cfg

aimware cfg
 avatar
unknown
plain_text
2 years ago
48 kB
99
Indexable
lua.unloadall
adv.binds "Off"
adv.confirm "On"
adv.conkey 0
adv.dpi "100% (default)"
adv.menukey 45
bind 0 0
con 100 100
esp.chams.backtrack.occluded "Off"
esp.chams.backtrack.occluded.clr 45 165 200 150
esp.chams.backtrack.overlay.glow "Off"
esp.chams.backtrack.overlay.glow.clr 255 255 255 255
esp.chams.backtrack.overlay.wireframe "Off"
esp.chams.backtrack.overlay.wireframe.clr 45 165 200 150
esp.chams.backtrack.visible "Off"
esp.chams.backtrack.visible.clr 141 87 208 150
esp.chams.enabled "On"
esp.chams.enemy.occluded "Color"
esp.chams.enemy.occluded.clr 239 167 53 255
esp.chams.enemy.overlay.glow "On"
esp.chams.enemy.overlay.glow.clr 255 0 213 155
esp.chams.enemy.overlay.glowhealth "Off"
esp.chams.enemy.overlay.glowhealth.healthclr1 255 0 0 255
esp.chams.enemy.overlay.glowhealth.healthclr2 0 255 0 255
esp.chams.enemy.overlay.wireframe "Off"
esp.chams.enemy.overlay.wireframe.clr 239 199 53 150
esp.chams.enemy.visible "Color"
esp.chams.enemy.visible.clr 0 189 255 255
esp.chams.enemyattachments.occluded "Off"
esp.chams.enemyattachments.occluded.clr 240 55 80 255
esp.chams.enemyattachments.overlay.glow "Off"
esp.chams.enemyattachments.overlay.glow.clr 255 255 255 255
esp.chams.enemyattachments.overlay.wireframe "Off"
esp.chams.enemyattachments.overlay.wireframe.clr 239 199 53 150
esp.chams.enemyattachments.visible "Off"
esp.chams.enemyattachments.visible.clr 193 149 0 255
esp.chams.enemyragdoll.occluded "Off"
esp.chams.enemyragdoll.occluded.clr 240 55 80 255
esp.chams.enemyragdoll.overlay.glow "Off"
esp.chams.enemyragdoll.overlay.glow.clr 255 255 255 255
esp.chams.enemyragdoll.overlay.wireframe "Off"
esp.chams.enemyragdoll.overlay.wireframe.clr 239 199 53 150
esp.chams.enemyragdoll.visible "Off"
esp.chams.enemyragdoll.visible.clr 239 199 53 255
esp.chams.friendly.occluded "Off"
esp.chams.friendly.occluded.clr 48 210 55 255
esp.chams.friendly.overlay.glow "Off"
esp.chams.friendly.overlay.glow.clr 70 103 191 145
esp.chams.friendly.overlay.glowhealth "Off"
esp.chams.friendly.overlay.glowhealth.healthclr1 255 0 0 255
esp.chams.friendly.overlay.glowhealth.healthclr2 0 255 0 255
esp.chams.friendly.overlay.wireframe "Off"
esp.chams.friendly.overlay.wireframe.clr 48 194 55 150
esp.chams.friendly.visible "Off"
esp.chams.friendly.visible.clr 0 21 255 255
esp.chams.friendlyattachments.occluded "Off"
esp.chams.friendlyattachments.occluded.clr 41 121 231 255
esp.chams.friendlyattachments.overlay.glow "Off"
esp.chams.friendlyattachments.overlay.glow.clr 255 255 255 255
esp.chams.friendlyattachments.overlay.wireframe "Off"
esp.chams.friendlyattachments.overlay.wireframe.clr 48 194 55 150
esp.chams.friendlyattachments.visible "Off"
esp.chams.friendlyattachments.visible.clr 0 255 0 255
esp.chams.friendlyragdoll.occluded "Off"
esp.chams.friendlyragdoll.occluded.clr 41 121 231 255
esp.chams.friendlyragdoll.overlay.glow "Off"
esp.chams.friendlyragdoll.overlay.glow.clr 255 255 255 255
esp.chams.friendlyragdoll.overlay.wireframe "Off"
esp.chams.friendlyragdoll.overlay.wireframe.clr 48 194 55 150
esp.chams.friendlyragdoll.visible "Off"
esp.chams.friendlyragdoll.visible.clr 48 210 55 255
esp.chams.ghost.occluded "Off"
esp.chams.ghost.occluded.clr 147 149 166 150
esp.chams.ghost.overlay.glow "Off"
esp.chams.ghost.overlay.glow.clr 255 255 255 255
esp.chams.ghost.overlay.wireframe "Off"
esp.chams.ghost.overlay.wireframe.clr 255 255 255 25
esp.chams.ghost.visible "Off"
esp.chams.ghost.visible.clr 191 194 223 102
esp.chams.local.occluded "Off"
esp.chams.local.occluded.clr 147 149 166 150
esp.chams.local.overlay.glow "Off"
esp.chams.local.overlay.glow.clr 70 103 191 145
esp.chams.local.overlay.glowhealth "Off"
esp.chams.local.overlay.glowhealth.healthclr1 255 0 0 255
esp.chams.local.overlay.glowhealth.healthclr2 0 255 0 255
esp.chams.local.overlay.wireframe "Off"
esp.chams.local.overlay.wireframe.clr 255 255 255 25
esp.chams.local.visible "Off"
esp.chams.local.visible.clr 0 21 255 255
esp.chams.localarms.occluded "Off"
esp.chams.localarms.occluded.clr 255 255 255 255
esp.chams.localarms.overlay.glow "Off"
esp.chams.localarms.overlay.glow.clr 255 255 255 255
esp.chams.localarms.overlay.wireframe "Off"
esp.chams.localarms.overlay.wireframe.clr 255 255 255 255
esp.chams.localarms.visible "Off"
esp.chams.localarms.visible.clr 255 255 255 255
esp.chams.localattachments.occluded "Off"
esp.chams.localattachments.occluded.clr 15 196 255 255
esp.chams.localattachments.overlay.glow "Off"
esp.chams.localattachments.overlay.glow.clr 255 255 255 255
esp.chams.localattachments.overlay.wireframe "Off"
esp.chams.localattachments.overlay.wireframe.clr 15 153 255 150
esp.chams.localattachments.visible "Off"
esp.chams.localattachments.visible.clr 197 5 0 255
esp.chams.localweapon.occluded "Off"
esp.chams.localweapon.occluded.clr 255 255 255 255
esp.chams.localweapon.overlay.glow "Off"
esp.chams.localweapon.overlay.glow.clr 255 255 255 255
esp.chams.localweapon.overlay.wireframe "Off"
esp.chams.localweapon.overlay.wireframe.clr 255 255 255 255
esp.chams.localweapon.visible "Off"
esp.chams.localweapon.visible.clr 255 255 255 255
esp.chams.nades.occluded "Off"
esp.chams.nades.occluded.clr 255 152 46 255
esp.chams.nades.overlay.glow "Off"
esp.chams.nades.overlay.glow.clr 255 0 0 179
esp.chams.nades.overlay.wireframe "Off"
esp.chams.nades.overlay.wireframe.clr 255 255 255 39
esp.chams.nades.visible "Off"
esp.chams.nades.visible.clr 255 152 46 255
esp.chams.onshot.occluded "Off"
esp.chams.onshot.occluded.clr 45 165 200 150
esp.chams.onshot.overlay.glow "Off"
esp.chams.onshot.overlay.glow.clr 255 255 255 255
esp.chams.onshot.overlay.wireframe "Off"
esp.chams.onshot.overlay.wireframe.clr 45 165 200 150
esp.chams.onshot.visible "Off"
esp.chams.onshot.visible.clr 141 87 208 150
esp.chams.weapon.occluded "Off"
esp.chams.weapon.occluded.clr 102 152 46 255
esp.chams.weapon.overlay.glow "Off"
esp.chams.weapon.overlay.glow.clr 255 180 0 179
