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java
a year ago
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4
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Error Code: 53
Condition: ERROR CODE: 53. [IDLEKIT.DEBUG] FailedToAccessLeaderboard - Failed to fetch leaderboard view: event_events.LagerthaEventSettingsData.Main-TheBeetsMotel-2024Jan04.1704402900000.35
Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<RetryRequest>d__60`1:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task:Finish(Boolean)System.Threading.Tasks.Task`1:TrySetException(Object)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetException(Exception)Lagertha.Gameplay.<<GetLeaderboardEntries>b__0>d:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass1_0`1:<RecoverWith>b__1(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1)Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation)System.Action`1:Invoke(T)UnityEngine.AsyncOperation:InvokeCompletionEvent()
Stack Trace: [Log] [IDLEKIT.DEBUG] Network status changed to: Connected - False
Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)IdleKit.Gameplay.NetworkStatusChangedAction:Apply()IdleKit.Core.ActionService:DispatchAction(T, Object)IdleKit.Gameplay.NetworkConnectionStatusService:CheckAndDispatchAction(Boolean)System.Action`1:Invoke(T)Beamable.Api.Connectivity.<SetHasInternet>d__16:MoveNext()Beamable.Api.Connectivity.ConnectivityService:SetHasInternet(Boolean)Beamable.Api.<>c__DisplayClass66_0`1:<MakeRequestWithTokenRefresh>b__1(Exception)System.Func`2:Invoke(T)Beamable.Common.<>c__DisplayClass1_0`1:<RecoverWith>b__1(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1)Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation)System.Action`1:Invoke(T)UnityEngine.AsyncOperation:InvokeCompletionEvent()

[Log] Logging Events: 1
IdleKit.Kraang.<LogEvents>d__12:MoveNext()
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start(TStateMachine&)
IdleKit.Kraang.KraangDispatcher:LogEvents(IEnumerable`1)
IdleKit.Analytics.AnalyticsService:LogEventsInternal(IKraangEvent[])
System.Action`1:Invoke(T)
Lagertha.Gameplay.LagerthaActionService:DispatchListener(T, Object)
IdleKit.Core.ActionService:DispatchAction(T, Object)
IdleKit.Gameplay.NetworkConnectionStatusService:CheckAndDispatchAction(Boolean)
System.Action`1:Invoke(T)
Beamable.Api.Connectivity.<SetHasInternet>d__16:MoveNext()
Beamable.Api.Connectivity.ConnectivityService:SetHasInternet(Boolean)
Beamable.Api.<>c__DisplayClass66_0`1:<MakeRequestWithTokenRefresh>b__1(Exception)
System.Func`2:Invoke(T)
Beamable.Common.<>c__DisplayClass1_0`1:<RecoverWith>b__1(Exception)
System.Action`1:Invoke(T)
Beamable.Common.Promise`1:CompleteError(Exception)
System.Action`1:Invoke(T)
Beamable.Common.Promise`1:CompleteError(Exception)
Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1)
Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation)
UnityEngine.AsyncOperation:InvokeCompletionEvent()

[Log] Saving events to disk
IdleKit.Kraang.<AppendEventsToDiskCache>d__21:MoveNext()
System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start(TStateMachine&)
IdleKit.Kraang.KraangDispatcher:AppendEventsToDiskCache(List`1)
IdleKit.Kraang.<LogEvents>d__12:MoveNext()
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start(TStateMachine&)
IdleKit.Kraang.KraangDispatcher:LogEvents(IEnumerable`1)
IdleKit.Analytics.AnalyticsService:LogEventsInternal(IKraangEvent[])
System.Action`1:Invoke(T)
Lagertha.Gameplay.LagerthaActionService:DispatchListener(T, Object)
IdleKit.Core.ActionService:DispatchAction(T, Object)
IdleKit.Gameplay.NetworkConnectionStatusService:CheckAndDispatchAction(Boolean)
System.Action`1:Invoke(T)
Beamable.Api.Connectivity.<SetHasInternet>d__16:MoveNext()
Beamable.Api.Connectivity.ConnectivityService:SetHasInternet(Boolean)
Beamable.Api.<>c__DisplayClass66_0`1:<MakeRequestWithTokenRefresh>b__1(Exception)
System.Func`2:Invoke(T)
Beamable.Common.<>c__DisplayClass1_0`1:<RecoverWith>b__1(Exception)
System.Action`1:Invoke(T)
Beamable.Common.Promise`1:CompleteError(Exception)
System.Action`1:Invoke(T)
Beamable.Common.Promise`1:CompleteError(Exception)
Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1)
Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation)
UnityEngine.AsyncOperation:InvokeCompletionEvent()

[Log] Loaded 1 events from disk in 26 ms
IdleKit.Kraang.<ReadEventCacheFromDisk>d__24:MoveNext()
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)
IdleKit.Kraang.KraangDispatcher:ReadEventCacheFromDisk()
IdleKit.Kraang.<AppendEventsToDiskCache>d__21:MoveNext()
System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start(TStateMachine&)
IdleKit.Kraang.KraangDispatcher:AppendEventsToDiskCache(List`1)
IdleKit.Kraang.<LogEvents>d__12:MoveNext()
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start(TStateMachine&)
IdleKit.Kraang.KraangDispatcher:LogEvents(IEnumerable`1)
IdleKit.Analytics.AnalyticsService:LogEventsInternal(IKraangEvent[])
System.Action`1:Invoke(T)
Lagertha.Gameplay.LagerthaActionService:DispatchListener(T, Object)
IdleKit.Core.ActionService:DispatchAction(T, Object)
IdleKit.Gameplay.NetworkConnectionStatusService:CheckAndDispatchAction(Boolean)
System.Action`1:Invoke(T)
Beamable.Api.Connectivity.<SetHasInternet>d__16:MoveNext()
Beamable.Api.Connectivity.ConnectivityService:SetHasInternet(Boolean)
Beamable.Api.<>c__DisplayClass66_0`1:<MakeRequestWithTokenRefresh>b__1(Exception)
System.Func`2:Invoke(T)
Beamable.Common.<>c__DisplayClass1_0`1:<RecoverWith>b__1(Exception)
System.Action`1:Invoke(T)
Beamable.Common.Promise`1:CompleteError(Exception)
System.Action`1:Invoke(T)
Beamable.Common.Promise`1:CompleteError(Exception)
Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1)
Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation)
UnityEngine.AsyncOperation:InvokeCompletionEvent()

