wtf
wtfunknown
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7 months ago
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immediate = {
if = {
limit = { title:b_lys.holder = {
NOT = {
any_courtier = {
has_nickname = nick_the_seductress
}
}
}
}
create_character = {
gender = female
diplomacy = {10 20}
stewardship = {4 12}
intrigue = {8 15}
learning = {4 10}
martial = {2 6}
age = { 25 35 }
trait = lustful
trait = seducer
trait = lys_pleasure_house_training
random_traits_list = {
count = 2
compassionate = {}
gregarious = {}
ambitious = {}
eccentric = {}
patient = {}
greedy = {}
arrogant = {}
authoritative = {}
}
random_traits_list = {
count = 1
education_diplomacy_3 = {}
education_diplomacy_4 = {}
education_stewardship_4 = {}
education_intrigue_3 = {}
education_intrigue_4 = {}
}
random_traits_list = {
count = 1
beauty_good_1 = {}
beauty_good_2 = {}
beauty_good_3 = {}
}
faith = faith:weeping_lady
culture = culture:lyseni
employer = title:b_lys.holder
after_creation = {
save_scope_as = lys_mistress
give_nickname = nick_the_seductress
}
}
}
else = { # Else clause for existing mistress
# This would need proper scope handling
# Example: Set scope to existing mistress
title:b_lys.holder = {
any_courtier = {
has_nickname = nick_the_seductress
save_scope_as = lys_mistress
}
}
}
}
left_portrait = {
character = ROOT
animation = happiness
}
right_portrait = {
character = scope:lys_mistress
animation = flirtation
}
option = { # Begin training
name = lys_training.0001.a
change_variable = {
name = lys_training_progress
add = 1
}
trigger_event = {
id = lys_training.0002 # Next event
days = { 7 14 }
}
}
option = { # Back out
name = lys_training.0001.b
}
} Editor is loading...
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