Untitled
unknown
plain_text
3 years ago
946 B
4
Indexable
using System.Collections; using System.Collections.Generic; using UnityEngine; public class DebugCommandBase { private string _commandId; private string _commandDescription; private string _CommandFormat; public string commandId { get { return _commandId; } } public string commandDescription { get { return _commandDescription; } } public string commandFormat { get { return _CommandFormat; } } public DebugCommandBase(string id, string description, string format) { _commandId = id; _commandDescription = description; _CommandFormat = format; } } public class DebugCommand : DebugCommandBase { private Action command; // this action is an error public DebugCommand(string id, string description, string format, Action command) : base (id, description, format) // and this action in there as well { this.command = command; } }
Editor is loading...