Untitled
unknown
java
a year ago
200 kB
4
Indexable
Error Code: 53 Condition: ERROR CODE: 53. [IDLEKIT.DEBUG] FailedToAccessLeaderboard - Failed to fetch leaderboard view: event_events.LagerthaEventSettingsData.Main-TheBeetsMotel-2024Jan04.1704402900000.35 Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<RetryRequest>d__60`1:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task:Finish(Boolean)System.Threading.Tasks.Task`1:TrySetException(Object)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetException(Exception)Lagertha.Gameplay.<<GetLeaderboardEntries>b__0>d:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass1_0`1:<RecoverWith>b__1(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1)Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation)System.Action`1:Invoke(T)UnityEngine.AsyncOperation:InvokeCompletionEvent() Stack Trace: [Log] [IDLEKIT.DEBUG] Network status changed to: Connected - False Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)IdleKit.Gameplay.NetworkStatusChangedAction:Apply()IdleKit.Core.ActionService:DispatchAction(T, Object)IdleKit.Gameplay.NetworkConnectionStatusService:CheckAndDispatchAction(Boolean)System.Action`1:Invoke(T)Beamable.Api.Connectivity.<SetHasInternet>d__16:MoveNext()Beamable.Api.Connectivity.ConnectivityService:SetHasInternet(Boolean)Beamable.Api.<>c__DisplayClass66_0`1:<MakeRequestWithTokenRefresh>b__1(Exception)System.Func`2:Invoke(T)Beamable.Common.<>c__DisplayClass1_0`1:<RecoverWith>b__1(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1)Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation)System.Action`1:Invoke(T)UnityEngine.AsyncOperation:InvokeCompletionEvent() [Log] Logging Events: 1 IdleKit.Kraang.<LogEvents>d__12:MoveNext() System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start(TStateMachine&) IdleKit.Kraang.KraangDispatcher:LogEvents(IEnumerable`1) IdleKit.Analytics.AnalyticsService:LogEventsInternal(IKraangEvent[]) System.Action`1:Invoke(T) Lagertha.Gameplay.LagerthaActionService:DispatchListener(T, Object) IdleKit.Core.ActionService:DispatchAction(T, Object) IdleKit.Gameplay.NetworkConnectionStatusService:CheckAndDispatchAction(Boolean) System.Action`1:Invoke(T) Beamable.Api.Connectivity.<SetHasInternet>d__16:MoveNext() Beamable.Api.Connectivity.ConnectivityService:SetHasInternet(Boolean) Beamable.Api.<>c__DisplayClass66_0`1:<MakeRequestWithTokenRefresh>b__1(Exception) System.Func`2:Invoke(T) Beamable.Common.<>c__DisplayClass1_0`1:<RecoverWith>b__1(Exception) System.Action`1:Invoke(T) Beamable.Common.Promise`1:CompleteError(Exception) System.Action`1:Invoke(T) Beamable.Common.Promise`1:CompleteError(Exception) Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1) Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation) UnityEngine.AsyncOperation:InvokeCompletionEvent() [Log] Saving events to disk IdleKit.Kraang.<AppendEventsToDiskCache>d__21:MoveNext() System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start(TStateMachine&) IdleKit.Kraang.KraangDispatcher:AppendEventsToDiskCache(List`1) IdleKit.Kraang.<LogEvents>d__12:MoveNext() System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start(TStateMachine&) IdleKit.Kraang.KraangDispatcher:LogEvents(IEnumerable`1) IdleKit.Analytics.AnalyticsService:LogEventsInternal(IKraangEvent[]) System.Action`1:Invoke(T) Lagertha.Gameplay.LagerthaActionService:DispatchListener(T, Object) IdleKit.Core.ActionService:DispatchAction(T, Object) IdleKit.Gameplay.NetworkConnectionStatusService:CheckAndDispatchAction(Boolean) System.Action`1:Invoke(T) Beamable.Api.Connectivity.<SetHasInternet>d__16:MoveNext() Beamable.Api.Connectivity.ConnectivityService:SetHasInternet(Boolean) Beamable.Api.<>c__DisplayClass66_0`1:<MakeRequestWithTokenRefresh>b__1(Exception) System.Func`2:Invoke(T) Beamable.Common.<>c__DisplayClass1_0`1:<RecoverWith>b__1(Exception) System.Action`1:Invoke(T) Beamable.Common.Promise`1:CompleteError(Exception) System.Action`1:Invoke(T) Beamable.Common.Promise`1:CompleteError(Exception) Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1) Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation) UnityEngine.AsyncOperation:InvokeCompletionEvent() [Log] Loaded 1 events from disk in 26 ms IdleKit.Kraang.<ReadEventCacheFromDisk>d__24:MoveNext() System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&) IdleKit.Kraang.KraangDispatcher:ReadEventCacheFromDisk() IdleKit.Kraang.<AppendEventsToDiskCache>d__21:MoveNext() System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start(TStateMachine&) IdleKit.Kraang.KraangDispatcher:AppendEventsToDiskCache(List`1) IdleKit.Kraang.<LogEvents>d__12:MoveNext() System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start(TStateMachine&) IdleKit.Kraang.KraangDispatcher:LogEvents(IEnumerable`1) IdleKit.Analytics.AnalyticsService:LogEventsInternal(IKraangEvent[]) System.Action`1:Invoke(T) Lagertha.Gameplay.LagerthaActionService:DispatchListener(T, Object) IdleKit.Core.ActionService:DispatchAction(T, Object) IdleKit.Gameplay.NetworkConnectionStatusService:CheckAndDispatchAction(Boolean) System.Action`1:Invoke(T) Beamable.Api.Connectivity.<SetHasInternet>d__16:MoveNext() Beamable.Api.Connectivity.ConnectivityService:SetHasInternet(Boolean) Beamable.Api.<>c__DisplayClass66_0`1:<MakeRequestWithTokenRefresh>b__1(Exception) System.Func`2:Invoke(T) Beamable.Common.<>c__DisplayClass1_0`1:<RecoverWith>b__1(Exception) System.Action`1:Invoke(T) Beamable.Common.Promise`1:CompleteError(Exception) System.Action`1:Invoke(T) Beamable.Common.Promise`1:CompleteError(Exception) Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1) Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation) UnityEngine.AsyncOperation:InvokeCompletionEvent() [Log] Saving events to disk IdleKit.Kraang.<WriteEventCacheToDisk>d__22:MoveNext() System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start(TStateMachine&) IdleKit.Kraang.KraangDispatcher:WriteEventCacheToDisk(List`1) IdleKit.Kraang.<AppendEventsToDiskCache>d__21:MoveNext() System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start(TStateMachine&) IdleKit.Kraang.KraangDispatcher:AppendEventsToDiskCache(List`1) IdleKit.Kraang.<LogEvents>d__12:MoveNext() System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start(TStateMachine&) IdleKit.Kraang.KraangDispatcher:LogEvents(IEnumerable`1) IdleKit.Analytics.AnalyticsService:LogEventsInternal(IKraangEvent[]) System.Action`1:Invoke(T) Lagertha.Gameplay.LagerthaActionService:DispatchListener(T, Object) IdleKit.Core.ActionService:DispatchAction(T, Object) IdleKit.Gameplay.NetworkConnectionStatusService:CheckAndDispatchAction(Boolean) System.Action`1:Invoke(T) Beamable.Api.Connectivity.<SetHasInternet>d__16:MoveNext() Beamable.Api.Connectivity.ConnectivityService:SetHasInternet(Boolean) Beamable.Api.<>c__DisplayClass66_0`1:<MakeRequestWithTokenRefresh>b__1(Exception) System.Func`2:Invoke(T) Beamable.Common.<>c__DisplayClass1_0`1:<RecoverWith>b__1(Exception) System.Action`1:Invoke(T) Beamable.Common.Promise`1:CompleteError(Exception) System.Action`1:Invoke(T) Beamable.Common.Promise`1:CompleteError(Exception) Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1) Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation) UnityEngine.AsyncOperation:InvokeCompletionEvent() [Log] Saved 2 events to disk in 27 ms IdleKit.Kraang.<WriteEventCacheToDisk>d__22:MoveNext() System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start(TStateMachine&) IdleKit.Kraang.KraangDispatcher:WriteEventCacheToDisk(List`1) IdleKit.Kraang.<AppendEventsToDiskCache>d__21:MoveNext() System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start(TStateMachine&) IdleKit.Kraang.KraangDispatcher:AppendEventsToDiskCache(List`1) IdleKit.Kraang.