[Log] Saving events to disk
IdleKit.Kraang.<WriteEventCacheToDisk>d__22:MoveNext()
System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start(TStateMachine&)
IdleKit.Kraang.KraangDispatcher:WriteEventCacheToDisk(List`1)
IdleKit.Kraang.<AppendEventsToDiskCache>d__21:MoveNext()
System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start(TStateMachine&)
IdleKit.Kraang.KraangDispatcher:AppendEventsToDiskCache(List`1)
IdleKit.Kraang.<LogEvents>d__12:MoveNext()
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start(TStateMachine&)
IdleKit.Kraang.KraangDispatcher:LogEvents(IEnumerable`1)
IdleKit.Analytics.AnalyticsService:LogEventsInternal(IKraangEvent[])
System.Action`1:Invoke(T)
Lagertha.Gameplay.LagerthaActionService:DispatchListener(T, Object)
IdleKit.Core.ActionService:DispatchAction(T, Object)
IdleKit.Gameplay.NetworkConnectionStatusService:CheckAndDispatchAction(Boolean)
System.Action`1:Invoke(T)
Beamable.Api.Connectivity.<SetHasInternet>d__16:MoveNext()
Beamable.Api.Connectivity.ConnectivityService:SetHasInternet(Boolean)
Beamable.Api.<>c__DisplayClass66_0`1:<MakeRequestWithTokenRefresh>b__1(Exception)
System.Func`2:Invoke(T)
Beamable.Common.<>c__DisplayClass1_0`1:<RecoverWith>b__1(Exception)
System.Action`1:Invoke(T)
Beamable.Common.Promise`1:CompleteError(Exception)
System.Action`1:Invoke(T)
Beamable.Common.Promise`1:CompleteError(Exception)
Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1)
Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation)
UnityEngine.AsyncOperation:InvokeCompletionEvent()

[Log] Saved 2 events to disk in 27 ms
IdleKit.Kraang.<WriteEventCacheToDisk>d__22:MoveNext()
System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start(TStateMachine&)
IdleKit.Kraang.KraangDispatcher:WriteEventCacheToDisk(List`1)
IdleKit.Kraang.<AppendEventsToDiskCache>d__21:MoveNext()
System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start(TStateMachine&)
IdleKit.Kraang.KraangDispatcher:AppendEventsToDiskCache(List`1)
IdleKit.Kraang.<LogEvents>d__12:MoveNext()
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start(TStateMachine&)
IdleKit.Kraang.KraangDispatcher:LogEvents(IEnumerable`1)
IdleKit.Analytics.AnalyticsService:LogEventsInternal(IKraangEvent[])
System.Action`1:Invoke(T)
Lagertha.Gameplay.LagerthaActionService:DispatchListener(T, Object)
IdleKit.Core.ActionService:DispatchAction(T, Object)
IdleKit.Gameplay.NetworkConnectionStatusService:CheckAndDispatchAction(Boolean)
System.Action`1:Invoke(T)
Beamable.Api.Connectivity.<SetHasInternet>d__16:MoveNext()
Beamable.Api.Connectivity.ConnectivityService:SetHasInternet(Boolean)
Beamable.Api.<>c__DisplayClass66_0`1:<MakeRequestWithTokenRefresh>b__1(Exception)
System.Func`2:Invoke(T)
Beamable.Common.<>c__DisplayClass1_0`1:<RecoverWith>b__1(Exception)
System.Action`1:Invoke(T)
Beamable.Common.Promise`1:CompleteError(Exception)
System.Action`1:Invoke(T)
Beamable.Common.Promise`1:CompleteError(Exception)
Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1)
Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation)
UnityEngine.AsyncOperation:InvokeCompletionEvent()

[Log] [IDLEKIT.DEBUG] Network status changed to: NoConnection
Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)IdleKit.Gameplay.NetworkConnectionStatusService:CheckAndDispatchAction(Boolean)System.Action`1:Invoke(T)Beamable.Api.Connectivity.<SetHasInternet>d__16:MoveNext()Beamable.Api.Connectivity.ConnectivityService:SetHasInternet(Boolean)Beamable.Api.<>c__DisplayClass66_0`1:<MakeRequestWithTokenRefresh>b__1(Exception)System.Func`2:Invoke(T)Beamable.Common.<>c__DisplayClass1_0`1:<RecoverWith>b__1(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1)Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation)System.Action`1:Invoke(T)UnityEngine.AsyncOperation:InvokeCompletionEvent()

[Warning] [IDLEKIT.DEBUG] Request failed after 10 attempts.
Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)Lagertha.Gameplay.<RetryRequest>d__60`1:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task:Finish(Boolean)System.Threading.Tasks.Task`1:TrySetException(Object)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetException(Exception)Lagertha.Gameplay.<<GetLeaderboardEntries>b__0>d:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass9_0`1:<FlatMap>b__0(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass1_0`1:<RecoverWith>b__1(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1)Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation)System.Action`1:Invoke(T)UnityEngine.AsyncOperation:InvokeCompletionEvent()

[Error] [IDLEKIT.DEBUG] FailedToAccessLeaderboard - Failed to fetch leaderboard view: event_events.LagerthaEventSettingsData.Main-Recyclops-2024Jan18.1705612500000.123
Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<RetryRequest>d__60`1:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task:Finish(Boolean)System.Threading.Tasks.Task`1:TrySetException(Object)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetException(Exception)Lagertha.Gameplay.<<GetLeaderboardEntries>b__0>d:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass9_0`1:<FlatMap>b__0(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass1_0`1:<RecoverWith>b__1(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1)Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation)System.Action`1:Invoke(T)UnityEngine.AsyncOperation:InvokeCompletionEvent()

[Warning] [IDLEKIT.DEBUG] CheckAndUpdateProfileInfoOnLeaderboard called with a null leaderboardsEntry.
Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<RetryRequest>d__60`1:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task:Finish(Boolean)System.Threading.Tasks.Task`1:TrySetException(Object)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetException(Exception)Lagertha.Gameplay.<<GetLeaderboardEntries>b__0>d:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass9_0`1:<FlatMap>b__0(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass1_0`1:<RecoverWith>b__1(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1)Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation)System.Action`1:Invoke(T)UnityEngine.AsyncOperation:InvokeCompletionEvent()

[Warning] [IDLEKIT.DEBUG] Request failed after 10 attempts.
Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)Lagertha.Gameplay.<RetryRequest>d__60`1:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:RetryRequest(Func`1)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetLeaderboardEntries(String, Int32, Int32, Nullable`1, Nullable`1)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetLeaderboardSummary(String, Int32, Int32, Nullable`1, Nullable`1, Boolean)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetRankAsync(String, Boolean)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.EventFeatureService:HasAnyPendingRewards(ILagerthaEventSettings)Lagertha.Gameplay.<GetAllEventsForState>d__16:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<RetryRequest>d__60`1:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task:Finish(Boolean)System.Threading.Tasks.Task`1:TrySetException(Object)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetException(Exception)Lagertha.Gameplay.<<GetLeaderboardEntries>b__0>d:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass9_0`1:<FlatMap>b__0(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass1_0`1:<RecoverWith>b__1(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1)Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation)System.Action`1:Invoke(T)UnityEngine.AsyncOperation:InvokeCompletionEvent()