esp.chams.weapon.overlay.wireframe "Off"
esp.chams.weapon.overlay.wireframe.clr 255 255 255 39
esp.chams.weapon.visible "Off"
esp.chams.weapon.visible.clr 102 152 46 255
esp.master "On"
esp.other.antiobs "Off"
esp.other.antiscreenshot "On"
esp.other.crosshair "Off"
esp.other.crosshair.clr 255 0 0 255
esp.other.disablefarmodels "On"
esp.other.killfeed "Off"
esp.other.noflash "Off"
esp.other.nofog "Off"
esp.other.nopostprocess "Off"
esp.other.norecoil "Off"
esp.other.norenderdead "Off"
esp.other.norenderenemy "Off"
esp.other.norenderteam "Off"
esp.other.norenderweapon "Off"
esp.other.noscope "Off"
esp.other.noscopedirt "On"
esp.other.noscopeoverlay "Off"
esp.other.nosky "Off"
esp.other.nosmoke "Off"
esp.other.radar "Off"
esp.other.radaralpha 255
esp.other.radardist 2500
esp.other.recoilcrosshair "Off"
esp.other.recoilcrosshair.clr 255 0 0 255
esp.other.sharedesp "Off"
esp.overlay.enemy.ammo "Off"
esp.overlay.enemy.ammo.anchor 1
esp.overlay.enemy.ammo.clr1 0 136 236 255
esp.overlay.enemy.ammo.clr2 0 83 166 255
esp.overlay.enemy.armor "Off"
esp.overlay.enemy.armor.anchor 2
esp.overlay.enemy.armor.clr1 255 255 255 255
esp.overlay.enemy.barrel "Off"
esp.overlay.enemy.barrel.clr1 168 50 83 255
esp.overlay.enemy.box "Off"
esp.overlay.enemy.box.clr1 240 60 30 255
esp.overlay.enemy.dormant "Off"
esp.overlay.enemy.flags.anchor 3
esp.overlay.enemy.flags.defusing "Off"
esp.overlay.enemy.flags.defusing.clr 244 70 66 255
esp.overlay.enemy.flags.fakeduck "Off"
esp.overlay.enemy.flags.fakeduck.clr 60 227 60 255
esp.overlay.enemy.flags.flashed "Off"
esp.overlay.enemy.flags.flashed.clr 237 217 78 255
esp.overlay.enemy.flags.hasc4 "Off"
esp.overlay.enemy.flags.hasc4.clr 244 70 66 255
esp.overlay.enemy.flags.hasdefuser "Off"
esp.overlay.enemy.flags.hasdefuser.clr 255 255 255 255
esp.overlay.enemy.flags.lagcomp "Off"
esp.overlay.enemy.flags.lagcomp.clr 60 227 60 255
esp.overlay.enemy.flags.planting "Off"
esp.overlay.enemy.flags.planting.clr 244 70 66 255
esp.overlay.enemy.flags.reloading "Off"
esp.overlay.enemy.flags.reloading.clr 237 217 78 255
esp.overlay.enemy.flags.scoped "Off"
esp.overlay.enemy.flags.scoped.clr 81 191 234 255
esp.overlay.enemy.flags.tickbase "Off"
esp.overlay.enemy.flags.tickbase.clr 60 227 60 255
esp.overlay.enemy.health.anchor 2
esp.overlay.enemy.health.healthbar "Off"
esp.overlay.enemy.health.healthbar.healthclr1 0 255 0 255
esp.overlay.enemy.health.healthbar.healthclr2 255 0 0 255
esp.overlay.enemy.health.healthnum "Off"
esp.overlay.enemy.money "Off"
esp.overlay.enemy.money.anchor 3
esp.overlay.enemy.money.clr1 116 235 52 255
esp.overlay.enemy.name "Off"
esp.overlay.enemy.name.anchor 0
esp.overlay.enemy.name.clr1 255 255 255 255
esp.overlay.enemy.ping "Off"
esp.overlay.enemy.ping.anchor 3
esp.overlay.enemy.ping.clr1 255 255 255 255
esp.overlay.enemy.precision "Off"
esp.overlay.enemy.skeleton "Off"
esp.overlay.enemy.skeleton.clr1 105 50 168 255
esp.overlay.enemy.weapon "Off"
esp.overlay.enemy.weapon.anchor 1
esp.overlay.enemy.weapon.clr1 255 255 255 255
esp.overlay.enemy.weapon.clr2 231 50 46 255
esp.overlay.enemy.weaponfilter.active "Off"
esp.overlay.enemy.weaponfilter.inventory "Off"
esp.overlay.enemy.weaponfilter.nades "Off"
esp.overlay.friendly.ammo "Off"
esp.overlay.friendly.ammo.anchor 1
esp.overlay.friendly.ammo.clr1 0 136 236 255
esp.overlay.friendly.ammo.clr2 0 83 166 255
esp.overlay.friendly.armor "Off"
esp.overlay.friendly.armor.anchor 2
esp.overlay.friendly.armor.clr1 255 255 255 255
esp.overlay.friendly.barrel "Off"
esp.overlay.friendly.barrel.clr1 168 50 83 255
esp.overlay.friendly.box "Off"
esp.overlay.friendly.box.clr1 30 154 247 255
esp.overlay.friendly.dormant "Off"
esp.overlay.friendly.flags.anchor 3
esp.overlay.friendly.flags.defusing "Off"
esp.overlay.friendly.flags.defusing.clr 244 70 66 255
esp.overlay.friendly.flags.fakeduck "Off"
esp.overlay.friendly.flags.fakeduck.clr 60 227 60 255
esp.overlay.friendly.flags.flashed "Off"
esp.overlay.friendly.flags.flashed.clr 237 217 78 255
esp.overlay.friendly.flags.hasc4 "Off"
esp.overlay.friendly.flags.hasc4.clr 244 70 66 255
esp.overlay.friendly.flags.hasdefuser "Off"
esp.overlay.friendly.flags.hasdefuser.clr 255 255 255 255
esp.overlay.friendly.flags.lagcomp "Off"
esp.overlay.friendly.flags.lagcomp.clr 60 227 60 255
esp.overlay.friendly.flags.planting "Off"
esp.overlay.friendly.flags.planting.clr 244 70 66 255
esp.overlay.friendly.flags.reloading "Off"
esp.overlay.friendly.flags.reloading.clr 237 217 78 255
esp.overlay.friendly.flags.scoped "Off"
esp.overlay.friendly.flags.scoped.clr 81 191 234 255
esp.overlay.friendly.flags.tickbase "Off"
esp.overlay.friendly.flags.tickbase.clr 60 227 60 255
esp.overlay.friendly.health.anchor 2
esp.overlay.friendly.health.healthbar "Off"
esp.overlay.friendly.health.healthbar.healthclr1 0 255 0 255
esp.overlay.friendly.health.healthbar.healthclr2 255 0 0 255
esp.overlay.friendly.health.healthnum "Off"
esp.overlay.friendly.money "Off"
esp.overlay.friendly.money.anchor 3
esp.overlay.friendly.money.clr1 116 235 52 255
esp.overlay.friendly.name "Off"
esp.overlay.friendly.name.anchor 0
esp.overlay.friendly.name.clr1 255 255 255 255
esp.overlay.friendly.ping "Off"
esp.overlay.friendly.ping.anchor 3
esp.overlay.friendly.ping.clr1 255 255 255 255
esp.overlay.friendly.precision "Off"
esp.overlay.friendly.skeleton "Off"
esp.overlay.friendly.skeleton.clr1 105 50 168 255
esp.overlay.friendly.weapon "Off"
esp.overlay.friendly.weapon.anchor 1
esp.overlay.friendly.weapon.clr1 255 255 255 255
esp.overlay.friendly.weapon.clr2 231 50 46 255
esp.overlay.friendly.weaponfilter.active "Off"
esp.overlay.friendly.weaponfilter.inventory "Off"
esp.overlay.friendly.weaponfilter.nades "Off"
esp.overlay.weapon.ammo "Off"
esp.overlay.weapon.ammo.anchor 1
esp.overlay.weapon.ammo.clr1 0 136 236 255
esp.overlay.weapon.ammo.clr2 0 83 166 255
esp.overlay.weapon.box "Off"
esp.overlay.weapon.box.clr1 200 200 100 255
esp.overlay.weapon.c4timer "On"
esp.overlay.weapon.defuser "On"
esp.overlay.weapon.dzitems "Off"