<LogEvents>d__12:MoveNext() System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start(TStateMachine&) IdleKit.Kraang.KraangDispatcher:LogEvents(IEnumerable`1) IdleKit.Analytics.AnalyticsService:LogEventsInternal(IKraangEvent[]) System.Action`1:Invoke(T) Lagertha.Gameplay.LagerthaActionService:DispatchListener(T, Object) IdleKit.Core.ActionService:DispatchAction(T, Object) IdleKit.Gameplay.NetworkConnectionStatusService:CheckAndDispatchAction(Boolean) System.Action`1:Invoke(T) Beamable.Api.Connectivity.<SetHasInternet>d__16:MoveNext() Beamable.Api.Connectivity.ConnectivityService:SetHasInternet(Boolean) Beamable.Api.<>c__DisplayClass66_0`1:<MakeRequestWithTokenRefresh>b__1(Exception) System.Func`2:Invoke(T) Beamable.Common.<>c__DisplayClass1_0`1:<RecoverWith>b__1(Exception) System.Action`1:Invoke(T) Beamable.Common.Promise`1:CompleteError(Exception) System.Action`1:Invoke(T) Beamable.Common.Promise`1:CompleteError(Exception) Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1) Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation) UnityEngine.AsyncOperation:InvokeCompletionEvent() [Log] [IDLEKIT.DEBUG] Network status changed to: NoConnection Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)IdleKit.Gameplay.NetworkConnectionStatusService:CheckAndDispatchAction(Boolean)System.Action`1:Invoke(T)Beamable.Api.Connectivity.<SetHasInternet>d__16:MoveNext()Beamable.Api.Connectivity.ConnectivityService:SetHasInternet(Boolean)Beamable.Api.<>c__DisplayClass66_0`1:<MakeRequestWithTokenRefresh>b__1(Exception)System.Func`2:Invoke(T)Beamable.Common.<>c__DisplayClass1_0`1:<RecoverWith>b__1(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1)Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation)System.Action`1:Invoke(T)UnityEngine.AsyncOperation:InvokeCompletionEvent() [Warning] [IDLEKIT.DEBUG] Request failed after 10 attempts. Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)Lagertha.Gameplay.<RetryRequest>d__60`1:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task:Finish(Boolean)System.Threading.Tasks.Task`1:TrySetException(Object)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetException(Exception)Lagertha.Gameplay.<<GetLeaderboardEntries>b__0>d:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass9_0`1:<FlatMap>b__0(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass1_0`1:<RecoverWith>b__1(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1)Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation)System.Action`1:Invoke(T)UnityEngine.AsyncOperation:InvokeCompletionEvent() [Error] [IDLEKIT.DEBUG] FailedToAccessLeaderboard - Failed to fetch leaderboard view: event_events.LagerthaEventSettingsData.Main-Recyclops-2024Jan18.1705612500000.123 Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<RetryRequest>d__60`1:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task:Finish(Boolean)System.Threading.Tasks.Task`1:TrySetException(Object)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetException(Exception)Lagertha.Gameplay.<<GetLeaderboardEntries>b__0>d:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass9_0`1:<FlatMap>b__0(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass1_0`1:<RecoverWith>b__1(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1)Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation)System.Action`1:Invoke(T)UnityEngine.AsyncOperation:InvokeCompletionEvent() [Warning] [IDLEKIT.DEBUG] CheckAndUpdateProfileInfoOnLeaderboard called with a null leaderboardsEntry. Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<RetryRequest>d__60`1:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task:Finish(Boolean)System.Threading.Tasks.Task`1:TrySetException(Object)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetException(Exception)Lagertha.Gameplay.<<GetLeaderboardEntries>b__0>d:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass9_0`1:<FlatMap>b__0(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass1_0`1:<RecoverWith>b__1(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1)Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation)System.Action`1:Invoke(T)UnityEngine.AsyncOperation:InvokeCompletionEvent() [Warning] [IDLEKIT.DEBUG] Request failed after 10 attempts. Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)Lagertha.Gameplay.<RetryRequest>d__60`1:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:RetryRequest(Func`1)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetLeaderboardEntries(String, Int32, Int32, Nullable`1, Nullable`1)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetLeaderboardSummary(String, Int32, Int32, Nullable`1, Nullable`1, Boolean)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetRankAsync(String, Boolean)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.EventFeatureService:HasAnyPendingRewards(ILagerthaEventSettings)Lagertha.Gameplay.<GetAllEventsForState>d__16:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<RetryRequest>d__60`1:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task:Finish(Boolean)System.Threading.Tasks.Task`1:TrySetException(Object)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetException(Exception)Lagertha.Gameplay.<<GetLeaderboardEntries>b__0>d:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass9_0`1:<FlatMap>b__0(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass1_0`1:<RecoverWith>b__1(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1)Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation)System.Action`1:Invoke(T)UnityEngine.AsyncOperation:InvokeCompletionEvent() [Error] [IDLEKIT.DEBUG] FailedToAccessLeaderboard - Failed to fetch leaderboard view: event_events.LagerthaEventSettingsData.Mini-PAPranks-2024Jan22.1705958100000.90 Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetLeaderboardEntries(String, Int32, Int32, Nullable`1, Nullable`1)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetLeaderboardSummary(String, Int32, Int32, Nullable`1, Nullable`1, Boolean)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetRankAsync(String, Boolean)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.EventFeatureService:HasAnyPendingRewards(ILagerthaEventSettings)Lagertha.Gameplay.<GetAllEventsForState>d__16:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<RetryRequest>d__60`1:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task:Finish(Boolean)System.Threading.Tasks.Task`1:TrySetException(Object)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetException(Exception)Lagertha.Gameplay.<<GetLeaderboardEntries>b__0>d:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass9_0`1:<FlatMap>b__0(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass1_0`1:<RecoverWith>b__1(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1)Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation)System.Action`1:Invoke(T)UnityEngine.AsyncOperation:InvokeCompletionEvent() [Warning] [IDLEKIT.DEBUG] CheckAndUpdateProfileInfoOnLeaderboard called with a null leaderboardsEntry. Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetLeaderboardSummary(String, Int32, Int32, Nullable`1, Nullable`1, Boolean)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetRankAsync(String, Boolean)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.EventFeatureService:HasAnyPendingRewards(ILagerthaEventSettings)Lagertha.Gameplay.<GetAllEventsForState>d__16:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<RetryRequest>d__60`1:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task:Finish(Boolean)System.Threading.Tasks.Task`1:TrySetException(Object)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetException(Exception)Lagertha.Gameplay.<<GetLeaderboardEntries>b__0>d:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass9_0`1:<FlatMap>b__0(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass1_0`1:<RecoverWith>b__1(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1)Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation)System.Action`1:Invoke(T)UnityEngine.AsyncOperation:InvokeCompletionEvent() [Warning] [IDLEKIT.DEBUG] Request failed after 10 attempts. Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)Lagertha.Gameplay.<RetryRequest>d__60`1:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:RetryRequest(Func`1)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetLeaderboardEntries(String, Int32, Int32, Nullable`1, Nullable`1)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetLeaderboardSummary(String, Int32, Int32, Nullable`1, Nullable`1, Boolean)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetRankAsync(String, Boolean)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.EventFeatureService:HasAnyPendingRewards(ILagerthaEventSettings)Lagertha.Gameplay.<GetAllEventsForState>d__16:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<RetryRequest>d__60`1:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task:Finish(Boolean)System.Threading.Tasks.Task`1:TrySetException(Object)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetException(Exception)Lagertha.Gameplay.<<GetLeaderboardEntries>b__0>d:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass9_0`1:<FlatMap>b__0(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass1_0`1:<RecoverWith>b__1(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1)Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation)System.Action`1:Invoke(T)UnityEngine.AsyncOperation:InvokeCompletionEvent() [Error] [IDLEKIT.DEBUG] FailedToAccessLeaderboard - Failed to fetch leaderboard view: event_events.LagerthaEventSettingsData.Mini-VisitingHours-2024Jan23.1706044500000.781 Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetLeaderboardEntries(String, Int32, Int32, Nullable`1, Nullable`1)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetLeaderboardSummary(String, Int32, Int32, Nullable`1, Nullable`1, Boolean)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetRankAsync(String, Boolean)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.EventFeatureService:HasAnyPendingRewards(ILagerthaEventSettings)Lagertha.Gameplay.<GetAllEventsForState>d__16:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<RetryRequest>d__60`1:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task:Finish(Boolean)System.Threading.Tasks.Task`1:TrySetException(Object)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetException(Exception)Lagertha.Gameplay.<<GetLeaderboardEntries>b__0>d:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass9_0`1:<FlatMap>b__0(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass1_0`1:<RecoverWith>b__1(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1)Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation)System.Action`1:Invoke(T)UnityEngine.AsyncOperation:InvokeCompletionEvent() [Warning] [IDLEKIT.DEBUG] CheckAndUpdateProfileInfoOnLeaderboard called with a null leaderboardsEntry. Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetLeaderboardSummary(String, Int32, Int32, Nullable`1, Nullable`1, Boolean)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetRankAsync(String, Boolean)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.EventFeatureService:HasAnyPendingRewards(ILagerthaEventSettings)Lagertha.Gameplay.<GetAllEventsForState>d__16:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<RetryRequest>d__60`1:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task:Finish(Boolean)System.Threading.Tasks.Task`1:TrySetException(Object)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetException(Exception)Lagertha.Gameplay.<<GetLeaderboardEntries>b__0>d:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass9_0`1:<FlatMap>b__0(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass1_0`1:<RecoverWith>b__1(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1)Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation)System.Action`1:Invoke(T)UnityEngine.AsyncOperation:InvokeCompletionEvent() [Warning] [IDLEKIT.DEBUG] Request failed after 10 attempts. Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)Lagertha.Gameplay.<RetryRequest>d__60`1:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:RetryRequest(Func`1)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetLeaderboardEntries(String, Int32, Int32, Nullable`1, Nullable`1)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetLeaderboardSummary(String, Int32, Int32, Nullable`1, Nullable`1, Boolean)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetRankAsync(String, Boolean)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.EventFeatureService:HasAnyPendingRewards(ILagerthaEventSettings)Lagertha.Gameplay.<GetAllEventsForState>d__16:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<RetryRequest>d__60`1:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task:Finish(Boolean)System.Threading.Tasks.Task`1:TrySetException(Object)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetException(Exception)Lagertha.Gameplay.<<GetLeaderboardEntries>b__0>d:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass9_0`1:<FlatMap>b__0(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass1_0`1:<RecoverWith>b__1(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1)Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation)System.Action`1:Invoke(T)UnityEngine.AsyncOperation:InvokeCompletionEvent() [Error] [IDLEKIT.DEBUG] FailedToAccessLeaderboard - Failed to fetch leaderboard view: event_events.LagerthaEventSettingsData.Main-RestAndRelaxation-2024Jan29.1706562900000.639 Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetLeaderboardEntries(String, Int32, Int32, Nullable`1, Nullable`1)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetLeaderboardSummary(String, Int32, Int32, Nullable`1, Nullable`1, Boolean)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetRankAsync(String, Boolean)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.EventFeatureService:HasAnyPendingRewards(ILagerthaEventSettings)Lagertha.Gameplay.<GetAllEventsForState>d__16:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<RetryRequest>d__60`1:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task:Finish(Boolean)System.Threading.Tasks.Task`1:TrySetException(Object)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetException(Exception)Lagertha.Gameplay.<<GetLeaderboardEntries>b__0>d:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass9_0`1:<FlatMap>b__0(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass1_0`1:<RecoverWith>b__1(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1)Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation)System.Action`1:Invoke(T)UnityEngine.AsyncOperation:InvokeCompletionEvent() [Warning] [IDLEKIT.DEBUG] CheckAndUpdateProfileInfoOnLeaderboard called with a null leaderboardsEntry. Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetLeaderboardSummary(String, Int32, Int32, Nullable`1, Nullable`1, Boolean)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetRankAsync(String, Boolean)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.EventFeatureService:HasAnyPendingRewards(ILagerthaEventSettings)Lagertha.Gameplay.<GetAllEventsForState>d__16:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<RetryRequest>d__60`1:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task:Finish(Boolean)System.Threading.Tasks.Task`1:TrySetException(Object)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetException(Exception)Lagertha.Gameplay.<<GetLeaderboardEntries>b__0>d:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass9_0`1:<FlatMap>b__0(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass1_0`1:<RecoverWith>b__1(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1)Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation)System.Action`1:Invoke(T)UnityEngine.AsyncOperation:InvokeCompletionEvent() [Warning] [IDLEKIT.DEBUG] Request failed after 10 attempts. Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)Lagertha.Gameplay.