[Error] [IDLEKIT.DEBUG] FailedToAccessLeaderboard - Failed to fetch leaderboard view: event_events.LagerthaEventSettingsData.Mini-PAPranks-2024Jan22.1705958100000.90
Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetLeaderboardEntries(String, Int32, Int32, Nullable`1, Nullable`1)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetLeaderboardSummary(String, Int32, Int32, Nullable`1, Nullable`1, Boolean)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetRankAsync(String, Boolean)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.EventFeatureService:HasAnyPendingRewards(ILagerthaEventSettings)Lagertha.Gameplay.<GetAllEventsForState>d__16:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<RetryRequest>d__60`1:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task:Finish(Boolean)System.Threading.Tasks.Task`1:TrySetException(Object)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetException(Exception)Lagertha.Gameplay.<<GetLeaderboardEntries>b__0>d:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass9_0`1:<FlatMap>b__0(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass1_0`1:<RecoverWith>b__1(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1)Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation)System.Action`1:Invoke(T)UnityEngine.AsyncOperation:InvokeCompletionEvent()

[Warning] [IDLEKIT.DEBUG] CheckAndUpdateProfileInfoOnLeaderboard called with a null leaderboardsEntry.
Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetLeaderboardSummary(String, Int32, Int32, Nullable`1, Nullable`1, Boolean)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetRankAsync(String, Boolean)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.EventFeatureService:HasAnyPendingRewards(ILagerthaEventSettings)Lagertha.Gameplay.<GetAllEventsForState>d__16:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<RetryRequest>d__60`1:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task:Finish(Boolean)System.Threading.Tasks.Task`1:TrySetException(Object)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetException(Exception)Lagertha.Gameplay.<<GetLeaderboardEntries>b__0>d:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass9_0`1:<FlatMap>b__0(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass1_0`1:<RecoverWith>b__1(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1)Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation)System.Action`1:Invoke(T)UnityEngine.AsyncOperation:InvokeCompletionEvent()

[Warning] [IDLEKIT.DEBUG] Request failed after 10 attempts.
Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)Lagertha.Gameplay.<RetryRequest>d__60`1:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:RetryRequest(Func`1)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetLeaderboardEntries(String, Int32, Int32, Nullable`1, Nullable`1)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetLeaderboardSummary(String, Int32, Int32, Nullable`1, Nullable`1, Boolean)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetRankAsync(String, Boolean)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.EventFeatureService:HasAnyPendingRewards(ILagerthaEventSettings)Lagertha.Gameplay.<GetAllEventsForState>d__16:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<RetryRequest>d__60`1:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task:Finish(Boolean)System.Threading.Tasks.Task`1:TrySetException(Object)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetException(Exception)Lagertha.Gameplay.<<GetLeaderboardEntries>b__0>d:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass9_0`1:<FlatMap>b__0(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass1_0`1:<RecoverWith>b__1(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1)Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation)System.Action`1:Invoke(T)UnityEngine.AsyncOperation:InvokeCompletionEvent()

[Error] [IDLEKIT.DEBUG] FailedToAccessLeaderboard - Failed to fetch leaderboard view: event_events.LagerthaEventSettingsData.Mini-VisitingHours-2024Jan23.1706044500000.781
Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetLeaderboardEntries(String, Int32, Int32, Nullable`1, Nullable`1)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetLeaderboardSummary(String, Int32, Int32, Nullable`1, Nullable`1, Boolean)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetRankAsync(String, Boolean)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.EventFeatureService:HasAnyPendingRewards(ILagerthaEventSettings)Lagertha.Gameplay.<GetAllEventsForState>d__16:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<RetryRequest>d__60`1:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task:Finish(Boolean)System.Threading.Tasks.Task`1:TrySetException(Object)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetException(Exception)Lagertha.Gameplay.<<GetLeaderboardEntries>b__0>d:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass9_0`1:<FlatMap>b__0(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass1_0`1:<RecoverWith>b__1(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1)Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation)System.Action`1:Invoke(T)UnityEngine.AsyncOperation:InvokeCompletionEvent()

[Warning] [IDLEKIT.DEBUG] CheckAndUpdateProfileInfoOnLeaderboard called with a null leaderboardsEntry.
Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetLeaderboardSummary(String, Int32, Int32, Nullable`1, Nullable`1, Boolean)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetRankAsync(String, Boolean)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.EventFeatureService:HasAnyPendingRewards(ILagerthaEventSettings)Lagertha.Gameplay.<GetAllEventsForState>d__16:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<RetryRequest>d__60`1:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task:Finish(Boolean)System.Threading.Tasks.Task`1:TrySetException(Object)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetException(Exception)Lagertha.Gameplay.<<GetLeaderboardEntries>b__0>d:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass9_0`1:<FlatMap>b__0(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass1_0`1:<RecoverWith>b__1(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1)Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation)System.Action`1:Invoke(T)UnityEngine.AsyncOperation:InvokeCompletionEvent()

[Warning] [IDLEKIT.DEBUG] Request failed after 10 attempts.
Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)Lagertha.Gameplay.<RetryRequest>d__60`1:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:RetryRequest(Func`1)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetLeaderboardEntries(String, Int32, Int32, Nullable`1, Nullable`1)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetLeaderboardSummary(String, Int32, Int32, Nullable`1, Nullable`1, Boolean)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetRankAsync(String, Boolean)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.EventFeatureService:HasAnyPendingRewards(ILagerthaEventSettings)Lagertha.Gameplay.<GetAllEventsForState>d__16:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<RetryRequest>d__60`1:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task:Finish(Boolean)System.Threading.Tasks.Task`1:TrySetException(Object)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetException(Exception)Lagertha.Gameplay.<<GetLeaderboardEntries>b__0>d:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass9_0`1:<FlatMap>b__0(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass1_0`1:<RecoverWith>b__1(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1)Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation)System.Action`1:Invoke(T)UnityEngine.AsyncOperation:InvokeCompletionEvent()

[Error] [IDLEKIT.DEBUG] FailedToAccessLeaderboard - Failed to fetch leaderboard view: event_events.LagerthaEventSettingsData.Main-RestAndRelaxation-2024Jan29.1706562900000.639
Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetLeaderboardEntries(String, Int32, Int32, Nullable`1, Nullable`1)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetLeaderboardSummary(String, Int32, Int32, Nullable`1, Nullable`1, Boolean)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetRankAsync(String, Boolean)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.EventFeatureService:HasAnyPendingRewards(ILagerthaEventSettings)Lagertha.Gameplay.<GetAllEventsForState>d__16:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<RetryRequest>d__60`1:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task:Finish(Boolean)System.Threading.Tasks.Task`1:TrySetException(Object)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetException(Exception)Lagertha.Gameplay.<<GetLeaderboardEntries>b__0>d:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass9_0`1:<FlatMap>b__0(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass1_0`1:<RecoverWith>b__1(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1)Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation)System.Action`1:Invoke(T)UnityEngine.AsyncOperation:InvokeCompletionEvent()