esp.overlay.weapon.dzturret "Off"
esp.overlay.weapon.nades.icon "Off"
esp.overlay.weapon.nades.name "Off"
esp.overlay.weapon.nades.timer "Off"
esp.overlay.weapon.name "Name"
esp.overlay.weapon.name.anchor 0
esp.overlay.weapon.name.clr1 255 255 255 255
esp.skins.enabled "On"
esp.world.bullettracer "Off"
esp.world.bullettracerfilter.enemy "Off"
esp.world.bullettracerfilter.enemy.clr 240 60 30 255
esp.world.bullettracerfilter.friendly "Off"
esp.world.bullettracerfilter.friendly.clr 30 154 247 255
esp.world.bullettracerfilter.local "Off"
esp.world.bullettracerfilter.local.clr 0 255 0 255
esp.world.dmgindicator "On"
esp.world.fov 90
esp.world.hiteffects.marker "On"
esp.world.hiteffects.sound "Off"
esp.world.inferno.enemy "Off"
esp.world.inferno.friendly "Off"
esp.world.inferno.local "Off"
esp.world.materials.skybox "Disabled"
esp.world.materials.skybox.clr 255 255 255 255
esp.world.materials.staticprops "Off"
esp.world.materials.staticprops.clr 255 255 255 127
esp.world.materials.walls "On"
esp.world.materials.walls.clr 127 127 127 255
esp.world.nadetracer.enemy "Off"
esp.world.nadetracer.enemy.clr 240 60 30 255
esp.world.nadetracer.fade "Off"
esp.world.nadetracer.friendly "Off"
esp.world.nadetracer.friendly.clr 30 154 247 255
esp.world.nadetracer.local "Off"
esp.world.nadetracer.local.clr 0 255 0 255
esp.world.nadewarning.enemy "Off"
esp.world.nadewarning.friendly "Off"
esp.world.nadewarning.local "Off"
esp.world.outofview "Off"
esp.world.outofviewscale 40
esp.world.smoothghost "Off"
esp.world.sounds "On"
esp.world.thirdperson "Off"
esp.world.thirdpersondist 150
esp.world.viewmodelfov 68
esp.world.wallbanginfo.circle "Off"
esp.world.wallbanginfo.crosshair "Off"
esp.world.wallbanginfo.dmg "Off"
lbot.aim.autofire "Off"
lbot.aim.autopistol 250
lbot.aim.enable "On"
lbot.aim.fireonpress "On"
lbot.aim.hitbox "Pistol"
lbot.aim.hitbox.asniper.hitbox 3 2 0 1 0 0 0 0 
lbot.aim.hitbox.asniper.hitboxstep 1.5
lbot.aim.hitbox.asniper.nearest "On"
lbot.aim.hitbox.hpistol.hitbox 3 2 0 1 0 0 0 0 
lbot.aim.hitbox.hpistol.hitboxstep 0.375
lbot.aim.hitbox.hpistol.nearest "On"
lbot.aim.hitbox.lmg.hitbox 3 2 0 1 0 0 0 0 
lbot.aim.hitbox.lmg.hitboxstep 1.5
lbot.aim.hitbox.lmg.nearest "On"
lbot.aim.hitbox.pistol.hitbox 0 0 0 1 0 0 0 0 
lbot.aim.hitbox.pistol.hitboxstep 0.375
lbot.aim.hitbox.pistol.nearest "On"
lbot.aim.hitbox.rifle.hitbox 2 2 0 1 0 0 0 0 
lbot.aim.hitbox.rifle.hitboxstep 0.375
lbot.aim.hitbox.rifle.nearest "On"
lbot.aim.hitbox.scout.hitbox 3 2 0 1 0 0 0 0 
lbot.aim.hitbox.scout.hitboxstep 1.5
lbot.aim.hitbox.scout.nearest "On"
lbot.aim.hitbox.shared.hitbox 3 2 0 1 0 0 0 0 
lbot.aim.hitbox.shared.hitboxstep 0.375
lbot.aim.hitbox.shared.nearest "On"
lbot.aim.hitbox.shotgun.hitbox 3 2 0 1 0 0 0 0 
lbot.aim.hitbox.shotgun.hitboxstep 1.5
lbot.aim.hitbox.shotgun.nearest "On"
lbot.aim.hitbox.smg.hitbox 3 2 0 1 0 0 0 0 
lbot.aim.hitbox.smg.hitboxstep 1.5
lbot.aim.hitbox.smg.nearest "On"
lbot.aim.hitbox.sniper.hitbox 0 3 0 2 0 0 0 0 
lbot.aim.hitbox.sniper.hitboxstep 0.25
lbot.aim.hitbox.sniper.nearest "On"
lbot.aim.hitbox.zeus.hitbox 3 2 0 1 0 0 0 0 
lbot.aim.hitbox.zeus.hitboxstep 1.5
lbot.aim.hitbox.zeus.nearest "On"
lbot.aim.key 1
lbot.aim.togglekey 0
lbot.antiaim.autokey 0
lbot.antiaim.enemy "Off"
lbot.antiaim.leftkey 0
lbot.antiaim.offkey 0
lbot.antiaim.ongrenade "On"
lbot.antiaim.onknife "On"
lbot.antiaim.rightkey 0
lbot.antiaim.type "Off"
lbot.extra.backtrack 100
lbot.extra.knifetrigger "Off"
lbot.master "On"
lbot.movement.quickstop "On"
lbot.movement.walkcustom "Off"
lbot.movement.walkspeed 120
lbot.posadj.backtrack "Off"
lbot.posadj.resolver "Off"
lbot.semirage.autostop "Off"
lbot.semirage.silentaimbot "Off"
lbot.trg.autofire "Off"
lbot.trg.enable "Off"
lbot.trg.hitbox "Pistol"
lbot.trg.hitbox.asniper.hitbox 1 1 0 1 0 0 0 0 
lbot.trg.hitbox.hpistol.hitbox 1 1 0 1 0 0 0 0 
lbot.trg.hitbox.lmg.hitbox 1 1 0 1 0 0 0 0 
lbot.trg.hitbox.pistol.hitbox 1 1 0 1 0 0 0 0 
lbot.trg.hitbox.rifle.hitbox 1 1 0 1 0 0 0 0 
lbot.trg.hitbox.scout.hitbox 1 1 0 1 0 0 0 0 
lbot.trg.hitbox.shared.hitbox 1 1 0 1 0 0 0 0 
lbot.trg.hitbox.shotgun.hitbox 1 1 0 1 0 0 0 0 
lbot.trg.hitbox.smg.hitbox 1 1 0 1 0 0 0 0 
lbot.trg.hitbox.sniper.hitbox 1 1 0 1 0 0 0 0 
lbot.trg.hitbox.zeus.hitbox 1 1 0 1 0 0 0 0 
lbot.trg.key 0
lbot.trg.weapon "Pistol"
lbot.trg.weapon.asniper.antirecoil "On"
lbot.trg.weapon.asniper.burst 200
lbot.trg.weapon.asniper.delay 0
lbot.trg.weapon.asniper.hitchance 50
lbot.trg.weapon.hpistol.antirecoil "On"
lbot.trg.weapon.hpistol.burst 200
lbot.trg.weapon.hpistol.delay 0
lbot.trg.weapon.hpistol.hitchance 50
lbot.trg.weapon.lmg.antirecoil "On"
lbot.trg.weapon.lmg.burst 200
lbot.trg.weapon.lmg.delay 0
lbot.trg.weapon.lmg.hitchance 50
lbot.trg.weapon.pistol.antirecoil "On"
lbot.trg.weapon.pistol.burst 200
lbot.trg.weapon.pistol.delay 0
lbot.trg.weapon.pistol.hitchance 50
lbot.trg.weapon.rifle.antirecoil "On"
lbot.trg.weapon.rifle.burst 200
lbot.trg.weapon.rifle.delay 0
lbot.trg.weapon.rifle.hitchance 50
lbot.trg.weapon.scout.antirecoil "On"
lbot.trg.weapon.scout.burst 200
lbot.trg.weapon.scout.delay 0
lbot.trg.weapon.scout.hitchance 50
lbot.trg.weapon.shared.antirecoil "On"
lbot.trg.weapon.shared.burst 200
lbot.trg.weapon.shared.delay 0
lbot.trg.weapon.shared.hitchance 50
lbot.trg.weapon.shotgun.antirecoil "On"
lbot.trg.weapon.shotgun.burst 200
lbot.trg.weapon.shotgun.delay 0
lbot.trg.weapon.shotgun.hitchance 50
lbot.trg.weapon.smg.antirecoil "On"
lbot.trg.weapon.smg.burst 200
lbot.trg.weapon.smg.delay 0
lbot.trg.weapon.smg.hitchance 50
lbot.trg.weapon.sniper.antirecoil "On"
lbot.trg.weapon.sniper.burst 200
lbot.trg.weapon.sniper.delay 0
lbot.trg.weapon.sniper.hitchance 50
lbot.trg.weapon.zeus.antirecoil "On"
lbot.trg.weapon.zeus.burst 200
lbot.trg.weapon.zeus.delay 0
lbot.trg.weapon.zeus.hitchance 50
lbot.weapon.accuracy "Pistol"
lbot.weapon.accuracy.asniper.hrecoil 30
lbot.weapon.accuracy.asniper.rcs "Aiming and Standalone"
lbot.weapon.accuracy.asniper.vrecoil 59