<RetryRequest>d__60`1:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:RetryRequest(Func`1)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetLeaderboardEntries(String, Int32, Int32, Nullable`1, Nullable`1)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetLeaderboardSummary(String, Int32, Int32, Nullable`1, Nullable`1, Boolean)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetRankAsync(String, Boolean)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.EventFeatureService:HasAnyPendingRewards(ILagerthaEventSettings)Lagertha.Gameplay.<GetAllEventsForState>d__16:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<RetryRequest>d__60`1:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task:Finish(Boolean)System.Threading.Tasks.Task`1:TrySetException(Object)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetException(Exception)Lagertha.Gameplay.<<GetLeaderboardEntries>b__0>d:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass9_0`1:<FlatMap>b__0(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass1_0`1:<RecoverWith>b__1(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1)Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation)System.Action`1:Invoke(T)UnityEngine.AsyncOperation:InvokeCompletionEvent() [Error] [IDLEKIT.DEBUG] FailedToAccessLeaderboard - Failed to fetch leaderboard view: event_events.LagerthaEventSettingsData.Main-TheArtoftheSwap-2024Jan25.1706217300000.114 Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetLeaderboardEntries(String, Int32, Int32, Nullable`1, Nullable`1)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetLeaderboardSummary(String, Int32, Int32, Nullable`1, Nullable`1, Boolean)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetRankAsync(String, Boolean)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.EventFeatureService:HasAnyPendingRewards(ILagerthaEventSettings)Lagertha.Gameplay.<GetAllEventsForState>d__16:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<RetryRequest>d__60`1:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task:Finish(Boolean)System.Threading.Tasks.Task`1:TrySetException(Object)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetException(Exception)Lagertha.Gameplay.<<GetLeaderboardEntries>b__0>d:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass9_0`1:<FlatMap>b__0(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass1_0`1:<RecoverWith>b__1(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1)Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation)System.Action`1:Invoke(T)UnityEngine.AsyncOperation:InvokeCompletionEvent() [Warning] [IDLEKIT.DEBUG] CheckAndUpdateProfileInfoOnLeaderboard called with a null leaderboardsEntry. Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetLeaderboardSummary(String, Int32, Int32, Nullable`1, Nullable`1, Boolean)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetRankAsync(String, Boolean)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.EventFeatureService:HasAnyPendingRewards(ILagerthaEventSettings)Lagertha.Gameplay.<GetAllEventsForState>d__16:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<RetryRequest>d__60`1:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task:Finish(Boolean)System.Threading.Tasks.Task`1:TrySetException(Object)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetException(Exception)Lagertha.Gameplay.<<GetLeaderboardEntries>b__0>d:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass9_0`1:<FlatMap>b__0(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass1_0`1:<RecoverWith>b__1(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1)Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation)System.Action`1:Invoke(T)UnityEngine.AsyncOperation:InvokeCompletionEvent() [Warning] [IDLEKIT.DEBUG] You're requesting an event leaderboard for event: Main-TricksandTreats-2023Oct19. A leaderboard for this event doesn't exist. Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)IdleKit.Gameplay.EventLeaderboardsService:TryGetExistingEventView(String, EventView&)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetLeaderboardSummary(String, Int32, Int32, Nullable`1, Nullable`1, Boolean)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetRankAsync(String, Boolean)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.EventFeatureService:HasAnyPendingRewards(ILagerthaEventSettings)Lagertha.Gameplay.<GetAllEventsForState>d__16:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<RetryRequest>d__60`1:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task:Finish(Boolean)System.Threading.Tasks.Task`1:TrySetException(Object)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetException(Exception)Lagertha.Gameplay.<<GetLeaderboardEntries>b__0>d:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass9_0`1:<FlatMap>b__0(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass1_0`1:<RecoverWith>b__1(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1)Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation)System.Action`1:Invoke(T)UnityEngine.AsyncOperation:InvokeCompletionEvent() [Warning] [IDLEKIT.DEBUG] CheckAndUpdateProfileInfoOnLeaderboard called with currentUserEntry set to null Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetLeaderboardSummary(String, Int32, Int32, Nullable`1, Nullable`1, Boolean)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetRankAsync(String, Boolean)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.EventFeatureService:HasAnyPendingRewards(ILagerthaEventSettings)Lagertha.Gameplay.<GetAllEventsForState>d__16:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<RetryRequest>d__60`1:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task:Finish(Boolean)System.Threading.Tasks.Task`1:TrySetException(Object)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetException(Exception)Lagertha.Gameplay.<<GetLeaderboardEntries>b__0>d:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass9_0`1:<FlatMap>b__0(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass1_0`1:<RecoverWith>b__1(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1)Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation)System.Action`1:Invoke(T)UnityEngine.AsyncOperation:InvokeCompletionEvent() [Warning] [IDLEKIT.DEBUG] You're requesting an event leaderboard for event: Mini-Updog-2023Oct23. A leaderboard for this event doesn't exist. Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)IdleKit.Gameplay.EventLeaderboardsService:TryGetExistingEventView(String, EventView&)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetLeaderboardSummary(String, Int32, Int32, Nullable`1, Nullable`1, Boolean)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetRankAsync(String, Boolean)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.EventFeatureService:HasAnyPendingRewards(ILagerthaEventSettings)Lagertha.Gameplay.<GetAllEventsForState>d__16:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<RetryRequest>d__60`1:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task:Finish(Boolean)System.Threading.Tasks.Task`1:TrySetException(Object)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetException(Exception)Lagertha.Gameplay.<<GetLeaderboardEntries>b__0>d:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass9_0`1:<FlatMap>b__0(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass1_0`1:<RecoverWith>b__1(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1)Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation)System.Action`1:Invoke(T)UnityEngine.AsyncOperation:InvokeCompletionEvent() [Warning] [IDLEKIT.DEBUG] CheckAndUpdateProfileInfoOnLeaderboard called with currentUserEntry set to null Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetLeaderboardSummary(String, Int32, Int32, Nullable`1, Nullable`1, Boolean)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetRankAsync(String, Boolean)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.EventFeatureService:HasAnyPendingRewards(ILagerthaEventSettings)Lagertha.Gameplay.