Untitled
unknown
plain_text
a year ago
1.1 kB
1
Indexable
Never
var walksprite = sprPWalkPistol; var attacksprite = sprPAttackPistol; var turnsprite = sprPPistolFlip; if ( sprite_index == walksprite || sprite_index == attacksprite || sprite_index == turnsprite ) { if ( sprite_index == turnsprite ) { image_speed = 0; isturning = true; if ( turnwait > 0 ) turnwait = max( 0, turnwait - 1 ); else { if ( image_index > 2 ) image_index = max( 0, image_index - 0.25 ); else { if ( image_index < 1.9 ) image_index = min( 1.9, image_index + 0.1 ); else { image_index = 0; sprite_index = walksprite; isturning = false; } } } } var dif = angle_difference( dir, lastdir ); if ( abs( dif ) > 40 ) { image_index = 11.75; turnwait = 30; left = -sign( dif ); sprite_index = turnsprite; } }