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Anonymous
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08/29/2023 4:22 PM
676 B
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Indexable
int netid = onspawn netid yaz;
gamepacket_t p(0, netid);
p.Insert("OnSetClothing");
p.Insert((float)pInfo(peer)->hair, (float)pInfo(peer)->shirt, (float)pInfo(peer)->pants); // hair shirt pants
p.Insert((float)pInfo(peer)->feet, (float)pInfo(peer)->face, (float)pInfo(peer)->hand); // feet face hand
p.Insert((float)pInfo(peer)->back, (float)pInfo(peer)->mask, (float)pInfo(peer)->necklace);
p.Insert((float)pInfo(peer)->skin);
p.Insert((float)pInfo(peer)->ances, 0, 0);
p.CreatePacket(peer);Editor is loading...