<GetAllEventsForState>d__16:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<RetryRequest>d__60`1:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task:Finish(Boolean)System.Threading.Tasks.Task`1:TrySetException(Object)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetException(Exception)Lagertha.Gameplay.<<GetLeaderboardEntries>b__0>d:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass9_0`1:<FlatMap>b__0(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass1_0`1:<RecoverWith>b__1(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1)Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation)System.Action`1:Invoke(T)UnityEngine.AsyncOperation:InvokeCompletionEvent() [Log] [IDLEKIT.DEBUG] Network status changed to: Connected - True Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)IdleKit.Gameplay.NetworkStatusChangedAction:Apply()IdleKit.Core.ActionService:DispatchAction(T, Object)IdleKit.Gameplay.NetworkConnectionStatusService:CheckAndDispatchAction(Boolean)System.Action`1:Invoke(T)Beamable.Api.Connectivity.<SetHasInternet>d__16:MoveNext()Beamable.Api.Connectivity.ConnectivityService:SetHasInternet(Boolean)Beamable.Api.<>c__DisplayClass66_0`1:<MakeRequestWithTokenRefresh>b__0(T)System.Func`2:Invoke(T)Beamable.Common.<>c__DisplayClass9_0`1:<FlatMap>b__0(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1)Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation)System.Action`1:Invoke(T)UnityEngine.AsyncOperation:InvokeCompletionEvent() [Log] [IDLEKIT.DEBUG] Getting time after internet re-connected Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)System.Action`1:Invoke(T)Lagertha.Gameplay.LagerthaActionService:DispatchListener(T, Object)IdleKit.Core.ActionService:DispatchAction(T, Object)IdleKit.Gameplay.NetworkConnectionStatusService:CheckAndDispatchAction(Boolean)System.Action`1:Invoke(T)Beamable.Api.Connectivity.<SetHasInternet>d__16:MoveNext()Beamable.Api.Connectivity.ConnectivityService:SetHasInternet(Boolean)Beamable.Api.<>c__DisplayClass66_0`1:<MakeRequestWithTokenRefresh>b__0(T)System.Func`2:Invoke(T)Beamable.Common.<>c__DisplayClass9_0`1:<FlatMap>b__0(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1)Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation)System.Action`1:Invoke(T)UnityEngine.AsyncOperation:InvokeCompletionEvent() [Log] [IDLEKIT.DEBUG] Network status changed to: Connected Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)IdleKit.Gameplay.NetworkConnectionStatusService:CheckAndDispatchAction(Boolean)System.Action`1:Invoke(T)Beamable.Api.Connectivity.<SetHasInternet>d__16:MoveNext()Beamable.Api.Connectivity.ConnectivityService:SetHasInternet(Boolean)Beamable.Api.<>c__DisplayClass66_0`1:<MakeRequestWithTokenRefresh>b__0(T)System.Func`2:Invoke(T)Beamable.Common.<>c__DisplayClass9_0`1:<FlatMap>b__0(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1)Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation)System.Action`1:Invoke(T)UnityEngine.AsyncOperation:InvokeCompletionEvent() [Log] [LA-DEBUG] Error prompt is already displayed when trying to report [IDLEKIT.DEBUG] FailedToAccessLeaderboard - Failed to fetch leaderboard view: event_events.LagerthaEventSettingsData.Main-Recyclops-2024Jan18.1705612500000.123 Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<RetryRequest>d__60`1:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task:Finish(Boolean)System.Threading.Tasks.Task`1:TrySetException(Object)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetException(Exception)Lagertha.Gameplay.<<GetLeaderboardEntries>b__0>d:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass9_0`1:<FlatMap>b__0(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass1_0`1:<RecoverWith>b__1(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1)Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation)System.Action`1:Invoke(T)UnityEngine.AsyncOperation:InvokeCompletionEvent(), Stack Trace Follows: Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)Lagertha.ErrorHandling.ErrorCatcher:ProcessErrorLogs() [Log] [LA-DEBUG] Error prompt is already displayed when trying to report [IDLEKIT.DEBUG] FailedToAccessLeaderboard - Failed to fetch leaderboard view: event_events.LagerthaEventSettingsData.Main-Recyclops-2024Jan18.1705612500000.123 Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<RetryRequest>d__60`1:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task:Finish(Boolean)System.Threading.Tasks.Task`1:TrySetException(Object)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetException(Exception)Lagertha.Gameplay.<<GetLeaderboardEntries>b__0>d:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass9_0`1:<FlatMap>b__0(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass1_0`1:<RecoverWith>b__1(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1)Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation)System.Action`1:Invoke(T)UnityEngine.AsyncOperation:InvokeCompletionEvent(), Stack Trace Follows: Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)Lagertha.ErrorHandling.ErrorCatcher:ProcessErrorLogs() [Log] [LA-DEBUG] Error prompt is already displayed when trying to report [IDLEKIT.DEBUG] FailedToAccessLeaderboard - Failed to fetch leaderboard view: event_events.LagerthaEventSettingsData.Mini-PAPranks-2024Jan22.1705958100000.90 Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetLeaderboardEntries(String, Int32, Int32, Nullable`1, Nullable`1)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetLeaderboardSummary(String, Int32, Int32, Nullable`1, Nullable`1, Boolean)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetRankAsync(String, Boolean)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.EventFeatureService:HasAnyPendingRewards(ILagerthaEventSettings)Lagertha.Gameplay.<GetAllEventsForState>d__16:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<RetryRequest>d__60`1:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task:Finish(Boolean)System.Threading.Tasks.Task`1:TrySetException(Object)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetException(Exception)Lagertha.Gameplay.<<GetLeaderboardEntries>b__0>d:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass9_0`1:<FlatMap>b__0(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass1_0`1:<RecoverWith>b__1(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1)Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation)System.Action`1:Invoke(T)UnityEngine.AsyncOperation:InvokeCompletionEvent(), Stack Trace Follows: Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)Lagertha.ErrorHandling.ErrorCatcher:ProcessErrorLogs() [Log] [LA-DEBUG] Error prompt is already displayed when trying to report [IDLEKIT.DEBUG] FailedToAccessLeaderboard - Failed to fetch leaderboard view: event_events.LagerthaEventSettingsData.Mini-PAPranks-2024Jan22.1705958100000.90 Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetLeaderboardEntries(String, Int32, Int32, Nullable`1, Nullable`1)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetLeaderboardSummary(String, Int32, Int32, Nullable`1, Nullable`1, Boolean)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetRankAsync(String, Boolean)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.EventFeatureService:HasAnyPendingRewards(ILagerthaEventSettings)Lagertha.Gameplay.<GetAllEventsForState>d__16:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<RetryRequest>d__60`1:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task:Finish(Boolean)System.Threading.Tasks.Task`1:TrySetException(Object)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetException(Exception)Lagertha.Gameplay.