info: >> SendArmySettingsToServer: Slot 8 empty
info: >> SendArmySettingsToServer: Slot 9 empty
info: >> SendArmySettingsToServer: Slot 10 empty
info: >> SendArmySettingsToServer: Slot 11 empty
info: >> SendArmySettingsToServer: Slot 12 empty
info: >> SendArmySettingsToServer: Slot 13 empty
info: >> SendArmySettingsToServer: Slot 14 empty
info: >> SendArmySettingsToServer: Slot 15 empty
info: >> SendArmySettingsToServer: Slot 16 empty
debug: OpenMovie /movies/UEF_load.sfd: 5193
debug: Preparing movie /movies/UEF_load.sfd: 5193
debug: Preparing movie /movies/UEF_load.sfd: 5193
debug: Preparing movie /movies/UEF_load.sfd: 5193
debug: Preparing movie /movies/UEF_load.sfd: 5193
debug: Preparing movie /movies/UEF_load.sfd: 5193
debug: Preparing movie /movies/UEF_load.sfd: 5193
debug: Preparing movie /movies/UEF_load.sfd: 5193
debug: Playing movie d:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\movies\uef_load.sfd: 5193
info: Aborting background task "Map loader /maps/neroxis_map_generator_1.8.8_rqxdxidhh3pqu_ayiaebq/neroxis_map_generator_1.8.8_rqxdxidhh3pqu_ayiaebq.scmap"
info: Background task "Map loader /maps/neroxis_map_generator_1.8.8_rqxdxidhh3pqu_ayiaebq/neroxis_map_generator_1.8.8_rqxdxidhh3pqu_ayiaebq.scmap" aborted.
info: Aborting background task "Map loader /maps/neroxis_map_generator_1.8.8_rqxdxidhh3pqu_ayiaebq/neroxis_map_generator_1.8.8_rqxdxidhh3pqu_ayiaebq.scmap"
info: Background task "Map loader /maps/neroxis_map_generator_1.8.8_rqxdxidhh3pqu_ayiaebq/neroxis_map_generator_1.8.8_rqxdxidhh3pqu_ayiaebq.scmap" aborted.
info: Saving replay to "gpgnet://127.0.0.1:60483/18982937/%CPU_NAME%.SCFAreplay"
debug: MEM: -4194304 bytes LUABP
info: Hooked /lua/simInit.lua with /mods/ai-uveso/hook/lua/simInit.lua
info: Hooked /lua/simInit.lua with /mods/m27ai/hook/lua/simInit.lua
info: Hooked /loc/us/strings_db.lua with /mods/ai-uveso/hook/loc/us/strings_db.lua
info: Hooked /loc/us/strings_db.lua with /mods/m27ai/hook/loc/us/strings_db.lua
info: Hooked /loc/us/strings_db.lua with /mods/ai-uveso/hook/loc/us/strings_db.lua
info: Hooked /loc/us/strings_db.lua with /mods/m27ai/hook/loc/us/strings_db.lua
info: Hooked /lua/ai/platoontemplates/engineerplatoontemplates.lua with /mods/m27ai/hook/lua/ai/platoontemplates/engineerplatoontemplates.lua
info: Hooked /lua/ai/aiutilities.lua with /mods/ai-uveso/hook/lua/ai/aiutilities.lua
info: Hooked /lua/ai/aiutilities.lua with /mods/m27ai/hook/lua/ai/aiutilities.lua
info: Hooked /lua/ai/aiattackutilities.lua with /mods/ai-uveso/hook/lua/ai/aiattackutilities.lua
debug: [aiattackutilities.lua, line:2347] * AI-Uveso: offset aiattackutilities.lua
info: Hooked /lua/ai/aibuildstructures.lua with /mods/ai-uveso/hook/lua/ai/aibuildstructures.lua
info: Hooked /lua/ai/aibuildstructures.lua with /mods/m27ai/hook/lua/ai/aibuildstructures.lua
debug: [aibuildstructures.lua, line:773] * AI-Uveso: offset aibuildstructures.lua
info: Hooked /lua/scenarioframework.lua with /mods/ai-uveso/hook/lua/scenarioframework.lua
info: Hooked /lua/scenarioframework.lua with /mods/no build restrictions in campaign/hook/lua/scenarioframework.lua
info: Hooked /lua/editor/unitcountbuildconditions.lua with /mods/ai-uveso/hook/lua/editor/unitcountbuildconditions.lua
info: Hooked /lua/editor/unitcountbuildconditions.lua with /mods/m27ai/hook/lua/editor/unitcountbuildconditions.lua
info: Hooked /lua/editor/markerbuildconditions.lua with /mods/ai-uveso/hook/lua/editor/markerbuildconditions.lua
debug: [aiutilities.lua, line:2961] * AI-Uveso: offset aiutilities.lua
debug: [siminit.lua, line:512] * AI-Uveso: offset simInit.lua
debug: MEM: -4194304 bytes OGRID
info: Loading save file: 	/maps/neroxis_map_generator_1.8.8_rqxdxidhh3pqu_ayiaebq/neroxis_map_generator_1.8.8_rqxdxidhh3pqu_ayiaebq_save.lua
info: Loading script file: 	/maps/neroxis_map_generator_1.8.8_rqxdxidhh3pqu_ayiaebq/neroxis_map_generator_1.8.8_rqxdxidhh3pqu_ayiaebq_script.lua
info: 00:00:00  [aitargetmanager.lua:772] * AI-Uveso: playableArea= (0, 0 - 1024, 1024)
info: 00:00:00  [aitargetmanager.lua:773] * AI-Uveso: BasePanicZone= 2 Km - (120 units)
info: 00:00:00  [aitargetmanager.lua:774] * AI-Uveso: BaseMilitaryZone= 4 Km - (250 units)
info: 00:00:00  [aitargetmanager.lua:775] * AI-Uveso: BaseEnemyZone= 28 Km - (1448 units)
info: Hooked /lua/aibrain.lua with /mods/ai-uveso/hook/lua/aibrain.lua
info: Hooked /lua/aibrain.lua with /mods/m27ai/hook/lua/aibrain.lua
info: Hooked /lua/sim/factorybuildermanager.lua with /mods/ai-uveso/hook/lua/sim/factorybuildermanager.lua
info: Hooked /lua/sim/factorybuildermanager.lua with /mods/m27ai/hook/lua/sim/factorybuildermanager.lua
info: Hooked /lua/sim/buildermanager.lua with /mods/ai-uveso/hook/lua/sim/buildermanager.lua
info: Hooked /lua/sim/platoonformmanager.lua with /mods/ai-uveso/hook/lua/sim/platoonformmanager.lua
info: Hooked /lua/sim/engineermanager.lua with /mods/ai-uveso/hook/lua/sim/engineermanager.lua
info: Hooked /lua/simutils.lua with /mods/ai-uveso/hook/lua/simutils.lua
info: Hooked /lua/wreckage.lua with /mods/m27ai/hook/lua/wreckage.lua
info: Hooked /lua/sim/prop.lua with /mods/m27ai/hook/lua/sim/prop.lua
info: Hooked /lua/platoon.lua with /mods/ai-uveso/hook/lua/platoon.lua
info: Hooked /lua/platoon.lua with /mods/m27ai/hook/lua/platoon.lua
debug: [platoon.lua, line:6936] * AI-Uveso: offset platoon.lua
info: * OnCreateAI: AIPersonality: (m27ai)
debug: Detected an AI with skirmish systems: ARMY_1, enabling AI functionality
info: 00:00:00  [siminit.lua:^120] * AI-Uveso: Function OnCreateArmyBrain(): Setting AI unit cap to 2000 (Yo-Yo (AI: M27))
info: * OnCreateAI: AIPersonality: (uvesoadaptivecheat)
info: 00:00:00  [aibrain.lua:5400] * AI-Uveso: OnCreateAI() found AI-Uveso  Name: (ARMY_2) - personality: (uvesoadaptive) 
debug: Detected an AI with skirmish systems: ARMY_2, enabling AI functionality
info: 00:00:00  [siminit.lua:^120] * AI-Uveso: Function OnCreateArmyBrain(): Setting AI unit cap to 2000 (Creamy (AIx: Uveso Adaptive))
info: * OnCreateAI: AIPersonality: (uvesoexpcheat)
info: 00:00:00  [aibrain.lua:5400] * AI-Uveso: OnCreateAI() found AI-Uveso  Name: (ARMY_4) - personality: (uvesoexp) 
debug: Detected an AI with skirmish systems: ARMY_4, enabling AI functionality
info: 00:00:00  [siminit.lua:^120] * AI-Uveso: Function OnCreateArmyBrain(): Setting AI unit cap to 2000 (Bingham (AIx: Uveso Experimentals))
info: * OnCreateAI: AIPersonality: (m27ai)
debug: Detected an AI with skirmish systems: ARMY_5, enabling AI functionality
info: 00:00:00  [siminit.lua:^120] * AI-Uveso: Function OnCreateArmyBrain(): Setting AI unit cap to 2000 (Janus (AI: M27))
info: * OnCreateAI: AIPersonality: (uvesoadaptivecheat)
info: 00:00:00  [aibrain.lua:5400] * AI-Uveso: OnCreateAI() found AI-Uveso  Name: (ARMY_6) - personality: (uvesoadaptive) 
debug: Detected an AI with skirmish systems: ARMY_6, enabling AI functionality
info: 00:00:00  [siminit.lua:^120] * AI-Uveso: Function OnCreateArmyBrain(): Setting AI unit cap to 2000 (Cox (AIx: Uveso Adaptive))
warning:  NUM PROPS = 9534
debug: Generated navigational mesh in 2.560043 seconds
debug: Active mods in sim: 	
debug:  - 10: table: 19CB3FA0
debug:  -    after: table: 19CB1190
debug:  -    author: UNKNOWN
debug:  -    before: table: 19CB3AC8
debug:  -    conflicts: table: 19CB1230
debug:  -    copyright: GNU GPLv3
debug:  -    description: Donald Trump defeated Soros and provided us all with GREAT HUGE AMERICAN Health Care.
debug: T1 Eng: 1 Mass 10 Energy, T2 Eng: 2 Mass 25 Energy, T3 Eng: 3 Mass 1000 Energy, Support Commander: 5 Mass 2000 Energy, Main Commander: 200 Mass 10,000 Energy
debug:  -    enabled: true
debug:  -    exclusive: false
debug:  -    github: false
debug:  -    hookdir: /hook
debug:  -    icon: /mods/Welfare - Universal Health Care/supremacist_commander.png
debug:  -    keywords: welfare - universal health care+unknown+3
debug:  -    location: /mods/welfare - universal health care
debug:  -    name: Welfare - Universal Health Care
debug:  -    requires: table: 19CB1280
debug:  -    requiresNames: table: 19CB1258
debug:  -    selectable: true
debug:  -    shadowdir: /shadow
debug:  -    sort: GAME
debug:  -    status: Game Mod
debug:  -    tags: table: 19CB11B8
debug:  -       GAME: true
debug:  -    title: Welfare  Universal Health Care ---- (v3.0)
debug:  -    type: GAME
debug:  -    ui_only: false
debug:  -    uid: 69c700e2-fd42-11eb-9a03-0242ac130003
debug:  -    units: table: 19CB1208
debug:  -    url: false
debug:  -    version: 3
debug:  - 11: table: 19CB12A8
debug:  -    after: table: 19CB12F8
debug:  -    author: CommanderShepard
debug:  -    before: table: 19CB12D0
debug:  -    conflicts: table: 19CB3000
debug:  -    copyright: No Copyright
debug:  -    description: Advanced T3 shield for each faction (by Razor-Wind). This version brings some corrections, again. Also Fixed Icons (by PhilipFry), V4 balance, epic mod icon (by CommanderShepard, hopefully fixes Vaultbug for this specific mod).
debug:  -    enabled: true
debug:  -    exclusive: false
debug:  -    github: false
debug:  -    hookdir: /hook
debug:  -    icon: /mods/AdvancedShieldsV4Fixed/icon.png
debug:  -    keywords: advanced shields v4 fixed+commandershepard+1
debug:  -    location: /mods/advancedshieldsv4fixed
debug:  -    name: Advanced Shields V4 Fixed
debug:  -    requires: table: 19CB1370
debug:  -    requiresNames: table: 19CB3D48
debug:  -    selectable: true
debug:  -    shadowdir: /shadow
debug:  -    sort: GAME
debug:  -    status: Game Mod
debug:  -    tags: table: 19CB30A0
debug:  -       GAME: true
debug:  -    title: Advanced ShieldsFixed ---- (v1.0)
debug:  -    type: GAME
debug:  -    ui_only: false
debug:  -    uid: 263471ed-cc62-4e3f-92a7-20c919881f2c
debug:  -    units: table: 19CB3028
debug:  -    url: false
debug:  -    version: 1
debug:  - 12: table: 19CB1398
debug:  -    after: table: 19CB13E8
debug:  -    author: Prince
debug:  -    before: table: 19CB13C0
debug:  -    conflicts: table: 19CB14B0
debug:  -    copyright: Prince
debug:  -    description: Increases resource production. (x2)
debug:  -    enabled: true
debug:  -    exclusive: false
debug:  -    github: false
debug:  -    hookdir: /hook
debug:  -    icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds
debug:  -    keywords: rescources x2+prince+1
debug:  -    location: /mods/rescources x2
debug:  -    name: Rescources x2
debug:  -    requires: table: 19CB1528
debug:  -    requiresNames: table: 19CB14D8
debug:  -    selectable: true
debug:  -    shadowdir: /shadow
debug:  -    sort: GAME
debug:  -    status: Game Mod
debug:  -    tags: table: 19CB1410
debug:  -       GAME: true
debug:  -    title: Rescources X2 ---- (v1.0)
debug:  -    type: GAME
debug:  -    ui_only: false
debug:  -    uid: d5c7af75-6944-490b-b647-47dc1efffdc8
debug:  -    units: table: 19CB1460
debug:  -    url: false
debug:  -    version: 1
debug:  - 13: table: 19CB1550
debug:  -    after: table: 19CB1168
debug:  -    author: DoctorINZANE2
debug:  -    before: table: 19CB1578
debug:  -    conflicts: table: 19CB1640
debug:  -    copyright: I guess Gas Powered Games
debug:  -    description: Allows everyone to build the hive.  Pretty much intended for use in survival maps so people don't have to ask for engies.
