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c_cpp
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#include <stdio.h>
#include <stdlib.h>
#include <math.h>
#include <time.h>
#define WINDOW_SIZE 1000 // Example window size
#define MAX_BUCKETS 64 // Maximum number of buckets
typedef struct Bucket {
int count; // Count of 1's in the bucket
time_t timestamp; // Timestamp of the most recent 1 in the bucket
} Bucket;
typedef struct DGIM {
Bucket buckets[MAX_BUCKETS];
int numBuckets;
time_t windowStart;
} DGIM;
void initializeDGIM(DGIM *dgim) {
dgim->numBuckets = 0;
dgim->windowStart = time(NULL);
}
void update(DGIM *dgim, int bit) {
time_t currentTime = time(NULL);
// Slide the window
dgim->windowStart = currentTime - WINDOW_SIZE;
// If the bit is 1, add a new bucket
if (bit == 1) {
if (dgim->numBuckets >= MAX_BUCKETS) {
// Merge or discard buckets if necessary
printf("Exceeded max buckets, implement merging logic\n");
// Placeholder: in a full implementation, you'd merge the oldest two buckets here
}
// Add new bucket
dgim->buckets[dgim->numBuckets].count = 1;
dgim->buckets[dgim->numBuckets].timestamp = currentTime;
dgim->numBuckets++;
}
// Remove buckets outside the window
for (int i = 0; i < dgim->numBuckets; i++) {
if (dgim->buckets[i].timestamp < dgim->windowStart) {
// Shift all buckets down
for (int j = i; j < dgim->numBuckets - 1; j++) {
dgim->buckets[j] = dgim->buckets[j + 1];
}
dgim->numBuckets--;
i--; // Adjust index since we've shifted buckets
}
}
}
int getApproximateCount(DGIM *dgim) {
int count = 0;
for (int i = 0; i < dgim->numBuckets; i++) {
count += dgim->buckets[i].count;
}
return count; // This is an approximation
}
int main() {
DGIM dgim;
initializeDGIM(&dgim);
// Simulate stream - this should be replaced with actual stream handling
for (int i = 0; i < 1000; i++) {
update(&dgim, i % 2); // Example: alternating 1's and 0's
}
printf("Approximate count of 1's in the window: %d\n", getApproximateCount(&dgim));
return 0;
}
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