lbot.weapon.accuracy.hpistol.hrecoil 60
lbot.weapon.accuracy.hpistol.rcs "Aiming and Standalone"
lbot.weapon.accuracy.hpistol.vrecoil 70
lbot.weapon.accuracy.lmg.hrecoil 40
lbot.weapon.accuracy.lmg.rcs "Aiming and Standalone"
lbot.weapon.accuracy.lmg.vrecoil 60
lbot.weapon.accuracy.pistol.hrecoil 100
lbot.weapon.accuracy.pistol.rcs "Aiming and Standalone"
lbot.weapon.accuracy.pistol.vrecoil 100
lbot.weapon.accuracy.rifle.hrecoil 100
lbot.weapon.accuracy.rifle.rcs "Aiming and Standalone"
lbot.weapon.accuracy.rifle.vrecoil 90
lbot.weapon.accuracy.scout.hrecoil 50
lbot.weapon.accuracy.scout.rcs "Off"
lbot.weapon.accuracy.scout.vrecoil 100
lbot.weapon.accuracy.shared.hrecoil 50
lbot.weapon.accuracy.shared.rcs "Aiming and Standalone"
lbot.weapon.accuracy.shared.vrecoil 100
lbot.weapon.accuracy.shotgun.hrecoil 60
lbot.weapon.accuracy.shotgun.rcs "Aiming and Standalone"
lbot.weapon.accuracy.shotgun.vrecoil 10
lbot.weapon.accuracy.smg.hrecoil 75
lbot.weapon.accuracy.smg.rcs "Aiming and Standalone"
lbot.weapon.accuracy.smg.vrecoil 75
lbot.weapon.accuracy.sniper.hrecoil 100
lbot.weapon.accuracy.sniper.rcs "Off"
lbot.weapon.accuracy.sniper.vrecoil 100
lbot.weapon.accuracy.zeus.hrecoil 50
lbot.weapon.accuracy.zeus.rcs "Aiming and Standalone"
lbot.weapon.accuracy.zeus.vrecoil 100
lbot.weapon.aim "Pistol"
lbot.weapon.aim.asniper.curve 0.2
lbot.weapon.aim.asniper.randomize 2
lbot.weapon.aim.asniper.smooth 6
lbot.weapon.aim.asniper.smoothtype "Dynamic"
lbot.weapon.aim.hpistol.curve 0.2
lbot.weapon.aim.hpistol.randomize 2
lbot.weapon.aim.hpistol.smooth 6.5
lbot.weapon.aim.hpistol.smoothtype "Dynamic"
lbot.weapon.aim.lmg.curve 0.2
lbot.weapon.aim.lmg.randomize 2
lbot.weapon.aim.lmg.smooth 8
lbot.weapon.aim.lmg.smoothtype "Static"
lbot.weapon.aim.pistol.curve 0.2
lbot.weapon.aim.pistol.randomize 2
lbot.weapon.aim.pistol.smooth 8
lbot.weapon.aim.pistol.smoothtype "Dynamic"
lbot.weapon.aim.rifle.curve 0.2
lbot.weapon.aim.rifle.randomize 2
lbot.weapon.aim.rifle.smooth 8.5
lbot.weapon.aim.rifle.smoothtype "Dynamic"
lbot.weapon.aim.scout.curve 0.5
lbot.weapon.aim.scout.randomize 4
lbot.weapon.aim.scout.smooth 4
lbot.weapon.aim.scout.smoothtype "Static"
lbot.weapon.aim.shared.curve 0.5
lbot.weapon.aim.shared.randomize 4
lbot.weapon.aim.shared.smooth 4
lbot.weapon.aim.shared.smoothtype "Static"
lbot.weapon.aim.shotgun.curve 0.2
lbot.weapon.aim.shotgun.randomize 2
lbot.weapon.aim.shotgun.smooth 7
lbot.weapon.aim.shotgun.smoothtype "Dynamic"
lbot.weapon.aim.smg.curve 0.2
lbot.weapon.aim.smg.randomize 2
lbot.weapon.aim.smg.smooth 8.5
lbot.weapon.aim.smg.smoothtype "Dynamic"
lbot.weapon.aim.sniper.curve 0.2
lbot.weapon.aim.sniper.randomize 2
lbot.weapon.aim.sniper.smooth 4
lbot.weapon.aim.sniper.smoothtype "Dynamic"
lbot.weapon.aim.zeus.curve 0.5
lbot.weapon.aim.zeus.randomize 4
lbot.weapon.aim.zeus.smooth 4
lbot.weapon.aim.zeus.smoothtype "Static"
lbot.weapon.target "Pistol"
lbot.weapon.target.asniper.fsd 100
lbot.weapon.target.asniper.maxfov 1
lbot.weapon.target.asniper.minfov 0.3
lbot.weapon.target.asniper.nst "Off"
lbot.weapon.target.asniper.tsd 400
lbot.weapon.target.hpistol.fsd 100
lbot.weapon.target.hpistol.maxfov 1
lbot.weapon.target.hpistol.minfov 0.2
lbot.weapon.target.hpistol.nst "On"
lbot.weapon.target.hpistol.tsd 250
lbot.weapon.target.lmg.fsd 60
lbot.weapon.target.lmg.maxfov 1
lbot.weapon.target.lmg.minfov 0.3
lbot.weapon.target.lmg.nst "On"
lbot.weapon.target.lmg.tsd 400
lbot.weapon.target.pistol.fsd 120
lbot.weapon.target.pistol.maxfov 1
lbot.weapon.target.pistol.minfov 0.3
lbot.weapon.target.pistol.nst "Off"
lbot.weapon.target.pistol.tsd 100
lbot.weapon.target.rifle.fsd 70
lbot.weapon.target.rifle.maxfov 1
lbot.weapon.target.rifle.minfov 0.2
lbot.weapon.target.rifle.nst "On"
lbot.weapon.target.rifle.tsd 120
lbot.weapon.target.scout.fsd 50
lbot.weapon.target.scout.maxfov 8
lbot.weapon.target.scout.minfov 0.5
lbot.weapon.target.scout.nst "Off"
lbot.weapon.target.scout.tsd 400
lbot.weapon.target.shared.fsd 50
lbot.weapon.target.shared.maxfov 8
lbot.weapon.target.shared.minfov 0.5
lbot.weapon.target.shared.nst "Off"
lbot.weapon.target.shared.tsd 400
lbot.weapon.target.shotgun.fsd 150
lbot.weapon.target.shotgun.maxfov 1.2
lbot.weapon.target.shotgun.minfov 0.4
lbot.weapon.target.shotgun.nst "Off"
lbot.weapon.target.shotgun.tsd 400
lbot.weapon.target.smg.fsd 50
lbot.weapon.target.smg.maxfov 0.8
lbot.weapon.target.smg.minfov 0.3
lbot.weapon.target.smg.nst "Off"
lbot.weapon.target.smg.tsd 400
lbot.weapon.target.sniper.fsd 150
lbot.weapon.target.sniper.maxfov 1
lbot.weapon.target.sniper.minfov 0.3
lbot.weapon.target.sniper.nst "Off"
lbot.weapon.target.sniper.tsd 400
lbot.weapon.target.zeus.fsd 50
lbot.weapon.target.zeus.maxfov 8
lbot.weapon.target.zeus.minfov 0.5
lbot.weapon.target.zeus.nst "Off"
lbot.weapon.target.zeus.tsd 400
lbot.weapon.vis "Pistol"
lbot.weapon.vis.asniper.autowall "Off"
lbot.weapon.vis.asniper.smoke "Off"
lbot.weapon.vis.hpistol.autowall "Off"
lbot.weapon.vis.hpistol.smoke "Off"
lbot.weapon.vis.lmg.autowall "Off"
lbot.weapon.vis.lmg.smoke "Off"
lbot.weapon.vis.pistol.autowall "Off"
lbot.weapon.vis.pistol.smoke "Off"
lbot.weapon.vis.rifle.autowall "Off"
lbot.weapon.vis.rifle.smoke "Off"
lbot.weapon.vis.scout.autowall "Off"
lbot.weapon.vis.scout.smoke "Off"
lbot.weapon.vis.shared.autowall "Off"
lbot.weapon.vis.shared.smoke "Off"
lbot.weapon.vis.shotgun.autowall "Off"
lbot.weapon.vis.shotgun.smoke "Off"
lbot.weapon.vis.smg.autowall "Off"
lbot.weapon.vis.smg.smoke "Off"
lbot.weapon.vis.sniper.autowall "Off"
lbot.weapon.vis.sniper.smoke "Off"
lbot.weapon.vis.zeus.autowall "Off"
lbot.weapon.vis.zeus.smoke "Off"
lua.savecfg "On"
menu 810 322
misc.antismac "On"
misc.antiuntrusted "On"
misc.autoaccept "On"
misc.autojump "Legit"
misc.autojumpbug 0
misc.autothrow "Off"
misc.autothrowgrenade 2
misc.autothrowincendiary 4
misc.bypasscheats "Off"
misc.bypasspure "Off"
misc.chatspam "Off"
misc.clantag "Off"
misc.disablecensorship "Off"
misc.duckjump "Off"
misc.edgejump 0