debug:  -    enabled: true
debug:  -    exclusive: false
debug:  -    github: false
debug:  -    hookdir: /hook
debug:  -    icon: /mods/HivesForAll/xrb0204_icon.png
debug:  -    keywords: hive engineering stations for all+doctorinzane2+1
debug:  -    location: /mods/hivesforall
debug:  -    name: Hive Engineering Stations For All
debug:  -    requires: table: 19CB16E0
debug:  -    requiresNames: table: 19CB1668
debug:  -    selectable: true
debug:  -    shadowdir: /shadow
debug:  -    sort: GAME
debug:  -    status: Game Mod
debug:  -    tags: table: 19CB15C8
debug:  -       GAME: true
debug:  -    title: Hive Engineering Stations For All ---- (v1.0)
debug:  -    type: GAME
debug:  -    ui_only: false
debug:  -    uid: 755F8830-FD79-11E0-8691-CBAF4724019D
debug:  -    units: table: 19CB1618
debug:  -    url: false
debug:  -    version: 1
debug:  - 14: table: 19CB1708
debug:  -    after: table: 19CB1758
debug:  -    author: Uveso
debug:  -    before: table: 19CB1730
debug:  -    conflicts: table: 19CB1320
debug:  -    copyright: 2016-2018 Uveso
debug:  -    description: Self-acting Tactical Missile Launcher. Targetpriorities: Commander, Experimental, Heavy Assault, Mobile T3 Artillery, Structure, Engineer, mobile unit.
debug:  -    enabled: true
debug:  -    exclusive: false
debug:  -    github: false
debug:  -    hookdir: /hook
debug:  -    icon: /mods/SmartTacticalMissiles/Tactical.png
debug:  -    keywords: smart tactical missiles+uveso+21
debug:  -    location: /mods/smarttacticalmissiles
debug:  -    name: Smart Tactical Missiles
debug:  -    requires: table: 19CB1870
debug:  -    requiresNames: table: 19CB1848
debug:  -    selectable: true
debug:  -    shadowdir: /shadow
debug:  -    sort: GAME
debug:  -    status: Game Mod
debug:  -    tags: table: 19CB1780
debug:  -       GAME: true
debug:  -    title: Smart Tactical Missiles ---- (v21.0)
debug:  -    type: GAME
debug:  -    ui_only: false
debug:  -    uid: 6BEA1FF0-5D8B-3656-0210-C359C5A5E849
debug:  -    units: table: 19CB17F8
debug:  -    url: http://forums.faforever.com/viewtopic.php?f=41&t=13068
debug:  -    version: 21
debug:  - 15: table: 19CB1898
debug:  -    after: table: 19CB18E8
debug:  -    author: maudlin27
debug:  -    before: table: 19CB18C0
debug:  -    conflicts: table: 19CB19B0
debug:  -    copyright: GNU GENERAL PUBLIC LICENSE 3.0
debug:  -    description: Adaptive AI, intended for 20km and smaller maps.  Est 500 1v1 ladder / 800 global rating.  Report bugs to maudlin27 (discord or M27AI forum thread, which has more info on M27AI).  v63-T3 Arti, v64-MassFabs, v65-v66-Tweaks
debug:  -    enabled: true
debug:  -    exclusive: false
debug:  -    github: false
debug:  -    hookdir: /hook
debug:  -    icon: /mods/M27AI/M27AI.jpg
debug:  -    keywords: m27ai+maudlin27+66
debug:  -    location: /mods/m27ai
debug:  -    name: M27AI
debug:  -    requires: table: 19CB1A28
debug:  -    requiresNames: table: 19CB1A00
debug:  -    selectable: true
debug:  -    shadowdir: /shadow
debug:  -    sort: GAME
debug:  -    status: Game Mod
debug:  -    tags: table: 19CB1910
debug:  -       GAME: true
debug:  -    title: M27AI ---- (v66.0)
debug:  -    type: GAME
debug:  -    ui_only: false
debug:  -    uid: f27c55b4-v066-55b4-92b6-64398e75e23f
debug:  -    units: table: 19CB1988
debug:  -    url: http://forum.faforever.com/topic/2373/ai-development-guide-and-m27ai-v1-devlog
debug:  -    version: 66
debug:  - 16: table: 19CB1A50
debug:  -    author: jayTAC
debug:  -    copyright: None
debug:  -    description: Quantum Gates will build engineers drones and SCU of all FOUR factions. Created by jayTAC
debug:  -    enabled: true
debug:  -    exclusive: false
debug:  -    github: false
debug:  -    hookdir: /hook
debug:  -    icon: /mods/All_Faction_Quantum_Gate/mod_icon.png
debug:  -    keywords: all faction quantum gate+jaytac+2
debug:  -    location: /mods/all_faction_quantum_gate
debug:  -    name: All Faction Quantum Gate
debug:  -    selectable: true
debug:  -    shadowdir: /shadow
debug:  -    sort: GAME
debug:  -    status: Game Mod
debug:  -    tags: table: 19CB1A78
debug:  -       GAME: true
debug:  -    title: All Faction Quantum Gate ---- (v2.0)
debug:  -    type: GAME
debug:  -    ui_only: false
debug:  -    uid: 8b2d7222-e15d-42d5-9c4d-29e9fff00002
debug:  -    units: table: 19CB1AC8
debug:  -    url: false
debug:  -    version: 2
debug:  - 1: table: 19CB32D0
debug:  -    author: bigos91
debug:  -    copyright: 
debug:  -    description: Increases resources, storage, build range and rate 2x
debug:  -    exclusive: false
debug:  -    github: false
debug:  -    hookdir: /hook
debug:  -    icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds
debug:  -    keywords: 2x resources,storage,buildrate,buildrange+bigos91+1
debug:  -    location: /mods/#2x resources,storage,buildrate,buildrange
debug:  -    name: 2x Resources,Storage,BuildRate,BuildRange
debug:  -    selectable: true
debug:  -    shadowdir: /shadow
debug:  -    sort: GAME
debug:  -    status: Game Mod
debug:  -    tags: table: 19CB6028
debug:  -       GAME: true
debug:  -    title: 2x Resources,Storage,BuildRate,BuildRange ---- (v1.0)
debug:  -    type: GAME
debug:  -    ui_only: false
debug:  -    uid: e2d4648b-1e7a-43ad-b410-5922a41f7985
debug:  -    units: table: 19CB6D48
debug:  -    url: false
debug:  -    version: 1
debug:  - 2: table: 19CB3348
debug:  -    after: table: 19CB3398
debug:  -    author: Schnitzelmaker
debug:  -    before: table: 19CB3370
debug:  -    conflicts: table: 19CB3460
debug:  -    copyright: Schnitzelmaker
debug:  -    description: low costs and low buildtimes for Commanders Upgrades
debug:  -    enabled: true
debug:  -    exclusive: false
debug:  -    github: false
debug:  -    hookdir: /hook
debug:  -    icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds
debug:  -    keywords: low commander upgrades costs+schnitzelmaker+1
debug:  -    location: /mods/low commander upgrades costs
debug:  -    name: Low Commander Upgrades Costs
debug:  -    requires: table: 19CB34D8
debug:  -    requiresNames: table: 19CB34B0
debug:  -    selectable: true
debug:  -    shadowdir: /shadow
debug:  -    sort: GAME
debug:  -    status: Game Mod
debug:  -    tags: table: 19CB33C0
debug:  -       GAME: true
debug:  -    title: Low Commander Upgrades Costs ---- (v1.0)
debug:  -    type: GAME
debug:  -    ui_only: false
debug:  -    uid: edf9fefc-a091-457c-8781-e837710f3c67
debug:  -    units: table: 19CB3438
debug:  -    url: false
debug:  -    version: 1
debug:  - 3: table: 19CB3500
debug:  -    after: table: 19CB3550
debug:  -    author: Eni & Brute51
debug:  -    before: table: 19CB3528
debug:  -    conflicts: table: 19CB3618
debug:  -    copyright: 
debug:  -    description: Changes AntiNuke missile cost and buildtime to 10% of original to allow games against multiple AIx
debug:  -    enabled: true
debug:  -    exclusive: false
debug:  -    github: false
debug:  -    hookdir: /hook
debug:  -    icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds
debug:  -    keywords: anti nuke price v3.1+eni & brute51+3.0999999046326
debug:  -    location: /mods/cheapantinukev3.1
debug:  -    name: Anti Nuke price v3.1
debug:  -    requires: table: 19CB3690
debug:  -    requiresNames: table: 19CB3640
debug:  -    selectable: true
debug:  -    shadowdir: /shadow
debug:  -    sort: GAME
debug:  -    status: Game Mod
debug:  -    tags: table: 19CB3578
debug:  -       GAME: true
debug:  -    title: Anti Nuke Price ---- (v3.1)
debug:  -    type: GAME
debug:  -    ui_only: false
debug:  -    uid: a3ec424c-d3d6-4775-9303-9372817f2808
debug:  -    units: table: 19CB35F0
debug:  -    url: false
debug:  -    version: 3.0999999046326
debug:  - 4: table: 19CB36B8
debug:  -    author: XYZ
debug:  -    copyright: by XYZ
debug:  -    description: Add to all defences 1.3x health, 1.3x range 1.45x dmg and -15% build time. Re-uploaded to fix the -byte vault bug
debug:  -    exclusive: false
debug:  -    github: false
debug:  -    hookdir: /hook
debug:  -    icon: /mods/DefencesExpand/def.png
debug:  -    keywords: defencesexpand v1.0+xyz+2
debug:  -    location: /mods/defencesexpand
debug:  -    name: DefencesExpand v1.0
debug:  -    selectable: true
debug:  -    shadowdir: /shadow
debug:  -    sort: GAME
debug:  -    status: Game Mod
debug:  -    tags: table: 19CB36E0
debug:  -       GAME: true
debug:  -    title: DefencesExpand ---- (v2.0)
debug:  -    type: GAME
debug:  -    uid: 6e0851ba-8dde-416a-9d76-20c3bb090z08
debug:  -    units: table: 19CB3730
debug:  -    url: false
debug:  -    version: 2
debug:  - 5: table: 19CB3780
debug:  -    after: table: 19CB37D0
debug:  -    author: Uveso
debug:  -    before: table: 19CB37A8
debug:  -    conflicts: table: 19CB38C0
debug:  -    copyright: 2017-2022 Uveso
debug:  -    description: (For FAF only) Advanced turtle AI. Supports Nomads and other unit mods
debug:  -    enabled: true
debug:  -    exclusive: false
debug:  -    github: false
debug:  -    hookdir: /hook
debug:  -    icon: /mods/AI-Uveso/UvesoAI.jpg
debug:  -    keywords: ai-uveso+uveso+108
debug:  -    location: /mods/ai-uveso
debug:  -    name: AI-Uveso
debug:  -    requires: table: 19CB3938
debug:  -    requiresNames: table: 19CB38E8
debug:  -    selectable: true
debug:  -    shadowdir: /shadow
debug:  -    sort: GAME
debug:  -    status: Game Mod
debug:  -    tags: table: 19CB37F8
debug:  -       GAME: true
debug:  -    title: AIUveso ---- (v108.0)
debug:  -    type: GAME
debug:  -    ui_only: false
debug:  -    uid: 62e2j64a-AIUV-108-89465-146as555a8u3
debug:  -    units: table: 19CB3898
debug:  -    url: http://forum.faforever.com/topic/350/
debug:  -    version: 108
debug:  - 6: table: 19CB3960
debug:  -    after: table: 19CB39B0
debug:  -    author: Arkyon
debug:  -    before: table: 19CB3988
debug:  -    conflicts: table: 19CB3A50
debug:  -    copyright: Go right ahead, attribution is however required to the Author 'Arkyon'.
debug:  -    description: POWER MEX TO THE MAX! !!10!! Mexes in one Edition! 
debug: 10x Mass Extractor Production, 10x Cost, 5x HP and (T1 2x T2 3x T3 5x) Build Time.