[Warning] [IDLEKIT.DEBUG] CheckAndUpdateProfileInfoOnLeaderboard called with a null leaderboardsEntry.
Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetLeaderboardSummary(String, Int32, Int32, Nullable`1, Nullable`1, Boolean)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetRankAsync(String, Boolean)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.EventFeatureService:HasAnyPendingRewards(ILagerthaEventSettings)Lagertha.Gameplay.<GetAllEventsForState>d__16:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<RetryRequest>d__60`1:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task:Finish(Boolean)System.Threading.Tasks.Task`1:TrySetException(Object)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetException(Exception)Lagertha.Gameplay.<<GetLeaderboardEntries>b__0>d:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass9_0`1:<FlatMap>b__0(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass1_0`1:<RecoverWith>b__1(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1)Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation)System.Action`1:Invoke(T)UnityEngine.AsyncOperation:InvokeCompletionEvent()

[Warning] [IDLEKIT.DEBUG] Request failed after 10 attempts.
Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)Lagertha.Gameplay.<RetryRequest>d__60`1:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:RetryRequest(Func`1)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetLeaderboardEntries(String, Int32, Int32, Nullable`1, Nullable`1)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetLeaderboardSummary(String, Int32, Int32, Nullable`1, Nullable`1, Boolean)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetRankAsync(String, Boolean)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.EventFeatureService:HasAnyPendingRewards(ILagerthaEventSettings)Lagertha.Gameplay.<GetAllEventsForState>d__16:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<RetryRequest>d__60`1:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task:Finish(Boolean)System.Threading.Tasks.Task`1:TrySetException(Object)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetException(Exception)Lagertha.Gameplay.<<GetLeaderboardEntries>b__0>d:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass9_0`1:<FlatMap>b__0(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass1_0`1:<RecoverWith>b__1(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1)Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation)System.Action`1:Invoke(T)UnityEngine.AsyncOperation:InvokeCompletionEvent()

[Error] [IDLEKIT.DEBUG] FailedToAccessLeaderboard - Failed to fetch leaderboard view: event_events.LagerthaEventSettingsData.Main-TheArtoftheSwap-2024Jan25.1706217300000.114
Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetLeaderboardEntries(String, Int32, Int32, Nullable`1, Nullable`1)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetLeaderboardSummary(String, Int32, Int32, Nullable`1, Nullable`1, Boolean)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetRankAsync(String, Boolean)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.EventFeatureService:HasAnyPendingRewards(ILagerthaEventSettings)Lagertha.Gameplay.<GetAllEventsForState>d__16:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<RetryRequest>d__60`1:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task:Finish(Boolean)System.Threading.Tasks.Task`1:TrySetException(Object)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetException(Exception)Lagertha.Gameplay.<<GetLeaderboardEntries>b__0>d:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass9_0`1:<FlatMap>b__0(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass1_0`1:<RecoverWith>b__1(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1)Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation)System.Action`1:Invoke(T)UnityEngine.AsyncOperation:InvokeCompletionEvent()

[Warning] [IDLEKIT.DEBUG] CheckAndUpdateProfileInfoOnLeaderboard called with a null leaderboardsEntry.
Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetLeaderboardSummary(String, Int32, Int32, Nullable`1, Nullable`1, Boolean)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetRankAsync(String, Boolean)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.EventFeatureService:HasAnyPendingRewards(ILagerthaEventSettings)Lagertha.Gameplay.<GetAllEventsForState>d__16:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<RetryRequest>d__60`1:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task:Finish(Boolean)System.Threading.Tasks.Task`1:TrySetException(Object)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetException(Exception)Lagertha.Gameplay.<<GetLeaderboardEntries>b__0>d:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass9_0`1:<FlatMap>b__0(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass1_0`1:<RecoverWith>b__1(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1)Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation)System.Action`1:Invoke(T)UnityEngine.AsyncOperation:InvokeCompletionEvent()

[Warning] [IDLEKIT.DEBUG] You're requesting an event leaderboard for event: Main-TricksandTreats-2023Oct19. A leaderboard for this event doesn't exist.
Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)IdleKit.Gameplay.EventLeaderboardsService:TryGetExistingEventView(String, EventView&)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetLeaderboardSummary(String, Int32, Int32, Nullable`1, Nullable`1, Boolean)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetRankAsync(String, Boolean)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.EventFeatureService:HasAnyPendingRewards(ILagerthaEventSettings)Lagertha.Gameplay.<GetAllEventsForState>d__16:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<RetryRequest>d__60`1:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task:Finish(Boolean)System.Threading.Tasks.Task`1:TrySetException(Object)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetException(Exception)Lagertha.Gameplay.<<GetLeaderboardEntries>b__0>d:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass9_0`1:<FlatMap>b__0(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass1_0`1:<RecoverWith>b__1(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1)Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation)System.Action`1:Invoke(T)UnityEngine.AsyncOperation:InvokeCompletionEvent()

[Warning] [IDLEKIT.DEBUG] CheckAndUpdateProfileInfoOnLeaderboard called with currentUserEntry set to null
Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetLeaderboardSummary(String, Int32, Int32, Nullable`1, Nullable`1, Boolean)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetRankAsync(String, Boolean)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.EventFeatureService:HasAnyPendingRewards(ILagerthaEventSettings)Lagertha.Gameplay.<GetAllEventsForState>d__16:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<RetryRequest>d__60`1:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task:Finish(Boolean)System.Threading.Tasks.Task`1:TrySetException(Object)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetException(Exception)Lagertha.Gameplay.<<GetLeaderboardEntries>b__0>d:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass9_0`1:<FlatMap>b__0(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass1_0`1:<RecoverWith>b__1(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1)Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation)System.Action`1:Invoke(T)UnityEngine.AsyncOperation:InvokeCompletionEvent()

[Warning] [IDLEKIT.DEBUG] You're requesting an event leaderboard for event: Mini-Updog-2023Oct23. A leaderboard for this event doesn't exist.
Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)IdleKit.Gameplay.EventLeaderboardsService:TryGetExistingEventView(String, EventView&)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetLeaderboardSummary(String, Int32, Int32, Nullable`1, Nullable`1, Boolean)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetRankAsync(String, Boolean)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.EventFeatureService:HasAnyPendingRewards(ILagerthaEventSettings)Lagertha.Gameplay.<GetAllEventsForState>d__16:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<RetryRequest>d__60`1:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task:Finish(Boolean)System.Threading.Tasks.Task`1:TrySetException(Object)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetException(Exception)Lagertha.Gameplay.<<GetLeaderboardEntries>b__0>d:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass9_0`1:<FlatMap>b__0(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass1_0`1:<RecoverWith>b__1(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1)Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation)System.Action`1:Invoke(T)UnityEngine.AsyncOperation:InvokeCompletionEvent()

[Warning] [IDLEKIT.DEBUG] CheckAndUpdateProfileInfoOnLeaderboard called with currentUserEntry set to null
Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetLeaderboardSummary(String, Int32, Int32, Nullable`1, Nullable`1, Boolean)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetRankAsync(String, Boolean)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.EventFeatureService:HasAnyPendingRewards(ILagerthaEventSettings)Lagertha.Gameplay.<GetAllEventsForState>d__16:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<RetryRequest>d__60`1:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task:Finish(Boolean)System.Threading.Tasks.Task`1:TrySetException(Object)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetException(Exception)Lagertha.Gameplay.<<GetLeaderboardEntries>b__0>d:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass9_0`1:<FlatMap>b__0(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass1_0`1:<RecoverWith>b__1(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1)Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation)System.Action`1:Invoke(T)UnityEngine.AsyncOperation:InvokeCompletionEvent()