misc.fakelag.condition.inair "On"
misc.fakelag.condition.moving "On"
misc.fakelag.condition.peek "Off"
misc.fakelag.condition.standing "Off"
misc.fakelag.enable "Off"
misc.fakelag.factor 8
misc.fakelag.key 0
misc.fakelag.override.inair "Off"
misc.fakelag.override.moving "Off"
misc.fakelag.override.peek "Off"
misc.fakelag.override.standing "Off"
misc.fakelag.overridefactor 15
misc.fakelag.type "Normal"
misc.fakelatency.amount 120
misc.fakelatency.enable "On"
misc.fakelatency.key 0
misc.fastduck "Off"
misc.invisiblename "Off"
misc.log.console "Off"
misc.log.purchases "Off"
misc.log.shots.enemyhits "Off"
misc.log.shots.friendlyhits "Off"
misc.log.shots.localhits "Off"
misc.log.shots.localmiss "Off"
misc.master "On"
misc.owreveal "Off"
misc.playerlist "Off"
misc.rankreveal "On"
misc.showspec "On"
misc.slidewalk "Off"
misc.stealname 0
misc.strafe.air "On"
misc.strafe.circle 0
misc.strafe.disablenade "On"
misc.strafe.enable "Off"
misc.strafe.limit 2
misc.strafe.mode "Normal"
misc.strafe.snake 0
misc.strafe.wasd "Off"
plist 20 20
plist.bodyaim "Default"
plist.forcetarget "Off"
plist.friend.highlight "Off"
plist.friend.highlight.clr 255 255 255 255
plist.friend.ignore "Off"
plist.priority 1
plist.resolver "Default"
plist.sp "Default"
radar 5 3 322 350
rbot.accuracy.attack "Shared"
rbot.accuracy.attack.asniper.fire "Off"
rbot.accuracy.attack.hpistol.fire "Off"
rbot.accuracy.attack.knife.fire "Off"
rbot.accuracy.attack.lmg.fire "Off"
rbot.accuracy.attack.pistol.fire "Off"
rbot.accuracy.attack.rifle.fire "Off"
rbot.accuracy.attack.scout.fire "Off"
rbot.accuracy.attack.shared.fire "Off"
rbot.accuracy.attack.shotgun.fire "Off"
rbot.accuracy.attack.smg.fire "Off"
rbot.accuracy.attack.sniper.fire "Off"
rbot.accuracy.attack.zeus.fire "Off"
rbot.accuracy.auto "Shared"
rbot.accuracy.auto.asniper.scopeopts.scope "On"
rbot.accuracy.auto.asniper.scopeopts.unscope "Off"
rbot.accuracy.auto.asniper.stopopts.betweenshots "Off"
rbot.accuracy.auto.asniper.stopopts.duck "Off"
rbot.accuracy.auto.asniper.stopopts.early "On"
rbot.accuracy.auto.asniper.stopopts.inair "Off"
rbot.accuracy.auto.asniper.stopopts.inmolotov "Off"
rbot.accuracy.auto.asniper.stopopts.slowwalk "On"
rbot.accuracy.auto.asniper.stopopts.stop "On"
rbot.accuracy.auto.hpistol.fire.pistol "On"
rbot.accuracy.auto.hpistol.fire.revolver "On"
rbot.accuracy.auto.hpistol.stopopts.betweenshots "Off"
rbot.accuracy.auto.hpistol.stopopts.duck "Off"
rbot.accuracy.auto.hpistol.stopopts.early "On"
rbot.accuracy.auto.hpistol.stopopts.inair "Off"
rbot.accuracy.auto.hpistol.stopopts.inmolotov "Off"
rbot.accuracy.auto.hpistol.stopopts.slowwalk "On"
rbot.accuracy.auto.hpistol.stopopts.stop "On"
rbot.accuracy.auto.lmg.stopopts.betweenshots "Off"
rbot.accuracy.auto.lmg.stopopts.duck "Off"
rbot.accuracy.auto.lmg.stopopts.early "On"
rbot.accuracy.auto.lmg.stopopts.inair "Off"
rbot.accuracy.auto.lmg.stopopts.inmolotov "Off"
rbot.accuracy.auto.lmg.stopopts.slowwalk "On"
rbot.accuracy.auto.lmg.stopopts.stop "On"
rbot.accuracy.auto.pistol.fire.pistol "On"
rbot.accuracy.auto.pistol.stopopts.betweenshots "Off"
rbot.accuracy.auto.pistol.stopopts.duck "Off"
rbot.accuracy.auto.pistol.stopopts.early "On"
rbot.accuracy.auto.pistol.stopopts.inair "Off"
rbot.accuracy.auto.pistol.stopopts.inmolotov "Off"
rbot.accuracy.auto.pistol.stopopts.slowwalk "On"
rbot.accuracy.auto.pistol.stopopts.stop "On"
rbot.accuracy.auto.rifle.stopopts.betweenshots "Off"
rbot.accuracy.auto.rifle.stopopts.duck "Off"
rbot.accuracy.auto.rifle.stopopts.early "On"
rbot.accuracy.auto.rifle.stopopts.inair "Off"
rbot.accuracy.auto.rifle.stopopts.inmolotov "Off"
rbot.accuracy.auto.rifle.stopopts.slowwalk "On"
rbot.accuracy.auto.rifle.stopopts.stop "On"
rbot.accuracy.auto.scout.fire.pistol "On"
rbot.accuracy.auto.scout.scopeopts.scope "On"
rbot.accuracy.auto.scout.scopeopts.unscope "Off"
rbot.accuracy.auto.scout.stopopts.betweenshots "Off"
rbot.accuracy.auto.scout.stopopts.duck "Off"
rbot.accuracy.auto.scout.stopopts.early "On"
rbot.accuracy.auto.scout.stopopts.inair "Off"
rbot.accuracy.auto.scout.stopopts.inmolotov "Off"
rbot.accuracy.auto.scout.stopopts.slowwalk "Off"
rbot.accuracy.auto.scout.stopopts.stop "On"
rbot.accuracy.auto.shared.fire.pistol "On"
rbot.accuracy.auto.shared.fire.revolver "On"
rbot.accuracy.auto.shared.scopeopts.scope "On"
rbot.accuracy.auto.shared.scopeopts.unscope "Off"
rbot.accuracy.auto.shared.stopopts.betweenshots "Off"
rbot.accuracy.auto.shared.stopopts.duck "Off"
rbot.accuracy.auto.shared.stopopts.early "On"
rbot.accuracy.auto.shared.stopopts.inair "Off"
rbot.accuracy.auto.shared.stopopts.inmolotov "Off"
rbot.accuracy.auto.shared.stopopts.slowwalk "On"
rbot.accuracy.auto.shared.stopopts.stop "On"
rbot.accuracy.auto.shotgun.stopopts.betweenshots "Off"
rbot.accuracy.auto.shotgun.stopopts.duck "Off"
rbot.accuracy.auto.shotgun.stopopts.early "On"
rbot.accuracy.auto.shotgun.stopopts.inair "Off"
rbot.accuracy.auto.shotgun.stopopts.inmolotov "Off"
rbot.accuracy.auto.shotgun.stopopts.slowwalk "On"
rbot.accuracy.auto.shotgun.stopopts.stop "On"
rbot.accuracy.auto.smg.stopopts.betweenshots "Off"
rbot.accuracy.auto.smg.stopopts.duck "Off"
rbot.accuracy.auto.smg.stopopts.early "On"
rbot.accuracy.auto.smg.stopopts.inair "Off"
rbot.accuracy.auto.smg.stopopts.inmolotov "Off"
rbot.accuracy.auto.smg.stopopts.slowwalk "On"
rbot.accuracy.auto.smg.stopopts.stop "On"
rbot.accuracy.auto.sniper.fire.pistol "On"
rbot.accuracy.auto.sniper.scopeopts.scope "On"
rbot.accuracy.auto.sniper.scopeopts.unscope "Off"
rbot.accuracy.auto.sniper.stopopts.betweenshots "Off"
rbot.accuracy.auto.sniper.stopopts.duck "Off"
rbot.accuracy.auto.sniper.stopopts.early "On"
rbot.accuracy.auto.sniper.stopopts.inair "Off"
rbot.accuracy.auto.sniper.stopopts.inmolotov "Off"
rbot.accuracy.auto.sniper.stopopts.slowwalk "Off"
rbot.accuracy.auto.sniper.stopopts.stop "On"
rbot.accuracy.auto.zeus.stopopts.betweenshots "Off"
rbot.accuracy.auto.zeus.stopopts.duck "Off"
rbot.accuracy.auto.zeus.stopopts.early "On"