debug:  -    enabled: true
debug:  -    exclusive: false
debug:  -    github: false
debug:  -    hookdir: /hook
debug:  -    icon: /mods/PowerMex10X/PowerMex.png
debug:  -    keywords: power mex x10+arkyon+2
debug:  -    location: /mods/powermex10x
debug:  -    name: Power Mex X10
debug:  -    requires: table: 19CB35C8
debug:  -    selectable: true
debug:  -    shadowdir: /shadow
debug:  -    sort: GAME
debug:  -    status: Game Mod
debug:  -    tags: table: 19CB39D8
debug:  -       GAME: true
debug:  -    title: Power Mex X10 ---- (v2.0)
debug:  -    type: GAME
debug:  -    ui_only: false
debug:  -    uid: f0190518-17ec-45b3-9fce-d7e0ebde0c46
debug:  -    units: table: 19CB3A28
debug:  -    url: false
debug:  -    version: 2
debug:  - 7: table: 19CB3AF0
debug:  -    after: table: 19CB3B40
debug:  -    author: Ghaleon
debug:  -    before: table: 19CB3B18
debug:  -    conflicts: table: 19CB3C08
debug:  -    copyright: 
debug:  -    description: Increases Storage (X10)
debug:  -    enabled: true
debug:  -    exclusive: false
debug:  -    github: false
debug:  -    hookdir: /hook
debug:  -    icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds
debug:  -    keywords: storage rich x10+ghaleon+1
debug:  -    location: /mods/storagerich_x10
debug:  -    name: Storage Rich x10
debug:  -    requires: table: 19CB3C58
debug:  -    requiresNames: table: 19CB3C30
debug:  -    selectable: true
debug:  -    shadowdir: /shadow
debug:  -    sort: GAME
debug:  -    status: Game Mod
debug:  -    tags: table: 19CB3B68
debug:  -       GAME: true
debug:  -    title: Storage Rich X10 ---- (v1.0)
debug:  -    type: GAME
debug:  -    ui_only: false
debug:  -    uid: 408452f0-38db-11dd-ae16-0800200c9a66
debug:  -    units: table: 19CB3BB8
debug:  -    url: false
debug:  -    version: 1
debug:  - 8: table: 19CB3C80
debug:  -    after: table: 19CB3CD0
debug:  -    author: Viking
debug:  -    before: table: 19CB3CA8
debug:  -    conflicts: table: 19CB3D98
debug:  -    copyright: Copyright 2011, Viking
debug:  -    description: Let all Faction build the Paragon
debug:  -    enabled: true
debug:  -    exclusive: false
debug:  -    github: false
debug:  -    hookdir: /hook
debug:  -    icon: /mods/para_for_all/para.png
debug:  -    keywords: paragon for all +viking+1
debug:  -    location: /mods/para_for_all
debug:  -    name: Paragon for all 
debug:  -    requires: table: 19CB3E10
debug:  -    requiresNames: table: 19CB3DC0
debug:  -    selectable: true
debug:  -    shadowdir: /shadow
debug:  -    sort: GAME
debug:  -    status: Game Mod
debug:  -    tags: table: 19CB3CF8
debug:  -       GAME: true
debug:  -    title: Paragon For All  ---- (v1.0)
debug:  -    type: GAME
debug:  -    ui_only: false
debug:  -    uid: ffeca075-c0cd-4355-861b-0bb29c75ee10
debug:  -    units: table: 19CB3848
debug:  -    url: false
debug:  -    version: 1
debug:  - 9: table: 19CB3E38
debug:  -    after: table: 19CB3E88
debug:  -    author: Ben
debug:  -    before: table: 19CB3E60
debug:  -    conflicts: table: 19CB3F28
debug:  -    copyright: 
debug:  -    description: Removes the build restrictions from everything, letting you build anything, anytime. Now without unintentional double resources.
debug:  -    enabled: true
debug:  -    exclusive: false
debug:  -    github: false
debug:  -    hookdir: /hook
debug:  -    icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds
debug:  -    keywords: no build restrictions in campaign+ben+2
debug:  -    location: /mods/no build restrictions in campaign
debug:  -    name: No Build Restrictions in Campaign
debug:  -    requires: table: 19CB3F78
debug:  -    requiresNames: table: 19CB3F50
debug:  -    selectable: true
debug:  -    shadowdir: /shadow
debug:  -    sort: GAME
debug:  -    status: Game Mod
debug:  -    tags: table: 19CB3EB0
debug:  -       GAME: true
debug:  -    title: No Build Restrictions In Campaign ---- (v2.0)
debug:  -    type: GAME
debug:  -    ui_only: false
debug:  -    uid: 632f8d12-42ad-4165-be73-ae64412fa47d
debug:  -    units: table: 19CB3F00
debug:  -    url: false
debug:  -    version: 2
info: Hooked /lua/defaultunits.lua with /mods/m27ai/hook/lua/defaultunits.lua
info: Hooked /lua/sim/unit.lua with /mods/ai-uveso/hook/lua/sim/unit.lua
info: Hooked /lua/sim/unit.lua with /mods/m27ai/hook/lua/sim/unit.lua
info: Hooked /lua/shield.lua with /mods/m27ai/hook/lua/shield.lua
info: Hooked /lua/sim/defaultweapons.lua with /mods/m27ai/hook/lua/sim/defaultweapons.lua
info: Debug: SetPlayableArea before round : 0, 0 1024, 1024
info: Debug: SetPlayableArea after round : 0, 0 1024, 1024
info: Camera:SyncPlayableRect 	
info:  - x0: 0
info:  - x1: 1024
info:  - y0: 0
info:  - y1: 1024
info: Request: 	
info:  - Name: WorldCamera
info:  - Region: table: 13BC2528
info:  -    x0: 0
info:  -    x1: 1024
info:  -    y0: 0
info:  -    y1: 1024
info:  - Type: CAMERA_SYNC_PLAYABLE_RECT
info: 00:00:00  [siminit.lua:^1180] * AI-Uveso: Mod "AI-Uveso" version (108) is active.
info: 00:00:00  [siminit.lua:^1184] * AI-Uveso: Running from: @c:\programdata\faforever\gamedata\lua.nx2\lua\siminit.lua.
info: 00:00:00  [siminit.lua:^1185] * AI-Uveso: Checking directory "/mods/AI-Uveso"...
info: 00:00:00  [siminit.lua:^1196] * AI-Uveso: Found mod in correct directory: /mods/ai-uveso/mod_info.lua.
info: 00:00:00  [siminit.lua:^1204] * AI-Uveso: Check OK. Found 1 "AI-Uveso" directory.
info: 00:00:00  [siminit.lua:^1208] * AI-Uveso: Checking files and filesize for "AI-Uveso"...
info: 00:00:00  [siminit.lua:^1236] * AI-Uveso: Check OK! files: 87, bytecount: 2024362.
info: 00:00:00  [siminit.lua:^100] * AI-Uveso: Function CreateAIMarkers() started!
info: 00:00:00  [siminit.lua:^484] * AI-Uveso: Generating marker, please wait...
info: 00:00:00  [siminit.lua:^499] * AI-Uveso: Generating marker with grid cell size of (28)
debug: 00:00:00  [aimarkergenerator.lua:76] * AI-Uveso: Function BuildTerrainPathMap() started.
debug: 00:00:00  [siminit.lua:^510] * AI-Uveso: Function CreateAIMarkers(): building TerrainPathMap finished, runtime: 2.30 seconds.
debug: 00:00:00  [aimarkergenerator.lua:42] * AI-Uveso: Function SetWantedGridCellSize() Grid size for AI marker set to: 56
debug: 00:00:00  [aimarkergenerator.lua:469] * AI-Uveso: Function CreateMarkerGrid(Air) started.
debug: 00:00:00  [aimarkergenerator.lua:42] * AI-Uveso: Function SetWantedGridCellSize() Grid size for AI marker set to: 28
debug: 00:00:00  [aimarkergenerator.lua:469] * AI-Uveso: Function CreateMarkerGrid(Land) started.
debug: 00:00:00  [siminit.lua:^531] * AI-Uveso: Function CreateAIMarkers(): CreateMarkerGrid (Land) finished, runtime: 5.11 seconds.
debug: 00:00:00  [siminit.lua:^536] * AI-Uveso: Function CreateAIMarkers(): ConnectMarkerWithPathing (Land) finished, runtime: 0.67 seconds.
debug: 00:00:00  [siminit.lua:^540] * AI-Uveso: Function CreateAIMarkers(): BuildGraphAreas (Land) finished, runtime: 0.00 seconds.
debug: 00:00:00  [aimarkergenerator.lua:42] * AI-Uveso: Function SetWantedGridCellSize() Grid size for AI marker set to: 28
debug: 00:00:00  [aimarkergenerator.lua:469] * AI-Uveso: Function CreateMarkerGrid(Water) started.
debug: 00:00:00  [aimarkergenerator.lua:42] * AI-Uveso: Function SetWantedGridCellSize() Grid size for AI marker set to: 28
debug: 00:00:00  [aimarkergenerator.lua:469] * AI-Uveso: Function CreateMarkerGrid(Amphibious) started.
debug: 00:00:00  [aimarkergenerator.lua:42] * AI-Uveso: Function SetWantedGridCellSize() Grid size for AI marker set to: 28
debug: 00:00:00  [aimarkergenerator.lua:469] * AI-Uveso: Function CreateMarkerGrid(Hover) started.
debug: 00:00:00  [aimarkergenerator.lua:1070] * AI-Uveso: Function CreateNavalExpansions started.
debug: 00:00:00  [aimarkergenerator.lua:1129] * AI-Uveso: Function CreateLandExpansions started.
info: 00:00:00  [siminit.lua:^596] * AI-Uveso: Function CreateAIMarkers(): Marker generator finished, runtime: 23.69 seconds.
info: 00:00:00  [siminit.lua:^197] * AI-Uveso: ValidateMapAndMarkers: norushradius is OK. (50)
debug: 00:00:00  [siminit.lua:^275] * AI-Uveso: ValidateMapAndMarkers: Marker ['Expansion Area 15'] is to close to Marker ['Naval Area 2']. Distance= 57 (under 60).
info: Hooked /lua/ui/game/gamemain.lua with /mods/ai-uveso/hook/lua/ui/game/gamemain.lua
info: Hooked /lua/ui/game/gamemain.lua with /mods/m27ai/hook/lua/ui/game/gamemain.lua
info: Hooked /lua/ui/game/gamemain.lua with /mods/supremescoreboard/hook/lua/ui/game/gamemain.lua
info: Hooked /lua/ui/game/gamemain.lua with /mods/sharedmouse/hook/lua/ui/game/gamemain.lua
debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/ura0001o_icon.dds
debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/ura0002o_icon.dds
debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/ura0003o_icon.dds
debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/ura0004_icon.dds
debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/zxa0001_icon.dds
info: Hooked /lua/ui/controls/worldview.lua with /mods/supremescoreboard/hook/lua/ui/controls/worldview.lua
info: Hooked /lua/ui/game/unitview.lua with /mods/advanced target priorities/hook/lua/ui/game/unitview.lua
info: Hooked /lua/ui/game/tabs.lua with /mods/supremescoreboard/hook/lua/ui/game/tabs.lua
info: Hooked /lua/ui/game/orders.lua with /mods/advanced target priorities/hook/lua/ui/game/orders.lua
info: Hooked /lua/keymap/misckeyactions.lua with /mods/advanced target priorities/hook/lua/keymap/misckeyactions.lua
info: creating high fidelity terrain
info: creating high fidelity water
info: Hooked /lua/ui/game/economy.lua with /mods/supremescoreboard/hook/lua/ui/game/economy.lua
info: Hooked /lua/ui/game/layouts/economy_mini.lua with /mods/supremescoreboard/hook/lua/ui/game/layouts/economy_mini.lua
info: creating high fidelity terrain
info: creating high fidelity water
info: SSB >>> TRACE InitializeStats()... 
info: SSB map.quadrants {
info: SSB map.quadrants    ARMY_3 = 4
info: SSB map.quadrants    ARMY_1 = 4
info: SSB map.quadrants    ARMY_4 = 2
info: SSB map.quadrants    ARMY_2 = 2
info: SSB map.quadrants    ARMY_5 = 4
info: SSB map.quadrants    ARMY_6 = 2
info: SSB map.quadrants }
info: SSB >>> TRACE InitializeStats()... armyID=1, type=player, name=Yo-Yo (AI: M27)
info: SSB >>> TRACE InitializeStats()... armyID=2, type=player, name=Creamy (AIx: Uveso Adaptive)
info: SSB >>> TRACE InitializeStats()... armyID=3, type=player, name=%CPU_NAME%
info: SSB >>> TRACE InitializeStats()... armyID=4, type=player, name=Bingham (AIx: Uveso Experimentals)
info: SSB >>> TRACE InitializeStats()... armyID=5, type=player, name=Janus (AI: M27)
info: SSB >>> TRACE InitializeStats()... armyID=6, type=player, name=Cox (AIx: Uveso Adaptive)
info: SSB >>> TRACE InitializeStats()... armyID=7, type=civilian, name=civilian
info: SSB >>> TRACE InitializeStats()... armyID=8, type=civilian, name=civilian
info: SSB >>> TRACE InitializeStats()... armies created
info: SSB >>> TRACE InitializeStats()... creating team for army=1 finished 135 quadrant4
info: SSB >>> TRACE InitializeStats()... saving team=-1 size=3
info: SSB >>> TRACE InitializeStats()... creating team for army=2 finished 246 quadrant2
info: SSB >>> TRACE InitializeStats()... saving team=-2 size=3
info: SSB >>> TRACE InitializeStats()... creating team for army=3 finished 135 quadrant4
info: SSB >>> TRACE InitializeStats()... creating team for army=4 finished 246 quadrant2
info: SSB >>> TRACE InitializeStats()... creating team for army=5 finished 135 quadrant4
info: SSB >>> TRACE InitializeStats()... creating team for army=6 finished 246 quadrant2
info: SSB >>> TRACE InitializeStats()... teams created
info: SSB >>> TRACE InitializeStats()... teamsActive = true, teamsCount = 2, armiesCount = 6
info: SSB >>> TRACE CreateSortLine()...  armyID = 100
info: SSB >>> TRACE CreateArmyLine()...  armyID = 1,   color = ff9161ff,   txtColor = FFA946F4, type=player, name = Yo-Yo (AI: M27)
info: SSB >>> TRACE CreateArmyLine()...  armyID = 2,   color = ffe80a0a,   txtColor = FFF73C3C, type=player, name = Creamy (AIx: Uveso Adaptive)
info: SSB >>> TRACE CreateArmyLine()...  armyID = 3,   color = ff2929e1,   txtColor = FFA946F4, type=player, name = %CPU_NAME%
info: SSB >>> TRACE CreateArmyLine()...  armyID = 4,   color = ff436eee,   txtColor = FFF73C3C, type=player, name = Bingham (AIx: Uveso Experimentals)
info: SSB >>> TRACE CreateArmyLine()...  armyID = 5,   color = ffff873e,   txtColor = FFA946F4, type=player, name = Janus (AI: M27)
info: SSB >>> TRACE CreateArmyLine()...  armyID = 6,   color = ff901427,   txtColor = FFF73C3C, type=player, name = Cox (AIx: Uveso Adaptive)
info: SSB >>> TRACE CreateArmyLine()...  armyID = -1,   color = ffe80a0a,   txtColor = FFF73C3C, type=team, name = TEAM 1
info: SSB >>> TRACE CreateArmyLine()...  armyID = -2,   color = ff9161ff,   txtColor = FFA946F4, type=team, name = TEAM 2
info: SSB >>> TRACE CreateMapLine()... 
