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def print_board(board):
for row in board:
print(" | ".join(row))
print("-" * 5)
def check_winner(board, player):
for row in board:
if all([spot == player for spot in row]):
return True
for col in range(3):
if all([board[row][col] == player for row in range(3)]):
return True
if all([board[i][i] == player for i in range(3)]) or all([board[i][2-i] == player for i in range(3)]):
return True
return False
def is_board_full(board):
return all(board[row][col] != " " for row in range(3) for col in range(3))
def get_move(player, board):
while True:
try:
move = input(f"Player {player}, enter your move as 'row,col': ")
row, col = map(int, move.split(","))
if board[row][col] == " ":
return row, col
else:
print("This spot is taken. Choose another.")
except (ValueError, IndexError):
print("Invalid input. Enter the row and column as numbers separated by a comma.")
def play_game():
board = [[" " for _ in range(3)] for _ in range(3)]
current_player = "X"
while True:
print_board(board)
row, col = get_move(current_player, board)
board[row][col] = current_player
if check_winner(board, current_player):
print_board(board)
print(f"Player {current_player} wins!")
break
if is_board_full(board):
print_board(board)
print("The game ends in a tie.")
break
current_player = "O" if current_player == "X" else "X"
if __name__ == "__main__":
play_game()
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