[Log] [IDLEKIT.DEBUG] Network status changed to: Connected - True
Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)IdleKit.Gameplay.NetworkStatusChangedAction:Apply()IdleKit.Core.ActionService:DispatchAction(T, Object)IdleKit.Gameplay.NetworkConnectionStatusService:CheckAndDispatchAction(Boolean)System.Action`1:Invoke(T)Beamable.Api.Connectivity.<SetHasInternet>d__16:MoveNext()Beamable.Api.Connectivity.ConnectivityService:SetHasInternet(Boolean)Beamable.Api.<>c__DisplayClass66_0`1:<MakeRequestWithTokenRefresh>b__0(T)System.Func`2:Invoke(T)Beamable.Common.<>c__DisplayClass9_0`1:<FlatMap>b__0(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1)Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation)System.Action`1:Invoke(T)UnityEngine.AsyncOperation:InvokeCompletionEvent()

[Log] [IDLEKIT.DEBUG] Getting time after internet re-connected
Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)System.Action`1:Invoke(T)Lagertha.Gameplay.LagerthaActionService:DispatchListener(T, Object)IdleKit.Core.ActionService:DispatchAction(T, Object)IdleKit.Gameplay.NetworkConnectionStatusService:CheckAndDispatchAction(Boolean)System.Action`1:Invoke(T)Beamable.Api.Connectivity.<SetHasInternet>d__16:MoveNext()Beamable.Api.Connectivity.ConnectivityService:SetHasInternet(Boolean)Beamable.Api.<>c__DisplayClass66_0`1:<MakeRequestWithTokenRefresh>b__0(T)System.Func`2:Invoke(T)Beamable.Common.<>c__DisplayClass9_0`1:<FlatMap>b__0(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1)Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation)System.Action`1:Invoke(T)UnityEngine.AsyncOperation:InvokeCompletionEvent()

[Log] [IDLEKIT.DEBUG] Network status changed to: Connected
Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)IdleKit.Gameplay.NetworkConnectionStatusService:CheckAndDispatchAction(Boolean)System.Action`1:Invoke(T)Beamable.Api.Connectivity.<SetHasInternet>d__16:MoveNext()Beamable.Api.Connectivity.ConnectivityService:SetHasInternet(Boolean)Beamable.Api.<>c__DisplayClass66_0`1:<MakeRequestWithTokenRefresh>b__0(T)System.Func`2:Invoke(T)Beamable.Common.<>c__DisplayClass9_0`1:<FlatMap>b__0(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1)Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation)System.Action`1:Invoke(T)UnityEngine.AsyncOperation:InvokeCompletionEvent()

[Log] [LA-DEBUG] Error prompt is already displayed when trying to report [IDLEKIT.DEBUG] FailedToAccessLeaderboard - Failed to fetch leaderboard view: event_events.LagerthaEventSettingsData.Main-Recyclops-2024Jan18.1705612500000.123
Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<RetryRequest>d__60`1:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task:Finish(Boolean)System.Threading.Tasks.Task`1:TrySetException(Object)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetException(Exception)Lagertha.Gameplay.<<GetLeaderboardEntries>b__0>d:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass9_0`1:<FlatMap>b__0(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass1_0`1:<RecoverWith>b__1(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1)Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation)System.Action`1:Invoke(T)UnityEngine.AsyncOperation:InvokeCompletionEvent(), Stack Trace Follows:
Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)Lagertha.ErrorHandling.ErrorCatcher:ProcessErrorLogs()

[Log] [LA-DEBUG] Error prompt is already displayed when trying to report [IDLEKIT.DEBUG] FailedToAccessLeaderboard - Failed to fetch leaderboard view: event_events.LagerthaEventSettingsData.Main-Recyclops-2024Jan18.1705612500000.123
Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<RetryRequest>d__60`1:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task:Finish(Boolean)System.Threading.Tasks.Task`1:TrySetException(Object)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetException(Exception)Lagertha.Gameplay.<<GetLeaderboardEntries>b__0>d:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass9_0`1:<FlatMap>b__0(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass1_0`1:<RecoverWith>b__1(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1)Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation)System.Action`1:Invoke(T)UnityEngine.AsyncOperation:InvokeCompletionEvent(), Stack Trace Follows:
Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)Lagertha.ErrorHandling.ErrorCatcher:ProcessErrorLogs()

[Log] [LA-DEBUG] Error prompt is already displayed when trying to report [IDLEKIT.DEBUG] FailedToAccessLeaderboard - Failed to fetch leaderboard view: event_events.LagerthaEventSettingsData.Mini-PAPranks-2024Jan22.1705958100000.90
Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetLeaderboardEntries(String, Int32, Int32, Nullable`1, Nullable`1)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetLeaderboardSummary(String, Int32, Int32, Nullable`1, Nullable`1, Boolean)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetRankAsync(String, Boolean)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.EventFeatureService:HasAnyPendingRewards(ILagerthaEventSettings)Lagertha.Gameplay.<GetAllEventsForState>d__16:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<RetryRequest>d__60`1:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task:Finish(Boolean)System.Threading.Tasks.Task`1:TrySetException(Object)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetException(Exception)Lagertha.Gameplay.<<GetLeaderboardEntries>b__0>d:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass9_0`1:<FlatMap>b__0(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass1_0`1:<RecoverWith>b__1(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1)Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation)System.Action`1:Invoke(T)UnityEngine.AsyncOperation:InvokeCompletionEvent(), Stack Trace Follows:
Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)Lagertha.ErrorHandling.ErrorCatcher:ProcessErrorLogs()

[Log] [LA-DEBUG] Error prompt is already displayed when trying to report [IDLEKIT.DEBUG] FailedToAccessLeaderboard - Failed to fetch leaderboard view: event_events.LagerthaEventSettingsData.Mini-PAPranks-2024Jan22.1705958100000.90
Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetLeaderboardEntries(String, Int32, Int32, Nullable`1, Nullable`1)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetLeaderboardSummary(String, Int32, Int32, Nullable`1, Nullable`1, Boolean)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetRankAsync(String, Boolean)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.EventFeatureService:HasAnyPendingRewards(ILagerthaEventSettings)Lagertha.Gameplay.<GetAllEventsForState>d__16:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<RetryRequest>d__60`1:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task:Finish(Boolean)System.Threading.Tasks.Task`1:TrySetException(Object)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetException(Exception)Lagertha.Gameplay.<<GetLeaderboardEntries>b__0>d:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass9_0`1:<FlatMap>b__0(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass1_0`1:<RecoverWith>b__1(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1)Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation)System.Action`1:Invoke(T)UnityEngine.AsyncOperation:InvokeCompletionEvent(), Stack Trace Follows:
Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)Lagertha.ErrorHandling.ErrorCatcher:ProcessErrorLogs()