info: SSB >>> TRACE CreateInfoLine()... 
info: SSB >>> TRACE CreateInfoLine()... game is not ranked because cheating is on
info: SSB >>> TRACE CreateInfoIconMods()... SIM 2x Resources,Storage,BuildRate,BuildRange
info: SSB >>> TRACE CreateInfoIconMods()... SIM Low Commander Upgrades Costs
info: SSB >>> TRACE CreateInfoIconMods()... SIM Anti Nuke price v3.1
info: SSB >>> TRACE CreateInfoIconMods()... SIM DefencesExpand v1.0
info: SSB >>> TRACE CreateInfoIconMods()... SIM AI-Uveso
info: SSB >>> TRACE CreateInfoIconMods()... SIM Power Mex X10
info: SSB >>> TRACE CreateInfoIconMods()... SIM Storage Rich x10
info: SSB >>> TRACE CreateInfoIconMods()... SIM Paragon for all 
info: SSB >>> TRACE CreateInfoIconMods()... SIM No Build Restrictions in Campaign
info: SSB >>> TRACE CreateInfoIconMods()... SIM Welfare - Universal Health Care
info: SSB >>> TRACE CreateInfoIconMods()... SIM Advanced Shields V4 Fixed
info: SSB >>> TRACE CreateInfoIconMods()... SIM Rescources x2
info: SSB >>> TRACE CreateInfoIconMods()... SIM Hive Engineering Stations For All
info: SSB >>> TRACE CreateInfoIconMods()... SIM Smart Tactical Missiles
info: SSB >>> TRACE CreateInfoIconMods()... SIM M27AI
info: SSB >>> TRACE CreateInfoIconMods()... SIM All Faction Quantum Gate
info: SSB >>> TRACE CreateInfoIconMods()... UI Supreme Score Board
info: SSB >>> TRACE CreateInfoIconMods()... UI SharedMouse
info: SSB >>> TRACE CreateInfoIconMods()... UI Advanced target priorities 1.1
info: SSB >>> TRACE CreateInfoLine()... game not ranked because HasAssassination = false
info: SSB >>> TRACE CreateInfoLine()... game not ranked because HasNoAI = false
info: SSB >>> TRACE CreateInfoLine()... game not ranked because HasNoCheating = false
info: SSB >>> TRACE CreateInfoLine()... game not ranked because HasNoSimMods = false
info: /savereplay
info: SSB >>> TRACE GetReplayId()... from cmd /savereplay 60483
info: SSB >>> TRACE SetLayout()... 
info: No allies to share with
info: No observers to share with
info: Hooked /lua/ui/game/score.lua with /mods/supremescoreboard/hook/lua/ui/game/score.lua
info: /savereplay
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
info: Exe GitSHA: 3e34599
debug: Current gametime: 00:00:00
info: MappingInitialisation: Pre start of while loop: Time elapsed=266.81826782227
debug: * AI-Uveso: OnFirstUpdate: GameOptions 
debug:  - AIBuilderNameDebug: off
debug:  - AICDRCombat: cdrcombatOn
debug:  - AIDebugDisplay: displayOff
debug:  - AIEndlessGameLoop: off
debug:  - AIEternalDelay: 5
debug:  - AIEternalIncrease: 0.050000000745058
debug:  - AIGameenderStart: 10
debug:  - AIOverwhelmDelay: 5
debug:  - AIOverwhelmIncrease: 0.10000000149012
debug:  - AIPLatoonNameDebug: off
debug:  - AIPathingDebug: off
debug:  - AIReplacement: Off
debug:  - AIUnitCap: 2000
debug:  - AllowObservers: true
debug:  - AutoTeams: tvsb
debug:  - BoysAmount: 5
debug:  - BuildMult: 1.2
debug:  - CheatMult: 1.1
debug:  - CheatsEnabled: true
debug:  - CivilianAlliance: enemy
debug:  - CommonArmy: Off
debug:  - DisconnectionDelay02: 30
debug:  - FogOfWar: explored
debug:  - GameSpeed: adjustable
debug:  - LandExpansionsAllowed: 2
debug:  - ManualUnitShare: all
debug:  - MySpecialKey1: off
debug:  - NavalExpansionsAllowed: 0
debug:  - NoRushOption: Off
debug:  - OmniCheat: off
debug:  - PrebuiltUnits: Off
debug:  - RandomMap: Off
debug:  - RevealCivilians: No
debug:  - SEPathing: No
debug:  - ScenarioFile: /maps/neroxis_map_generator_1.8.8_rqxdxidhh3pqu_ayiaebq/neroxis_map_generator_1.8.8_rqxdxidhh3pqu_ayiaebq_scenario.lua
debug:  - Score: yes
debug:  - Share: FullShare
debug:  - ShareUnitCap: allies
debug:  - TMLRandom: 10
debug:  - TeamLock: locked
debug:  - TeamSpawn: fixed
debug:  - Timeouts: -1
debug:  - UnitCap: 1000
debug:  - Unranked: No
debug:  - Victory: sandbox
info: MappingInitialisation: End of pathing logic for base pathing: Time elapsed=9.4688110351563
warning: Invalid args to yield(); expected tick count
         stack traceback:
warning: Invalid args to yield(); expected tick count
         stack traceback:
info: Exe GitSHA: 3e34599
info: Exe GitSHA: 3e34599
info: Exe GitSHA: 3e34599
info: Exe GitSHA: 3e34599
info: Exe GitSHA: 3e34599
info: Exe GitSHA: 3e34599
info: Exe GitSHA: 3e34599
info: Exe GitSHA: 3e34599
info: M27Brain overseer logic is active. Nickname=Yo-Yo (AI: M27); ArmyIndex=1; Start position number=1; Start position={ table: 25CD52F8  362.5, 25.6640625, 937.5, type="VECTOR3" }; Nearest enemy brain details: Name=Cox (AIx: Uveso Adaptive); ArmyIndex=6; Start position=6; Start position={ table: 25CD5690  920.5, 25.7890625, 282.5, type="VECTOR3" } Non-cheating AI
info: M27Brain overseer logic is active. Nickname=Janus (AI: M27); ArmyIndex=5; Start position number=5; Start position={ table: 25CD55F0  103.5, 25.78125, 741.5, type="VECTOR3" }; Nearest enemy brain details: Name=Creamy (AIx: Uveso Adaptive); ArmyIndex=2; Start position=2; Start position={ table: 25CD57A8  661.5, 25.6640625, 86.5, type="VECTOR3" } Non-cheating AI
info: RecordTotalHumanPlayers: Total humans detected=1
info: SendForkedMessage: Sent chat message. bOnlySendToTeam=nil; sMessageType=SendGameCompatibilityWarning; sMessage=Less testing has been done with M27 on the following settings:  Victory setting (non-assassination).  SIM mods  Low Commander Upgrades Costs;  Anti Nuke price v3.1;  Power Mex X10;  Storage Rich x10;  Paragon for all ;  No Build Restrictions in Campaign;  Welfare - Universal Health Care;  Advanced Shields V4 Fixed;  Rescources x2;  Hive Engineering Stations For All;  Smart Tactical Missiles;  All Faction Quantum Gate.  report any issues to maudlin27 via Discord or the M27 forum thread, and include the replay ID.
info: SSB >>> TRACE initialized
info: SSB >>> TRACE SetLayout()... 
info: Hooked /lua/simping.lua with /mods/ai-uveso/hook/lua/simping.lua
warning: Invalid args to yield(); expected tick count
         stack traceback:
warning: Invalid args to yield(); expected tick count
         stack traceback:
warning: Invalid args to yield(); expected tick count
         stack traceback:
warning: Invalid args to yield(); expected tick count
         stack traceback:
warning: Invalid args to yield(); expected tick count
         stack traceback:
warning: Invalid args to yield(); expected tick count
         stack traceback:
warning: Invalid args to yield(); expected tick count
         stack traceback:
warning: Invalid args to yield(); expected tick count
         stack traceback:
info: Hooked /lua/ai/aiarchetype-managerloader.lua with /mods/ai-uveso/hook/lua/ai/aiarchetype-managerloader.lua
debug: [aiarchetype-managerloader.lua, line:199] * AI-Uveso: offset aiarchetype-managerloader.lua
info: Hooked /lua/sim/projectile.lua with /mods/m27ai/hook/lua/sim/projectile.lua
warning: SND: XACT3DApply failed.
         Invalid arg
info: *AI DEBUG: ARMY 	2	: Initiating Archetype using uvesoadaptive
info: *AI DEBUG: ARMY 	4	: Initiating Archetype using uvesoexp
info: *AI DEBUG: ARMY 	6	: Initiating Archetype using uvesoadaptive
debug: 00:00:03  [aiarchetype-managerloader.lua:^638] * AI-Uveso: Function LocationRangeManagerThread() started. [Creamy (AIx: Uveso Adaptive)]
info: Hooked /lua/editor/miscbuildconditions.lua with /mods/ai-uveso/hook/lua/editor/miscbuildconditions.lua
info: Hooked /lua/editor/miscbuildconditions.lua with /mods/m27ai/hook/lua/editor/miscbuildconditions.lua
debug: [miscbuildconditions.lua, line:334] * AI-Uveso: offset MiscBuildConditions.lua
debug: 00:00:03  [aiarchetype-managerloader.lua:^1334] * AI-Uveso: Function OpponentAIWatchThread() started. [Creamy (AIx: Uveso Adaptive)]
debug: 00:00:03  [aiarchetype-managerloader.lua:^638] * AI-Uveso: Function LocationRangeManagerThread() started. [Bingham (AIx: Uveso Experimentals)]
debug: 00:00:03  [aiarchetype-managerloader.lua:^1334] * AI-Uveso: Function OpponentAIWatchThread() started. [Bingham (AIx: Uveso Experimentals)]
debug: 00:00:03  [aiarchetype-managerloader.lua:^638] * AI-Uveso: Function LocationRangeManagerThread() started. [Cox (AIx: Uveso Adaptive)]
debug: 00:00:03  [aiarchetype-managerloader.lua:^1334] * AI-Uveso: Function OpponentAIWatchThread() started. [Cox (AIx: Uveso Adaptive)]
info: *AI DEBUG: ARMY 	1	: Initiating Archetype using M27AI
info: *AI DEBUG: ARMY 	5	: Initiating Archetype using M27AI
info: AIGetMarkerLocationsEx 1233 markers for Land Path Node
info: AIGetMarkerLocationsEx 220 markers for Water Path Node
info: AIGetMarkerLocationsEx 324 markers for Air Path Node
info: AIGetMarkerLocationsEx 1296 markers for Amphibious Path Node
info: AIGetMarkerLocationsEx 1296 markers for Hover Path Node
info: 00:00:04  [miscbuildconditions.lua:^47] * AI-Uveso: CanPathToCurrentEnemy: Land path from MAIN to the enemy found! LAND map! - Creamy (AIx: Uveso Adaptive) vs Yo-Yo (AI: M27)
info: 00:00:04  [miscbuildconditions.lua:^47] * AI-Uveso: CanPathToCurrentEnemy: Land path from MAIN to the enemy found! LAND map! - Cox (AIx: Uveso Adaptive) vs Yo-Yo (AI: M27)
info: Hooked /lua/editor/economybuildconditions.lua with /mods/ai-uveso/hook/lua/editor/economybuildconditions.lua
info: Hooked /lua/editor/economybuildconditions.lua with /mods/m27ai/hook/lua/editor/economybuildconditions.lua
info: 00:00:06  [miscbuildconditions.lua:^47] * AI-Uveso: CanPathToCurrentEnemy: Land path from MAIN to the enemy found! LAND map! - Bingham (AIx: Uveso Experimentals) vs Yo-Yo (AI: M27)
debug: 00:00:07  [aiarchetype-managerloader.lua:^957] * AI-Uveso: Function PriorityManagerThread() started. [Creamy (AIx: Uveso Adaptive)]
debug: 00:00:09  [aiarchetype-managerloader.lua:^957] * AI-Uveso: Function PriorityManagerThread() started. [Bingham (AIx: Uveso Experimentals)]
debug: 00:00:11  [aiarchetype-managerloader.lua:^957] * AI-Uveso: Function PriorityManagerThread() started. [Cox (AIx: Uveso Adaptive)]
debug: Current gametime: 00:00:30
debug: 00:00:38  [platoon.lua:^321] * AI-Uveso: BuildEnhancement: Bingham (AIx: Uveso Experimentals) IssueScript: HeavyAntiMatterCannon
debug: 00:00:39  [platoon.lua:^321] * AI-Uveso: BuildEnhancement: Cox (AIx: Uveso Adaptive) IssueScript: HeavyAntiMatterCannon
debug: 00:00:39  [platoon.lua:^340] * AI-Uveso: BuildEnhancement: Bingham (AIx: Uveso Experimentals) Upgrade finished HeavyAntiMatterCannon
debug: 00:00:39  [platoon.lua:^3547] * AI-Uveso: * ACUChampionPlatoon: enhancement HeavyAntiMatterCannon installed
debug: 00:00:39  [platoon.lua:^3552] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: HeavyAntiMatterCannon - InstalledEnhancementsCount = 1
debug: 00:00:39  [platoon.lua:^3561] * AI-Uveso: * ACUChampionPlatoon: New cdr.MaxWeaponRange: 30 [HeavyAntiMatterCannon]
debug: 00:00:39  [platoon.lua:^321] * AI-Uveso: BuildEnhancement: Creamy (AIx: Uveso Adaptive) IssueScript: CoolingUpgrade
debug: 00:00:40  [platoon.lua:^340] * AI-Uveso: BuildEnhancement: Cox (AIx: Uveso Adaptive) Upgrade finished HeavyAntiMatterCannon
debug: 00:00:40  [platoon.lua:^3547] * AI-Uveso: * ACUChampionPlatoon: enhancement HeavyAntiMatterCannon installed
debug: 00:00:40  [platoon.lua:^3552] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: HeavyAntiMatterCannon - InstalledEnhancementsCount = 1
debug: 00:00:40  [platoon.lua:^3561] * AI-Uveso: * ACUChampionPlatoon: New cdr.MaxWeaponRange: 30 [HeavyAntiMatterCannon]
debug: 00:00:41  [platoon.lua:^340] * AI-Uveso: BuildEnhancement: Creamy (AIx: Uveso Adaptive) Upgrade finished CoolingUpgrade
debug: 00:00:41  [platoon.lua:^3547] * AI-Uveso: * ACUChampionPlatoon: enhancement CoolingUpgrade installed
debug: 00:00:41  [platoon.lua:^3552] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CoolingUpgrade - InstalledEnhancementsCount = 1
debug: 00:00:41  [platoon.lua:^3561] * AI-Uveso: * ACUChampionPlatoon: New cdr.MaxWeaponRange: 30 [CoolingUpgrade]
debug: 00:00:42  [platoon.lua:^321] * AI-Uveso: BuildEnhancement: Bingham (AIx: Uveso Experimentals) IssueScript: DamageStabilization
debug: 00:00:42  [platoon.lua:^340] * AI-Uveso: BuildEnhancement: Bingham (AIx: Uveso Experimentals) Upgrade finished DamageStabilization
debug: 00:00:42  [platoon.lua:^3547] * AI-Uveso: * ACUChampionPlatoon: enhancement DamageStabilization installed
debug: 00:00:42  [platoon.lua:^3552] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: HeavyAntiMatterCannon - InstalledEnhancementsCount = 1
debug: 00:00:42  [platoon.lua:^3552] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: DamageStabilization - InstalledEnhancementsCount = 2