rbot.accuracy.auto.zeus.stopopts.inair "Off"
rbot.accuracy.auto.zeus.stopopts.inmolotov "Off"
rbot.accuracy.auto.zeus.stopopts.slowwalk "On"
rbot.accuracy.auto.zeus.stopopts.stop "On"
rbot.accuracy.movement.quickstop "On"
rbot.accuracy.movement.slowkey 0
rbot.accuracy.movement.slowspeed 30
rbot.accuracy.walkbot.peek "Off"
rbot.accuracy.walkbot.peekind "Off"
rbot.accuracy.walkbot.peekind.clr1 0 255 0 255
rbot.accuracy.walkbot.peekind.clr2 255 0 0 255
rbot.accuracy.walkbot.peekkey 0
rbot.accuracy.walkbot.peekorigin "Off"
rbot.accuracy.walkbot.peektype "Hold"
rbot.aim.aimadj.antirecoil "On"
rbot.aim.aimadj.silentaim "Off"
rbot.aim.enable "Automatic"
rbot.aim.knife "Off"
rbot.aim.posadj.backtrack "Off"
rbot.aim.posadj.futureaim "Off"
rbot.aim.posadj.prioritybacktrack "On"
rbot.aim.posadj.resolver "Resolve"
rbot.aim.target.fov 180
rbot.aim.target.lock "Off"
rbot.aim.target.selection "Lowest Health"
rbot.antiaim.advanced.antiresolver "Off"
rbot.antiaim.advanced.pitch "89°"
rbot.antiaim.advanced.roll "Off"
rbot.antiaim.base "-170 Desync"
rbot.antiaim.base.occluded "Off"
rbot.antiaim.base.occluded.clr 147 149 166 150
rbot.antiaim.base.overlay.glow "Off"
rbot.antiaim.base.overlay.glow.clr 255 255 255 255
rbot.antiaim.base.overlay.glowhealth "Off"
rbot.antiaim.base.overlay.glowhealth.healthclr1 255 0 0 255
rbot.antiaim.base.overlay.glowhealth.healthclr2 0 255 0 255
rbot.antiaim.base.overlay.wireframe "Off"
rbot.antiaim.base.overlay.wireframe.clr 255 255 255 25
rbot.antiaim.base.rotation -58
rbot.antiaim.base.spinspeed 60
rbot.antiaim.base.visible "Textured"
rbot.antiaim.base.visible.clr 0 21 255 255
rbot.antiaim.condition.autodir.edges "On"
rbot.antiaim.condition.autodir.targets "On"
rbot.antiaim.condition.freezetime "Off"
rbot.antiaim.condition.grenade "On"
rbot.antiaim.condition.knife "On"
rbot.antiaim.condition.use "On"
rbot.antiaim.extra.exposefake 0
rbot.antiaim.extra.exposetype "1s"
rbot.antiaim.extra.fakecrouchkey 0
rbot.antiaim.left "145 Desync"
rbot.antiaim.left.occluded "Off"
rbot.antiaim.left.occluded.clr 147 149 166 150
rbot.antiaim.left.overlay.glow "Off"
rbot.antiaim.left.overlay.glow.clr 255 255 255 255
rbot.antiaim.left.overlay.glowhealth "Off"
rbot.antiaim.left.overlay.glowhealth.healthclr1 255 0 0 255
rbot.antiaim.left.overlay.glowhealth.healthclr2 0 255 0 255
rbot.antiaim.left.overlay.wireframe "Off"
rbot.antiaim.left.overlay.wireframe.clr 255 255 255 25
rbot.antiaim.left.rotation -58
rbot.antiaim.left.spinspeed 60
rbot.antiaim.left.visible "Textured"
rbot.antiaim.left.visible.clr 0 21 255 255
rbot.antiaim.right "-145 Desync"
rbot.antiaim.right.occluded "Off"
rbot.antiaim.right.occluded.clr 147 149 166 150
rbot.antiaim.right.overlay.glow "Off"
rbot.antiaim.right.overlay.glow.clr 255 255 255 255
rbot.antiaim.right.overlay.glowhealth "Off"
rbot.antiaim.right.overlay.glowhealth.healthclr1 255 0 0 255
rbot.antiaim.right.overlay.glowhealth.healthclr2 0 255 0 255
rbot.antiaim.right.overlay.wireframe "Off"
rbot.antiaim.right.overlay.wireframe.clr 255 255 255 25
rbot.antiaim.right.rotation 58
rbot.antiaim.right.spinspeed 60
rbot.antiaim.right.visible "Textured"
rbot.antiaim.right.visible.clr 0 21 255 255
rbot.hitscan.accuracy "Shared"
rbot.hitscan.accuracy.asniper.adaptivedamage "On"
rbot.hitscan.accuracy.asniper.autowall "On"
rbot.hitscan.accuracy.asniper.hitchance 50
rbot.hitscan.accuracy.asniper.hitchanceburst 25
rbot.hitscan.accuracy.asniper.mindamage 1
rbot.hitscan.accuracy.hpistol.adaptivedamage "On"
rbot.hitscan.accuracy.hpistol.autowall "On"
rbot.hitscan.accuracy.hpistol.hitchance 50
rbot.hitscan.accuracy.hpistol.hitchanceburst 25
rbot.hitscan.accuracy.hpistol.mindamage 1
rbot.hitscan.accuracy.lmg.adaptivedamage "On"
rbot.hitscan.accuracy.lmg.autowall "On"
rbot.hitscan.accuracy.lmg.hitchance 50
rbot.hitscan.accuracy.lmg.hitchanceburst 25
rbot.hitscan.accuracy.lmg.mindamage 1
rbot.hitscan.accuracy.pistol.adaptivedamage "On"
rbot.hitscan.accuracy.pistol.autowall "On"
rbot.hitscan.accuracy.pistol.hitchance 50
rbot.hitscan.accuracy.pistol.hitchanceburst 25
rbot.hitscan.accuracy.pistol.mindamage 1
rbot.hitscan.accuracy.rifle.adaptivedamage "On"
rbot.hitscan.accuracy.rifle.autowall "On"
rbot.hitscan.accuracy.rifle.hitchance 50
rbot.hitscan.accuracy.rifle.hitchanceburst 25
rbot.hitscan.accuracy.rifle.mindamage 1
rbot.hitscan.accuracy.scout.adaptivedamage "On"
rbot.hitscan.accuracy.scout.autowall "On"
rbot.hitscan.accuracy.scout.hitchance 50
rbot.hitscan.accuracy.scout.hitchanceburst 25
rbot.hitscan.accuracy.scout.mindamage 1
rbot.hitscan.accuracy.shared.adaptivedamage "On"
rbot.hitscan.accuracy.shared.autowall "On"
rbot.hitscan.accuracy.shared.hitchance 50
rbot.hitscan.accuracy.shared.hitchanceburst 25
rbot.hitscan.accuracy.shared.mindamage 1
rbot.hitscan.accuracy.shotgun.adaptivedamage "On"
rbot.hitscan.accuracy.shotgun.autowall "On"
rbot.hitscan.accuracy.shotgun.hitchance 50
rbot.hitscan.accuracy.shotgun.hitchanceburst 25
rbot.hitscan.accuracy.shotgun.mindamage 1
rbot.hitscan.accuracy.smg.adaptivedamage "On"
rbot.hitscan.accuracy.smg.autowall "On"
rbot.hitscan.accuracy.smg.hitchance 50
rbot.hitscan.accuracy.smg.hitchanceburst 25
rbot.hitscan.accuracy.smg.mindamage 1
rbot.hitscan.accuracy.sniper.adaptivedamage "On"
rbot.hitscan.accuracy.sniper.autowall "On"
rbot.hitscan.accuracy.sniper.hitchance 50
rbot.hitscan.accuracy.sniper.hitchanceburst 25
rbot.hitscan.accuracy.sniper.mindamage 1
rbot.hitscan.accuracy.zeus.adaptivedamage "On"
rbot.hitscan.accuracy.zeus.autowall "On"
rbot.hitscan.accuracy.zeus.hitchance 50
rbot.hitscan.accuracy.zeus.hitchanceburst 25
rbot.hitscan.accuracy.zeus.mindamage 1
rbot.hitscan.extra "Shared"
rbot.hitscan.extra.asniper.safepoint.body "Off"
rbot.hitscan.extra.asniper.safepoint.forcebody "Off"
rbot.hitscan.extra.asniper.safepoint.forcehead "Off"
rbot.hitscan.extra.asniper.safepoint.forcelimbs "Off"
rbot.hitscan.extra.asniper.safepoint.head "On"
rbot.hitscan.extra.asniper.safepoint.limbs "Off"
rbot.hitscan.extra.asniper.safepred "Off"