[Log] [LA-DEBUG] Error prompt is already displayed when trying to report [IDLEKIT.DEBUG] FailedToAccessLeaderboard - Failed to fetch leaderboard view: event_events.LagerthaEventSettingsData.Mini-VisitingHours-2024Jan23.1706044500000.781
Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetLeaderboardEntries(String, Int32, Int32, Nullable`1, Nullable`1)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetLeaderboardSummary(String, Int32, Int32, Nullable`1, Nullable`1, Boolean)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetRankAsync(String, Boolean)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.EventFeatureService:HasAnyPendingRewards(ILagerthaEventSettings)Lagertha.Gameplay.<GetAllEventsForState>d__16:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<RetryRequest>d__60`1:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task:Finish(Boolean)System.Threading.Tasks.Task`1:TrySetException(Object)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetException(Exception)Lagertha.Gameplay.<<GetLeaderboardEntries>b__0>d:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass9_0`1:<FlatMap>b__0(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass1_0`1:<RecoverWith>b__1(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1)Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation)System.Action`1:Invoke(T)UnityEngine.AsyncOperation:InvokeCompletionEvent(), Stack Trace Follows:
Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)Lagertha.ErrorHandling.ErrorCatcher:ProcessErrorLogs()

[Log] [LA-DEBUG] Error prompt is already displayed when trying to report [IDLEKIT.DEBUG] FailedToAccessLeaderboard - Failed to fetch leaderboard view: event_events.LagerthaEventSettingsData.Mini-VisitingHours-2024Jan23.1706044500000.781
Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetLeaderboardEntries(String, Int32, Int32, Nullable`1, Nullable`1)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetLeaderboardSummary(String, Int32, Int32, Nullable`1, Nullable`1, Boolean)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetRankAsync(String, Boolean)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.EventFeatureService:HasAnyPendingRewards(ILagerthaEventSettings)Lagertha.Gameplay.<GetAllEventsForState>d__16:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<RetryRequest>d__60`1:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task:Finish(Boolean)System.Threading.Tasks.Task`1:TrySetException(Object)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetException(Exception)Lagertha.Gameplay.<<GetLeaderboardEntries>b__0>d:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass9_0`1:<FlatMap>b__0(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass1_0`1:<RecoverWith>b__1(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1)Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation)System.Action`1:Invoke(T)UnityEngine.AsyncOperation:InvokeCompletionEvent(), Stack Trace Follows:
Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)Lagertha.ErrorHandling.ErrorCatcher:ProcessErrorLogs()

[Log] [LA-DEBUG] Error prompt is already displayed when trying to report [IDLEKIT.DEBUG] FailedToAccessLeaderboard - Failed to fetch leaderboard view: event_events.LagerthaEventSettingsData.Main-RestAndRelaxation-2024Jan29.1706562900000.639
Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetLeaderboardEntries(String, Int32, Int32, Nullable`1, Nullable`1)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetLeaderboardSummary(String, Int32, Int32, Nullable`1, Nullable`1, Boolean)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetRankAsync(String, Boolean)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.EventFeatureService:HasAnyPendingRewards(ILagerthaEventSettings)Lagertha.Gameplay.<GetAllEventsForState>d__16:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<RetryRequest>d__60`1:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task:Finish(Boolean)System.Threading.Tasks.Task`1:TrySetException(Object)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetException(Exception)Lagertha.Gameplay.<<GetLeaderboardEntries>b__0>d:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass9_0`1:<FlatMap>b__0(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass1_0`1:<RecoverWith>b__1(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1)Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation)System.Action`1:Invoke(T)UnityEngine.AsyncOperation:InvokeCompletionEvent(), Stack Trace Follows:
Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)Lagertha.ErrorHandling.ErrorCatcher:ProcessErrorLogs()

[Log] [LA-DEBUG] Error prompt is already displayed when trying to report [IDLEKIT.DEBUG] FailedToAccessLeaderboard - Failed to fetch leaderboard view: event_events.LagerthaEventSettingsData.Main-RestAndRelaxation-2024Jan29.1706562900000.639
Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetLeaderboardEntries(String, Int32, Int32, Nullable`1, Nullable`1)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetLeaderboardSummary(String, Int32, Int32, Nullable`1, Nullable`1, Boolean)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetRankAsync(String, Boolean)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.EventFeatureService:HasAnyPendingRewards(ILagerthaEventSettings)Lagertha.Gameplay.<GetAllEventsForState>d__16:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<RetryRequest>d__60`1:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task:Finish(Boolean)System.Threading.Tasks.Task`1:TrySetException(Object)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetException(Exception)Lagertha.Gameplay.<<GetLeaderboardEntries>b__0>d:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass9_0`1:<FlatMap>b__0(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass1_0`1:<RecoverWith>b__1(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1)Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation)System.Action`1:Invoke(T)UnityEngine.AsyncOperation:InvokeCompletionEvent(), Stack Trace Follows:
Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)Lagertha.ErrorHandling.ErrorCatcher:ProcessErrorLogs()

[Log] [LA-DEBUG] Error prompt is already displayed when trying to report [IDLEKIT.DEBUG] FailedToAccessLeaderboard - Failed to fetch leaderboard view: event_events.LagerthaEventSettingsData.Main-TheArtoftheSwap-2024Jan25.1706217300000.114
Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetLeaderboardEntries(String, Int32, Int32, Nullable`1, Nullable`1)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetLeaderboardSummary(String, Int32, Int32, Nullable`1, Nullable`1, Boolean)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetRankAsync(String, Boolean)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.EventFeatureService:HasAnyPendingRewards(ILagerthaEventSettings)Lagertha.Gameplay.<GetAllEventsForState>d__16:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<RetryRequest>d__60`1:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task:Finish(Boolean)System.Threading.Tasks.Task`1:TrySetException(Object)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetException(Exception)Lagertha.Gameplay.<<GetLeaderboardEntries>b__0>d:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass9_0`1:<FlatMap>b__0(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass1_0`1:<RecoverWith>b__1(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1)Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation)System.Action`1:Invoke(T)UnityEngine.AsyncOperation:InvokeCompletionEvent(), Stack Trace Follows:
Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)Lagertha.ErrorHandling.ErrorCatcher:ProcessErrorLogs()

[Log] [LA-DEBUG] Error prompt is already displayed when trying to report [IDLEKIT.DEBUG] FailedToAccessLeaderboard - Failed to fetch leaderboard view: event_events.LagerthaEventSettingsData.Main-TheArtoftheSwap-2024Jan25.1706217300000.114
Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetLeaderboardEntries(String, Int32, Int32, Nullable`1, Nullable`1)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetLeaderboardSummary(String, Int32, Int32, Nullable`1, Nullable`1, Boolean)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetRankAsync(String, Boolean)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.EventFeatureService:HasAnyPendingRewards(ILagerthaEventSettings)Lagertha.Gameplay.<GetAllEventsForState>d__16:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<RetryRequest>d__60`1:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task:Finish(Boolean)System.Threading.Tasks.Task`1:TrySetException(Object)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetException(Exception)Lagertha.Gameplay.<<GetLeaderboardEntries>b__0>d:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass9_0`1:<FlatMap>b__0(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass1_0`1:<RecoverWith>b__1(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1)Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation)System.Action`1:Invoke(T)UnityEngine.AsyncOperation:InvokeCompletionEvent(), Stack Trace Follows:
Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)Lagertha.ErrorHandling.ErrorCatcher:ProcessErrorLogs()