debug: 00:00:43  [platoon.lua:^321] * AI-Uveso: BuildEnhancement: Cox (AIx: Uveso Adaptive) IssueScript: DamageStabilization
debug: 00:00:44  [platoon.lua:^321] * AI-Uveso: BuildEnhancement: Creamy (AIx: Uveso Adaptive) IssueScript: StealthGenerator
debug: 00:00:44  [platoon.lua:^340] * AI-Uveso: BuildEnhancement: Cox (AIx: Uveso Adaptive) Upgrade finished DamageStabilization
debug: 00:00:44  [platoon.lua:^3547] * AI-Uveso: * ACUChampionPlatoon: enhancement DamageStabilization installed
debug: 00:00:44  [platoon.lua:^3552] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: HeavyAntiMatterCannon - InstalledEnhancementsCount = 1
debug: 00:00:44  [platoon.lua:^3552] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: DamageStabilization - InstalledEnhancementsCount = 2
debug: 00:00:45  [platoon.lua:^340] * AI-Uveso: BuildEnhancement: Creamy (AIx: Uveso Adaptive) Upgrade finished StealthGenerator
debug: 00:00:45  [platoon.lua:^3547] * AI-Uveso: * ACUChampionPlatoon: enhancement StealthGenerator installed
debug: 00:00:45  [platoon.lua:^3552] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: StealthGenerator - InstalledEnhancementsCount = 1
debug: 00:00:45  [platoon.lua:^3552] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CoolingUpgrade - InstalledEnhancementsCount = 2
info: SendForkedMessage: Sent chat message. bOnlySendToTeam=nil; sMessageType=Initial greeting; sMessage=gl hf
debug: Current gametime: 00:01:00
debug: Gametime: 00:01:00 --- Unit: 116 --- Platoon: 45 --- FPS: 59 --- Memory: 642.1M / 863.2M --- Speed: +0 / +0 --- SimSpeed: 42% ( 60 Game = 142 System Seconds )
debug:  Entity: 09991 --- Prop: 09658 --- CScriptObject: 11683 --- CTask: 10597 --- CTaskThread: 10469 --- CLuaTask: 00190 --- CDecalHandle: 00254 --- ReconBlip: 00117
debug: Current gametime: 00:01:30
debug: Current gametime: 00:02:00
debug: Gametime: 00:02:00 --- Unit: 247 --- Platoon: 73 --- FPS: 59 --- Memory: 643.9M / 869.6M --- Speed: +0 / +0 --- SimSpeed: 32% ( 60 Game = 185 System Seconds )
debug:  Entity: 10660 --- Prop: 09901 --- CScriptObject: 13394 --- CTask: 11896 --- CTaskThread: 11617 --- CLuaTask: 00364 --- CDecalHandle: 00346 --- ReconBlip: 00247
info: 00:02:04  [miscbuildconditions.lua:^47] * AI-Uveso: CanPathToCurrentEnemy: Land path from ARMY_3 to the enemy found! LAND map! - Creamy (AIx: Uveso Adaptive) vs Yo-Yo (AI: M27)
info: 00:02:04  [miscbuildconditions.lua:^47] * AI-Uveso: CanPathToCurrentEnemy: Land path from ARMY_5 to the enemy found! LAND map! - Cox (AIx: Uveso Adaptive) vs Yo-Yo (AI: M27)
debug: Current gametime: 00:02:30
debug: Current gametime: 00:03:00
debug: Gametime: 00:03:00 --- Unit: 568 --- Platoon: 143 --- FPS: 60 --- Memory: 691.3M / 902.1M --- Speed: +0 / +0 --- SimSpeed: 40% ( 60 Game = 148 System Seconds )
debug:  Entity: 12824 --- Prop: 11030 --- CScriptObject: 17759 --- CTask: 15742 --- CTaskThread: 15191 --- CLuaTask: 00686 --- CDecalHandle: 00550 --- ReconBlip: 00570
info: SendForkedMessage: Sent chat message. bOnlySendToTeam=nil; sMessageType=Ally reclaiming; sMessage=Hey, stop reclaiming my units %CPU_NAME%
info: Hooked /units/urb2108/urb2108_script.lua with /mods/smarttacticalmissiles/hook/units/urb2108/urb2108_script.lua
info: Hooked /units/ueb2108/ueb2108_script.lua with /mods/smarttacticalmissiles/hook/units/ueb2108/ueb2108_script.lua
debug: Current gametime: 00:03:30
debug: 00:03:39  [platoon.lua:^321] * AI-Uveso: BuildEnhancement: Cox (AIx: Uveso Adaptive) IssueScript: Shield
debug: 00:03:40  [platoon.lua:^340] * AI-Uveso: BuildEnhancement: Cox (AIx: Uveso Adaptive) Upgrade finished Shield
debug: 00:03:40  [platoon.lua:^3547] * AI-Uveso: * ACUChampionPlatoon: enhancement Shield installed
debug: 00:03:40  [platoon.lua:^3552] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: HeavyAntiMatterCannon - InstalledEnhancementsCount = 1
debug: 00:03:40  [platoon.lua:^3552] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: Shield - InstalledEnhancementsCount = 2
debug: 00:03:40  [platoon.lua:^3552] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: DamageStabilization - InstalledEnhancementsCount = 3
debug: 00:03:49  [platoon.lua:^321] * AI-Uveso: BuildEnhancement: Bingham (AIx: Uveso Experimentals) IssueScript: Shield
info: SendForkedMessage: Sent chat message. bOnlySendToTeam=true; sMessageType=TML sighted; sMessage=They have TML, get TMD
debug: 00:03:50  [platoon.lua:^340] * AI-Uveso: BuildEnhancement: Bingham (AIx: Uveso Experimentals) Upgrade finished Shield
debug: 00:03:50  [platoon.lua:^3547] * AI-Uveso: * ACUChampionPlatoon: enhancement Shield installed
debug: 00:03:50  [platoon.lua:^3552] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: HeavyAntiMatterCannon - InstalledEnhancementsCount = 1
debug: 00:03:50  [platoon.lua:^3552] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: Shield - InstalledEnhancementsCount = 2
debug: 00:03:50  [platoon.lua:^3552] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: DamageStabilization - InstalledEnhancementsCount = 3
debug: 00:03:52  [platoon.lua:^321] * AI-Uveso: BuildEnhancement: Cox (AIx: Uveso Adaptive) IssueScript: ShieldGeneratorField
debug: 00:03:52  [platoon.lua:^321] * AI-Uveso: BuildEnhancement: Creamy (AIx: Uveso Adaptive) IssueScript: MicrowaveLaserGenerator
debug: 00:03:52  [platoon.lua:^340] * AI-Uveso: BuildEnhancement: Creamy (AIx: Uveso Adaptive) Upgrade finished MicrowaveLaserGenerator
debug: 00:03:52  [platoon.lua:^3547] * AI-Uveso: * ACUChampionPlatoon: enhancement MicrowaveLaserGenerator installed
debug: 00:03:52  [platoon.lua:^3552] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: MicrowaveLaserGenerator - InstalledEnhancementsCount = 1
debug: 00:03:52  [platoon.lua:^3552] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: StealthGenerator - InstalledEnhancementsCount = 2
debug: 00:03:52  [platoon.lua:^3552] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CoolingUpgrade - InstalledEnhancementsCount = 3
debug: 00:03:53  [platoon.lua:^340] * AI-Uveso: BuildEnhancement: Cox (AIx: Uveso Adaptive) Upgrade finished ShieldGeneratorField
debug: 00:03:53  [platoon.lua:^3547] * AI-Uveso: * ACUChampionPlatoon: enhancement ShieldGeneratorField installed
debug: 00:03:53  [platoon.lua:^3552] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: HeavyAntiMatterCannon - InstalledEnhancementsCount = 1
debug: 00:03:53  [platoon.lua:^3552] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ShieldGeneratorField - InstalledEnhancementsCount = 2
debug: 00:03:53  [platoon.lua:^3552] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: DamageStabilization - InstalledEnhancementsCount = 3
debug: 00:03:53  [platoon.lua:^321] * AI-Uveso: BuildEnhancement: Bingham (AIx: Uveso Experimentals) IssueScript: ShieldGeneratorField
debug: 00:03:54  [platoon.lua:^340] * AI-Uveso: BuildEnhancement: Bingham (AIx: Uveso Experimentals) Upgrade finished ShieldGeneratorField
debug: 00:03:54  [platoon.lua:^3547] * AI-Uveso: * ACUChampionPlatoon: enhancement ShieldGeneratorField installed
debug: 00:03:54  [platoon.lua:^3552] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: HeavyAntiMatterCannon - InstalledEnhancementsCount = 1
debug: 00:03:54  [platoon.lua:^3552] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: ShieldGeneratorField - InstalledEnhancementsCount = 2
debug: 00:03:54  [platoon.lua:^3552] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: DamageStabilization - InstalledEnhancementsCount = 3
debug: 00:03:55  [platoon.lua:^321] * AI-Uveso: BuildEnhancement: Creamy (AIx: Uveso Adaptive) IssueScript: CloakingGenerator
debug: 00:03:55  [platoon.lua:^340] * AI-Uveso: BuildEnhancement: Creamy (AIx: Uveso Adaptive) Upgrade finished CloakingGenerator
debug: 00:03:55  [platoon.lua:^3547] * AI-Uveso: * ACUChampionPlatoon: enhancement CloakingGenerator installed
debug: 00:03:55  [platoon.lua:^3552] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: MicrowaveLaserGenerator - InstalledEnhancementsCount = 1
debug: 00:03:55  [platoon.lua:^3552] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CloakingGenerator - InstalledEnhancementsCount = 2
debug: 00:03:55  [platoon.lua:^3552] * AI-Uveso: * ACUChampionPlatoon: Found enhancement: CoolingUpgrade - InstalledEnhancementsCount = 3
debug: Current gametime: 00:04:00
debug: Gametime: 00:04:00 --- Unit: 1061 --- Platoon: 202 --- FPS: 58 --- Memory: 711.5M / 922.6M --- Speed: +0 / +0 --- SimSpeed: 49% ( 60 Game = 121 System Seconds )
debug:  Entity: 16269 --- Prop: 12950 --- CScriptObject: 24277 --- CTask: 21824 --- CTaskThread: 20972 --- CLuaTask: 01076 --- CDecalHandle: 00878 --- ReconBlip: 01060
info: 00:04:02  [aiarchetype-managerloader.lua:^66] * AI-Uveso: Function EcoManagerThread() started! - Cheat(eco)Factor:( 1.2000000476837 ) - BuildFactor:( 1.2000000476837 ) - [Creamy (AIx: Uveso Adaptive)]
info: 00:04:04  [aiarchetype-managerloader.lua:^66] * AI-Uveso: Function EcoManagerThread() started! - Cheat(eco)Factor:( 1.2000000476837 ) - BuildFactor:( 1.2000000476837 ) - [Bingham (AIx: Uveso Experimentals)]
info: 00:04:06  [aiarchetype-managerloader.lua:^66] * AI-Uveso: Function EcoManagerThread() started! - Cheat(eco)Factor:( 1.2000000476837 ) - BuildFactor:( 1.2000000476837 ) - [Cox (AIx: Uveso Adaptive)]
debug: Current gametime: 00:04:30
warning: false	M27ERROR Count=1: GameTime 284: Failed to find a gun upgrade for ACU
warning: stack traceback:
warning:         [C]: in function `assert'
warning:         [C]: in function `pcall'
warning:         ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler'
warning:         ...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua(6990): in function `GetACUUpgradeWanted'
warning:         ...d alliance\mods\m27ai\lua\ai\m27customconditions.lua(675): in function `WantToGetFirstACUUpgrade'
warning:         ...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua(6545): in function `DecideWhetherToGetACUUpgrade'
warning:         ...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua(8002): in function `DeterminePlatoonAction'
warning:         ...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua(13899): in function <...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua:13891>
debug: Current gametime: 00:05:00
debug: Gametime: 00:05:00 --- Unit: 1548 --- Platoon: 291 --- FPS: 56 --- Memory: 762.9M / 961.3M --- Speed: +0 / +0 --- SimSpeed: 58% ( 60 Game = 102 System Seconds )
debug:  Entity: 19934 --- Prop: 15299 --- CScriptObject: 31182 --- CTask: 28798 --- CTaskThread: 27527 --- CLuaTask: 01663 --- CDecalHandle: 01171 --- ReconBlip: 01562
info: Minimized true
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
info: Minimized false
info: Minimized true
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
info: Minimized false
debug: Current gametime: 00:05:30
warning: false	M27ERROR Count=2: GameTime 344: Failed to find a gun upgrade for ACU
warning: stack traceback:
warning:         [C]: in function `assert'
warning:         [C]: in function `pcall'
warning:         ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler'
warning:         ...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua(6990): in function `GetACUUpgradeWanted'
warning:         ...d alliance\mods\m27ai\lua\ai\m27customconditions.lua(675): in function `WantToGetFirstACUUpgrade'
warning:         ...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua(6545): in function `DecideWhetherToGetACUUpgrade'
warning:         ...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua(8002): in function `DeterminePlatoonAction'
warning:         ...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua(13899): in function <...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua:13891>
info: 00:05:55  [miscbuildconditions.lua:^47] * AI-Uveso: CanPathToCurrentEnemy: Land path from ARMY_1 to the enemy found! LAND map! - Cox (AIx: Uveso Adaptive) vs Yo-Yo (AI: M27)
debug: Current gametime: 00:06:00
debug: Gametime: 00:06:00 --- Unit: 2046 --- Platoon: 366 --- FPS: 51 --- Memory: 773.9M / 991.4M --- Speed: +0 / +0 --- SimSpeed: 79% ( 60 Game = 75 System Seconds )
debug:  Entity: 24095 --- Prop: 18114 --- CScriptObject: 38924 --- CTask: 36865 --- CTaskThread: 35190 --- CLuaTask: 02461 --- CDecalHandle: 01436 --- ReconBlip: 02089