rbot.hitscan.extra.hpistol.safepoint.body "Off"
rbot.hitscan.extra.hpistol.safepoint.forcebody "Off"
rbot.hitscan.extra.hpistol.safepoint.forcehead "Off"
rbot.hitscan.extra.hpistol.safepoint.forcelimbs "Off"
rbot.hitscan.extra.hpistol.safepoint.head "On"
rbot.hitscan.extra.hpistol.safepoint.limbs "Off"
rbot.hitscan.extra.hpistol.safepred "Off"
rbot.hitscan.extra.lmg.safepoint.body "Off"
rbot.hitscan.extra.lmg.safepoint.forcebody "Off"
rbot.hitscan.extra.lmg.safepoint.forcehead "Off"
rbot.hitscan.extra.lmg.safepoint.forcelimbs "Off"
rbot.hitscan.extra.lmg.safepoint.head "On"
rbot.hitscan.extra.lmg.safepoint.limbs "Off"
rbot.hitscan.extra.lmg.safepred "Off"
rbot.hitscan.extra.pistol.safepoint.body "Off"
rbot.hitscan.extra.pistol.safepoint.forcebody "Off"
rbot.hitscan.extra.pistol.safepoint.forcehead "Off"
rbot.hitscan.extra.pistol.safepoint.forcelimbs "Off"
rbot.hitscan.extra.pistol.safepoint.head "On"
rbot.hitscan.extra.pistol.safepoint.limbs "Off"
rbot.hitscan.extra.pistol.safepred "Off"
rbot.hitscan.extra.rifle.safepoint.body "Off"
rbot.hitscan.extra.rifle.safepoint.forcebody "Off"
rbot.hitscan.extra.rifle.safepoint.forcehead "Off"
rbot.hitscan.extra.rifle.safepoint.forcelimbs "Off"
rbot.hitscan.extra.rifle.safepoint.head "On"
rbot.hitscan.extra.rifle.safepoint.limbs "Off"
rbot.hitscan.extra.rifle.safepred "Off"
rbot.hitscan.extra.scout.safepoint.body "Off"
rbot.hitscan.extra.scout.safepoint.forcebody "Off"
rbot.hitscan.extra.scout.safepoint.forcehead "Off"
rbot.hitscan.extra.scout.safepoint.forcelimbs "Off"
rbot.hitscan.extra.scout.safepoint.head "On"
rbot.hitscan.extra.scout.safepoint.limbs "Off"
rbot.hitscan.extra.scout.safepred "Off"
rbot.hitscan.extra.shared.safepoint.body "Off"
rbot.hitscan.extra.shared.safepoint.forcebody "Off"
rbot.hitscan.extra.shared.safepoint.forcehead "Off"
rbot.hitscan.extra.shared.safepoint.forcelimbs "Off"
rbot.hitscan.extra.shared.safepoint.head "On"
rbot.hitscan.extra.shared.safepoint.limbs "Off"
rbot.hitscan.extra.shared.safepred "Off"
rbot.hitscan.extra.shotgun.safepoint.body "Off"
rbot.hitscan.extra.shotgun.safepoint.forcebody "Off"
rbot.hitscan.extra.shotgun.safepoint.forcehead "Off"
rbot.hitscan.extra.shotgun.safepoint.forcelimbs "Off"
rbot.hitscan.extra.shotgun.safepoint.head "On"
rbot.hitscan.extra.shotgun.safepoint.limbs "Off"
rbot.hitscan.extra.shotgun.safepred "Off"
rbot.hitscan.extra.smg.safepoint.body "Off"
rbot.hitscan.extra.smg.safepoint.forcebody "Off"
rbot.hitscan.extra.smg.safepoint.forcehead "Off"
rbot.hitscan.extra.smg.safepoint.forcelimbs "Off"
rbot.hitscan.extra.smg.safepoint.head "On"
rbot.hitscan.extra.smg.safepoint.limbs "Off"
rbot.hitscan.extra.smg.safepred "Off"
rbot.hitscan.extra.sniper.safepoint.body "Off"
rbot.hitscan.extra.sniper.safepoint.forcebody "Off"
rbot.hitscan.extra.sniper.safepoint.forcehead "Off"
rbot.hitscan.extra.sniper.safepoint.forcelimbs "Off"
rbot.hitscan.extra.sniper.safepoint.head "On"
rbot.hitscan.extra.sniper.safepoint.limbs "Off"
rbot.hitscan.extra.sniper.safepred "Off"
rbot.hitscan.extra.zeus.safepoint.body "Off"
rbot.hitscan.extra.zeus.safepoint.forcebody "Off"
rbot.hitscan.extra.zeus.safepoint.forcehead "Off"
rbot.hitscan.extra.zeus.safepoint.forcelimbs "Off"
rbot.hitscan.extra.zeus.safepoint.head "On"
rbot.hitscan.extra.zeus.safepoint.limbs "Off"
rbot.hitscan.extra.zeus.safepred "Off"
rbot.hitscan.hitbox "Shared"
rbot.hitscan.hitbox.asniper.body.exposed "Off"
rbot.hitscan.hitbox.asniper.body.lethal "On"
rbot.hitscan.hitbox.asniper.body.priority "Off"
rbot.hitscan.hitbox.asniper.head.exposed "Off"
rbot.hitscan.hitbox.asniper.head.priority "On"
rbot.hitscan.hitbox.asniper.limbs.exposed "Off"
rbot.hitscan.hitbox.hpistol.body.exposed "Off"
rbot.hitscan.hitbox.hpistol.body.lethal "On"
rbot.hitscan.hitbox.hpistol.body.priority "Off"
rbot.hitscan.hitbox.hpistol.head.exposed "Off"
rbot.hitscan.hitbox.hpistol.head.priority "On"
rbot.hitscan.hitbox.hpistol.limbs.exposed "Off"
rbot.hitscan.hitbox.lmg.body.exposed "Off"
rbot.hitscan.hitbox.lmg.body.lethal "On"
rbot.hitscan.hitbox.lmg.body.priority "Off"
rbot.hitscan.hitbox.lmg.head.exposed "Off"
rbot.hitscan.hitbox.lmg.head.priority "On"
rbot.hitscan.hitbox.lmg.limbs.exposed "Off"
rbot.hitscan.hitbox.pistol.body.exposed "Off"
rbot.hitscan.hitbox.pistol.body.lethal "On"
rbot.hitscan.hitbox.pistol.body.priority "Off"
rbot.hitscan.hitbox.pistol.head.exposed "Off"
rbot.hitscan.hitbox.pistol.head.priority "On"
rbot.hitscan.hitbox.pistol.limbs.exposed "Off"
rbot.hitscan.hitbox.rifle.body.exposed "Off"
rbot.hitscan.hitbox.rifle.body.lethal "On"
rbot.hitscan.hitbox.rifle.body.priority "Off"
rbot.hitscan.hitbox.rifle.head.exposed "Off"
rbot.hitscan.hitbox.rifle.head.priority "On"
rbot.hitscan.hitbox.rifle.limbs.exposed "Off"
rbot.hitscan.hitbox.scout.body.exposed "Off"
rbot.hitscan.hitbox.scout.body.lethal "On"
rbot.hitscan.hitbox.scout.body.priority "Off"
rbot.hitscan.hitbox.scout.head.exposed "Off"
rbot.hitscan.hitbox.scout.head.priority "On"
rbot.hitscan.hitbox.scout.limbs.exposed "Off"
rbot.hitscan.hitbox.shared.body.exposed "Off"
rbot.hitscan.hitbox.shared.body.lethal "On"
rbot.hitscan.hitbox.shared.body.priority "Off"
rbot.hitscan.hitbox.shared.head.exposed "Off"
rbot.hitscan.hitbox.shared.head.priority "On"
rbot.hitscan.hitbox.shared.limbs.exposed "Off"
rbot.hitscan.hitbox.shotgun.body.exposed "Off"
rbot.hitscan.hitbox.shotgun.body.lethal "On"
rbot.hitscan.hitbox.shotgun.body.priority "Off"
rbot.hitscan.hitbox.shotgun.head.exposed "Off"
rbot.hitscan.hitbox.shotgun.head.priority "On"
rbot.hitscan.hitbox.shotgun.limbs.exposed "Off"
rbot.hitscan.hitbox.smg.body.exposed "Off"
rbot.hitscan.hitbox.smg.body.lethal "On"
rbot.hitscan.hitbox.smg.body.priority "Off"
rbot.hitscan.hitbox.smg.head.exposed "Off"
rbot.hitscan.hitbox.smg.head.priority "On"
rbot.hitscan.hitbox.smg.limbs.exposed "Off"
rbot.hitscan.hitbox.sniper.body.exposed "Off"
rbot.hitscan.hitbox.sniper.body.lethal "On"
rbot.hitscan.hitbox.sniper.body.priority "Off"
rbot.hitscan.hitbox.sniper.head.exposed "Off"