[Warning] [IDLEKIT.DEBUG] You're requesting an event leaderboard for event: Main-TricksandTreats-2023Oct19. A leaderboard for this event doesn't exist.
Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)IdleKit.Gameplay.EventLeaderboardsService:TryGetExistingEventView(String, EventView&)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetLeaderboardSummary(String, Int32, Int32, Nullable`1, Nullable`1, Boolean)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetRankAsync(String, Boolean)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.EventFeatureService:HasAnyPendingRewards(ILagerthaEventSettings)Lagertha.Gameplay.<GetAllEventsForState>d__16:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<RetryRequest>d__60`1:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<<GetLeaderboardEntries>b__0>d:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)Beamable.Common.<>c__DisplayClass7_0`1:<Map>b__0(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Then(Action`1)Beamable.Common.<>c__DisplayClass9_0`1:<FlatMap>b__0(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1)Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation)System.Action`1:Invoke(T)UnityEngine.AsyncOperation:InvokeCompletionEvent()

[Warning] [IDLEKIT.DEBUG] CheckAndUpdateProfileInfoOnLeaderboard called with currentUserEntry set to null
Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetLeaderboardSummary(String, Int32, Int32, Nullable`1, Nullable`1, Boolean)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetRankAsync(String, Boolean)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.EventFeatureService:HasAnyPendingRewards(ILagerthaEventSettings)Lagertha.Gameplay.<GetAllEventsForState>d__16:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<RetryRequest>d__60`1:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<<GetLeaderboardEntries>b__0>d:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)Beamable.Common.<>c__DisplayClass7_0`1:<Map>b__0(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Then(Action`1)Beamable.Common.<>c__DisplayClass9_0`1:<FlatMap>b__0(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1)Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation)System.Action`1:Invoke(T)UnityEngine.AsyncOperation:InvokeCompletionEvent()

[Warning] [IDLEKIT.DEBUG] You're requesting an event leaderboard for event: Mini-Updog-2023Oct23. A leaderboard for this event doesn't exist.
Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)IdleKit.Gameplay.EventLeaderboardsService:TryGetExistingEventView(String, EventView&)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetLeaderboardSummary(String, Int32, Int32, Nullable`1, Nullable`1, Boolean)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetRankAsync(String, Boolean)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.EventFeatureService:HasAnyPendingRewards(ILagerthaEventSettings)Lagertha.Gameplay.<GetAllEventsForState>d__16:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<RetryRequest>d__60`1:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<<GetLeaderboardEntries>b__0>d:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)Beamable.Common.<>c__DisplayClass7_0`1:<Map>b__0(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Then(Action`1)Beamable.Common.<>c__DisplayClass9_0`1:<FlatMap>b__0(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1)Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation)System.Action`1:Invoke(T)UnityEngine.AsyncOperation:InvokeCompletionEvent()

[Warning] [IDLEKIT.DEBUG] CheckAndUpdateProfileInfoOnLeaderboard called with currentUserEntry set to null
Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetLeaderboardSummary(String, Int32, Int32, Nullable`1, Nullable`1, Boolean)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetRankAsync(String, Boolean)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.EventFeatureService:HasAnyPendingRewards(ILagerthaEventSettings)Lagertha.Gameplay.<GetAllEventsForState>d__16:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<RetryRequest>d__60`1:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<<GetLeaderboardEntries>b__0>d:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)Beamable.Common.<>c__DisplayClass7_0`1:<Map>b__0(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Then(Action`1)Beamable.Common.<>c__DisplayClass9_0`1:<FlatMap>b__0(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1)Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation)System.Action`1:Invoke(T)UnityEngine.AsyncOperation:InvokeCompletionEvent()

[Log] [IDLEKIT.DEBUG] Network status changed to: Connected - False
Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)IdleKit.Gameplay.NetworkStatusChangedAction:Apply()IdleKit.Core.ActionService:DispatchAction(T, Object)IdleKit.Gameplay.NetworkConnectionStatusService:CheckAndDispatchAction(Boolean)System.Action`1:Invoke(T)Beamable.Api.Connectivity.<SetHasInternet>d__16:MoveNext()Beamable.Api.Connectivity.ConnectivityService:SetHasInternet(Boolean)Beamable.Api.<>c__DisplayClass66_0`1:<MakeRequestWithTokenRefresh>b__1(Exception)System.Func`2:Invoke(T)Beamable.Common.<>c__DisplayClass1_0`1:<RecoverWith>b__1(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1)Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation)System.Action`1:Invoke(T)UnityEngine.AsyncOperation:InvokeCompletionEvent()

[Log] Logging Events: 1
IdleKit.Kraang.<LogEvents>d__12:MoveNext()
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start(TStateMachine&)
IdleKit.Kraang.KraangDispatcher:LogEvents(IEnumerable`1)
IdleKit.Analytics.AnalyticsService:LogEventsInternal(IKraangEvent[])
System.Action`1:Invoke(T)
Lagertha.Gameplay.LagerthaActionService:DispatchListener(T, Object)
IdleKit.Core.ActionService:DispatchAction(T, Object)
IdleKit.Gameplay.NetworkConnectionStatusService:CheckAndDispatchAction(Boolean)
System.Action`1:Invoke(T)
Beamable.Api.Connectivity.<SetHasInternet>d__16:MoveNext()
Beamable.Api.Connectivity.ConnectivityService:SetHasInternet(Boolean)
Beamable.Api.<>c__DisplayClass66_0`1:<MakeRequestWithTokenRefresh>b__1(Exception)
System.Func`2:Invoke(T)
Beamable.Common.<>c__DisplayClass1_0`1:<RecoverWith>b__1(Exception)
System.Action`1:Invoke(T)
Beamable.Common.Promise`1:CompleteError(Exception)
System.Action`1:Invoke(T)
Beamable.Common.Promise`1:CompleteError(Exception)
Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1)
Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation)
UnityEngine.AsyncOperation:InvokeCompletionEvent()