<<GetLeaderboardEntries>b__0>d:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass9_0`1:<FlatMap>b__0(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass1_0`1:<RecoverWith>b__1(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1)Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation)System.Action`1:Invoke(T)UnityEngine.AsyncOperation:InvokeCompletionEvent(), Stack Trace Follows: Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)Lagertha.ErrorHandling.ErrorCatcher:ProcessErrorLogs() [Log] [LA-DEBUG] Error prompt is already displayed when trying to report [IDLEKIT.DEBUG] FailedToAccessLeaderboard - Failed to fetch leaderboard view: event_events.LagerthaEventSettingsData.Mini-VisitingHours-2024Jan23.1706044500000.781 Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetLeaderboardEntries(String, Int32, Int32, Nullable`1, Nullable`1)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetLeaderboardSummary(String, Int32, Int32, Nullable`1, Nullable`1, Boolean)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetRankAsync(String, Boolean)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.EventFeatureService:HasAnyPendingRewards(ILagerthaEventSettings)Lagertha.Gameplay.<GetAllEventsForState>d__16:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<RetryRequest>d__60`1:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task:Finish(Boolean)System.Threading.Tasks.Task`1:TrySetException(Object)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetException(Exception)Lagertha.Gameplay.<<GetLeaderboardEntries>b__0>d:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass9_0`1:<FlatMap>b__0(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass1_0`1:<RecoverWith>b__1(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1)Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation)System.Action`1:Invoke(T)UnityEngine.AsyncOperation:InvokeCompletionEvent(), Stack Trace Follows: Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)Lagertha.ErrorHandling.ErrorCatcher:ProcessErrorLogs() [Log] [LA-DEBUG] Error prompt is already displayed when trying to report [IDLEKIT.DEBUG] FailedToAccessLeaderboard - Failed to fetch leaderboard view: event_events.LagerthaEventSettingsData.Mini-VisitingHours-2024Jan23.1706044500000.781 Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetLeaderboardEntries(String, Int32, Int32, Nullable`1, Nullable`1)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetLeaderboardSummary(String, Int32, Int32, Nullable`1, Nullable`1, Boolean)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetRankAsync(String, Boolean)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.EventFeatureService:HasAnyPendingRewards(ILagerthaEventSettings)Lagertha.Gameplay.<GetAllEventsForState>d__16:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<RetryRequest>d__60`1:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task:Finish(Boolean)System.Threading.Tasks.Task`1:TrySetException(Object)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetException(Exception)Lagertha.Gameplay.<<GetLeaderboardEntries>b__0>d:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass9_0`1:<FlatMap>b__0(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass1_0`1:<RecoverWith>b__1(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1)Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation)System.Action`1:Invoke(T)UnityEngine.AsyncOperation:InvokeCompletionEvent(), Stack Trace Follows: Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)Lagertha.ErrorHandling.ErrorCatcher:ProcessErrorLogs() [Log] [LA-DEBUG] Error prompt is already displayed when trying to report [IDLEKIT.DEBUG] FailedToAccessLeaderboard - Failed to fetch leaderboard view: event_events.LagerthaEventSettingsData.Main-RestAndRelaxation-2024Jan29.1706562900000.639 Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetLeaderboardEntries(String, Int32, Int32, Nullable`1, Nullable`1)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetLeaderboardSummary(String, Int32, Int32, Nullable`1, Nullable`1, Boolean)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetRankAsync(String, Boolean)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.EventFeatureService:HasAnyPendingRewards(ILagerthaEventSettings)Lagertha.Gameplay.<GetAllEventsForState>d__16:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<RetryRequest>d__60`1:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task:Finish(Boolean)System.Threading.Tasks.Task`1:TrySetException(Object)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetException(Exception)Lagertha.Gameplay.<<GetLeaderboardEntries>b__0>d:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass9_0`1:<FlatMap>b__0(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass1_0`1:<RecoverWith>b__1(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1)Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation)System.Action`1:Invoke(T)UnityEngine.AsyncOperation:InvokeCompletionEvent(), Stack Trace Follows: Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)Lagertha.ErrorHandling.ErrorCatcher:ProcessErrorLogs() [Log] [LA-DEBUG] Error prompt is already displayed when trying to report [IDLEKIT.DEBUG] FailedToAccessLeaderboard - Failed to fetch leaderboard view: event_events.LagerthaEventSettingsData.Main-RestAndRelaxation-2024Jan29.1706562900000.639 Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetLeaderboardEntries(String, Int32, Int32, Nullable`1, Nullable`1)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetLeaderboardSummary(String, Int32, Int32, Nullable`1, Nullable`1, Boolean)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetRankAsync(String, Boolean)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.EventFeatureService:HasAnyPendingRewards(ILagerthaEventSettings)Lagertha.Gameplay.<GetAllEventsForState>d__16:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<RetryRequest>d__60`1:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task:Finish(Boolean)System.Threading.Tasks.Task`1:TrySetException(Object)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetException(Exception)Lagertha.Gameplay.<<GetLeaderboardEntries>b__0>d:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass9_0`1:<FlatMap>b__0(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass1_0`1:<RecoverWith>b__1(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1)Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation)System.Action`1:Invoke(T)UnityEngine.AsyncOperation:InvokeCompletionEvent(), Stack Trace Follows: Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)Lagertha.ErrorHandling.ErrorCatcher:ProcessErrorLogs() [Log] [LA-DEBUG] Error prompt is already displayed when trying to report [IDLEKIT.DEBUG] FailedToAccessLeaderboard - Failed to fetch leaderboard view: event_events.LagerthaEventSettingsData.Main-TheArtoftheSwap-2024Jan25.1706217300000.114 Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetLeaderboardEntries(String, Int32, Int32, Nullable`1, Nullable`1)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetLeaderboardSummary(String, Int32, Int32, Nullable`1, Nullable`1, Boolean)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetRankAsync(String, Boolean)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.EventFeatureService:HasAnyPendingRewards(ILagerthaEventSettings)Lagertha.Gameplay.<GetAllEventsForState>d__16:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<RetryRequest>d__60`1:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task:Finish(Boolean)System.Threading.Tasks.Task`1:TrySetException(Object)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetException(Exception)Lagertha.Gameplay.<<GetLeaderboardEntries>b__0>d:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass9_0`1:<FlatMap>b__0(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass1_0`1:<RecoverWith>b__1(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1)Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation)System.Action`1:Invoke(T)UnityEngine.AsyncOperation:InvokeCompletionEvent(), Stack Trace Follows: Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)Lagertha.ErrorHandling.ErrorCatcher:ProcessErrorLogs() [Log] [LA-DEBUG] Error prompt is already displayed when trying to report [IDLEKIT.DEBUG] FailedToAccessLeaderboard - Failed to fetch leaderboard view: event_events.LagerthaEventSettingsData.Main-TheArtoftheSwap-2024Jan25.1706217300000.114 Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetLeaderboardEntries(String, Int32, Int32, Nullable`1, Nullable`1)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetLeaderboardSummary(String, Int32, Int32, Nullable`1, Nullable`1, Boolean)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetRankAsync(String, Boolean)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.EventFeatureService:HasAnyPendingRewards(ILagerthaEventSettings)Lagertha.Gameplay.