info: 00:06:10  [miscbuildconditions.lua:^47] * AI-Uveso: CanPathToCurrentEnemy: Land path from ARMY_1 to the enemy found! LAND map! - Creamy (AIx: Uveso Adaptive) vs Yo-Yo (AI: M27)
debug: Current gametime: 00:06:30
warning: false	M27WARNING: Count=1: GameTime 400: Factory has gone 200 cycles of being stuck - will reset count
warning: stack traceback:
warning:         [C]: in function `assert'
warning:         [C]: in function `pcall'
warning:         ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler'
warning:         ...ed alliance\mods\m27ai\lua\ai\m27factoryoverseer.lua(3944): in function <...ed alliance\mods\m27ai\lua\ai\m27factoryoverseer.lua:3836>
warning: false	M27WARNING: Count=2: GameTime 401: Factory has gone 200 cycles of being stuck - will reset count
warning: stack traceback:
warning:         [C]: in function `assert'
warning:         [C]: in function `pcall'
warning:         ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler'
warning:         ...ed alliance\mods\m27ai\lua\ai\m27factoryoverseer.lua(3944): in function <...ed alliance\mods\m27ai\lua\ai\m27factoryoverseer.lua:3836>
warning: false	M27WARNING: Count=3: GameTime 420: Factory has gone 200 cycles of being stuck - will reset count
warning: stack traceback:
warning:         [C]: in function `assert'
warning:         [C]: in function `pcall'
warning:         ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler'
warning:         ...ed alliance\mods\m27ai\lua\ai\m27factoryoverseer.lua(3944): in function <...ed alliance\mods\m27ai\lua\ai\m27factoryoverseer.lua:3836>
debug: Current gametime: 00:07:00
debug: Gametime: 00:07:00 --- Unit: 2624 --- Platoon: 420 --- FPS: 53 --- Memory: 770.9M / 1019.2M --- Speed: +0 / +0 --- SimSpeed: 90% ( 60 Game = 66 System Seconds )
debug:  Entity: 27641 --- Prop: 19947 --- CScriptObject: 46619 --- CTask: 44222 --- CTaskThread: 42162 --- CLuaTask: 02846 --- CDecalHandle: 01731 --- ReconBlip: 02714
info: Minimized true
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
info: Minimized false
debug: Current gametime: 00:07:30
info: CWldSession::DoBeat() unknown entity id (0x2ff0372e) supplied in a pose update.
info: ExperimentalGunshipCoreTargetLoop: INCONSISTENT TARGETS, will refresh
info: SendForkedMessage: Sent chat message. bOnlySendToTeam=true; sMessageType=Enemy T3 Air; sMessage=Enemy has T3 air
info: ExperimentalGunshipCoreTargetLoop: INCONSISTENT TARGETS, will refresh
debug: Current gametime: 00:08:00
debug: Gametime: 00:08:00 --- Unit: 3242 --- Platoon: 470 --- FPS: 57 --- Memory: 869.9M / 1.041G --- Speed: +0 / -2 --- SimSpeed: 76% ( 60 Game = 78 System Seconds )
debug:  Entity: 31251 --- Prop: 21517 --- CScriptObject: 56191 --- CTask: 52588 --- CTaskThread: 49895 --- CLuaTask: 03699 --- CDecalHandle: 02162 --- ReconBlip: 03377
info: ExperimentalGunshipCoreTargetLoop: INCONSISTENT TARGETS, will refresh
info: ExperimentalGunshipCoreTargetLoop: INCONSISTENT TARGETS, will refresh
info: ExperimentalGunshipCoreTargetLoop: INCONSISTENT TARGETS, will refresh
warning: false	M27WARNING: Count=1: GameTime 491: Couldnt find valid target or object for the action so wont proceed with it, review if this happens repeatedly for unexpected actions (examples where this triggers in line with expectations are if want to assist a building but all of them have nearby enemies (or are factories that are idle), or if try to reclaim a unit that no longer has a position (this warning is hidden if the action was to reclaim a unit as a result though). iActionToAssign=41; iCurrentConditionToTry=27; bMaxEngisIsAdditionNotTotal=false
warning: stack traceback:
warning:         [C]: in function `assert'
warning:         [C]: in function `pcall'
warning:         ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler'
warning:         ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(15319): in function <...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua:9630>
info: ExperimentalGunshipCoreTargetLoop: INCONSISTENT TARGETS, will refresh
warning: false	M27WARNING: Count=2: GameTime 492: Couldnt find valid target or object for the action so wont proceed with it, review if this happens repeatedly for unexpected actions (examples where this triggers in line with expectations are if want to assist a building but all of them have nearby enemies (or are factories that are idle), or if try to reclaim a unit that no longer has a position (this warning is hidden if the action was to reclaim a unit as a result though). iActionToAssign=41; iCurrentConditionToTry=27; bMaxEngisIsAdditionNotTotal=false
warning: stack traceback:
warning:         [C]: in function `assert'
warning:         [C]: in function `pcall'
warning:         ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler'
warning:         ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(15319): in function <...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua:9630>
info: ExperimentalGunshipCoreTargetLoop: INCONSISTENT TARGETS, will refresh
info: ExperimentalGunshipCoreTargetLoop: INCONSISTENT TARGETS, will refresh
warning: false	M27WARNING: Count=3: GameTime 494: Couldnt find valid target or object for the action so wont proceed with it, review if this happens repeatedly for unexpected actions (examples where this triggers in line with expectations are if want to assist a building but all of them have nearby enemies (or are factories that are idle), or if try to reclaim a unit that no longer has a position (this warning is hidden if the action was to reclaim a unit as a result though). iActionToAssign=41; iCurrentConditionToTry=27; bMaxEngisIsAdditionNotTotal=false
warning: stack traceback:
warning:         [C]: in function `assert'
warning:         [C]: in function `pcall'
warning:         ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler'
warning:         ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(15319): in function <...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua:9630>
info: ExperimentalGunshipCoreTargetLoop: INCONSISTENT TARGETS, will refresh
info: ExperimentalGunshipCoreTargetLoop: INCONSISTENT TARGETS, will refresh
info: ExperimentalGunshipCoreTargetLoop: INCONSISTENT TARGETS, will refresh
warning: false	M27WARNING: Count=6: GameTime 497: Couldnt find valid target or object for the action so wont proceed with it, review if this happens repeatedly for unexpected actions (examples where this triggers in line with expectations are if want to assist a building but all of them have nearby enemies (or are factories that are idle), or if try to reclaim a unit that no longer has a position (this warning is hidden if the action was to reclaim a unit as a result though). iActionToAssign=41; iCurrentConditionToTry=27; bMaxEngisIsAdditionNotTotal=false
warning: stack traceback:
warning:         [C]: in function `assert'
warning:         [C]: in function `pcall'
warning:         ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler'
warning:         ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(15319): in function <...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua:9630>
info: ExperimentalGunshipCoreTargetLoop: INCONSISTENT TARGETS, will refresh
info: ExperimentalGunshipCoreTargetLoop: INCONSISTENT TARGETS, will refresh
info: ExperimentalGunshipCoreTargetLoop: INCONSISTENT TARGETS, will refresh
info: ExperimentalGunshipCoreTargetLoop: INCONSISTENT TARGETS, will refresh
info: ExperimentalGunshipCoreTargetLoop: INCONSISTENT TARGETS, will refresh
info: ExperimentalGunshipCoreTargetLoop: INCONSISTENT TARGETS, will refresh
info: ExperimentalGunshipCoreTargetLoop: INCONSISTENT TARGETS, will refresh
info: ExperimentalGunshipCoreTargetLoop: INCONSISTENT TARGETS, will refresh
info: ExperimentalGunshipCoreTargetLoop: INCONSISTENT TARGETS, will refresh
info: ExperimentalGunshipCoreTargetLoop: INCONSISTENT TARGETS, will refresh
info: ExperimentalGunshipCoreTargetLoop: INCONSISTENT TARGETS, will refresh
info: ExperimentalGunshipCoreTargetLoop: INCONSISTENT TARGETS, will refresh
debug: Current gametime: 00:08:30
info: ExperimentalGunshipCoreTargetLoop: INCONSISTENT TARGETS, will refresh
info: ExperimentalGunshipCoreTargetLoop: INCONSISTENT TARGETS, will refresh
info: ExperimentalGunshipCoreTargetLoop: INCONSISTENT TARGETS, will refresh
info: ExperimentalGunshipCoreTargetLoop: INCONSISTENT TARGETS, will refresh
info: ExperimentalGunshipCoreTargetLoop: INCONSISTENT TARGETS, will refresh
info: ExperimentalGunshipCoreTargetLoop: INCONSISTENT TARGETS, will refresh
info: ExperimentalGunshipCoreTargetLoop: INCONSISTENT TARGETS, will refresh
info: ExperimentalGunshipCoreTargetLoop: INCONSISTENT TARGETS, will refresh
info: ExperimentalGunshipCoreTargetLoop: INCONSISTENT TARGETS, will refresh
info: ExperimentalGunshipCoreTargetLoop: INCONSISTENT TARGETS, will refresh
info: ExperimentalGunshipCoreTargetLoop: INCONSISTENT TARGETS, will refresh
warning: false	M27WARNING: Count=6: GameTime 522: Factory has gone 200 cycles of being stuck - will reset count
warning: stack traceback:
warning:         [C]: in function `assert'
warning:         [C]: in function `pcall'
warning:         ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler'
warning:         ...ed alliance\mods\m27ai\lua\ai\m27factoryoverseer.lua(3944): in function <...ed alliance\mods\m27ai\lua\ai\m27factoryoverseer.lua:3836>
info: ExperimentalGunshipCoreTargetLoop: INCONSISTENT TARGETS, will refresh
info: ExperimentalGunshipCoreTargetLoop: INCONSISTENT TARGETS, will refresh
info: ExperimentalGunshipCoreTargetLoop: INCONSISTENT TARGETS, will refresh
info: CWldSession::DoBeat() unknown entity id (0x2ff0169d) supplied in a pose update.
info: ExperimentalGunshipCoreTargetLoop: INCONSISTENT TARGETS, will refresh
warning: false	M27WARNING: Count=1: GameTime 525: Failed to find a location to build at for oEngineer UC=129; Action=29; , switching to backup engineer logic.  This message is expected if there are lots of buildings near the target
warning: stack traceback:
warning:         [C]: in function `assert'
warning:         [C]: in function `pcall'
warning:         ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler'
warning:         ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(7051): in function `AssignActionToEngineer'
warning:         ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(15469): in function `ReassignEngineers'
warning:         ...rged alliance\mods\m27ai\lua\ai\m27platoonformer.lua(1993): in function <...rged alliance\mods\m27ai\lua\ai\m27platoonformer.lua:1674>
info: ExperimentalGunshipCoreTargetLoop: INCONSISTENT TARGETS, will refresh
info: ExperimentalGunshipCoreTargetLoop: INCONSISTENT TARGETS, will refresh
info: CWldSession::DoBeat() unknown entity id (0x2ff016cc) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff0155d) supplied in a pose update.
debug: Current gametime: 00:09:00
debug: Gametime: 00:09:00 --- Unit: 3617 --- Platoon: 509 --- FPS: 59 --- Memory: 856.8M / 1.074G --- Speed: +0 / -2 --- SimSpeed: 52% ( 60 Game = 113 System Seconds )
debug:  Entity: 32505 --- Prop: 21462 --- CScriptObject: 59500 --- CTask: 56423 --- CTaskThread: 53352 --- CLuaTask: 04070 --- CDecalHandle: 02815 --- ReconBlip: 03788
debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/unknown_icon.dds
warning: false	M27WARNING: Count=9: GameTime 543: Factory has gone 200 cycles of being stuck - will reset count
warning: stack traceback:
warning:         [C]: in function `assert'
warning:         [C]: in function `pcall'
warning:         ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler'
warning:         ...ed alliance\mods\m27ai\lua\ai\m27factoryoverseer.lua(3944): in function <...ed alliance\mods\m27ai\lua\ai\m27factoryoverseer.lua:3836>
info: ExperimentalGunshipCoreTargetLoop: INCONSISTENT TARGETS, will refresh
info: ExperimentalGunshipCoreTargetLoop: INCONSISTENT TARGETS, will refresh
info: ExperimentalGunshipCoreTargetLoop: INCONSISTENT TARGETS, will refresh
info: ExperimentalGunshipCoreTargetLoop: INCONSISTENT TARGETS, will refresh
info: ExperimentalGunshipCoreTargetLoop: INCONSISTENT TARGETS, will refresh
info: ExperimentalGunshipCoreTargetLoop: INCONSISTENT TARGETS, will refresh
info: SendForkedMessage: Sent chat message. bOnlySendToTeam=nil; sMessageType=LotsOfAA; sMessage=That's a lot of anti-air Creamy (AIx: Uveso Adaptive).  Think it'll be enough to calm the fear?