rbot.hitscan.hitbox.sniper.head.priority "On"
rbot.hitscan.hitbox.sniper.limbs.exposed "Off"
rbot.hitscan.hitbox.zeus.body.exposed "Off"
rbot.hitscan.hitbox.zeus.body.lethal "On"
rbot.hitscan.hitbox.zeus.body.priority "Off"
rbot.hitscan.hitbox.zeus.head.exposed "Off"
rbot.hitscan.hitbox.zeus.head.priority "On"
rbot.hitscan.hitbox.zeus.limbs.exposed "Off"
rbot.master "Off"
spectators 13 495
theme.footer.bg 240 0 0 255
theme.footer.text 255 255 255 255
theme.header.bg 240 6 0 255
theme.header.line 240 17 0 255
theme.header.text 255 255 255 255
theme.nav.active 144 28 25 255
theme.nav.bg 57 0 8 255
theme.nav.shadow 255 78 73 255
theme.nav.text 255 255 255 255
theme.tablist.shadow 106 33 27 255
theme.tablist.tabactivebg 16 16 16 255
theme.tablist.tabdecorator 107 2 0 255
theme.tablist.text 255 255 255 255
theme.tablist.text2 107 51 46 255
theme.ui2.border 147 0 240 41
theme.ui2.lowpoly1 16 16 16 255
theme.ui2.lowpoly2 16 16 16 255
unbindall
unalias
alias invertrot "rbot.antiaim.rotation"
alias espon "esp.overlay.enemy.name 1; esp.overlay.enemy.health.healthbar 1; esp.chams.enemy.occluded glow"
alias espoff "esp.overlay.enemy.name 0; esp.overlay.enemy.health.healthbar 0; esp.chams.enemy.occluded off"
alias autodir1 "rbot.antiaim.left -157.0 Desync; rbot.antiaim.left.lby 100.0; rbot.antiaim.left.rotation -58.0; rbot.antiaim.right -175.0 Desync; rbot.antiaim.right.lby -100.0; rbot.antiaim.right.rotation 58.0; bind Mouse5 autodir2"
alias autodir2 "rbot.antiaim.left 90.0 Desync; rbot.antiaim.left.lby 0.0; rbot.antiaim.left.rotation 58.0; rbot.antiaim.right -90.0 Desync; rbot.antiaim.right.lby 0.0; rbot.antiaim.right.rotation 58.0; bind Mouse5 autodir1"
alias cls "clear"
alias lyb "rbot.antiaim.advanced.antialign"
alias micro "rbot.antiaim.advanced.antialign"
alias hsbc "hitscan_backtrack_only"
alias hsbc1 "hitscan_backtrack_only"
alias autowallon "rbot.hitscan.mode.pistol.autowall 1; rbot.hitscan.mode.hpistol.autowall 1; rbot.hitscan.mode.smg.autowall 1; rbot.hitscan.mode.rifle.autowall 1; rbot.hitscan.mode.shotgun.autowall 1; rbot.hitscan.mode.scout.autowall 1; rbot.hitscan.mode.asniper.autowall 1; rbot.hitscan.mode.sniper.autowall 1; rbot.hitscan.mode.lmg.autowall 1; rbot.accuracy.weapon.sniper.mindmg 100;"
alias autowalloff "rbot.hitscan.mode.pistol.autowall 0; rbot.hitscan.mode.hpistol.autowall 0; rbot.hitscan.mode.smg.autowall 0; rbot.hitscan.mode.rifle.autowall 0; rbot.hitscan.mode.shotgun.autowall 0; rbot.hitscan.mode.scout.autowall 0; rbot.hitscan.mode.asniper.autowall 0; rbot.hitscan.mode.sniper.autowall 0; rbot.hitscan.mode.lmg.autowall 0; rbot.accuracy.weapon.sniper.mindmg 100; rbot.accuracy.weapon.pistol.mindmg 25; rbot.accuracy.weapon.hpistol.mindmg 60; rbot.accuracy.weapon.smg.mindmg 24; rbot.accuracy.weapon.rifle.mindmg 90; rbot.accuracy.weapon.shotgun.mindmg 10; rbot.accuracy.weapon.scout.mindmg 80; rbot.accuracy.weapon.asniper.mindmg 15; rbot.accuracy.weapon.lmg.mindmg 50; rbot.accuracy.weapon.zeus.mindmg 100;"
alias auto10 "rbot.accuracy.weapon.pistol.mindmg 10; rbot.accuracy.weapon.zeus.mindmg 10; rbot.accuracy.weapon.hpistol.mindmg 10; rbot.accuracy.weapon.smg.mindmg 10; rbot.accuracy.weapon.rifle.mindmg 10; rbot.accuracy.weapon.shotgun.mindmg 10; rbot.accuracy.weapon.scout.mindmg 10; rbot.accuracy.weapon.asniper.mindmg 10; rbot.accuracy.weapon.sniper.mindmg 10; rbot.accuracy.weapon.lmg.mindmg 10;"
alias bt_dev "hitscan_backtrack_only"
alias bt_dev1 "hitscan_backtrack_only"
skin.clear
skin.add "customplayer_tm_professional_varf5" "" "0" "" "" "" "" "" "" "" ""
skin.add "sporty_gloves" "sporty_slingshot" "0" "" "" "" "" "" "" "" ""
skin.add "weapon_usp_silencer" "cu_usp_printstream" "0" "" "" "" "" "" "" "" ""
skin.add "weapon_m4a1" "gs_m4a4_coalition" "0" "" "" "" "" "" "" "" ""
skin.add "weapon_m4a1_silencer" "gs_m4a1s_insomnia" "0" "" "" "" "" "" "" "" ""
skin.add "weapon_ak47" "cu_ak47_anubis" "0" "" "" "" "" "" "" "" ""
skin.add "weapon_awp" "cu_awp_wildfire" "0" "" "" "" "" "" "" "" ""
skin.add "weapon_famas" "gs_famas_legacy_gold" "0" "" "" "" "" "" "" "" ""
skin.add "weapon_galilar" "cu_galil_chroma_pink" "0" "" "" "" "" "" "" "" ""
skin.add "weapon_p90" "gs_p90_tangled" "0" "" "" "" "" "" "" "" ""
skin.add "weapon_bizon" "gs_bizon_hellraider" "0.099999994" "" "" "" "" "" "" "" ""
skin.add "weapon_ump45" "gs_ump_roadblock" "0.099999994" "" "" "" "" "" "" "" ""
skin.add "weapon_mp7" "gs_mp7_bloodsport" "0" "" "" "" "" "" "" "" ""
skin.add "weapon_mp9" "gs_mp9_starlight" "0" "" "" "" "" "" "" "" ""
skin.add "weapon_mac10" "cu_mac10_pixie" "0" "" "" "" "" "" "" "" ""
skin.add "weapon_ssg08" "cu_ssg08_chromatic" "0" "" "" "" "" "" "" "" ""
skin.add "weapon_g3sg1" "gs_g3sg1_cetme_redux" "0" "" "" "" "" "" "" "" ""
skin.add "weapon_scar20" "gs_scar20_enforcer" "0" "" "" "" "" "" "" "" ""
skin.add "weapon_glock" "cu_glock_snackattack" "0" "" "" "" "" "" "" "" ""
skin.add "weapon_cz75a" "gs_train_cz75" "0" "" "" "" "" "" "" "" ""
skin.add "weapon_p250" "aa_p250_gravediggers" "0" "" "" "" "" "" "" "" ""
skin.add "weapon_fiveseven" "gs_five_seven_efusion" "0" "" "" "" "" "" "" "" ""
skin.add "weapon_deagle" "gs_deagle_exo" "0" "" "" "" "" "" "" "" ""
skin.add "weapon_tec9" "gs_tec9_envoy" "0" "" "" "" "" "" "" "" ""
skin.add "weapon_nova" "am_oval_hex" "0" "" "" "" "" "" "" "" ""
skin.add "weapon_xm1014" "cu_xm1014_spectrum" "0" "" "" "" "" "" "" "" ""
skin.add "weapon_sawedoff" "cu_sawedoff_kisslove" "0" "" "" "" "" "" "" "" ""
skin.add "weapon_mag7" "cu_mag7_redhot" "0" "" "" "" "" "" "" "" ""
skin.add "weapon_m249" "cu_m249_downvote" "0" "" "" "" "" "" "" "" ""
skin.add "weapon_negev" "cu_negev_ultralight" "0" "" "" "" "" "" "" "" ""
skin.add "weapon_aug" "an_red" "0" "" "" "" "" "" "" "" ""
skin.add "weapon_sg556" "gs_sg553_deathmetal" "0" "" "" "" "" "" "" "" ""
skin.add "weapon_mp5sd" "hy_trainarchitect" "0" "" "" "" "" "" "" "" ""
skin.add "weapon_knife_cord" "aq_oiled" "0" "616" "" "" "" "" "" "" ""
Editor is loading...