<GetAllEventsForState>d__16:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<RetryRequest>d__60`1:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task:Finish(Boolean)System.Threading.Tasks.Task`1:TrySetException(Object)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetException(Exception)Lagertha.Gameplay.<<GetLeaderboardEntries>b__0>d:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass9_0`1:<FlatMap>b__0(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Error(Action`1)Beamable.Common.<>c__DisplayClass1_0`1:<RecoverWith>b__1(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1)Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation)System.Action`1:Invoke(T)UnityEngine.AsyncOperation:InvokeCompletionEvent(), Stack Trace Follows: Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)Lagertha.ErrorHandling.ErrorCatcher:ProcessErrorLogs() [Warning] [IDLEKIT.DEBUG] You're requesting an event leaderboard for event: Main-TricksandTreats-2023Oct19. A leaderboard for this event doesn't exist. Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)IdleKit.Gameplay.EventLeaderboardsService:TryGetExistingEventView(String, EventView&)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetLeaderboardSummary(String, Int32, Int32, Nullable`1, Nullable`1, Boolean)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetRankAsync(String, Boolean)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.EventFeatureService:HasAnyPendingRewards(ILagerthaEventSettings)Lagertha.Gameplay.<GetAllEventsForState>d__16:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<RetryRequest>d__60`1:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<<GetLeaderboardEntries>b__0>d:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)Beamable.Common.<>c__DisplayClass7_0`1:<Map>b__0(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Then(Action`1)Beamable.Common.<>c__DisplayClass9_0`1:<FlatMap>b__0(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1)Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation)System.Action`1:Invoke(T)UnityEngine.AsyncOperation:InvokeCompletionEvent() [Warning] [IDLEKIT.DEBUG] CheckAndUpdateProfileInfoOnLeaderboard called with currentUserEntry set to null Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetLeaderboardSummary(String, Int32, Int32, Nullable`1, Nullable`1, Boolean)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetRankAsync(String, Boolean)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.EventFeatureService:HasAnyPendingRewards(ILagerthaEventSettings)Lagertha.Gameplay.<GetAllEventsForState>d__16:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<RetryRequest>d__60`1:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<<GetLeaderboardEntries>b__0>d:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)Beamable.Common.<>c__DisplayClass7_0`1:<Map>b__0(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Then(Action`1)Beamable.Common.<>c__DisplayClass9_0`1:<FlatMap>b__0(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1)Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation)System.Action`1:Invoke(T)UnityEngine.AsyncOperation:InvokeCompletionEvent() [Warning] [IDLEKIT.DEBUG] You're requesting an event leaderboard for event: Mini-Updog-2023Oct23. A leaderboard for this event doesn't exist. Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)IdleKit.Gameplay.EventLeaderboardsService:TryGetExistingEventView(String, EventView&)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetLeaderboardSummary(String, Int32, Int32, Nullable`1, Nullable`1, Boolean)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetRankAsync(String, Boolean)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.EventFeatureService:HasAnyPendingRewards(ILagerthaEventSettings)Lagertha.Gameplay.<GetAllEventsForState>d__16:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<RetryRequest>d__60`1:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<<GetLeaderboardEntries>b__0>d:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)Beamable.Common.<>c__DisplayClass7_0`1:<Map>b__0(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Then(Action`1)Beamable.Common.<>c__DisplayClass9_0`1:<FlatMap>b__0(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1)Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation)System.Action`1:Invoke(T)UnityEngine.AsyncOperation:InvokeCompletionEvent() [Warning] [IDLEKIT.DEBUG] CheckAndUpdateProfileInfoOnLeaderboard called with currentUserEntry set to null Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetLeaderboardSummary(String, Int32, Int32, Nullable`1, Nullable`1, Boolean)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.LagerthaEventLeaderboardsService:GetRankAsync(String, Boolean)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&)Lagertha.Gameplay.EventFeatureService:HasAnyPendingRewards(ILagerthaEventSettings)Lagertha.Gameplay.<GetAllEventsForState>d__16:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<HasAnyPendingRewards>d__15:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetRankAsync>d__56:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardSummary>d__58:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<GetLeaderboardEntries>d__59:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<RetryRequest>d__60`1:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Threading.ContextCallback:Invoke(Object)System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)System.Threading.Tasks.Task:FinishContinuations()System.Threading.Tasks.Task`1:TrySetResult(TResult)System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)Lagertha.Gameplay.<<GetLeaderboardEntries>b__0>d:MoveNext()System.Threading.ContextCallback:Invoke(Object)System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)System.Runtime.CompilerServices.MoveNextRunner:Run()System.Action:Invoke()System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)Beamable.Common.<>c__DisplayClass7_0`1:<Map>b__0(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:Then(Action`1)Beamable.Common.<>c__DisplayClass9_0`1:<FlatMap>b__0(T)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteSuccess(T)Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1)Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation)System.Action`1:Invoke(T)UnityEngine.AsyncOperation:InvokeCompletionEvent() [Log] [IDLEKIT.DEBUG] Network status changed to: Connected - False Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)IdleKit.Gameplay.NetworkStatusChangedAction:Apply()IdleKit.Core.ActionService:DispatchAction(T, Object)IdleKit.Gameplay.NetworkConnectionStatusService:CheckAndDispatchAction(Boolean)System.Action`1:Invoke(T)Beamable.Api.Connectivity.<SetHasInternet>d__16:MoveNext()Beamable.Api.Connectivity.ConnectivityService:SetHasInternet(Boolean)Beamable.Api.<>c__DisplayClass66_0`1:<MakeRequestWithTokenRefresh>b__1(Exception)System.Func`2:Invoke(T)Beamable.Common.<>c__DisplayClass1_0`1:<RecoverWith>b__1(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1)Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation)System.Action`1:Invoke(T)UnityEngine.AsyncOperation:InvokeCompletionEvent() [Log] Logging Events: 1 IdleKit.Kraang.