info: ExperimentalGunshipCoreTargetLoop: INCONSISTENT TARGETS, will refresh
info: ExperimentalGunshipCoreTargetLoop: INCONSISTENT TARGETS, will refresh
info: ExperimentalGunshipCoreTargetLoop: INCONSISTENT TARGETS, will refresh
info: ExperimentalGunshipCoreTargetLoop: INCONSISTENT TARGETS, will refresh
info: ExperimentalGunshipCoreTargetLoop: INCONSISTENT TARGETS, will refresh
info: ExperimentalGunshipCoreTargetLoop: INCONSISTENT TARGETS, will refresh
info: CWldSession::DoBeat() unknown entity id (0x2ff01766) supplied in a pose update.
warning: false	M27WARNING: Count=1: GameTime 562: Failed to find a location to build at for oEngineer UC=118; Action=41; , switching to backup engineer logic.  This message is expected if there are lots of buildings near the target
warning: stack traceback:
warning:         [C]: in function `assert'
warning:         [C]: in function `pcall'
warning:         ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler'
warning:         ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(7051): in function `AssignActionToEngineer'
warning:         ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(15469): in function <...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua:9630>
info: ExperimentalGunshipCoreTargetLoop: INCONSISTENT TARGETS, will refresh
info: CWldSession::DoBeat() unknown entity id (0x2ff02c66) supplied in a pose update.
info: ExperimentalGunshipCoreTargetLoop: INCONSISTENT TARGETS, will refresh
warning: false	M27WARNING: Count=9: GameTime 564: Couldnt find valid target or object for the action so wont proceed with it, review if this happens repeatedly for unexpected actions (examples where this triggers in line with expectations are if want to assist a building but all of them have nearby enemies (or are factories that are idle), or if try to reclaim a unit that no longer has a position (this warning is hidden if the action was to reclaim a unit as a result though). iActionToAssign=41; iCurrentConditionToTry=27; bMaxEngisIsAdditionNotTotal=false
warning: stack traceback:
warning:         [C]: in function `assert'
warning:         [C]: in function `pcall'
warning:         ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler'
warning:         ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(15319): in function <...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua:9630>
info: ExperimentalGunshipCoreTargetLoop: INCONSISTENT TARGETS, will refresh
info: ExperimentalGunshipCoreTargetLoop: INCONSISTENT TARGETS, will refresh
info: ExperimentalGunshipCoreTargetLoop: INCONSISTENT TARGETS, will refresh
info: 00:09:26  [miscbuildconditions.lua:^47] * AI-Uveso: CanPathToCurrentEnemy: Land path from Expansion Area 19 to the enemy found! LAND map! - Cox (AIx: Uveso Adaptive) vs Yo-Yo (AI: M27)
info: ExperimentalGunshipCoreTargetLoop: INCONSISTENT TARGETS, will refresh
info: ExperimentalGunshipCoreTargetLoop: INCONSISTENT TARGETS, will refresh
info: ExperimentalGunshipCoreTargetLoop: INCONSISTENT TARGETS, will refresh
debug: Current gametime: 00:09:30
warning: false	M27WARNING: Count=18: GameTime 571: Couldnt find valid target or object for the action so wont proceed with it, review if this happens repeatedly for unexpected actions (examples where this triggers in line with expectations are if want to assist a building but all of them have nearby enemies (or are factories that are idle), or if try to reclaim a unit that no longer has a position (this warning is hidden if the action was to reclaim a unit as a result though). iActionToAssign=41; iCurrentConditionToTry=27; bMaxEngisIsAdditionNotTotal=false
warning: stack traceback:
warning:         [C]: in function `assert'
warning:         [C]: in function `pcall'
warning:         ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler'
warning:         ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(15319): in function `ReassignEngineers'
warning:         ...rged alliance\mods\m27ai\lua\ai\m27platoonformer.lua(1993): in function <...rged alliance\mods\m27ai\lua\ai\m27platoonformer.lua:1674>
info: CWldSession::DoBeat() unknown entity id (0x2ff01916) supplied in a pose update.
info: ExperimentalGunshipCoreTargetLoop: INCONSISTENT TARGETS, will refresh
info: ExperimentalGunshipCoreTargetLoop: INCONSISTENT TARGETS, will refresh
info: ExperimentalGunshipCoreTargetLoop: INCONSISTENT TARGETS, will refresh
info: ExperimentalGunshipCoreTargetLoop: INCONSISTENT TARGETS, will refresh
info: ExperimentalGunshipCoreTargetLoop: INCONSISTENT TARGETS, will refresh
info: CWldSession::DoBeat() unknown entity id (0x2ff0099a) supplied in a pose update.
info: ExperimentalGunshipCoreTargetLoop: INCONSISTENT TARGETS, will refresh
warning: false	M27WARNING: Count=27: GameTime 580: Couldnt find valid target or object for the action so wont proceed with it, review if this happens repeatedly for unexpected actions (examples where this triggers in line with expectations are if want to assist a building but all of them have nearby enemies (or are factories that are idle), or if try to reclaim a unit that no longer has a position (this warning is hidden if the action was to reclaim a unit as a result though). iActionToAssign=41; iCurrentConditionToTry=27; bMaxEngisIsAdditionNotTotal=false
warning: stack traceback:
warning:         [C]: in function `assert'
warning:         [C]: in function `pcall'
warning:         ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler'
warning:         ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(15319): in function <...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua:9630>
info: CWldSession::DoBeat() unknown entity id (0x2ff00069) supplied in a pose update.
info: ExperimentalGunshipCoreTargetLoop: INCONSISTENT TARGETS, will refresh
info: ExperimentalGunshipCoreTargetLoop: INCONSISTENT TARGETS, will refresh
info: ExperimentalGunshipCoreTargetLoop: INCONSISTENT TARGETS, will refresh
info: ExperimentalGunshipCoreTargetLoop: INCONSISTENT TARGETS, will refresh
info: CWldSession::DoBeat() unknown entity id (0x2ff00eba) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff00be0) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff01219) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff00be9) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff02b9f) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff00a8d) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff00105) supplied in a pose update.
warning: false	M27WARNING: Count=54: GameTime 597: Couldnt find valid target or object for the action so wont proceed with it, review if this happens repeatedly for unexpected actions (examples where this triggers in line with expectations are if want to assist a building but all of them have nearby enemies (or are factories that are idle), or if try to reclaim a unit that no longer has a position (this warning is hidden if the action was to reclaim a unit as a result though). iActionToAssign=41; iCurrentConditionToTry=27; bMaxEngisIsAdditionNotTotal=false
warning: stack traceback:
warning:         [C]: in function `assert'
warning:         [C]: in function `pcall'
warning:         ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler'
warning:         ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(15319): in function `ReassignEngineers'
warning:         ...rged alliance\mods\m27ai\lua\ai\m27platoonformer.lua(1993): in function <...rged alliance\mods\m27ai\lua\ai\m27platoonformer.lua:1674>
info: CWldSession::DoBeat() unknown entity id (0x2ff00b09) supplied in a pose update.
debug: Current gametime: 00:10:00
debug: Gametime: 00:10:00 --- Unit: 3689 --- Platoon: 541 --- FPS: 59 --- Memory: 935.9M / 1.101G --- Speed: +0 / -4 --- SimSpeed: 47% ( 60 Game = 126 System Seconds )
debug:  Entity: 33483 --- Prop: 21620 --- CScriptObject: 62487 --- CTask: 56991 --- CTaskThread: 54017 --- CLuaTask: 04054 --- CDecalHandle: 03703 --- ReconBlip: 03945
info: CWldSession::DoBeat() unknown entity id (0x2ff00617) supplied in a pose update.
info: ExperimentalGunshipCoreTargetLoop: INCONSISTENT TARGETS, will refresh
warning: false	M27WARNING: Count=18: GameTime 604: Factory has gone 200 cycles of being stuck - will reset count
warning: stack traceback:
warning:         [C]: in function `assert'
warning:         [C]: in function `pcall'
warning:         ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler'
warning:         ...ed alliance\mods\m27ai\lua\ai\m27factoryoverseer.lua(3944): in function <...ed alliance\mods\m27ai\lua\ai\m27factoryoverseer.lua:3836>
info: ExperimentalGunshipCoreTargetLoop: INCONSISTENT TARGETS, will refresh
info: SendForkedMessage: Sent chat message. bOnlySendToTeam=true; sMessageType=M27OverseerEnemyNukeLaunchers; sMessage=Enemy M27OverseerEnemyNukeLaunchers detected
info: SendForkedMessage: Sent chat message. bOnlySendToTeam=true; sMessageType=xeb2402; sMessage=Enemy Novax detected
info: SendForkedMessage: Sent chat message. bOnlySendToTeam=true; sMessageType=url0402; sMessage=Enemy Monkeylord detected
debug: Current gametime: 00:10:30
info: ExperimentalGunshipCoreTargetLoop: INCONSISTENT TARGETS, will refresh
info: ExperimentalGunshipCoreTargetLoop: INCONSISTENT TARGETS, will refresh
info: ExperimentalGunshipCoreTargetLoop: INCONSISTENT TARGETS, will refresh
info: ExperimentalGunshipCoreTargetLoop: INCONSISTENT TARGETS, will refresh
warning: false	M27WARNING: Count=1: GameTime 636: Wont do any more pathing checks for unit being considered as want to avoid major slowdowns
warning: stack traceback:
warning:         [C]: in function `assert'
warning:         [C]: in function `pcall'
warning:         ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler'
warning:         ...der forged alliance\mods\m27ai\lua\ai\m27mapinfo.lua(684): in function `RecheckPathingOfLocation'
warning:         ...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua(5768): in function `RecordPlatoonUnitsByType'
warning:         ...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua(7657): in function `DeterminePlatoonAction'
warning:         ...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua(13899): in function <...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua:13891>
warning: false	M27ERROR Count=1: GameTime 636: RecordPlatoonUnitsByType: Likely pathing error for unit
warning: stack traceback:
warning:         [C]: in function `assert'
warning:         [C]: in function `pcall'
warning:         ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler'
warning:         ...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua(5772): in function `RecordPlatoonUnitsByType'
warning:         ...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua(7657): in function `DeterminePlatoonAction'
warning:         ...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua(13899): in function <...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua:13891>
warning: false	M27WARNING: Count=2: GameTime 637: Wont do any more pathing checks for unit being considered as want to avoid major slowdowns
warning: stack traceback:
warning:         [C]: in function `assert'
warning:         [C]: in function `pcall'
warning:         ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler'
warning:         ...der forged alliance\mods\m27ai\lua\ai\m27mapinfo.lua(684): in function `RecheckPathingOfLocation'
warning:         ...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua(5768): in function `RecordPlatoonUnitsByType'
warning:         ...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua(7657): in function `DeterminePlatoonAction'
warning:         ...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua(13899): in function <...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua:13891>
warning: false	M27ERROR Count=2: GameTime 637: RecordPlatoonUnitsByType: Likely pathing error for unit
warning: stack traceback:
warning:         [C]: in function `assert'
warning:         [C]: in function `pcall'
warning:         ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler'
warning:         ...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua(5772): in function `RecordPlatoonUnitsByType'
warning:         ...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua(7657): in function `DeterminePlatoonAction'
warning:         ...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua(13899): in function <...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua:13891>
info: ExperimentalGunshipCoreTargetLoop: INCONSISTENT TARGETS, will refresh
info: ExperimentalGunshipCoreTargetLoop: INCONSISTENT TARGETS, will refresh
info: ExperimentalGunshipCoreTargetLoop: INCONSISTENT TARGETS, will refresh
info: CWldSession::DoBeat() unknown entity id (0x2ff003ec) supplied in a pose update.
info: ExperimentalGunshipCoreTargetLoop: INCONSISTENT TARGETS, will refresh
warning: false	M27WARNING: Count=3: GameTime 646: Wont do any more pathing checks for unit being considered as want to avoid major slowdowns
warning: stack traceback:
warning:         [C]: in function `assert'
warning:         [C]: in function `pcall'
warning:         ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler'
warning:         ...der forged alliance\mods\m27ai\lua\ai\m27mapinfo.lua(684): in function `RecheckPathingOfLocation'
warning:         ...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua(5768): in function `RecordPlatoonUnitsByType'
warning:         ...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua(7657): in function `DeterminePlatoonAction'
warning:         ...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua(13899): in function <...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua:13891>
warning: false	M27ERROR Count=3: GameTime 646: RecordPlatoonUnitsByType: Likely pathing error for unit
warning: stack traceback:
warning:         [C]: in function `assert'
warning:         [C]: in function `pcall'
warning:         ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler'
warning:         ...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua(5772): in function `RecordPlatoonUnitsByType'
warning:         ...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua(7657): in function `DeterminePlatoonAction'
warning:         ...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua(13899): in function <...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua:13891>
info: CWldSession::DoBeat() unknown entity id (0x2ff01042) supplied in a pose update.