[Log] Saving events to disk
IdleKit.Kraang.<AppendEventsToDiskCache>d__21:MoveNext()
System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start(TStateMachine&)
IdleKit.Kraang.KraangDispatcher:AppendEventsToDiskCache(List`1)
IdleKit.Kraang.<LogEvents>d__12:MoveNext()
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start(TStateMachine&)
IdleKit.Kraang.KraangDispatcher:LogEvents(IEnumerable`1)
IdleKit.Analytics.AnalyticsService:LogEventsInternal(IKraangEvent[])
System.Action`1:Invoke(T)
Lagertha.Gameplay.LagerthaActionService:DispatchListener(T, Object)
IdleKit.Core.ActionService:DispatchAction(T, Object)
IdleKit.Gameplay.NetworkConnectionStatusService:CheckAndDispatchAction(Boolean)
System.Action`1:Invoke(T)
Beamable.Api.Connectivity.<SetHasInternet>d__16:MoveNext()
Beamable.Api.Connectivity.ConnectivityService:SetHasInternet(Boolean)
Beamable.Api.<>c__DisplayClass66_0`1:<MakeRequestWithTokenRefresh>b__1(Exception)
System.Func`2:Invoke(T)
Beamable.Common.<>c__DisplayClass1_0`1:<RecoverWith>b__1(Exception)
System.Action`1:Invoke(T)
Beamable.Common.Promise`1:CompleteError(Exception)
System.Action`1:Invoke(T)
Beamable.Common.Promise`1:CompleteError(Exception)
Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1)
Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation)
UnityEngine.AsyncOperation:InvokeCompletionEvent()

[Log] Loaded 2 events from disk in 28 ms
IdleKit.Kraang.<ReadEventCacheFromDisk>d__24:MoveNext()
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)
IdleKit.Kraang.KraangDispatcher:ReadEventCacheFromDisk()
IdleKit.Kraang.<AppendEventsToDiskCache>d__21:MoveNext()
System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start(TStateMachine&)
IdleKit.Kraang.KraangDispatcher:AppendEventsToDiskCache(List`1)
IdleKit.Kraang.<LogEvents>d__12:MoveNext()
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start(TStateMachine&)
IdleKit.Kraang.KraangDispatcher:LogEvents(IEnumerable`1)
IdleKit.Analytics.AnalyticsService:LogEventsInternal(IKraangEvent[])
System.Action`1:Invoke(T)
Lagertha.Gameplay.LagerthaActionService:DispatchListener(T, Object)
IdleKit.Core.ActionService:DispatchAction(T, Object)
IdleKit.Gameplay.NetworkConnectionStatusService:CheckAndDispatchAction(Boolean)
System.Action`1:Invoke(T)
Beamable.Api.Connectivity.<SetHasInternet>d__16:MoveNext()
Beamable.Api.Connectivity.ConnectivityService:SetHasInternet(Boolean)
Beamable.Api.<>c__DisplayClass66_0`1:<MakeRequestWithTokenRefresh>b__1(Exception)
System.Func`2:Invoke(T)
Beamable.Common.<>c__DisplayClass1_0`1:<RecoverWith>b__1(Exception)
System.Action`1:Invoke(T)
Beamable.Common.Promise`1:CompleteError(Exception)
System.Action`1:Invoke(T)
Beamable.Common.Promise`1:CompleteError(Exception)
Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1)
Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation)
UnityEngine.AsyncOperation:InvokeCompletionEvent()

[Log] Saving events to disk
IdleKit.Kraang.<WriteEventCacheToDisk>d__22:MoveNext()
System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start(TStateMachine&)
IdleKit.Kraang.KraangDispatcher:WriteEventCacheToDisk(List`1)
IdleKit.Kraang.<AppendEventsToDiskCache>d__21:MoveNext()
System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start(TStateMachine&)
IdleKit.Kraang.KraangDispatcher:AppendEventsToDiskCache(List`1)
IdleKit.Kraang.<LogEvents>d__12:MoveNext()
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start(TStateMachine&)
IdleKit.Kraang.KraangDispatcher:LogEvents(IEnumerable`1)
IdleKit.Analytics.AnalyticsService:LogEventsInternal(IKraangEvent[])
System.Action`1:Invoke(T)
Lagertha.Gameplay.LagerthaActionService:DispatchListener(T, Object)
IdleKit.Core.ActionService:DispatchAction(T, Object)
IdleKit.Gameplay.NetworkConnectionStatusService:CheckAndDispatchAction(Boolean)
System.Action`1:Invoke(T)
Beamable.Api.Connectivity.<SetHasInternet>d__16:MoveNext()
Beamable.Api.Connectivity.ConnectivityService:SetHasInternet(Boolean)
Beamable.Api.<>c__DisplayClass66_0`1:<MakeRequestWithTokenRefresh>b__1(Exception)
System.Func`2:Invoke(T)
Beamable.Common.<>c__DisplayClass1_0`1:<RecoverWith>b__1(Exception)
System.Action`1:Invoke(T)
Beamable.Common.Promise`1:CompleteError(Exception)
System.Action`1:Invoke(T)
Beamable.Common.Promise`1:CompleteError(Exception)
Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1)
Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation)
UnityEngine.AsyncOperation:InvokeCompletionEvent()

[Log] Saved 3 events to disk in 29 ms
IdleKit.Kraang.<WriteEventCacheToDisk>d__22:MoveNext()
System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start(TStateMachine&)
IdleKit.Kraang.KraangDispatcher:WriteEventCacheToDisk(List`1)
IdleKit.Kraang.<AppendEventsToDiskCache>d__21:MoveNext()
System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start(TStateMachine&)
IdleKit.Kraang.KraangDispatcher:AppendEventsToDiskCache(List`1)
IdleKit.Kraang.<LogEvents>d__12:MoveNext()
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start(TStateMachine&)
IdleKit.Kraang.KraangDispatcher:LogEvents(IEnumerable`1)
IdleKit.Analytics.AnalyticsService:LogEventsInternal(IKraangEvent[])
System.Action`1:Invoke(T)
Lagertha.Gameplay.LagerthaActionService:DispatchListener(T, Object)
IdleKit.Core.ActionService:DispatchAction(T, Object)
IdleKit.Gameplay.NetworkConnectionStatusService:CheckAndDispatchAction(Boolean)
System.Action`1:Invoke(T)
Beamable.Api.Connectivity.<SetHasInternet>d__16:MoveNext()
Beamable.Api.Connectivity.ConnectivityService:SetHasInternet(Boolean)
Beamable.Api.<>c__DisplayClass66_0`1:<MakeRequestWithTokenRefresh>b__1(Exception)
System.Func`2:Invoke(T)
Beamable.Common.<>c__DisplayClass1_0`1:<RecoverWith>b__1(Exception)
System.Action`1:Invoke(T)
Beamable.Common.Promise`1:CompleteError(Exception)
System.Action`1:Invoke(T)
Beamable.Common.Promise`1:CompleteError(Exception)
Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1)
Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation)
UnityEngine.AsyncOperation:InvokeCompletionEvent()

[Log] [IDLEKIT.DEBUG] Network status changed to: NoConnection
Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)IdleKit.Gameplay.NetworkConnectionStatusService:CheckAndDispatchAction(Boolean)System.Action`1:Invoke(T)Beamable.Api.Connectivity.<SetHasInternet>d__16:MoveNext()Beamable.Api.Connectivity.ConnectivityService:SetHasInternet(Boolean)Beamable.Api.<>c__DisplayClass66_0`1:<MakeRequestWithTokenRefresh>b__1(Exception)System.Func`2:Invoke(T)Beamable.Common.<>c__DisplayClass1_0`1:<RecoverWith>b__1(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1)Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation)System.Action`1:Invoke(T)UnityEngine.AsyncOperation:InvokeCompletionEvent()

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