Untitled
unknown
csharp
a year ago
137 B
37
Indexable
if (enemySpawner != null)
{
enemySpawner.EnemyDestroyed(gameObject);
}
Destroy(gameObject);Editor is loading...
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if (enemySpawner != null)
{
enemySpawner.EnemyDestroyed(gameObject);
}
Destroy(gameObject);