warning: false	M27WARNING: Count=1: GameTime 647: Possible infinite loop or just bad terrain/lots of buildings already - unable to find anywhere to build
warning: stack traceback:
warning:         [C]: in function `assert'
warning:         [C]: in function `pcall'
warning:         ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler'
warning:         ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(2965): in function `FindRandomPlaceToBuild'
warning:         ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(4666): in function `BuildStructureAtLocation'
warning:         ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(7014): in function `AssignActionToEngineer'
warning:         ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(15469): in function <...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua:9630>
info: Failure to build: sBlueprintToBuild=zrb9601; Pathing=Amphibious; Engineer pathing group=15568; start position group=15568; our base group=15568
warning: false	M27ERROR Count=1: GameTime 648: Infinite loop
warning: stack traceback:
warning:         [C]: in function `assert'
warning:         [C]: in function `pcall'
warning:         ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler'
warning:         ...ed alliance\mods\m27ai\lua\ai\m27economyoverseer.lua(1661): in function `ClearOldRecords'
warning:         ...ed alliance\mods\m27ai\lua\ai\m27economyoverseer.lua(1890): in function `PauseLastUpgrade'
warning:         ...ed alliance\mods\m27ai\lua\ai\m27economyoverseer.lua(2675): in function <...ed alliance\mods\m27ai\lua\ai\m27economyoverseer.lua:2528>
info: CWldSession::DoBeat() unknown entity id (0x2ff01103) supplied in a pose update.
debug: Current gametime: 00:11:00
debug: Gametime: 00:11:00 --- Unit: 3979 --- Platoon: 566 --- FPS: 59 --- Memory: 927.3M / 1.121G --- Speed: +0 / -4 --- SimSpeed: 45% ( 60 Game = 133 System Seconds )
debug:  Entity: 35052 --- Prop: 21868 --- CScriptObject: 67425 --- CTask: 60349 --- CTaskThread: 56883 --- CLuaTask: 04306 --- CDecalHandle: 04348 --- ReconBlip: 04279
warning: false	M27WARNING: Count=2: GameTime 660: Possible infinite loop or just bad terrain/lots of buildings already - unable to find anywhere to build
warning: stack traceback:
warning:         [C]: in function `assert'
warning:         [C]: in function `pcall'
warning:         ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler'
warning:         ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(2965): in function `FindRandomPlaceToBuild'
warning:         ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(4666): in function `BuildStructureAtLocation'
warning:         ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(7014): in function `AssignActionToEngineer'
warning:         ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(15469): in function <...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua:9630>
info: Failure to build: sBlueprintToBuild=zab9601; Pathing=Amphibious; Engineer pathing group=15568; start position group=15568; our base group=15568
warning: false	M27WARNING: Count=3: GameTime 660: Possible infinite loop or just bad terrain/lots of buildings already - unable to find anywhere to build
warning: stack traceback:
warning:         [C]: in function `assert'
warning:         [C]: in function `pcall'
warning:         ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler'
warning:         ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(2965): in function `FindRandomPlaceToBuild'
warning:         ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(4666): in function `BuildStructureAtLocation'
warning:         ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(7014): in function `AssignActionToEngineer'
warning:         ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(15469): in function `ReassignEngineers'
warning:         ...rged alliance\mods\m27ai\lua\ai\m27platoonformer.lua(1993): in function <...rged alliance\mods\m27ai\lua\ai\m27platoonformer.lua:1674>
info: Failure to build: sBlueprintToBuild=zab9601; Pathing=Amphibious; Engineer pathing group=15568; start position group=15568; our base group=15568
warning: false	M27WARNING: Count=6: GameTime 665: Wont do any more pathing checks for unit being considered as want to avoid major slowdowns
warning: stack traceback:
warning:         [C]: in function `assert'
warning:         [C]: in function `pcall'
warning:         ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler'
warning:         ...der forged alliance\mods\m27ai\lua\ai\m27mapinfo.lua(684): in function `RecheckPathingOfLocation'
warning:         ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(2956): in function `FindRandomPlaceToBuild'
warning:         ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(4666): in function `BuildStructureAtLocation'
warning:         ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(7014): in function `AssignActionToEngineer'
warning:         ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(15469): in function <...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua:9630>
info: Failure to build: sBlueprintToBuild=zrb9601; Pathing=Amphibious; Engineer pathing group=15568; start position group=15568; our base group=15568
warning: false	M27WARNING: Count=27: GameTime 667: Factory has gone 200 cycles of being stuck - will reset count
warning: stack traceback:
warning:         [C]: in function `assert'
warning:         [C]: in function `pcall'
warning:         ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler'
warning:         ...ed alliance\mods\m27ai\lua\ai\m27factoryoverseer.lua(3944): in function <...ed alliance\mods\m27ai\lua\ai\m27factoryoverseer.lua:3836>
warning: false	M27WARNING: Count=1: GameTime 678: Failed to find a location to build at for oEngineer UC=139; Action=41; , switching to backup engineer logic.  This message is expected if there are lots of buildings near the target
warning: stack traceback:
warning:         [C]: in function `assert'
warning:         [C]: in function `pcall'
warning:         ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler'
warning:         ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(7051): in function `AssignActionToEngineer'
warning:         ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(15469): in function <...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua:9630>
warning: false	M27WARNING: Count=1: GameTime 686: Failed to find a location to build at for oEngineer UC=218; Action=29; , switching to backup engineer logic.  This message is expected if there are lots of buildings near the target
warning: stack traceback:
warning:         [C]: in function `assert'
warning:         [C]: in function `pcall'
warning:         ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler'
warning:         ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(7051): in function `AssignActionToEngineer'
warning:         ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(15469): in function <...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua:9630>
warning: false	M27WARNING: Count=54: GameTime 689: Factory has gone 200 cycles of being stuck - will reset count
warning: stack traceback:
warning:         [C]: in function `assert'
warning:         [C]: in function `pcall'
warning:         ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler'
warning:         ...ed alliance\mods\m27ai\lua\ai\m27factoryoverseer.lua(3944): in function <...ed alliance\mods\m27ai\lua\ai\m27factoryoverseer.lua:3836>
debug: Current gametime: 00:11:30
warning: false	M27WARNING: Count=1: GameTime 699: Failed to find a location to build at for oEngineer UC=100; Action=29; , switching to backup engineer logic.  This message is expected if there are lots of buildings near the target
warning: stack traceback:
warning:         [C]: in function `assert'
warning:         [C]: in function `pcall'
warning:         ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler'
warning:         ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(7051): in function `AssignActionToEngineer'
warning:         ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(15469): in function <...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua:9630>
info: 00:11:41  [miscbuildconditions.lua:^47] * AI-Uveso: CanPathToCurrentEnemy: Land path from Expansion Area 17 to the enemy found! LAND map! - Creamy (AIx: Uveso Adaptive) vs Yo-Yo (AI: M27)
warning: false	M27WARNING: Count=81: GameTime 712: Factory has gone 200 cycles of being stuck - will reset count
warning: stack traceback:
warning:         [C]: in function `assert'
warning:         [C]: in function `pcall'
warning:         ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler'
warning:         ...ed alliance\mods\m27ai\lua\ai\m27factoryoverseer.lua(3944): in function <...ed alliance\mods\m27ai\lua\ai\m27factoryoverseer.lua:3836>
warning: false	M27ERROR Count=6: GameTime 713: RecordPlatoonUnitsByType: Likely pathing error for unit
warning: stack traceback:
warning:         [C]: in function `assert'
warning:         [C]: in function `pcall'
warning:         ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler'
warning:         ...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua(5772): in function `RecordPlatoonUnitsByType'
warning:         ...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua(7657): in function `DeterminePlatoonAction'
warning:         ...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua(13899): in function <...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua:13891>
debug: Current gametime: 00:12:00
debug: Gametime: 00:12:00 --- Unit: 4474 --- Platoon: 629 --- FPS: 56 --- Memory: 1003.6M / 1.145G --- Speed: +0 / -3 --- SimSpeed: 36% ( 60 Game = 164 System Seconds )
debug:  Entity: 37927 --- Prop: 22574 --- CScriptObject: 73820 --- CTask: 66453 --- CTaskThread: 62340 --- CLuaTask: 05258 --- CDecalHandle: 04665 --- ReconBlip: 04792
warning: false	M27WARNING: Count=9: GameTime 720: Wont do any more pathing checks for unit being considered as want to avoid major slowdowns
warning: stack traceback:
warning:         [C]: in function `assert'
warning:         [C]: in function `pcall'
warning:         ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler'
warning:         ...der forged alliance\mods\m27ai\lua\ai\m27mapinfo.lua(684): in function `RecheckPathingOfLocation'
warning:         ...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua(5768): in function `RecordPlatoonUnitsByType'
warning:         ...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua(7657): in function `DeterminePlatoonAction'
warning:         ...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua(13899): in function <...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua:13891>
info: Failure to build: sBlueprintToBuild=zrb9601; Pathing=Amphibious; Engineer pathing group=15568; start position group=15568; our base group=15568
warning: false	M27WARNING: Count=6: GameTime 731: Possible infinite loop or just bad terrain/lots of buildings already - unable to find anywhere to build
warning: stack traceback:
warning:         [C]: in function `assert'
warning:         [C]: in function `pcall'
warning:         ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler'
warning:         ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(2965): in function `FindRandomPlaceToBuild'
warning:         ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(4666): in function `BuildStructureAtLocation'
warning:         ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(7014): in function `AssignActionToEngineer'
warning:         ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(15469): in function <...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua:9630>
info: Failure to build: sBlueprintToBuild=zrb9601; Pathing=Amphibious; Engineer pathing group=15568; start position group=15568; our base group=15568
info: Failure to build: sBlueprintToBuild=zrb9601; Pathing=Amphibious; Engineer pathing group=15568; start position group=15568; our base group=15568
info: BuildStructureAtLocation: WARNING - couldnt find a random place to build based on position=nil; will abort construction
warning: false	M27WARNING: Count=1: GameTime 731: Failed to find a location to build at for oEngineer UC=113; Action=34; , switching to backup engineer logic.  This message is expected if there are lots of buildings near the target
warning: stack traceback:
warning:         [C]: in function `assert'
warning:         [C]: in function `pcall'
warning:         ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler'
warning:         ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(7051): in function `AssignActionToEngineer'
warning:         ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(15469): in function <...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua:9630>
warning: false	M27ERROR Count=9: GameTime 737: RecordPlatoonUnitsByType: Likely pathing error for unit
warning: stack traceback:
warning:         [C]: in function `assert'
warning:         [C]: in function `pcall'
warning:         ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler'
warning:         ...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua(5772): in function `RecordPlatoonUnitsByType'
warning:         ...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua(7657): in function `DeterminePlatoonAction'
warning:         ...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua(13899): in function <...d alliance\mods\m27ai\lua\ai\m27platoonutilities.lua:13891>
info: Failure to build: sBlueprintToBuild=zrb9601; Pathing=Amphibious; Engineer pathing group=15568; start position group=15568; our base group=15568
warning: false	M27WARNING: Count=9: GameTime 740: Possible infinite loop or just bad terrain/lots of buildings already - unable to find anywhere to build
warning: stack traceback:
warning:         [C]: in function `assert'
warning:         [C]: in function `pcall'
warning:         ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler'
warning:         ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(2965): in function `FindRandomPlaceToBuild'
warning:         ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(4670): in function `BuildStructureAtLocation'
warning:         ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(7014): in function `AssignActionToEngineer'
warning:         ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(15469): in function <...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua:9630>
info: Failure to build: sBlueprintToBuild=zrb9601; Pathing=Amphibious; Engineer pathing group=15568; start position group=15568; our base group=15568
info: BuildStructureAtLocation: WARNING - couldnt find a random place to build based on position=nil; will abort construction
warning: false	M27WARNING: Count=1: GameTime 740: Failed to find a location to build at for oEngineer UC=292; Action=34; , switching to backup engineer logic.  This message is expected if there are lots of buildings near the target
warning: stack traceback:
warning:         [C]: in function `assert'
warning:         [C]: in function `pcall'
warning:         ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler'
warning:         ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(7051): in function `AssignActionToEngineer'
warning:         ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(15469): in function <...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua:9630>
debug: Current gametime: 00:12:30
info: Failure to build: sBlueprintToBuild=zrb9601; Pathing=Amphibious; Engineer pathing group=15568; start position group=15568; our base group=15568
info: Failure to build: sBlueprintToBuild=zrb9601; Pathing=Amphibious; Engineer pathing group=15568; start position group=15568; our base group=15568
info: BuildStructureAtLocation: WARNING - couldnt find a random place to build based on position=nil; will abort construction
warning: false	M27WARNING: Count=1: GameTime 750: Failed to find a location to build at for oEngineer UC=123; Action=34; , switching to backup engineer logic.  This message is expected if there are lots of buildings near the target
warning: stack traceback:
warning:         [C]: in function `assert'
warning:         [C]: in function `pcall'
warning:         ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler'
warning:         ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(7051): in function `AssignActionToEngineer'
warning:         ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(15469): in function <...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua:9630>
info: SendForkedGloatingMessage: Sent chat message 40
info: CWldSession::DoBeat() unknown entity id (0x2ff01088) supplied in a pose update.
info: Failure to build: sBlueprintToBuild=zrb9601; Pathing=Amphibious; Engineer pathing group=15568; start position group=15568; our base group=15568
info: Failure to build: sBlueprintToBuild=zrb9601; Pathing=Amphibious; Engineer pathing group=15568; start position group=15568; our base group=15568
info: BuildStructureAtLocation: WARNING - couldnt find a random place to build based on position=nil; will abort construction
warning: false	M27WARNING: Count=1: GameTime 760: Failed to find a location to build at for oEngineer UC=199; Action=34; , switching to backup engineer logic.  This message is expected if there are lots of buildings near the target
warning: stack traceback:
warning:         [C]: in function `assert'
warning:         [C]: in function `pcall'
warning:         ...nder forged alliance\mods\m27ai\lua\m27utilities.lua(79): in function `ErrorHandler'
warning:         ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(7051): in function `AssignActionToEngineer'
warning:         ...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua(15469): in function <...d alliance\mods\m27ai\lua\ai\m27engineeroverseer.lua:9630>
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