<LogEvents>d__12:MoveNext() System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start(TStateMachine&) IdleKit.Kraang.KraangDispatcher:LogEvents(IEnumerable`1) IdleKit.Analytics.AnalyticsService:LogEventsInternal(IKraangEvent[]) System.Action`1:Invoke(T) Lagertha.Gameplay.LagerthaActionService:DispatchListener(T, Object) IdleKit.Core.ActionService:DispatchAction(T, Object) IdleKit.Gameplay.NetworkConnectionStatusService:CheckAndDispatchAction(Boolean) System.Action`1:Invoke(T) Beamable.Api.Connectivity.<SetHasInternet>d__16:MoveNext() Beamable.Api.Connectivity.ConnectivityService:SetHasInternet(Boolean) Beamable.Api.<>c__DisplayClass66_0`1:<MakeRequestWithTokenRefresh>b__1(Exception) System.Func`2:Invoke(T) Beamable.Common.<>c__DisplayClass1_0`1:<RecoverWith>b__1(Exception) System.Action`1:Invoke(T) Beamable.Common.Promise`1:CompleteError(Exception) System.Action`1:Invoke(T) Beamable.Common.Promise`1:CompleteError(Exception) Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1) Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation) UnityEngine.AsyncOperation:InvokeCompletionEvent() [Log] Saving events to disk IdleKit.Kraang.<AppendEventsToDiskCache>d__21:MoveNext() System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start(TStateMachine&) IdleKit.Kraang.KraangDispatcher:AppendEventsToDiskCache(List`1) IdleKit.Kraang.<LogEvents>d__12:MoveNext() System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start(TStateMachine&) IdleKit.Kraang.KraangDispatcher:LogEvents(IEnumerable`1) IdleKit.Analytics.AnalyticsService:LogEventsInternal(IKraangEvent[]) System.Action`1:Invoke(T) Lagertha.Gameplay.LagerthaActionService:DispatchListener(T, Object) IdleKit.Core.ActionService:DispatchAction(T, Object) IdleKit.Gameplay.NetworkConnectionStatusService:CheckAndDispatchAction(Boolean) System.Action`1:Invoke(T) Beamable.Api.Connectivity.<SetHasInternet>d__16:MoveNext() Beamable.Api.Connectivity.ConnectivityService:SetHasInternet(Boolean) Beamable.Api.<>c__DisplayClass66_0`1:<MakeRequestWithTokenRefresh>b__1(Exception) System.Func`2:Invoke(T) Beamable.Common.<>c__DisplayClass1_0`1:<RecoverWith>b__1(Exception) System.Action`1:Invoke(T) Beamable.Common.Promise`1:CompleteError(Exception) System.Action`1:Invoke(T) Beamable.Common.Promise`1:CompleteError(Exception) Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1) Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation) UnityEngine.AsyncOperation:InvokeCompletionEvent() [Log] Loaded 2 events from disk in 28 ms IdleKit.Kraang.<ReadEventCacheFromDisk>d__24:MoveNext() System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(TStateMachine&) IdleKit.Kraang.KraangDispatcher:ReadEventCacheFromDisk() IdleKit.Kraang.<AppendEventsToDiskCache>d__21:MoveNext() System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start(TStateMachine&) IdleKit.Kraang.KraangDispatcher:AppendEventsToDiskCache(List`1) IdleKit.Kraang.<LogEvents>d__12:MoveNext() System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start(TStateMachine&) IdleKit.Kraang.KraangDispatcher:LogEvents(IEnumerable`1) IdleKit.Analytics.AnalyticsService:LogEventsInternal(IKraangEvent[]) System.Action`1:Invoke(T) Lagertha.Gameplay.LagerthaActionService:DispatchListener(T, Object) IdleKit.Core.ActionService:DispatchAction(T, Object) IdleKit.Gameplay.NetworkConnectionStatusService:CheckAndDispatchAction(Boolean) System.Action`1:Invoke(T) Beamable.Api.Connectivity.<SetHasInternet>d__16:MoveNext() Beamable.Api.Connectivity.ConnectivityService:SetHasInternet(Boolean) Beamable.Api.<>c__DisplayClass66_0`1:<MakeRequestWithTokenRefresh>b__1(Exception) System.Func`2:Invoke(T) Beamable.Common.<>c__DisplayClass1_0`1:<RecoverWith>b__1(Exception) System.Action`1:Invoke(T) Beamable.Common.Promise`1:CompleteError(Exception) System.Action`1:Invoke(T) Beamable.Common.Promise`1:CompleteError(Exception) Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1) Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation) UnityEngine.AsyncOperation:InvokeCompletionEvent() [Log] Saving events to disk IdleKit.Kraang.<WriteEventCacheToDisk>d__22:MoveNext() System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start(TStateMachine&) IdleKit.Kraang.KraangDispatcher:WriteEventCacheToDisk(List`1) IdleKit.Kraang.<AppendEventsToDiskCache>d__21:MoveNext() System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start(TStateMachine&) IdleKit.Kraang.KraangDispatcher:AppendEventsToDiskCache(List`1) IdleKit.Kraang.<LogEvents>d__12:MoveNext() System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start(TStateMachine&) IdleKit.Kraang.KraangDispatcher:LogEvents(IEnumerable`1) IdleKit.Analytics.AnalyticsService:LogEventsInternal(IKraangEvent[]) System.Action`1:Invoke(T) Lagertha.Gameplay.LagerthaActionService:DispatchListener(T, Object) IdleKit.Core.ActionService:DispatchAction(T, Object) IdleKit.Gameplay.NetworkConnectionStatusService:CheckAndDispatchAction(Boolean) System.Action`1:Invoke(T) Beamable.Api.Connectivity.<SetHasInternet>d__16:MoveNext() Beamable.Api.Connectivity.ConnectivityService:SetHasInternet(Boolean) Beamable.Api.<>c__DisplayClass66_0`1:<MakeRequestWithTokenRefresh>b__1(Exception) System.Func`2:Invoke(T) Beamable.Common.<>c__DisplayClass1_0`1:<RecoverWith>b__1(Exception) System.Action`1:Invoke(T) Beamable.Common.Promise`1:CompleteError(Exception) System.Action`1:Invoke(T) Beamable.Common.Promise`1:CompleteError(Exception) Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1) Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation) UnityEngine.AsyncOperation:InvokeCompletionEvent() [Log] Saved 3 events to disk in 29 ms IdleKit.Kraang.<WriteEventCacheToDisk>d__22:MoveNext() System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start(TStateMachine&) IdleKit.Kraang.KraangDispatcher:WriteEventCacheToDisk(List`1) IdleKit.Kraang.<AppendEventsToDiskCache>d__21:MoveNext() System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start(TStateMachine&) IdleKit.Kraang.KraangDispatcher:AppendEventsToDiskCache(List`1) IdleKit.Kraang.<LogEvents>d__12:MoveNext() System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start(TStateMachine&) IdleKit.Kraang.KraangDispatcher:LogEvents(IEnumerable`1) IdleKit.Analytics.AnalyticsService:LogEventsInternal(IKraangEvent[]) System.Action`1:Invoke(T) Lagertha.Gameplay.LagerthaActionService:DispatchListener(T, Object) IdleKit.Core.ActionService:DispatchAction(T, Object) IdleKit.Gameplay.NetworkConnectionStatusService:CheckAndDispatchAction(Boolean) System.Action`1:Invoke(T) Beamable.Api.Connectivity.<SetHasInternet>d__16:MoveNext() Beamable.Api.Connectivity.ConnectivityService:SetHasInternet(Boolean) Beamable.Api.<>c__DisplayClass66_0`1:<MakeRequestWithTokenRefresh>b__1(Exception) System.Func`2:Invoke(T) Beamable.Common.<>c__DisplayClass1_0`1:<RecoverWith>b__1(Exception) System.Action`1:Invoke(T) Beamable.Common.Promise`1:CompleteError(Exception) System.Action`1:Invoke(T) Beamable.Common.Promise`1:CompleteError(Exception) Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1) Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation) UnityEngine.AsyncOperation:InvokeCompletionEvent() [Log] [IDLEKIT.DEBUG] Network status changed to: NoConnection Lagertha.Gameplay.LagerthaLogger:Log(LogSeverity, String, ILogCategory)IdleKit.Gameplay.NetworkConnectionStatusService:CheckAndDispatchAction(Boolean)System.Action`1:Invoke(T)Beamable.Api.Connectivity.<SetHasInternet>d__16:MoveNext()Beamable.Api.Connectivity.ConnectivityService:SetHasInternet(Boolean)Beamable.Api.<>c__DisplayClass66_0`1:<MakeRequestWithTokenRefresh>b__1(Exception)System.Func`2:Invoke(T)Beamable.Common.<>c__DisplayClass1_0`1:<RecoverWith>b__1(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)System.Action`1:Invoke(T)Beamable.Common.Promise`1:CompleteError(Exception)Beamable.Api.PlatformRequester:HandleResponse(Promise`1, UnityWebRequest, SDKRequesterOptions`1)Beamable.Api.<>c__DisplayClass68_0`1:<MakeRequest>b__0(AsyncOperation)System.Action`1:Invoke(T)UnityEngine.AsyncOperation:InvokeCompletionEvent()
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