IceSpawner - SecondLesson
TaktycznyBocian
plain_text
3 years ago
374 B
19
Indexable
extends Node2D
onready var timer = $Timer
var Projectile = preload("res://Ice.tscn")
func spawn_projectile():
var projectile = Projectile.instance()
add_child(projectile)
projectile.position.x = randi()%1000 + 5
func _on_Timer_timeout():
spawn_projectile()
func _ready():
randomize()
func start():
timer.start()
func stop():
timer.stop()
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